raze-gles/source/common/textures/formats
2020-05-26 23:12:04 +02:00
..
automaptexture.cpp - added the other image formats from GZDoom. 2020-05-24 00:15:38 +02:00
brightmaptexture.cpp - let the fonts use image sources, not textures as their base class for glyphs. 2020-05-24 16:32:52 +02:00
buildtexture.cpp - more trivial adjustments. 2020-05-24 00:38:10 +02:00
ddstexture.cpp - more trivial adjustments. 2020-05-24 00:38:10 +02:00
emptytexture.cpp - updated to GZDoom's new texture management system. 2020-05-25 23:59:07 +02:00
flattexture.cpp - added the other image formats from GZDoom. 2020-05-24 00:15:38 +02:00
fontchars.cpp - let the fonts use image sources, not textures as their base class for glyphs. 2020-05-24 16:32:52 +02:00
fontchars.h - let the fonts use image sources, not textures as their base class for glyphs. 2020-05-24 16:32:52 +02:00
imgztexture.cpp - added the other image formats from GZDoom. 2020-05-24 00:15:38 +02:00
jpegtexture.cpp - moved filesa to common 2020-05-23 23:53:38 +02:00
md5check.cpp - added the other image formats from GZDoom. 2020-05-24 00:15:38 +02:00
multipatchtexture.cpp - updated to GZDoom's new texture management system. 2020-05-25 23:59:07 +02:00
multipatchtexture.h - backend sync with GZDoom to pull in a few bugfixes and formatting corrections. 2020-05-26 23:12:04 +02:00
patchtexture.cpp - updated to GZDoom's new texture management system. 2020-05-25 23:59:07 +02:00
pcxtexture.cpp - moved filesa to common 2020-05-23 23:53:38 +02:00
pngtexture.cpp - made some changes to the font and texture system to allow late loading of the palette. 2020-05-26 21:43:32 +02:00
rawpagetexture.cpp - added the other image formats from GZDoom. 2020-05-24 00:15:38 +02:00
shadertexture.cpp - updated to GZDoom's new texture management system. 2020-05-25 23:59:07 +02:00
stb_image.h - moved filesa to common 2020-05-23 23:53:38 +02:00
stbtexture.cpp - moved filesa to common 2020-05-23 23:53:38 +02:00
tgatexture.cpp - moved filesa to common 2020-05-23 23:53:38 +02:00