mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-18 10:11:50 +00:00
12532 lines
383 KiB
C++
12532 lines
383 KiB
C++
// "Build Engine & Tools" Copyright (c) 1993-1997 Ken Silverman
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// Ken Silverman's official web site: "http://www.advsys.net/ken"
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// See the included license file "BUILDLIC.TXT" for license info.
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//
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// This file has been modified from Ken Silverman's original release
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// by Jonathon Fowler (jf@jonof.id.au)
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// by the EDuke32 team (development@voidpoint.com)
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#define engine_c_
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#include "a.h"
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#include "baselayer.h"
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#include "build.h"
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#include "cache1d.h"
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#include "colmatch.h"
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#include "common.h"
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#include "compat.h"
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#include "crc32.h"
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#include "editor.h"
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#include "engine_priv.h"
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#include "lz4.h"
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#include "osd.h"
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#include "palette.h"
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#include "pragmas.h"
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#include "scriptfile.h"
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#include "softsurface.h"
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#ifdef USE_OPENGL
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# include "glad/glad.h"
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# include "glsurface.h"
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# include "hightile.h"
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# include "mdsprite.h"
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# ifdef POLYMER
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# include "polymer.h"
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# endif
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# include "polymost.h"
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#endif
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#ifdef LUNATIC
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# include "lunatic.h"
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L_State g_engState;
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#endif
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#include "vfs.h"
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//////////
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// Compilation switches for optional/extended engine features
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#if !defined(__arm__) && !defined(GEKKO)
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# define HIGH_PRECISION_SPRITE
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#endif
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#if !defined EDUKE32_TOUCH_DEVICES && !defined GEKKO && !defined __OPENDINGUX__
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// Handle absolute z difference of floor/ceiling to camera >= 1<<24.
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// Also: higher precision view-relative x and y for drawvox().
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# define CLASSIC_Z_DIFF_64
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#endif
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#define MULTI_COLUMN_VLINE
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//#define DEBUG_TILESIZY_512
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//#define DEBUG_TILEOFFSETS
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//////////
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#ifdef LUNATIC
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# if !defined DEBUG_MAIN_ARRAYS
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LUNATIC_EXTERN const int32_t engine_main_arrays_are_static = 0; // for Lunatic
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# else
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LUNATIC_EXTERN const int32_t engine_main_arrays_are_static = 1;
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# endif
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#if MAXSECTORS==MAXSECTORSV8
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LUNATIC_EXTERN const int32_t engine_v8 = 1;
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#else
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LUNATIC_EXTERN const int32_t engine_v8 = 0;
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#endif
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#endif
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#ifdef DEBUGGINGAIDS
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float debug1, debug2;
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#endif
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int32_t mapversion=7; // JBF 20040211: default mapversion to 7
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int32_t g_loadedMapVersion = -1; // -1: none (e.g. started new)
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static int32_t get_mapversion(void);
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// Handle nonpow2-ysize walls the old way?
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static FORCE_INLINE int32_t oldnonpow2(void)
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{
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#if !defined CLASSIC_NONPOW2_YSIZE_WALLS
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return 1;
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#else
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return (g_loadedMapVersion < 10);
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#endif
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}
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uint8_t globalr = 255, globalg = 255, globalb = 255;
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int16_t pskybits_override = -1;
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void (*loadvoxel_replace)(int32_t voxindex) = NULL;
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int16_t tiletovox[MAXTILES];
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int32_t usevoxels = 1;
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#ifdef USE_OPENGL
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static char *voxfilenames[MAXVOXELS], g_haveVoxels=0; // for deferred voxel->model conversion
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#endif
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//#define kloadvoxel loadvoxel
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int32_t novoxmips = 1;
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//These variables need to be copied into BUILD
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#define MAXXSIZ 256
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#define MAXYSIZ 256
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#define MAXZSIZ 255
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#ifdef EDUKE32_TOUCH_DEVICES
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# define DISTRECIPSIZ (65536+256)
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#else
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# define DISTRECIPSIZ 131072
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#endif
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int8_t voxreserve[(MAXVOXELS+7)>>3];
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intptr_t voxoff[MAXVOXELS][MAXVOXMIPS]; // used in KenBuild
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static char voxlock[MAXVOXELS][MAXVOXMIPS];
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int32_t voxscale[MAXVOXELS];
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static int32_t ggxinc[MAXXSIZ+1], ggyinc[MAXXSIZ+1];
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static int32_t lowrecip[1024], nytooclose;
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static const int32_t nytoofar = DISTRECIPSIZ*16384ull - 1048576;
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static uint32_t *distrecip;
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static int32_t *lookups = NULL;
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static int32_t beforedrawrooms = 1;
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int32_t benchmarkScreenshot = 0;
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static int32_t oxdimen = -1, oviewingrange = -1, oxyaspect = -1;
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// r_usenewaspect is the cvar, newaspect_enable to trigger the new behaviour in the code
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int32_t r_usenewaspect = 1, newaspect_enable=0;
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uint32_t r_screenxy = 0;
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int32_t globalflags;
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float g_videoGamma = DEFAULT_GAMMA;
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float g_videoContrast = DEFAULT_CONTRAST;
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float g_videoBrightness = DEFAULT_BRIGHTNESS;
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//Textured Map variables
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static char globalpolytype;
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static int16_t **dotp1, **dotp2;
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static int8_t tempbuf[MAXWALLS];
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// referenced from asm
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#if !defined(NOASM) && defined __cplusplus
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extern "C" {
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#endif
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int32_t ebpbak, espbak;
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int32_t reciptable[2048], fpuasm;
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intptr_t asm1, asm2, asm3, asm4, palookupoffse[4];
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uint32_t vplce[4];
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int32_t vince[4];
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intptr_t bufplce[4];
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int32_t globaltilesizy;
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int32_t globalx1, globaly2, globalx3, globaly3;
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#if !defined(NOASM) && defined __cplusplus
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}
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#endif
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int32_t sloptable[SLOPTABLESIZ];
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static intptr_t slopalookup[16384]; // was 2048
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static int32_t no_radarang2 = 0;
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static int16_t radarang[1280];
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static int32_t qradarang[10240], *radarang2;
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const char ATTRIBUTE((used)) pow2char_[8] = {1,2,4,8,16,32,64,128};
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uint16_t ATTRIBUTE((used)) sqrtable[4096], ATTRIBUTE((used)) shlookup[4096+256];
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char britable[16][256]; // JBF 20040207: full 8bit precision
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extern char textfont[2048], smalltextfont[2048];
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static char kensmessage[128];
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const char *engineerrstr = "No error";
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int32_t showfirstwall=0;
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int32_t showheightindicators=1;
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int32_t circlewall=-1;
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static void classicScanSector(int16_t startsectnum);
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static void draw_rainbow_background(void);
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int16_t editstatus = 0;
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static fix16_t global100horiz; // (-100..300)-scale horiz (the one passed to drawrooms)
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int32_t(*getpalookup_replace)(int32_t davis, int32_t dashade) = NULL;
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int32_t automapping = 0;
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int32_t bloodhack = 0;
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// adapted from build.c
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static void getclosestpointonwall_internal(vec2_t const &p, int32_t const dawall, vec2_t *const closest)
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{
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vec2_t const w = wall[dawall].pos;
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vec2_t const w2 = wall[wall[dawall].point2].pos;
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vec2_t const d = { w2.x - w.x, w2.y - w.y };
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int64_t i = d.x * ((int64_t)p.x - w.x) + d.y * ((int64_t)p.y - w.y);
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if (i <= 0)
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{
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*closest = w;
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return;
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}
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int64_t const j = (int64_t)d.x * d.x + (int64_t)d.y * d.y;
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if (i >= j)
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{
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*closest = w2;
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return;
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}
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i = tabledivide64((i << 15), j) << 15;
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*closest = { (int32_t)(w.x + ((d.x * i) >> 30)), (int32_t)(w.y + ((d.y * i) >> 30)) };
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}
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////////// YAX //////////
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int32_t numgraysects = 0;
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uint8_t graysectbitmap[(MAXSECTORS+7)>>3];
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uint8_t graywallbitmap[(MAXWALLS+7)>>3];
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int32_t autogray = 0, showinnergray = 1;
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//#define YAX_DEBUG_YMOSTS
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#ifdef YAX_DEBUG
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// XXX: This could be replaced with the use of gethiticks().
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double u64tickspersec;
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#endif
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#ifdef ENGINE_SCREENSHOT_DEBUG
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int32_t engine_screenshot = 0;
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#endif
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int32_t get_alwaysshowgray(void)
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{
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return showinnergray || !(editorzrange[0]==INT32_MIN && editorzrange[1]==INT32_MAX);
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}
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void yax_updategrays(int32_t posze)
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{
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int32_t i, j;
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#ifdef YAX_ENABLE
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int32_t mingoodz=INT32_MAX, maxgoodz=INT32_MIN;
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#else
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UNREFERENCED_PARAMETER(posze);
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#endif
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Bmemset(graysectbitmap, 0, sizeof(graysectbitmap));
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Bmemset(graywallbitmap, 0, sizeof(graywallbitmap));
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for (i=0; i<numsectors; i++)
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{
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#ifdef YAX_ENABLE
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int16_t cb, fb;
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yax_getbunches(i, &cb, &fb);
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// Update grayouts due to TROR, has to be --v-- half-open --v--
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// because only one level should ever be v v
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// active. v v
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int32_t keep = ((cb<0 || sector[i].ceilingz < posze) && (fb<0 || posze <= sector[i].floorz));
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if (autogray && (cb>=0 || fb>=0) && (sector[i].ceilingz <= posze && posze <= sector[i].floorz))
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{
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mingoodz = min(mingoodz, TrackerCast(sector[i].ceilingz));
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maxgoodz = max(maxgoodz, TrackerCast(sector[i].floorz));
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}
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#endif
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// update grayouts due to editorzrange
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keep &= (sector[i].ceilingz >= editorzrange[0] && sector[i].floorz <= editorzrange[1]);
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if (!keep) // outside bounds, gray out!
