.. |
doc
|
Lunatic: add actor.move() static function and documentation stub.
|
2014-09-07 18:10:16 +00:00 |
m32
|
|
|
test
|
LunaCON: implement 'qsubstr' command. Add source/lunatic/test/qsubstr.con.
|
2014-08-31 11:15:22 +00:00 |
util
|
lunatic/util/build.lua: in readdefs(), add option of requesting picnum->name mapping.
|
2014-06-01 20:50:14 +00:00 |
bcarray.lua
|
Lunatic: remap16 method for engine.shadetab, 2nd attempt at recreating orig. one.
|
2014-01-05 14:06:14 +00:00 |
bcheck.lua
|
|
|
bitar.lua
|
|
|
con_lang.lua
|
LunaCON: properly initialize values of session (NODEFAULT) gamevars.
|
2014-08-08 20:02:55 +00:00 |
control.lua
|
Lunatic: add actor.move() static function and documentation stub.
|
2014-09-07 18:10:16 +00:00 |
defs.ilua
|
Lunatic: add actor.move() static function and documentation stub.
|
2014-09-07 18:10:16 +00:00 |
defs_common.lua
|
LunaCON: add read-only variable 'Numsprites', r/w userdef member .mouseaiming.
|
2014-05-18 09:55:42 +00:00 |
defs_m32.ilua
|
|
|
dis_x64.lua
|
|
|
dis_x86.lua
|
|
|
dump.lua
|
|
|
dynsymlist
|
Lunatic: add actor.move() static function and documentation stub.
|
2014-09-07 18:10:16 +00:00 |
dynsymlist_m32
|
LunaCON: add read-only variable 'Numsprites', r/w userdef member .mouseaiming.
|
2014-05-18 09:55:42 +00:00 |
engine.lua
|
lunatic/test/shadexfog.lua: add function create_brightpass_trans().
|
2014-05-22 11:17:51 +00:00 |
engine_maptext.lua
|
Rename sector[].filler member to '.fogpal'. From CON, keep the '.alignto' alias.
|
2014-04-05 11:28:10 +00:00 |
fs.lua
|
|
|
listglobals.sh
|
|
|
lunacon.lua
|
Get rid of EnvMusicFilename[] and use MapInfo[].musicfn for that.
|
2014-09-07 18:10:14 +00:00 |
lunatic_game.c
|
Bye, bye, B*alloc(), all hail X*alloc()! Replace large portion of the calls...
|
2014-05-30 00:02:19 +00:00 |
lunatic_game.h
|
Lunatic: Fix compilation of C++ build, but not starting up yet.
|
2014-01-31 21:13:03 +00:00 |
lunatic_m32.c
|
|
|
lunatic_m32.h
|
|
|
profdemo.lua
|
|
|
randgen.lua
|
|
|
savegame.lua
|
|
|
stat.lua
|
|
|
strict.lua
|
|
|
test.lua
|
Lunatic: for gameactor(), deprecate AF.replace_hard, make AF.replace default.
|
2014-03-15 14:10:50 +00:00 |
v.lua
|
|
|
xmath.lua
|
|
|