raze-gles/source/duke3d/src/cmdline.h
Christoph Oelckers 55a879fcc0 - put EDuke frontend source into a namespace.
This commit does not work yet!
2019-09-21 22:53:00 +02:00

47 lines
1.4 KiB
C

//-------------------------------------------------------------------------
/*
Copyright (C) 2016 EDuke32 developers and contributors
This file is part of EDuke32.
EDuke32 is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License version 2
as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
//-------------------------------------------------------------------------
#ifndef cmdline_h__
#define cmdline_h__
#include "compat.h"
BEGIN_DUKE_NS
extern void G_CheckCommandLine(int32_t argc, char const * const * argv);
extern void G_ShowParameterHelp(void);
extern void G_ShowDebugHelp(void);
extern int32_t g_commandSetup;
extern int32_t g_noSetup;
extern int32_t g_noAutoLoad;
extern int32_t g_noSound;
extern int32_t g_noMusic;
extern const char *CommandMap;
extern const char *CommandName;
extern int32_t g_forceWeaponChoice;
extern int32_t g_fakeMultiMode;
END_DUKE_NS
#endif // cmdline_h__