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graysectbitmap[i>>3] |= (1<<(i&7));
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}
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#ifdef YAX_ENABLE
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if (autogray && mingoodz<=maxgoodz)
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{
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for (i=0; i<numsectors; i++)
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if (!(mingoodz <= sector[i].ceilingz && sector[i].floorz <= maxgoodz))
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graysectbitmap[i>>3] |= (1<<(i&7));
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}
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#endif
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numgraysects = 0;
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for (i=0; i<numsectors; i++)
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{
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if (graysectbitmap[i>>3]&(1<<(i&7)))
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{
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numgraysects++;
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for (j=sector[i].wallptr; j<sector[i].wallptr+sector[i].wallnum; j++)
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graywallbitmap[j>>3] |= (1<<(j&7));
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}
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}
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}
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#if !defined YAX_ENABLE
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# warning Non-TROR builds are supported only for debugging. Expect savegame breakage etc...
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#endif
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#ifdef YAX_ENABLE
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// all references to floor/ceiling bunchnums should be through the
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// get/set functions!
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int32_t g_nodraw = 0;
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int32_t scansector_retfast = 0;
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int32_t scansector_collectsprites = 1;
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int32_t yax_globalcf = -1, yax_nomaskpass=0, yax_nomaskdidit; // engine internal
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int32_t r_tror_nomaskpass = 1; // cvar
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int32_t yax_globallev = YAX_MAXDRAWS;
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int32_t yax_globalbunch = -1;
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int32_t yax_polymostclearzbuffer = 1;
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// duplicated tsprites
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// [i]:
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// i==MAXDRAWS: base level
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// i<MAXDRAWS: MAXDRAWS-i-1 is level towards ceiling
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// i>MAXDRAWS: i-MAXDRAWS-1 is level towards floor
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static int16_t yax_spritesortcnt[1 + 2*YAX_MAXDRAWS];
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static uint16_t yax_tsprite[1 + 2*YAX_MAXDRAWS][MAXSPRITESONSCREEN];
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static uint8_t yax_tsprfrombunch[1 + 2*YAX_MAXDRAWS][MAXSPRITESONSCREEN];
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// drawn sectors
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uint8_t yax_gotsector[(MAXSECTORS+7)>>3]; // engine internal
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# if !defined NEW_MAP_FORMAT
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// Game-time YAX data structures, V7-V9 map formats.
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int16_t yax_bunchnum[MAXSECTORS][2];
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int16_t yax_nextwall[MAXWALLS][2];
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static FORCE_INLINE int32_t yax_islockededge(int32_t line, int32_t cf)
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{
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return !!(wall[line].cstat&(YAX_NEXTWALLBIT(cf)));
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}
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#define YAX_PTRBUNCHNUM(Ptr, Sect, Cf) (*(&Ptr[Sect].ceilingxpanning + 8*Cf))
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#define YAX_BUNCHNUM(Sect, Cf) YAX_PTRBUNCHNUM(sector, Sect, Cf)
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//// bunch getters/setters
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int16_t yax_getbunch(int16_t i, int16_t cf)
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{
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if (bloodhack)
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return -1;
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if (editstatus==0)
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return yax_bunchnum[i][cf];
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return (*(§or[i].ceilingstat + cf) & YAX_BIT) ? YAX_BUNCHNUM(i, cf) : -1;
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}
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# else
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# define YAX_PTRBUNCHNUM(Ptr, Sect, Cf) (*((Cf) ? &(Ptr)[Sect].floorbunch : &(Ptr)[Sect].ceilingbunch))
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# define YAX_BUNCHNUM(Sect, Cf) YAX_PTRBUNCHNUM(sector, Sect, Cf)
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# if !defined NEW_MAP_FORMAT
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static FORCE_INLINE int32_t yax_islockededge(int32_t line, int32_t cf)
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{
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return (yax_getnextwall(line, cf) >= 0);
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}
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# endif
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# endif
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// bunchnum: -1: also clear yax-nextwalls (forward and reverse)
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// -2: don't clear reverse yax-nextwalls
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// -3: don't clear either forward or reverse yax-nextwalls
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void yax_setbunch(int16_t i, int16_t cf, int16_t bunchnum)
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{
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if (editstatus==0)
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{
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#ifdef NEW_MAP_FORMAT
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YAX_BUNCHNUM(i, cf) = bunchnum;
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#else
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yax_bunchnum[i][cf] = bunchnum;
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#endif
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return;
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}
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if (bunchnum < 0)
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{
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if (bunchnum > -3)
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{
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// TODO: for in-game too?
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for (bssize_t ynw, j=sector[i].wallptr; j<sector[i].wallptr+sector[i].wallnum; j++)
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{
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ynw = yax_getnextwall(j, cf);
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if (ynw >= 0)
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{
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if (bunchnum > -2)
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yax_setnextwall(ynw, !cf, -1);
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yax_setnextwall(j, cf, -1);
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}
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}
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}
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#if !defined NEW_MAP_FORMAT
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*(§or[i].ceilingstat + cf) &= ~YAX_BIT;
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// NOTE: Don't reset xpanning-as-index, since we can be called from
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// e.g. Mapster32's "Inner loop made into new sector" functionality.
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// YAX_BUNCHNUM(i, cf) = 0;
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#else
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YAX_BUNCHNUM(i, cf) = -1;
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#endif
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return;
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}
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#if !defined NEW_MAP_FORMAT
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*(§or[i].ceilingstat + cf) |= YAX_BIT;
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#endif
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YAX_BUNCHNUM(i, cf) = bunchnum;
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}
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void yax_setbunches(int16_t i, int16_t cb, int16_t fb)
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{
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yax_setbunch(i, YAX_CEILING, cb);
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yax_setbunch(i, YAX_FLOOR, fb);
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}
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# if !defined NEW_MAP_FORMAT
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//// nextwall getters/setters
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int16_t yax_getnextwall(int16_t wal, int16_t cf)
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{
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if (bloodhack)
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return -1;
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if (editstatus==0)
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return yax_nextwall[wal][cf];
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return yax_islockededge(wal, cf) ? YAX_NEXTWALL(wal, cf) : -1;
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}
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// unchecked!
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void yax_setnextwall(int16_t wal, int16_t cf, int16_t thenextwall)
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{
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if (editstatus==0)
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{
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yax_nextwall[wal][cf] = thenextwall;
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return;
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}
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if (thenextwall >= 0)
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{
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wall[wal].cstat |= YAX_NEXTWALLBIT(cf);
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YAX_NEXTWALL(wal, cf) = thenextwall;
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}
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else
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{
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wall[wal].cstat &= ~YAX_NEXTWALLBIT(cf);
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YAX_NEXTWALL(wal, cf) = YAX_NEXTWALLDEFAULT(cf);
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}
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}
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# endif
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// make one step in the vertical direction, and if the wall we arrive at
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// is red, return its nextsector.
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int16_t yax_vnextsec(int16_t line, int16_t cf)
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{
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int16_t const ynw = yax_getnextwall(line, cf);
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return (ynw < 0) ? -1 : wall[ynw].nextsector;
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}
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//// in-struct --> array transfer (only resetstat==0); list construction
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// resetstat: 0: reset and read data from structs and construct linked lists etc.
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// 1: only reset
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// 2: read data from game-time arrays and construct linked lists etc.
|
|
void yax_update(int32_t resetstat)
|
|
{
|
|
int32_t i;
|
|
#if !defined NEW_MAP_FORMAT
|
|
int32_t j;
|
|
const int32_t oeditstatus=editstatus;
|
|
#endif
|
|
int16_t cb, fb;
|
|
|
|
if (resetstat != 2)
|
|
numyaxbunches = 0;
|
|
|
|
for (i=0; i<MAXSECTORS; i++)
|
|
{
|
|
#if !defined NEW_MAP_FORMAT
|
|
if (resetstat != 2 || i>=numsectors)
|
|
yax_bunchnum[i][0] = yax_bunchnum[i][1] = -1;
|
|
#endif
|
|
nextsectbunch[0][i] = nextsectbunch[1][i] = -1;
|
|
}
|
|
for (i=0; i<YAX_MAXBUNCHES; i++)
|
|
headsectbunch[0][i] = headsectbunch[1][i] = -1;
|
|
#if !defined NEW_MAP_FORMAT
|
|
for (i=0; i<MAXWALLS; i++)
|
|
if (resetstat != 2 || i>=numwalls)
|
|
yax_nextwall[i][0] = yax_nextwall[i][1] = -1;
|
|
#endif
|
|
|
|
if (resetstat==1)
|
|
return;
|
|
|
|
// Constuct singly linked list of sectors-of-bunch.
|
|
|
|
#if !defined NEW_MAP_FORMAT
|
|
// Read bunchnums directly from the sector struct in yax_[gs]etbunch{es}!
|
|
editstatus = (resetstat==0);
|
|
// NOTE: Use oeditstatus to check for in-gamedness from here on!
|
|
#endif
|
|
|
|
if (resetstat==0)
|
|
{
|
|
// make bunchnums consecutive
|
|
uint8_t *const havebunch = (uint8_t *)tempbuf;
|
|
uint8_t *const bunchmap = havebunch + (YAX_MAXBUNCHES>>3);
|
|
int32_t dasub = 0;
|
|
|
|
Bmemset(havebunch, 0, YAX_MAXBUNCHES>>3);
|
|
for (i=0; i<numsectors; i++)
|
|
{
|
|
yax_getbunches(i, &cb, &fb);
|
|
if (cb>=0)
|
|
havebunch[cb>>3] |= (1<<(cb&7));
|
|
if (fb>=0)
|
|
havebunch[fb>>3] |= (1<<(fb&7));
|
|
}
|
|
|
|
for (i=0; i<YAX_MAXBUNCHES; i++)
|
|
{
|
|
if ((havebunch[i>>3]&(1<<(i&7)))==0)
|
|
{
|
|
bunchmap[i] = 255;
|
|
dasub++;
|
|
continue;
|
|
}
|
|
|
|
bunchmap[i] = i-dasub;
|
|
}
|
|
|
|
for (i=0; i<numsectors; i++)
|
|
{
|
|
yax_getbunches(i, &cb, &fb);
|
|
if (cb>=0)
|
|
yax_setbunch(i, YAX_CEILING, bunchmap[cb]);
|
|
if (fb>=0)
|
|
yax_setbunch(i, YAX_FLOOR, bunchmap[fb]);
|
|
}
|
|
}
|
|
|
|
// In-struct --> array transfer (resetstat==0 and !defined NEW_MAP_FORMAT)
|
|
// and list construction.
