.. |
Apple
|
Replacing 'NSApp' with the value returned from [NSApplication sharedApplication] is the last step to avoid null addresses in the x86 code. Go figure...
|
2011-06-17 11:58:37 +00:00 |
build
|
Bash helper script to find wrongly-cased file names in DEFs and
|
2011-10-27 13:13:22 +00:00 |
eobj
|
Importing source for great justice
|
2006-04-13 20:47:06 +00:00 |
eobj_win
|
1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
|
2008-07-12 14:09:52 +00:00 |
installer
|
1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
|
2008-07-12 14:09:52 +00:00 |
obj
|
Importing source for great justice
|
2006-04-13 20:47:06 +00:00 |
obj_win
|
1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
|
2008-07-12 14:09:52 +00:00 |
psd
|
git-svn-id: https://svn.eduke32.com/eduke32@1653 1a8010ca-5511-0410-912e-c29ae57300e0
|
2010-05-25 11:00:42 +00:00 |
rsrc
|
Updated synthesis script, moved some non-essential files around, updated license headers on all non-BUILDLIC files, added memory cache on top of texcache to improve load times, moved some duplicated keyboard handling stuff from winlayer/sdlayer to baselayer, fixed keypad / in Mapster32 tile selector, fixed bug where p->rotscrnang and p->look_ang never reset to 0, added support for reloading maphack based polymer lights after mode changes/savegame loads, other minor changes
|
2010-05-25 10:56:00 +00:00 |
samples
|
- Add new trueror1.map that showcases the functionality and limitations of
|
2011-09-15 17:04:37 +00:00 |
source
|
Comment out some leftover code from the "make back-facing switches invisible"
|
2011-10-27 13:13:37 +00:00 |
Windows
|
backtrace.c: add flags to open() so that the log file is opened user-r/w.
|
2011-09-22 16:52:55 +00:00 |
backtrace.dll
|
Pull in backtrace.c (pre-compiled as backtrace.dll and MinGW dependencies) from http://code.google.com/p/backtrace-mingw. When running debugging snapshots, this will print out a helpful backtrace in eduke32.crashlog. I had to disable stack protectors for debug builds as this was pulling in a dependency that I assume most people won't have. If anyone feels like merging that code into EDuke32 itself and find a way to remove the ugly libintl dependencies, be my guest. In the meantime, sorry for the awful commit.
|
2010-10-19 05:42:21 +00:00 |
buildlic.txt
|
1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
|
2008-07-12 14:09:52 +00:00 |
ChangeLog
|
git-svn-id: https://svn.eduke32.com/eduke32@997 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-08-22 04:26:26 +00:00 |
ChangeLog.html
|
Update repo to 1.4.0 beta 2
|
2006-07-18 21:08:38 +00:00 |
eduke32.sln
|
Source code "cleanup," herein referred to as "rape"
|
2010-05-02 23:27:30 +00:00 |
eduke32.vcproj
|
Very few actual changes... mostly formatting fixes from astyle
|
2010-01-23 22:12:02 +00:00 |
eduke32.vcxproj
|
Multiplayer improvements
|
2011-02-25 21:50:19 +00:00 |
eduke32.vcxproj.filters
|
Multiplayer improvements
|
2011-02-25 21:50:19 +00:00 |
eduke32.vcxproj.user
|
Source code "cleanup," herein referred to as "rape"
|
2010-05-02 23:27:30 +00:00 |
GNU.TXT
|
Importing source for great justice
|
2006-04-13 20:47:06 +00:00 |
libiconv2.dll
|
Pull in backtrace.c (pre-compiled as backtrace.dll and MinGW dependencies) from http://code.google.com/p/backtrace-mingw. When running debugging snapshots, this will print out a helpful backtrace in eduke32.crashlog. I had to disable stack protectors for debug builds as this was pulling in a dependency that I assume most people won't have. If anyone feels like merging that code into EDuke32 itself and find a way to remove the ugly libintl dependencies, be my guest. In the meantime, sorry for the awful commit.
|
2010-10-19 05:42:21 +00:00 |
libintl3.dll
|
Pull in backtrace.c (pre-compiled as backtrace.dll and MinGW dependencies) from http://code.google.com/p/backtrace-mingw. When running debugging snapshots, this will print out a helpful backtrace in eduke32.crashlog. I had to disable stack protectors for debug builds as this was pulling in a dependency that I assume most people won't have. If anyone feels like merging that code into EDuke32 itself and find a way to remove the ugly libintl dependencies, be my guest. In the meantime, sorry for the awful commit.
|
2010-10-19 05:42:21 +00:00 |
m32help.hlp
|
* Lazy hightile loading in Mapster32 tile selector (first display all as lowtiles, then load each one while allowing movement)
|
2011-03-23 17:41:01 +00:00 |
MakeDistributions
|
Source code "cleanup," herein referred to as "rape"
|
2010-05-02 23:27:30 +00:00 |
Makefile
|
lunatic: more sandboxing mechanisms, makefile lines for OSX
|
2011-10-11 16:53:15 +00:00 |
Makefile.common
|
OSX build: don't include startup window (where the hell is the nib file?); makefile bits for libpng from maxports (dynamically linked, not enabled); update osxbuild.sh so that the 64-bit build links (statically) to libvpx
|
2011-10-11 16:53:52 +00:00 |
Makefile.deps
|
First Lunatic development bits.
|
2011-09-20 19:12:24 +00:00 |
Makefile.msvc
|
Consolidate POLYMOST preprocessor define into USE_OPENGL, remove SUPERBUILD preprocessor define, add additional mode to neartag() to skip sprite searches and speed up processing (and enable for CON_OPERATE), fix issue with nearby single instance sounds not playing due to out of range sounds blocking their playback, fix issue with settings.cfg being reset to default bindings when running a mod that specifies its own cfg base name, improve CON structure member interface read/write performance, fix a bug with CON "move" pointer validation
|
2011-03-04 08:50:58 +00:00 |
names.h
|
add two tile labels which Todd forgot to move from GAME.CON to DEFS.CON and therefore did not make it to names.h
|
2011-08-20 23:27:46 +00:00 |
nedmalloc.dll
|
Update nedmalloc.dll and fix undesirable FIRE/FIRE2 and COOLEXPLOSION1 behavior from http://forums.duke4.net/index.php?showtopic=2961&st=90&start=90
|
2011-03-05 03:57:15 +00:00 |
osxbuild.sh
|
OSX build: don't include startup window (where the hell is the nib file?); makefile bits for libpng from maxports (dynamically linked, not enabled); update osxbuild.sh so that the 64-bit build links (statically) to libvpx
|
2011-10-11 16:53:52 +00:00 |
SEHELP.HLP
|
Global thermonuclear code rape
|
2010-08-02 08:13:51 +00:00 |
STHELP.HLP
|
Global thermonuclear code rape
|
2010-08-02 08:13:51 +00:00 |
tiles.cfg
|
move tiles.cfg out of eduke32/samples/ into eduke32/ and update synthesis.sh to reflect that
|
2011-07-28 21:12:02 +00:00 |