mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-30 13:21:04 +00:00
163 lines
No EOL
4.9 KiB
C++
163 lines
No EOL
4.9 KiB
C++
/*
|
|
** gl_palmanager.cpp
|
|
** Palette management
|
|
**
|
|
**---------------------------------------------------------------------------
|
|
** Copyright 2019 Christoph Oelckers
|
|
** All rights reserved.
|
|
**
|
|
** Redistribution and use in source and binary forms, with or without
|
|
** modification, are permitted provided that the following conditions
|
|
** are met:
|
|
**
|
|
** 1. Redistributions of source code must retain the above copyright
|
|
** notice, this list of conditions and the following disclaimer.
|
|
** 2. Redistributions in binary form must reproduce the above copyright
|
|
** notice, this list of conditions and the following disclaimer in the
|
|
** documentation and/or other materials provided with the distribution.
|
|
** 3. The name of the author may not be used to endorse or promote products
|
|
** derived from this software without specific prior written permission.
|
|
**
|
|
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
|
|
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
|
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
|
|
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
|
|
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
|
|
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
|
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
**---------------------------------------------------------------------------
|
|
**
|
|
**
|
|
*/
|
|
|
|
#include <memory>
|
|
#include "m_crc32.h"
|
|
#include "hw_palmanager.h"
|
|
|
|
#include "resourcefile.h"
|
|
#include "imagehelpers.h"
|
|
#include "v_font.h"
|
|
#include "palette.h"
|
|
#include "build.h"
|
|
#include "v_video.h"
|
|
|
|
static PaletteManager* palmanager;
|
|
|
|
//===========================================================================
|
|
//
|
|
// This class manages the hardware data for the indexed render mode.
|
|
//
|
|
//===========================================================================
|
|
|
|
PaletteManager::~PaletteManager()
|
|
{
|
|
DeleteAll();
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
void PaletteManager::DeleteAll()
|
|
{
|
|
for (auto& pal : palettetextures)
|
|
{
|
|
if (pal) delete pal;
|
|
pal = nullptr;
|
|
}
|
|
for (auto& pal : lookuptextures)
|
|
{
|
|
if (pal) delete pal;
|
|
pal = nullptr;
|
|
}
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
IHardwareTexture *PaletteManager::GetPalette(int index)
|
|
{
|
|
auto palettedata = GPalette.GetTranslation(Translation_BasePalettes, index);
|
|
if (palettedata == nullptr)
|
|
{
|
|
index = 0;
|
|
palettedata = GPalette.GetTranslation(Translation_BasePalettes, index);
|
|
};
|
|
|
|
if (palettedata)
|
|
{
|
|
if (palettetextures[index] == nullptr)
|
|
{
|
|
auto p = screen->CreateHardwareTexture(4);
|
|
p->CreateTexture((uint8_t*)palettedata->Palette, 256, 1, 15, false, "Palette");
|
|
palettetextures[index] = p;
|
|
}
|
|
return palettetextures[index];
|
|
}
|
|
I_FatalError("palette not initialized for palette emulated render mode"); // we cannot continue if this happens.
|
|
return nullptr;
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
IHardwareTexture* PaletteManager::GetLookup(int index)
|
|
{
|
|
if (!lookups.checkTable(index)) index = 0;
|
|
if (lookups.checkTable(index))
|
|
{
|
|
if (lookuptextures[index] == nullptr)
|
|
{
|
|
auto p = screen->CreateHardwareTexture(1);
|
|
|
|
// Perform a 0<->255 index swap. The lookup tables are still the original data.
|
|
TArray<uint8_t> lookup(numshades * 256, true);
|
|
memcpy(lookup.Data(), lookups.getTable(index), lookup.Size());
|
|
for (int i = 0; i < numshades; i++)
|
|
{
|
|
auto p = &lookup[i * 256];
|
|
p[255] = p[0];
|
|
p[0] = 0;
|
|
for (int v = 1; v <= 255; v++) if (p[v] == 0) p[v] = 255;
|
|
}
|
|
p->CreateTexture(lookup.Data(), 256, numshades, 15, false, "PaletteLookup");
|
|
lookuptextures[index] = p;
|
|
}
|
|
return lookuptextures[index];
|
|
}
|
|
I_FatalError("palette lookups not initialized for palette emulated render mode"); // we cannot continue if this happens.
|
|
return nullptr;
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
IHardwareTexture *setpalettelayer(int layer, int translation)
|
|
{
|
|
if (!palmanager) palmanager = new PaletteManager;
|
|
if (layer == 1)
|
|
return palmanager->GetPalette(GetTranslationType(translation) - Translation_Remap);
|
|
else if (layer == 2)
|
|
return palmanager->GetLookup(GetTranslationIndex(translation));
|
|
else return nullptr;
|
|
}
|
|
|
|
void ClearPalManager()
|
|
{
|
|
if (palmanager) delete palmanager;
|
|
palmanager = nullptr;
|
|
} |