|
|
for (i=numsectors-1; i>=0; i--)
|
|
{
|
|
yax_getbunches(i, &cb, &fb);
|
|
#if !defined NEW_MAP_FORMAT
|
|
if (resetstat==0)
|
|
{
|
|
yax_bunchnum[i][0] = cb;
|
|
yax_bunchnum[i][1] = fb;
|
|
}
|
|
#endif
|
|
|
|
if (cb >= 0)
|
|
{
|
|
#if !defined NEW_MAP_FORMAT
|
|
if (resetstat==0)
|
|
for (j=sector[i].wallptr; j<sector[i].wallptr+sector[i].wallnum; j++)
|
|
{
|
|
if (yax_islockededge(j,YAX_CEILING))
|
|
{
|
|
yax_nextwall[j][0] = YAX_NEXTWALL(j,0);
|
|
if (oeditstatus==0)
|
|
YAX_NEXTWALL(j,0) = 0; // reset lotag!
|
|
}
|
|
}
|
|
#endif
|
|
if (headsectbunch[0][cb] == -1)
|
|
{
|
|
headsectbunch[0][cb] = i;
|
|
// not duplicated in floors, since every extended ceiling
|
|
// must have a corresponding floor:
|
|
if (resetstat==0)
|
|
numyaxbunches++;
|
|
}
|
|
else
|
|
{
|
|
int32_t tmpsect = headsectbunch[0][cb];
|
|
headsectbunch[0][cb] = i;
|
|
nextsectbunch[0][i] = tmpsect;
|
|
}
|
|
}
|
|
|
|
if (fb >= 0)
|
|
{
|
|
#if !defined NEW_MAP_FORMAT
|
|
if (resetstat==0)
|
|
for (j=sector[i].wallptr; j<sector[i].wallptr+sector[i].wallnum; j++)
|
|
{
|
|
if (yax_islockededge(j,YAX_FLOOR))
|
|
{
|
|
yax_nextwall[j][1] = YAX_NEXTWALL(j,1);
|
|
if (oeditstatus==0)
|
|
YAX_NEXTWALL(j,1) = -1; // reset extra!
|
|
}
|
|
}
|
|
#endif
|
|
if (headsectbunch[1][fb] == -1)
|
|
headsectbunch[1][fb] = i;
|
|
else
|
|
{
|
|
int32_t tmpsect = headsectbunch[1][fb];
|
|
headsectbunch[1][fb] = i;
|
|
nextsectbunch[1][i] = tmpsect;
|
|
}
|
|
}
|
|
}
|
|
|
|
#if !defined NEW_MAP_FORMAT
|
|
editstatus = oeditstatus;
|
|
#else
|
|
mapversion = get_mapversion();
|
|
#endif
|
|
}
|
|
|
|
int32_t yax_getneighborsect(int32_t x, int32_t y, int32_t sectnum, int32_t cf)
|
|
{
|
|
int16_t bunchnum = yax_getbunch(sectnum, cf);
|
|
|
|
if (bunchnum < 0)
|
|
return -1;
|
|
|
|
for (bssize_t SECTORS_OF_BUNCH(bunchnum, !cf, i))
|
|
if (inside(x, y, i)==1)
|
|
return i;
|
|
|
|
return -1;
|
|
}
|
|
|
|
// indexed as a list:
|
|
static int16_t bunches[2][YAX_MAXBUNCHES];
|
|
// indexed with bunchnums directly:
|
|
static int16_t bunchsec[YAX_MAXBUNCHES], bunchdist[YAX_MAXBUNCHES];
|
|
|
|
static int32_t ymostallocsize = 0; // numyaxbunches*xdimen (no sizeof(int16_t) here!)
|
|
static int16_t *yumost=NULL, *ydmost=NULL; // used as if [numyaxbunches][xdimen]
|
|
uint8_t haveymost[YAX_MAXBUNCHES>>3];
|
|
|
|
static inline int32_t yax_walldist(int32_t w)
|
|
{
|
|
vec2_t closest;
|
|
getclosestpointonwall_internal({ globalposx, globalposy }, w, &closest);
|
|
return klabs(closest.x-globalposx) + klabs(closest.y-globalposy);
|
|
}
|
|
|
|
// calculate distances to bunches and best start-drawing sectors
|
|
static void yax_scanbunches(int32_t bbeg, int32_t numhere, const uint8_t *lastgotsector)
|
|
{
|
|
int32_t bnchcnt, bunchnum, j, k;
|
|
int32_t startwall, endwall;
|
|
|
|
UNREFERENCED_PARAMETER(lastgotsector);
|
|
|
|
scansector_retfast = 1;
|
|
scansector_collectsprites = 0;
|
|
|
|
for (bnchcnt=bbeg; bnchcnt<bbeg+numhere; bnchcnt++)
|
|
{
|
|
int32_t walldist, bestsec=-1;
|
|
int32_t bestwalldist=INT32_MAX, bestbestdist=INT32_MAX;
|
|
|
|
bunchnum = bunches[yax_globalcf][bnchcnt];
|
|
|
|
for (SECTORS_OF_BUNCH(bunchnum,!yax_globalcf, k))
|
|
{
|
|
int32_t checkthisec = 0;
|
|
|
|
if (inside(globalposx, globalposy, k)==1)
|
|
{
|
|
bestsec = k;
|
|
bestbestdist = 0;
|
|
break;
|
|
}
|
|
|
|
startwall = sector[k].wallptr;
|
|
endwall = startwall+sector[k].wallnum;
|
|
|
|
for (j=startwall; j<endwall; j++)
|
|
{
|
|
/*
|
|
if ((w=yax_getnextwall(j,!yax_globalcf))>=0)
|
|
if ((ns=wall[w].nextsector)>=0)
|
|
if ((lastgotsector[ns>>3]&(1<<(ns&7)))==0)
|
|
continue;
|
|
*/
|
|
walldist = yax_walldist(j);
|
|
if (walldist < bestwalldist)
|
|
{
|
|
checkthisec = 1;
|
|
bestwalldist = walldist;
|
|
}
|
|
}
|
|
|
|
if (checkthisec)
|
|
{
|
|
numscans = numbunches = 0;
|
|
if (videoGetRenderMode() == REND_CLASSIC)
|
|
classicScanSector(k);
|
|
#ifdef USE_OPENGL
|
|
else
|
|
polymost_scansector(k);
|
|
#endif
|
|
if (numbunches > 0)
|
|
{
|
|
bestsec = k;
|
|
bestbestdist = bestwalldist;
|
|
}
|
|
}
|
|
}
|
|
|
|
bunchsec[bunchnum] = bestsec;
|
|
bunchdist[bunchnum] = bestbestdist;
|
|
}
|
|
|
|
scansector_collectsprites = 1;
|
|
scansector_retfast = 0;
|
|
}
|
|
|
|
static int yax_cmpbunches(const void *b1, const void *b2)
|
|
{
|
|
return (bunchdist[B_UNBUF16(b2)] - bunchdist[B_UNBUF16(b1)]);
|
|
}
|
|
|
|
|
|
void yax_tweakpicnums(int32_t bunchnum, int32_t cf, int32_t restore)
|
|
{
|
|
// for polymer, this is called before polymer_drawrooms() with restore==0
|
|
// and after polymer_drawmasks() with restore==1
|
|
|
|
int32_t i, dastat;
|
|
static int16_t opicnum[2][MAXSECTORS];
|
|
#ifdef DEBUGGINGAIDS
|
|
static uint8_t expect_restore[2][YAX_MAXBUNCHES];
|
|
|
|
// must call this with restore == 0, 1, 0, 1, 0, 1, ...
|
|
Bassert(expect_restore[cf][bunchnum] == restore);
|
|
expect_restore[cf][bunchnum] = !expect_restore[cf][bunchnum];
|
|
#endif
|
|
|
|
for (SECTORS_OF_BUNCH(bunchnum, cf, i))
|
|
{
|
|
dastat = (SECTORFLD(i,stat, cf)&(128+256));
|
|
|
|
// only consider non-masked ceilings/floors
|
|
if (dastat==0 || (restore==1 && opicnum[cf][i]&0x8000))
|
|
{
|
|
if (!restore)
|
|
{
|
|
opicnum[cf][i] = SECTORFLD(i,picnum, cf);
|
|
if (editstatus && showinvisibility)
|
|
SECTORFLD(i,picnum, cf) = MAXTILES-1;
|
|
else //if ((dastat&(128+256))==0)
|
|
SECTORFLD(i,picnum, cf) = 13; //FOF;
|
|
}
|
|
else
|
|
{
|
|
SECTORFLD(i,picnum, cf) = opicnum[cf][i];
|
|
}
|
|
#ifdef POLYMER
|
|
// will be called only in editor
|
|
if (videoGetRenderMode() == REND_POLYMER)
|
|
{
|
|
if (!restore)
|
|
{
|
|
SECTORFLD(i,stat, cf) |= 128;
|
|
opicnum[cf][i] |= 0x8000;
|
|
}
|
|
else
|
|
{
|
|
SECTORFLD(i,stat, cf) &= ~128;
|
|
SECTORFLD(i,picnum, cf) &= 0x7fff;
|
|
opicnum[cf][i] = 0;
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
}
|
|
}
|
|
|
|
static void yax_copytsprites()
|
|
{
|
|
int32_t i, spritenum, gotthrough, sectnum;
|
|
int32_t sortcnt = yax_spritesortcnt[yax_globallev];
|
|
uspriteptr_t spr;
|
|
|
|
for (i=0; i<sortcnt; i++)
|
|
{
|
|
spritenum = yax_tsprite[yax_globallev][i];
|
|
|
|
gotthrough = spritenum&(MAXSPRITES|(MAXSPRITES<<1));
|
|
|
|
spritenum &= MAXSPRITES-1;
|
|
spr = (uspriteptr_t)&sprite[spritenum];
|
|
sectnum = spr->sectnum;
|
|
|
|
if (gotthrough == (MAXSPRITES|(MAXSPRITES<<1)))
|
|
{
|
|
if (yax_globalbunch != yax_tsprfrombunch[yax_globallev][i])
|
|
continue;
|
|
}
|
|
else
|
|
{
|
|
int32_t cf = -1;
|
|
|
|
if (gotthrough == MAXSPRITES)
|
|
cf = YAX_CEILING; // sprite got here through the ceiling of lower sector
|
|
else if (gotthrough == (MAXSPRITES<<1))
|
|
cf = YAX_FLOOR; // sprite got here through the floor of upper sector
|
|
|
|
if (cf != -1)
|
|
{
|
|
if ((yax_globallev-YAX_MAXDRAWS)*(-1 + 2*cf) > 0)
|
|
if (yax_getbunch(sectnum, cf) != yax_globalbunch)
|
|
continue;
|
|
|
|
sectnum = yax_getneighborsect(spr->x, spr->y, sectnum, cf);
|
|
if (sectnum < 0)
|
|
continue;
|
|
}
|
|
}
|
|
|
|
if (spritesortcnt >= maxspritesonscreen)
|
|
break;
|
|
|
|
Bmemcpy(&tsprite[spritesortcnt], spr, sizeof(spritetype));
|
|
tsprite[spritesortcnt].owner = spritenum;
|
|
tsprite[spritesortcnt].extra = 0;
|
|
tsprite[spritesortcnt].sectnum = sectnum; // potentially tweak sectnum!
