mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-25 19:20:46 +00:00
06ac4f88b9
git-svn-id: https://svn.eduke32.com/eduke32@7279 1a8010ca-5511-0410-912e-c29ae57300e0
108 lines
3.2 KiB
C
108 lines
3.2 KiB
C
//-------------------------------------------------------------------------
|
|
/*
|
|
Copyright (C) 2010 EDuke32 developers and contributors
|
|
|
|
This file is part of EDuke32.
|
|
|
|
EDuke32 is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License version 2
|
|
as published by the Free Software Foundation.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*/
|
|
//-------------------------------------------------------------------------
|
|
|
|
//****************************************************************************
|
|
//
|
|
// sounds.h
|
|
//
|
|
//****************************************************************************
|
|
|
|
#ifndef sounds_public_h_
|
|
#define sounds_public_h_
|
|
|
|
#include "sounds_common.h"
|
|
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
|
|
// KEEPINSYNC lunatic/con_lang.lua
|
|
#define MAXSOUNDS 4096
|
|
#define MAXSOUNDINSTANCES 8
|
|
#define LOUDESTVOLUME 111
|
|
#define MUSIC_ID -65536
|
|
|
|
typedef struct
|
|
{
|
|
int16_t owner;
|
|
int16_t id;
|
|
uint16_t dist;
|
|
uint16_t clock;
|
|
} assvoice_t;
|
|
|
|
typedef struct
|
|
{
|
|
char * ptr, *filename; // 8b/16b
|
|
int32_t length, num, siz; // 12b
|
|
float volume; // 4b
|
|
assvoice_t voices[MAXSOUNDINSTANCES]; // 64b
|
|
int16_t ps, pe, vo; // 6b
|
|
char pr, m; // 2b
|
|
} sound_t;
|
|
|
|
extern char g_soundlocks[MAXSOUNDS];
|
|
extern sound_t g_sounds[MAXSOUNDS];
|
|
extern int32_t g_numEnvSoundsPlaying,g_highestSoundIdx;
|
|
|
|
bool A_CheckSoundPlaying(int spriteNum,int soundNum);
|
|
int A_PlaySound(int soundNum, int spriteNum);
|
|
void S_Callback(uint32_t num);
|
|
bool A_CheckAnySoundPlaying(int spriteNum);
|
|
bool S_CheckSoundPlaying(int soundNum);
|
|
void S_Cleanup(void);
|
|
void S_ClearSoundLocks(void);
|
|
int32_t S_LoadSound(uint32_t num);
|
|
void cacheAllSounds(void);
|
|
void S_MenuSound(void);
|
|
void S_MusicShutdown(void);
|
|
void S_MusicStartup(void);
|
|
void S_MusicVolume(int32_t volume);
|
|
void S_RestartMusic(void);
|
|
void S_PauseMusic(bool paused);
|
|
void S_PauseSounds(bool paused);
|
|
bool S_TryPlayLevelMusic(unsigned int m);
|
|
void S_PlayLevelMusicOrNothing(unsigned int);
|
|
int S_TryPlaySpecialMusic(unsigned int);
|
|
void S_PlaySpecialMusicOrNothing(unsigned int);
|
|
void S_ContinueLevelMusic(void);
|
|
int S_PlaySound(int num);
|
|
int S_PlaySound3D(int num, int spriteNum, const vec3_t *pos);
|
|
void S_SoundShutdown(void);
|
|
void S_SoundStartup(void);
|
|
void S_StopEnvSound(int32_t num,int32_t i);
|
|
void S_StopAllSounds(void);
|
|
void S_StopMusic(void);
|
|
void S_Update(void);
|
|
void S_ChangeSoundPitch(int soundNum, int spriteNum, int pitchoffset);
|
|
int32_t S_GetMusicPosition(void);
|
|
void S_SetMusicPosition(int32_t position);
|
|
|
|
static inline bool S_IsAmbientSFX(int spriteNum)
|
|
{
|
|
return (sprite[spriteNum].picnum == MUSICANDSFX && sprite[spriteNum].lotag < 999);
|
|
}
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
#endif
|