|
|
spritesortcnt++;
|
|
}
|
|
}
|
|
|
|
|
|
void yax_preparedrawrooms(void)
|
|
{
|
|
if (videoGetRenderMode() == REND_POLYMER || numyaxbunches==0)
|
|
return;
|
|
|
|
g_nodraw = 1;
|
|
Bmemset(yax_spritesortcnt, 0, sizeof(yax_spritesortcnt));
|
|
Bmemset(haveymost, 0, (numyaxbunches+7)>>3);
|
|
|
|
if (videoGetRenderMode() == REND_CLASSIC && ymostallocsize < xdimen*numyaxbunches)
|
|
{
|
|
ymostallocsize = xdimen*numyaxbunches;
|
|
yumost = (int16_t *)Xrealloc(yumost, ymostallocsize*sizeof(int16_t));
|
|
ydmost = (int16_t *)Xrealloc(ydmost, ymostallocsize*sizeof(int16_t));
|
|
}
|
|
}
|
|
|
|
void yax_drawrooms(void (*SpriteAnimFunc)(int32_t,int32_t,int32_t,int32_t),
|
|
int16_t sectnum, int32_t didmirror, int32_t smoothr)
|
|
{
|
|
static uint8_t havebunch[YAX_MAXBUNCHES>>3];
|
|
|
|
const fix16_t horiz = global100horiz;
|
|
|
|
int32_t i, j, k, lev, cf, nmp;
|
|
int32_t bnchcnt, bnchnum[2] = {0,0}, maxlev[2];
|
|
int16_t ourbunch[2] = {-1,-1}, osectnum=sectnum;
|
|
int32_t bnchbeg[YAX_MAXDRAWS][2], bnchend[YAX_MAXDRAWS][2];
|
|
int32_t bbeg, numhere;
|
|
|
|
// original (1st-draw) and accumulated ('per-level') gotsector bitmaps
|
|
static uint8_t ogotsector[(MAXSECTORS+7)>>3], lgotsector[(MAXSECTORS+7)>>3];
|
|
#ifdef YAX_DEBUG
|
|
uint64_t t;
|
|
#endif
|
|
|
|
if (videoGetRenderMode() == REND_POLYMER || numyaxbunches==0)
|
|
{
|
|
#ifdef ENGINE_SCREENSHOT_DEBUG
|
|
engine_screenshot = 0;
|
|
#endif
|
|
return;
|
|
}
|
|
|
|
// if we're here, there was just a drawrooms() call with g_nodraw=1
|
|
|
|
Bmemcpy(ogotsector, gotsector, (numsectors+7)>>3);
|
|
|
|
if (sectnum >= 0)
|
|
yax_getbunches(sectnum, &ourbunch[0], &ourbunch[1]);
|
|
Bmemset(&havebunch, 0, (numyaxbunches+7)>>3);
|
|
|
|
// first scan all bunches above, then all below...
|
|
for (cf=0; cf<2; cf++)
|
|
{
|
|
yax_globalcf = cf;
|
|
|
|
if (cf==1)
|
|
{
|
|
sectnum = osectnum;
|
|
Bmemcpy(gotsector, ogotsector, (numsectors+7)>>3);
|
|
}
|
|
|
|
for (lev=0; /*lev<YAX_MAXDRAWS*/; lev++)
|
|
{
|
|
yax_globallev = YAX_MAXDRAWS + (-1 + 2*cf)*(lev+1);
|
|
|
|
bbeg = bnchbeg[lev][cf] = bnchend[lev][cf] = bnchnum[cf];
|
|
numhere = 0;
|
|
|
|
for (i=0; i<numsectors; i++)
|
|
{
|
|
if (!(gotsector[i>>3]&(1<<(i&7))))
|
|
continue;
|
|
|
|
j = yax_getbunch(i, cf);
|
|
if (j >= 0 && !(havebunch[j>>3]&(1<<(j&7))))
|
|
{
|
|
if (videoGetRenderMode() == REND_CLASSIC && (haveymost[j>>3]&(1<<(j&7)))==0)
|
|
{
|
|
yaxdebug("%s, l %d: skipped bunch %d (no *most)", cf?"v":"^", lev, j);
|
|
continue;
|
|
}
|
|
|
|
if ((SECTORFLD(i,stat, cf)&2) ||
|
|
(cf==0 && globalposz > sector[i].ceilingz) ||
|
|
(cf==1 && globalposz < sector[i].floorz))
|
|
{
|
|
havebunch[j>>3] |= (1<<(j&7));
|
|
bunches[cf][bnchnum[cf]++] = j;
|
|
bnchend[lev][cf]++;
|
|
numhere++;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (numhere > 0)
|
|
{
|
|
// found bunches -- need to fake-draw
|
|
|
|
yax_scanbunches(bbeg, numhere, (uint8_t *)gotsector);
|
|
|
|
qsort(&bunches[cf][bbeg], numhere, sizeof(int16_t), &yax_cmpbunches);
|
|
|
|
if (numhere > 1 && lev != YAX_MAXDRAWS-1)
|
|
Bmemset(lgotsector, 0, (numsectors+7)>>3);
|
|
|
|
for (bnchcnt=bbeg; bnchcnt < bbeg+numhere; bnchcnt++)
|
|
{
|
|
j = bunches[cf][bnchcnt]; // the actual bunchnum...
|
|
yax_globalbunch = j;
|
|
#ifdef YAX_DEBUG
|
|
t=timerGetTicksU64();
|
|
#endif
|
|
k = bunchsec[j];
|
|
|
|
if (k < 0)
|
|
{
|
|
yaxprintf("%s, l %d: skipped bunch %d\n", cf?"v":"^", lev, j);
|
|
continue;
|
|
}
|
|
|
|
if (lev != YAX_MAXDRAWS-1)
|
|
{
|
|
#ifdef YAX_DEBUG
|
|
int32_t odsprcnt = yax_spritesortcnt[yax_globallev];
|
|
#endif
|
|
// +MAXSECTORS: force
|
|
renderDrawRoomsQ16(globalposx,globalposy,globalposz,qglobalang,horiz,k+MAXSECTORS);
|
|
if (numhere > 1)
|
|
for (i=0; i<(numsectors+7)>>3; i++)
|
|
lgotsector[i] |= gotsector[i];
|
|
|
|
yaxdebug("l%d: faked (bn %2d) sec %4d,%3d dspr, ob=[%2d,%2d], sn=%4d, %.3f ms",
|
|
yax_globallev-YAX_MAXDRAWS, j, k, yax_spritesortcnt[yax_globallev]-odsprcnt,
|
|
ourbunch[0],ourbunch[1],sectnum,
|
|
(double)(1000*(timerGetTicksU64()-t))/u64tickspersec);
|
|
}
|
|
|
|
if (ourbunch[cf]==j)
|
|
{
|
|
ourbunch[cf] = yax_getbunch(k, cf);
|
|
sectnum = k;
|
|
}
|
|
}
|
|
|
|
if (numhere > 1 && lev != YAX_MAXDRAWS-1)
|
|
Bmemcpy(gotsector, lgotsector, (numsectors+7)>>3);
|
|
}
|
|
|
|
if (numhere==0 || lev==YAX_MAXDRAWS-1)
|
|
{
|
|
// no new bunches or max level reached
|
|
maxlev[cf] = lev - (numhere==0);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// yax_globalcf = -1;
|
|
|
|
// now comes the real drawing!
|
|
g_nodraw = 0;
|
|
scansector_collectsprites = 0;
|
|
|
|
if (editstatus==1 && in3dmode())
|
|
{
|
|
if (videoGetRenderMode() == REND_CLASSIC)
|
|
{
|
|
videoBeginDrawing();
|
|
draw_rainbow_background();
|
|
videoEndDrawing();
|
|
}
|
|
#ifdef USE_OPENGL
|
|
else
|
|
{
|
|
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
#ifdef USE_OPENGL
|
|
if (videoGetRenderMode() == REND_POLYMOST)
|
|
{
|
|
glClear(GL_DEPTH_BUFFER_BIT);
|
|
yax_polymostclearzbuffer = 0;
|
|
}
|
|
#endif
|
|
|
|
for (cf=0; cf<2; cf++)
|
|
{
|
|
yax_globalcf = cf;
|
|
|
|
for (lev=maxlev[cf]; lev>=0; lev--)
|
|
{
|
|
yax_globallev = YAX_MAXDRAWS + (-1 + 2*cf)*(lev+1);
|
|
scansector_collectsprites = (lev == YAX_MAXDRAWS-1);
|
|
|
|
for (bnchcnt=bnchbeg[lev][cf]; bnchcnt<bnchend[lev][cf]; bnchcnt++)
|
|
{
|
|
j = bunches[cf][bnchcnt]; // the actual bunchnum...
|
|
k = bunchsec[j]; // best start-drawing sector
|
|
yax_globalbunch = j;
|
|
#ifdef YAX_DEBUG
|
|
t=timerGetTicksU64();
|
|
#endif
|
|
yax_tweakpicnums(j, cf, 0);
|
|
if (k < 0)
|
|
continue;
|
|
|
|
yax_nomaskdidit = 0;
|
|
for (nmp=r_tror_nomaskpass; nmp>=0; nmp--)
|
|
{
|
|
yax_nomaskpass = nmp;
|
|
renderDrawRoomsQ16(globalposx,globalposy,globalposz,qglobalang,horiz,k+MAXSECTORS); // +MAXSECTORS: force
|
|
|
|
if (nmp==1)
|
|
{
|
|
yaxdebug("nm1 l%d: DRAWN (bn %2d) sec %4d, %.3f ms",
|
|
yax_globallev-YAX_MAXDRAWS, j, k,
|
|
(double)(1000*(timerGetTicksU64()-t))/u64tickspersec);
|
|
|
|
if (!yax_nomaskdidit)
|
|
{
|
|
yax_nomaskpass = 0;
|
|
break; // no need to draw the same stuff twice
|
|
}
|
|
Bmemcpy(yax_gotsector, gotsector, (numsectors+7)>>3);
|
|
}
|
|
}
|
|
|
|
if (!scansector_collectsprites)
|
|
spritesortcnt = 0;
|
|
yax_copytsprites();
|
|
yaxdebug("nm0 l%d: DRAWN (bn %2d) sec %4d,%3d tspr, %.3f ms",
|
|
yax_globallev-YAX_MAXDRAWS, j, k, spritesortcnt,
|
|
(double)(1000*(timerGetTicksU64()-t))/u64tickspersec);
|
|
|
|
SpriteAnimFunc(globalposx, globalposy, globalang, smoothr);
|
|
renderDrawMasks();
|
|
}
|
|
|
|
if (lev < maxlev[cf])
|
|
for (bnchcnt=bnchbeg[lev+1][cf]; bnchcnt<bnchend[lev+1][cf]; bnchcnt++)
|
|
yax_tweakpicnums(bunches[cf][bnchcnt], cf, 1); // restore picnums
|
|
}
|
|
}
|
|
|
|
#ifdef YAX_DEBUG
|
|
t=timerGetTicksU64();
|
|
#endif
|
|
yax_globalcf = -1;
|
|
yax_globalbunch = -1;
|
|
yax_globallev = YAX_MAXDRAWS;
|
|
scansector_collectsprites = 0;
|
|
|
|
// draw base level
|
|
renderDrawRoomsQ16(globalposx,globalposy,globalposz,qglobalang,horiz,
|
|
osectnum + MAXSECTORS*didmirror);
|
|
// if (scansector_collectsprites)
|
|
// spritesortcnt = 0;
|
|
yax_copytsprites();
|
|
yaxdebug("DRAWN base level sec %d,%3d tspr, %.3f ms", osectnum,
|
|
spritesortcnt, (double)(1000*(timerGetTicksU64()-t))/u64tickspersec);
|
|
scansector_collectsprites = 1;
|
|
|
|
for (cf=0; cf<2; cf++)
|
|
if (maxlev[cf] >= 0)
|
|
for (bnchcnt=bnchbeg[0][cf]; bnchcnt<bnchend[0][cf]; bnchcnt++)
|
|
yax_tweakpicnums(bunches[cf][bnchcnt], cf, 1); // restore picnums
|
|
|
|
#ifdef ENGINE_SCREENSHOT_DEBUG
|
|
engine_screenshot = 0;
|
|
#endif
|
|
|
|
#ifdef YAX_DEBUG_YMOSTS
|
|
if (videoGetRenderMode() == REND_CLASSIC && numyaxbunches>0)
|
|
{
|
|
char purple = paletteGetClosestColor(255, 0, 255);
|
|
char yellow = paletteGetClosestColor(255, 255, 0);
|
|
|
|
videoBeginDrawing();
|
|
for (i=0; i<numyaxbunches; i++)
|
|
{
|
|
int32_t x, x1;
|
|
|
|
if ((haveymost[i>>3]&(1<<i&7))==0)
|
|
continue;
|
|
|
|
x1 = i*xdimen;
|
|
|
|
for (x=x1; x<x1+xdimen; x++)
|
|
{
|
|
if (yumost[x] >= 0 && yumost[x] < ydim && (x&1))
|
|
*((char *)frameplace + yumost[x]*bytesperline + x-x1) = purple;
|
|
|
|
if (ydmost[x]-1 >= 0 && ydmost[x]-1 < ydim && !(x&1))
|
|
*((char *)frameplace + (ydmost[x]-1)*bytesperline + x-x1) = yellow;
|
|
}
|
|
}
|
|
videoEndDrawing();
|
|
}
|
|
#endif
|
|
#ifdef USE_OPENGL
|
|
if (videoGetRenderMode() == REND_POLYMOST)
|
|
yax_polymostclearzbuffer = 1;
|
|
#endif
|
|
}
|
|
|
|
#endif // defined YAX_ENABLE
|
|
|
|
// must have writable frame buffer, i.e. done begindrawing()
|
|
static void draw_rainbow_background(void)
|
|
{
|
|
int32_t y, i;
|
|
const int32_t N = 240; // don't use fullbright colors
|
|
const int32_t numfull=bytesperline/N, numrest=bytesperline%N;
|
|
|
|
const char *const src = palookup[0] + 256*18;
|
|
char *dst = (char *)frameplace;
|
|
|
|
for (y=0; y<ydim; y++)
|
|
{
|
|
for (i=0; i<numfull; i++)
|
|
Bmemcpy(&dst[N*i], src, N);
|
|
if (numrest > 0)
|
|
Bmemcpy(&dst[N*i], src, numrest);
|
|
|
|
dst += bytesperline;
|
|
}
|
|
}
|
|
|
|
//
|
|
// setslope
|
|
//
|
|
void setslope(int32_t sectnum, int32_t cf, int16_t slope)
|
|
{
|
|
if (slope==0)
|
|
{
|
|
SECTORFLD(sectnum,stat, cf) &= ~2;
|
|
SECTORFLD(sectnum,heinum, cf) = 0;
|
|
}
|
|
else
|
|
{
|
|
SECTORFLD(sectnum,stat, cf) |= 2;
|
|
SECTORFLD(sectnum,heinum, cf) = slope;
|
|
}
|
|
}
|
|
|
|
#define WALLS_ARE_CONSISTENT(k) ((wall[k].x == x2 && wall[k].y == y2) \
|
|
&& ((wall[wall[k].point2]).x == x1 && (wall[wall[k].point2]).y == y1))
|
|
|
|
static int32_t getscore(int32_t w1c, int32_t w1f, int32_t w2c, int32_t w2f)
|
|
{
|
|
if (w1c > w1f)
|
|
swaplong(&w1c, &w1f);
|
|
if (w2c > w2f)
|
|
swaplong(&w2c, &w2f);
|
|
|
|
// now: c <= f for each "wall-vline"
|
|
|
|
int32_t maxceil = max(w1c, w2c);
|
|
int32_t minflor = min(w1f, w2f);
|
|
|
|
return minflor-maxceil;
|
|
}
|
|
|
|
const int16_t *chsecptr_onextwall = NULL;
|
|
|
|
int32_t checksectorpointer(int16_t i, int16_t sectnum)
|
|
{
|
|
int32_t startsec, endsec;
|
|
int32_t j, k, startwall, endwall, x1, y1, x2, y2, numnewwalls=0;
|
|
int32_t bestnextwall=-1, bestnextsec=-1, bestwallscore=INT32_MIN;
|
|
int32_t cz[4], fz[4], tmp[2], tmpscore=0;
|
|
#ifdef YAX_ENABLE
|
|
int16_t cb[2], fb[2];
|
|
#endif
|
|
|
|
#if 0
|
|
if (checksectorpointer_warn && (i<0 || i>=max(numwalls,newnumwalls)))
|
|
{
|
|
char buf[128];
|
|
Bsprintf(buf, "WARN: checksectorpointer called with i=%d but (new)numwalls=%d", i, max(numwalls,newnumwalls));
|
|
OSD_Printf("%s\n", buf);
|
|
printmessage16("%s", buf);
|
|
return 0;
|
|
}
|
|
#endif
|
|
|
|
x1 = wall[i].x;
|
|
y1 = wall[i].y;
|
|
x2 = (wall[wall[i].point2]).x;
|
|
y2 = (wall[wall[i].point2]).y;
|
|
|
|
k = wall[i].nextwall;
|
|
if (k >= 0) //Check for early exit
|
|
{
|
|
if (WALLS_ARE_CONSISTENT(k))
|
|
return 0;
|
|
|
|
wall[k].nextwall = wall[k].nextsector = -1;
|
|
}
|
|
|
|
if ((unsigned)wall[i].nextsector < (unsigned)numsectors && wall[i].nextwall < 0)
|
|
{
|
|
// if we have a nextsector but no nextwall, take this as a hint
|
|
// to search only the walls of that sector
|
|
startsec = wall[i].nextsector;
|
|
endsec = startsec+1;
|
|
}
|
|
else
|
|
{
|
|
startsec = 0;
|
|
endsec = numsectors;
|
|
}
|
|
|
|
wall[i].nextsector = wall[i].nextwall = -1;
|
|
|
|
if (chsecptr_onextwall && (k=chsecptr_onextwall[i])>=0 && wall[k].nextwall<0)
|
|
{
|
|
// old next wall found
|
|
if (WALLS_ARE_CONSISTENT(k))
|
|
{
|
|
j = sectorofwall(k);
|
|
|
|
wall[i].nextsector = j;
|
|
wall[i].nextwall = k;
|
|
wall[k].nextsector = sectnum;
|
|
wall[k].nextwall = i;
|
|
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
for (j=startsec; j<endsec; j++)
|
|
{
|
|
if (j == sectnum)
|
|
continue;
|
|
|
|
YAX_SKIPSECTOR(j);
|
|
|
|
startwall = sector[j].wallptr;
|
|
endwall = startwall + sector[j].wallnum;
|
|
for (k=startwall; k<endwall; k++)
|
|
{
|
|
if (!WALLS_ARE_CONSISTENT(k))
|
|
continue;
|
|
|
|
// Don't create link if the other side is connected to another wall.
|
|
// The nextwall relation should be definitely one-to-one at all times!
|
|
if (wall[k].nextwall>=0 && wall[k].nextwall != i)
|
|
continue;
|
|
#ifdef YAX_ENABLE
|
|
yax_getbunches(sectnum, &cb[0], &fb[0]);
|
|
yax_getbunches(j, &cb[1], &fb[1]);
|
|
|
|
if ((cb[0]>=0 && cb[0]==cb[1]) || (fb[0]>=0 && fb[0]==fb[1]))
|
|
{
|
|
tmpscore = INT32_MAX;
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
getzsofslope(sectnum, x1,y1, &cz[0],&fz[0]);
|
|
getzsofslope(sectnum, x2,y2, &cz[1],&fz[1]);
|
|
getzsofslope(j, x1,y1, &cz[2],&fz[2]);
|
|
getzsofslope(j, x2,y2, &cz[3],&fz[3]);
|
|
|
|
tmp[0] = getscore(cz[0],fz[0], cz[2],fz[2]);
|
|
tmp[1] = getscore(cz[1],fz[1], cz[3],fz[3]);
|
|
|
|
if ((tmp[0]^tmp[1]) >= 0)
|
|
tmpscore = tmp[0]+tmp[1];
|
|
else
|
|
tmpscore = max(tmp[0], tmp[1]);
|
|
}
|
|
|
|
if (bestnextwall == -1 || tmpscore > bestwallscore)
|
|
{
|
|
bestwallscore = tmpscore;
|
|
bestnextwall = k;
|
|
bestnextsec = j;
|
|
}
|
|
|
|
numnewwalls++;
|
|
}
|
|
}
|
|
|
|
// sectnum -2 means dry run
|
|
if (bestnextwall >= 0 && sectnum!=-2)
|
|
#ifdef YAX_ENABLE
|
|
// for walls with TROR neighbors, be conservative in case if score <=0
|
|
// (meaning that no wall area is mutually visible) -- it could be that
|
|
// another sector is a better candidate later on
|
|
if ((yax_getnextwall(i, 0)<0 && yax_getnextwall(i, 1)<0) || bestwallscore>0)
|
|
#endif
|
|
{
|
|
// initprintf("w%d new nw=%d (score %d)\n", i, bestnextwall, bestwallscore)
|
|
wall[i].nextsector = bestnextsec;
|
|
wall[i].nextwall = bestnextwall;
|
|
wall[bestnextwall].nextsector = sectnum;
|
|
wall[bestnextwall].nextwall = i;
|
|
}
|
|
|
|
return numnewwalls;
|
|
}
|
|
|
|
#undef WALLS_ARE_CONSISTENT
|
|
|
|
int32_t xb1[MAXWALLSB]; // Polymost uses this as a temp array
|
|
static int32_t yb1[MAXWALLSB], xb2[MAXWALLSB], yb2[MAXWALLSB];
|
|
int32_t rx1[MAXWALLSB], ry1[MAXWALLSB];
|
|
static int32_t rx2[MAXWALLSB], ry2[MAXWALLSB];
|
|
int16_t bunchp2[MAXWALLSB], thesector[MAXWALLSB];
|
|
|
|
int16_t bunchfirst[MAXWALLSB], bunchlast[MAXWALLSB];
|
|
|
|
static int32_t nodesperline, ysavecnt;
|
|
static int16_t *smost, *umost, *dmost, *bakumost, *bakdmost;
|
|
static int16_t *uplc, *dplc, *uwall, *dwall;
|
|
static int32_t *swplc, *lplc, *swall, *lwall;
|
|
#ifdef HIGH_PRECISION_SPRITE
|
|
static float *swallf;
|
|
#endif
|
|
|
|
uint8_t* mirrorBuffer;
|
|
|
|
static int32_t smostcnt;
|
|
static int32_t smoststart[MAXWALLSB];
|
|
static char smostwalltype[MAXWALLSB];
|
|
static int32_t smostwall[MAXWALLSB], smostwallcnt = -1;
|
|
|
|
static vec3_t spritesxyz[MAXSPRITESONSCREEN+1];
|
|
|
|
int32_t xdimen = -1, xdimenrecip, halfxdimen, xdimenscale, xdimscale;
|
|
float fxdimen = -1.f;
|
|
int32_t ydimen;
|
|
intptr_t frameoffset;
|
|
|
|
static int32_t nrx1[8], nry1[8], nrx2[8], nry2[8]; // JBF 20031206: Thanks Ken
|
|
|
|
int32_t rxi[8], ryi[8];
|
|
static int32_t rzi[8], rxi2[8], ryi2[8], rzi2[8];
|
|
static int32_t xsi[8], ysi[8], horizycent;
|
|
static int32_t *horizlookup=0, *horizlookup2=0;
|
|
|
|
int32_t globalposx, globalposy, globalposz, globalhoriz;
|
|
fix16_t qglobalhoriz;
|
|
float fglobalposx, fglobalposy, fglobalposz;
|
|
int16_t globalang, globalcursectnum;
|
|
fix16_t qglobalang;
|
|
int32_t globalpal, cosglobalang, singlobalang;
|
|
int32_t cosviewingrangeglobalang, sinviewingrangeglobalang;
|
|
static int32_t globaluclip, globaldclip;
|
|
int32_t globvis, globalvisibility;
|
|
int32_t globalhisibility, globalpisibility, globalcisibility;
|
|
#ifdef USE_OPENGL
|
|
int32_t globvis2, globalvisibility2, globalhisibility2, globalpisibility2, globalcisibility2;
|
|
#endif
|
|
//char globparaceilclip, globparaflorclip;
|
|
|
|
int32_t xyaspect;
|
|
static int32_t viewingrangerecip;
|
|
|
|
static char globalxshift, globalyshift;
|
|
static int32_t globalxpanning, globalypanning;
|
|
int32_t globalshade, globalorientation;
|
|
int16_t globalpicnum;
|
|
static int16_t globalshiftval;
|
|
#ifdef HIGH_PRECISION_SPRITE
|
|
static int64_t globalzd;
|
|
#else
|
|
static int32_t globalzd;
|
|
#endif
|
|
static int32_t globalyscale;
|
|
static int32_t globalxspan, globalyspan, globalispow2=1; // true if texture has power-of-two x and y size
|
|
static intptr_t globalbufplc;
|
|
|
|
static int32_t globaly1, globalx2;
|
|
|
|
int16_t sectorborder[256];
|
|
int32_t ydim16, qsetmode = 0;
|
|
int16_t pointhighlight=-1, linehighlight=-1, highlightcnt=0;
|
|
static int32_t *lastx;
|
|
|
|
int32_t halfxdim16, midydim16;
|
|
|
|
typedef struct
|
|
{
|
|
int32_t sx, sy, z;
|
|
int16_t a, picnum;
|
|
int8_t dashade;
|
|
char dapalnum, dastat;
|
|
uint8_t daalpha, dablend;
|
|
char pagesleft;
|
|
int32_t cx1, cy1, cx2, cy2;
|
|
int32_t uniqid; //JF extension
|
|
} permfifotype;
|
|
static permfifotype permfifo[MAXPERMS];
|
|
static int32_t permhead = 0, permtail = 0;
|
|
|
|
EDUKE32_STATIC_ASSERT(MAXWALLSB < INT16_MAX);
|
|
int16_t numscans, numbunches;
|
|
static int16_t numhits;
|
|
|
|
uint8_t vgapal16[4*256] =
|
|
{
|
|
0,0,0,0, 170,0,0,0, 0,170,0,0, 170,170,0,0, 0,0,170,0,
|
|
170,0,170,0, 0,85,170,0, 170,170,170,0, 85,85,85,0, 255,85,85,0,
|
|
85,255,85,0, 255,255,85,0, 85,85,255,0, 255,85,255,0, 85,255,255,0,
|
|
255,255,255,0
|
|
};
|
|
|
|
int16_t searchit;
|
|
int32_t searchx = -1, searchy; //search input
|
|
int16_t searchsector, searchwall, searchstat; //search output
|
|
|
|
// SEARCHBOTTOMWALL:
|
|
// When aiming at a the bottom part of a 2-sided wall whose bottom part
|
|
// is swapped (.cstat&2), searchbottomwall equals that wall's .nextwall. In all
|
|
// other cases (when aiming at a wall), searchbottomwall equals searchwall.
|
|
//
|
|
// SEARCHISBOTTOM:
|
|
// When aiming at a 2-sided wall, 1 if aiming at the bottom part, 0 else
|
|
int16_t searchbottomwall, searchisbottom;
|
|
|
|
char inpreparemirror = 0;
|
|
static int32_t mirrorsx1, mirrorsy1, mirrorsx2, mirrorsy2;
|
|
|
|
#define MAXSETVIEW 4
|
|
|
|
static int32_t setviewcnt = 0; // interface layers use this now
|
|
static intptr_t bakframeplace[MAXSETVIEW];
|
|
static int32_t bakxsiz[MAXSETVIEW], bakysiz[MAXSETVIEW];
|
|
static vec2_t bakwindowxy1[MAXSETVIEW], bakwindowxy2[MAXSETVIEW];
|
|
#ifdef USE_OPENGL
|
|
static int32_t bakrendmode;
|
|
#endif
|
|
static int32_t baktile;
|
|
|
|
char apptitle[256] = "Build Engine";
|
|
|
|
//
|
|
// Internal Engine Functions
|
|
//
|
|
|
|
// returns: 0=continue sprite collecting;
|
|
// 1=break out of sprite collecting;
|
|
int32_t renderAddTsprite(int16_t z, int16_t sectnum)
|
|
{
|
|
auto const spr = (uspriteptr_t)&sprite[z];
|
|
#ifdef YAX_ENABLE
|
|
if (g_nodraw==0)
|
|
{
|
|
if (numyaxbunches==0)
|
|
{
|
|
#endif
|
|
if (spritesortcnt >= maxspritesonscreen)
|
|
return 1;
|
|
|
|
Bmemcpy(&tsprite[spritesortcnt], spr, sizeof(spritetype));
|
|
tsprite[spritesortcnt].extra = 0;
|
|
tsprite[spritesortcnt++].owner = z;
|
|
|
|
#ifdef YAX_ENABLE
|
|
}
|
|
}
|
|
else
|
|
if (yax_nomaskpass==0)
|
|
{
|
|
int16_t *sortcnt = &yax_spritesortcnt[yax_globallev];
|
|
|
|
if (*sortcnt >= maxspritesonscreen)
|
|
return 1;
|
|
|
|
yax_tsprite[yax_globallev][*sortcnt] = z;
|
|
if (yax_globalbunch >= 0)
|
|
{
|
|
yax_tsprite[yax_globallev][*sortcnt] |= (MAXSPRITES|(MAXSPRITES<<1));
|
|
yax_tsprfrombunch[yax_globallev][*sortcnt] = yax_globalbunch;
|
|
}
|
|
(*sortcnt)++;
|
|
|
|
// now check whether the tsprite needs duplication into another level
|
|
if ((spr->cstat&48)==32)
|
|
return 0;
|
|
|
|
int16_t cb, fb;
|
|
|
|
yax_getbunches(sectnum, &cb, &fb);
|
|
if (cb < 0 && fb < 0)
|
|
return 0;
|
|
|
|
int32_t spheight;
|
|
int16_t spzofs = spriteheightofs(z, &spheight, 1);
|
|
|
|
// TODO: get*zofslope?
|
|
if (cb>=0 && spr->z+spzofs-spheight < sector[sectnum].ceilingz)
|
|
{
|
|
sortcnt = &yax_spritesortcnt[yax_globallev-1];
|
|
if (*sortcnt < maxspritesonscreen)
|
|
{
|
|
yax_tsprite[yax_globallev-1][*sortcnt] = z|MAXSPRITES;
|
|
(*sortcnt)++;
|
|
}
|
|
}
|
|
if (fb>=0 && spr->z+spzofs > sector[sectnum].floorz)
|
|
{
|
|
sortcnt = &yax_spritesortcnt[yax_globallev+1];
|
|
if (*sortcnt < maxspritesonscreen)
|
|
{
|
|
yax_tsprite[yax_globallev+1][*sortcnt] = z|(MAXSPRITES<<1);
|
|
(*sortcnt)++;
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
return 0;
|
|
}
|
|
|
|
static FORCE_INLINE vec2_t get_rel_coords(int32_t const x, int32_t const y)
|
|
{
|
|
return { dmulscale6(y, cosglobalang, -x, singlobalang),
|
|
dmulscale6(x, cosviewingrangeglobalang, y, sinviewingrangeglobalang) };
|
|
}
|
|
|
|
// Note: the returned y coordinates are not actually screen coordinates, but
|
|
// potentially clipped player-relative y coordinates.
|
|
static int get_screen_coords(const vec2_t &p1, const vec2_t &p2,
|
|
int32_t *sx1ptr, int32_t *sy1ptr,
|
|
int32_t *sx2ptr, int32_t *sy2ptr)
|
|
{
|
|
int32_t sx1, sy1, sx2, sy2;
|
|
|
|
// First point.
|
|
|
|
if (p1.x >= -p1.y)
|
|
{
|
|
if (p1.x > p1.y || p1.y == 0)
|
|
return 0;
|
|
|
|
sx1 = halfxdimen + scale(p1.x, halfxdimen, p1.y)
|
|
+ (p1.x >= 0); // Fix for SIGNED divide
|
|
if (sx1 >= xdimen)
|
|
sx1 = xdimen-1;
|
|
|
|
sy1 = p1.y;
|
|
}
|
|
else
|
|
{
|
|
if (p2.x < -p2.y)
|
|
return 0;
|
|
|
|
sx1 = 0;
|
|
|
|
int32_t tempint = (p1.x + p1.y) - (p2.x + p2.y);
|
|
if (tempint == 0)
|
|
return 0;
|
|
sy1 = p1.y + scale(p2.y-p1.y, p1.x+p1.y, tempint);
|
|
}
|
|
|
|
if (sy1 < 256)
|
|
return 0;
|
|
|
|
// Second point.
|
|
|
|
if (p2.x <= p2.y)
|
|
{
|
|
if (p2.x < -p2.y || p2.y == 0)
|
|
return 0;
|
|
|
|
sx2 = halfxdimen + scale(p2.x,halfxdimen,p2.y) - 1
|
|
+ (p2.x >= 0); // Fix for SIGNED divide
|
|
if (sx2 >= xdimen)
|
|
sx2 = xdimen-1;
|
|
|
|
sy2 = p2.y;
|
|
}
|
|
else
|
|
{
|
|
if (p1.x > p1.y)
|
|
return 0;
|
|
|
|
sx2 = xdimen-1;
|
|
|
|
int32_t const tempint = (p1.y - p1.x) + (p2.x - p2.y);
|
|
|
|
sy2 = p1.y + scale(p2.y-p1.y, p1.y-p1.x, tempint);
|
|
}
|
|
|
|
if (sy2 < 256 || sx1 > sx2)
|
|
return 0;
|
|
|
|
*sx1ptr = sx1; *sy1ptr = sy1;
|
|
*sx2ptr = sx2; *sy2ptr = sy2;
|
|
|
|
return 1;
|
|
}
|
|
|
|
|
|
static inline int findUnusedTile(void)
|
|
{
|
|
static int lastUnusedTile = MAXUSERTILES-1;
|
|
|
|
for (; lastUnusedTile >= 0; --lastUnusedTile)
|
|
if ((tilesiz[lastUnusedTile].x|tilesiz[lastUnusedTile].y) == 0)
|
|
return lastUnusedTile;
|
|
|
|
return -1;
|
|
}
|
|
|
|
//
|
|
// scansector (internal)
|
|
//
|
|
static void classicScanSector(int16_t startsectnum)
|
|
{
|
|
if (startsectnum < 0)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (automapping)
|
|
{
|
|
show2dsector[startsectnum>>3] |= pow2char[startsectnum&7];
|
|
}
|
|
|
|
sectorborder[0] = startsectnum;
|
|
int32_t sectorbordercnt = 1;
|
|
|
|
do
|
|
{
|
|
const int32_t sectnum = sectorborder[--sectorbordercnt];
|
|
|
|
#ifdef YAX_ENABLE
|
|
if (scansector_collectsprites)
|
|
#endif
|
|
for (bssize_t i=headspritesect[sectnum]; i>=0; i=nextspritesect[i])
|
|
{
|
|
auto const spr = (uspriteptr_t)&sprite[i];
|
|
|
|
if (((spr->cstat & 0x8000) && !showinvisibility) || spr->xrepeat == 0 || spr->yrepeat == 0)
|
|
continue;
|
|
|
|
vec2_t const s = { spr->x-globalposx, spr->y-globalposy };
|
|
|
|
if ((spr->cstat&48) || ((coord_t)s.x*cosglobalang+(coord_t)s.y*singlobalang > 0))
|
|
if ((spr->cstat&(64+48))!=(64+16) || dmulscale6(sintable[(spr->ang+512)&2047],-s.x, sintable[spr->ang&2047],-s.y) > 0)
|
|
if (renderAddTsprite(i, sectnum))
|
|
break;
|
|
}
|
|
|
|
gotsector[sectnum>>3] |= pow2char[sectnum&7];
|
|
|
|
const int32_t onumbunches = numbunches;
|
|
const int32_t onumscans = numscans;
|
|
|
|
const int32_t startwall = sector[sectnum].wallptr;
|
|
const int32_t endwall = startwall + sector[sectnum].wallnum;
|
|
int32_t scanfirst = numscans;
|
|
|
|
vec2_t p1, p2 = { 0, 0 };
|
|
|
|
for (bssize_t w=startwall; w<endwall; w++)
|
|
{
|
|
auto const wal = (uwallptr_t)&wall[w];
|
|
const int32_t nextsectnum = wal->nextsector;
|
|
auto const wal2 = (uwallptr_t)&wall[wal->point2];
|
|
|
|
const int32_t x1 = wal->x-globalposx, y1 = wal->y-globalposy;
|
|
const int32_t x2 = wal2->x-globalposx, y2 = wal2->y-globalposy;
|
|
|
|
// The following block checks for a potential collection of a
|
|
// sector that is "thin" in screen space. This is necessary because
|
|
// not all sectors that are needed to be drawn may be collected via
|
|
// drawalls() -> scansector() (although those are the majority).
|
|
// Example: standing at exactly the intersection of a large sector
|
|
// into four quadrant sub-sectors.
|
|
#if 1
|
|
if (nextsectnum >= 0 && (wal->cstat&32) == 0 && sectorbordercnt < ARRAY_SSIZE(sectorborder))
|
|
#ifdef YAX_ENABLE
|
|
if (yax_nomaskpass==0 || !yax_isislandwall(w, !yax_globalcf) || (yax_nomaskdidit=1, 0))
|
|
#endif
|
|
if ((gotsector[nextsectnum>>3]&pow2char[nextsectnum&7]) == 0)
|
|
{
|
|
// OV: E2L10
|
|
coord_t temp = (coord_t)x1*y2-(coord_t)x2*y1;
|
|
int32_t tempint = temp;
|
|
if (((uint64_t)tempint+262144) < 524288) // BXY_MAX?
|
|
if (mulscale5(tempint,tempint) <= (x2-x1)*(x2-x1)+(y2-y1)*(y2-y1))
|
|
{
|
|
sectorborder[sectorbordercnt++] = nextsectnum;
|
|
gotsector[nextsectnum>>3] |= pow2char[nextsectnum&7];
|
|
}
|
|
}
|
|
#endif
|
|
p1 = (w == startwall || wall[w - 1].point2 != w) ? get_rel_coords(x1, y1) : p2;
|
|
p2 = get_rel_coords(x2, y2);
|
|
|
|
if (p1.y < 256 && p2.y < 256)
|
|
goto skipitaddwall;
|
|
|
|
// If wall's NOT facing you
|
|
if (dmulscale32(p1.x, p2.y, -p2.x, p1.y) >= 0)
|
|
goto skipitaddwall;
|
|
|
|
if (numscans >= MAXWALLSB-1)
|
|
{
|
|
OSD_Printf("!!numscans\n");
|
|
return;
|
|
}
|
|
|
|
if (get_screen_coords(p1, p2, &xb1[numscans], &yb1[numscans], &xb2[numscans], &yb2[numscans]))
|
|
{
|
|
// Made it all the way!
|
|
thesector[numscans] = sectnum; thewall[numscans] = w;
|
|
rx1[numscans] = p1.x; ry1[numscans] = p1.y;
|
|
rx2[numscans] = p2.x; ry2[numscans] = p2.y;
|
|
bunchp2[numscans] = numscans+1;
|
|
numscans++;
|
|
}
|
|
|
|
skipitaddwall:
|
|
if (wall[w].point2 < w && scanfirst < numscans)
|
|
bunchp2[numscans-1] = scanfirst, scanfirst = numscans;
|
|
}
|
|
|
|
for (bssize_t s=onumscans; s<numscans; s++)
|
|
if (wall[thewall[s]].point2 != thewall[bunchp2[s]] || xb2[s] >= xb1[bunchp2[s]])
|
|
{
|
|
bunchfirst[numbunches++] = bunchp2[s], bunchp2[s] = -1;
|
|
#ifdef YAX_ENABLE
|
|
if (scansector_retfast)
|
|
return;
|
|
#endif
|
|
}
|
|
|
|
for (bssize_t bn=onumbunches; bn<numbunches; bn++)
|
|
{
|
|
int32_t s;
|
|
for (s=bunchfirst[bn]; bunchp2[s]>=0; s=bunchp2[s])
|
|
/* do nothing */;
|
|
bunchlast[bn] = s;
|
|
}
|
|
}
|
|
while (sectorbordercnt > 0);
|
|
}
|
|
|
|
#if DEBUGGINGAIDS >= 2
|
|
// Printing functions for collected scans (called "wall proxies" by
|
|
// http://fabiensanglard.net/duke3d/build_engine_internals.php) and
|
|
// bunches. For use from within the debugger.
|
|
|
|
void printscans(void)
|
|
{
|
|
static uint8_t didscan[(MAXWALLSB+7)>>3];
|
|
|
|
Bmemset(didscan, 0, sizeof(didscan));
|
|
|
|
for (bssize_t s=0; s<numscans; s++)
|
|
{
|
|
if (bunchp2[s] >= 0 && (didscan[s>>3] & (1<<(s&7)))==0)
|
|
{
|
|
printf("scan ");
|
|
|
|
int z = s;
|
|
do
|
|
{
|
|
const int cond = (wall[thewall[z]].point2 != thewall[bunchp2[z]] ||
|
|
xb2[z] >= xb1[bunchp2[z]]);
|
|
|
|
printf("%s%d(%d) ", cond ? "!" : "", z, thewall[z]);
|
|
|
|
if (didscan[z>>3] & (1<<(z&7)))
|
|
{
|
|
printf("*");
|
|
break;
|
|
}
|
|
|
|
didscan[z>>3] |= (1<<(z&7));
|
|
z = bunchp2[z];
|
|
} while (z >= 0);
|
|
|
|
printf("\n");
|
|
}
|
|
}
|
|
}
|
|
|
|
void printbunches(void)
|
|
{
|
|
for (bssize_t bn=0; bn<numbunches; bn++)
|
|
{
|
|
printf("bunch %d: ", bn);
|
|
for (bssize_t s=bunchfirst[bn]; s>=0; s=bunchp2[s])
|
|
printf("%d(%d) ", s, thewall[s]);
|
|
printf("\n");
|
|
}
|
|
}
|
|
#endif
|
|
|
|
////////// *WALLSCAN HELPERS //////////
|
|
|
|
#define WSHELPER_DECL inline //ATTRIBUTE((always_inline))
|
|
|
|
static WSHELPER_DECL void tweak_tsizes(vec2_16_t *tsiz)
|
|
{
|
|
if (pow2long[picsiz[globalpicnum]&15] == tsiz->x)
|
|
tsiz->x--;
|
|
else
|
|
tsiz->x = -tsiz->x;
|
|
|
|
if (pow2long[picsiz[globalpicnum]>>4] == tsiz->y)
|
|
tsiz->y = (picsiz[globalpicnum]>>4);
|
|
else
|
|
tsiz->y = -tsiz->y;
|
|
}
|
|
|
|
static WSHELPER_DECL void calc_bufplc(intptr_t *bufplc, int32_t lw, vec2_16_t tsiz)
|
|
{
|
|
// CAUTION: lw can be negative!
|
|
int32_t i = lw + globalxpanning;
|
|
|
|
// if (i >= tsizx)
|
|
{
|
|
if (tsiz.x < 0)
|
|
i = (uint32_t)i % -tsiz.x;
|
|
else
|
|
i &= tsiz.x;
|
|
}
|
|
|
|
if (tsiz.y < 0)
|
|
i *= -tsiz.y;
|
|
else
|
|
i <<= tsiz.y;
|
|
|
|
// Bassert(i >= 0 && i < tilesiz[globalpicnum].x*tilesiz[globalpicnum].y);
|
|
|
|
// Address is at the first row of tile storage (which is column-major).
|
|
*bufplc = waloff[globalpicnum] + i;
|
|
}
|
|
|
|
static WSHELPER_DECL void calc_vplcinc_wall(uint32_t *vplc, int32_t *vinc, inthi_t sw, int32_t y1v)
|
|
{
|
|
*vinc = sw*globalyscale;
|
|
*vplc = globalzd + (uint32_t)(*vinc)*(y1v-globalhoriz+1);
|
|
}
|
|
|
|
#ifdef HIGH_PRECISION_SPRITE
|
|
static WSHELPER_DECL void calc_vplcinc_sprite(uint32_t *vplc, int32_t *vinc, int32_t x, int32_t y1v)
|
|
{
|
|
inthi_t const tmpvinc = inthi_rintf(swallf[x]);
|
|
inthi_t const tmpvplc = globalzd + tmpvinc*(y1v-globalhoriz+1);
|
|
|
|
*vinc = tmpvinc;
|
|
// Clamp the vertical texture coordinate!
|
|
*vplc = min<inthi_t>(max<inthi_t>(0, tmpvplc), UINT32_MAX);
|
|
}
|
|
#endif
|
|
|
|
static int32_t drawing_sprite = 0;
|
|
|
|
static WSHELPER_DECL void calc_vplcinc(uint32_t *vplc, int32_t *vinc, const int32_t *swal, int32_t x, int32_t y1v)
|
|
{
|
|
#if !defined HIGH_PRECISION_SPRITE
|
|
(void)drawing_sprite;
|
|
#else
|
|
if (drawing_sprite)
|
|
calc_vplcinc_sprite(vplc, vinc, x, y1v);
|
|
else
|
|
#endif
|
|
calc_vplcinc_wall(vplc, vinc, swal[x], y1v);
|
|
}
|
|
|
|
#undef NONPOW2_YSIZE_ASM
|
|
#if !defined ENGINE_USING_A_C
|
|
# if defined CLASSIC_NONPOW2_YSIZE_WALLS || defined CLASSIC_NONPOW2_YSIZE_SPRITES
|
|
# define NONPOW2_YSIZE_ASM
|
|
# endif
|
|
#endif
|
|
|
|
|
|
//
|
|
// maskwallscan (internal)
|
|
//
|
|
static void maskwallscan(int32_t x1, int32_t x2, int32_t saturatevplc)
|
|
{
|
|
if (globalshiftval < 0) return;
|
|
if ((uwall[x1] > ydimen) && (uwall[x2] > ydimen)) return;
|
|
if ((dwall[x1] < 0) && (dwall[x2] < 0)) return;
|
|
|
|
vec2_16_t tsiz = tilesiz[globalpicnum];
|
|
if ((tsiz.x <= 0) || (tsiz.y <= 0)) return;
|
|
|
|
setgotpic(globalpicnum);
|
|
|
|
if (waloff[globalpicnum] == 0) tileLoad(globalpicnum);
|
|
|
|
tweak_tsizes(&tsiz);
|
|
|
|
if (EDUKE32_PREDICT_FALSE(palookup[globalpal] == NULL))
|
|
globalpal = 0;
|
|
|
|
intptr_t const fpalookup = FP_OFF(palookup[globalpal]);
|
|
|
|
setupmvlineasm(globalshiftval, saturatevplc);
|
|
|
|
int32_t x = x1;
|
|
while ((x <= x2) && (startumost[x+windowxy1.x] > startdmost[x+windowxy1.x]))
|
|
x++;
|
|
|
|
intptr_t p = x+frameoffset;
|
|
|
|
int32_t y1ve[4], y2ve[4];
|
|
|
|
#ifdef NONPOW2_YSIZE_ASM
|
|
if (globalshiftval==0)
|
|
goto do_mvlineasm1;
|
|
#endif
|
|
|
|
#ifdef MULTI_COLUMN_VLINE
|
|
for (; (x<=x2)&&(p&3); x++,p++)
|
|
{
|
|
y1ve[0] = max<int>(uwall[x],startumost[x+windowxy1.x]-windowxy1.y);
|
|
y2ve[0] = min<int>(dwall[x],startdmost[x+windowxy1.x]-windowxy1.y);
|
|
if (y2ve[0] <= y1ve[0]) continue;
|
|
|
|
palookupoffse[0] = fpalookup + getpalookupsh(mulscale16(swall[x],globvis));
|
|
|
|
calc_bufplc(&bufplce[0], lwall[x], tsiz);
|
|
calc_vplcinc(&vplce[0], &vince[0], swall, x, y1ve[0]);
|
|
|
|
mvlineasm1(vince[0],palookupoffse[0],y2ve[0]-y1ve[0]-1,vplce[0],bufplce[0],p+ylookup[y1ve[0]]);
|
|
}
|
|
for (; x<=x2-3; x+=4,p+=4)
|
|
{
|
|
char bad = 0;
|
|
|
|
for (bssize_t z=3,dax=x+3; z>=0; z--,dax--)
|
|
{
|
|
y1ve[z] = max<int>(uwall[dax],startumost[dax+windowxy1.x]-windowxy1.y);
|
|
y2ve[z] = min<int>(dwall[dax],startdmost[dax+windowxy1.x]-windowxy1.y)-1;
|
|
if (y2ve[z] < y1ve[z]) { bad += pow2char[z]; continue; }
|
|
|
|
calc_bufplc(&bufplce[z], lwall[dax], tsiz);
|
|
calc_vplcinc(&vplce[z], &vince[z], swall, dax, y1ve[z]);
|
|
}
|
|
if (bad == 15) continue;
|
|
|
|
palookupoffse[0] = fpalookup + getpalookupsh(mulscale16(swall[x],globvis));
|
|
palookupoffse[3] = fpalookup + getpalookupsh(mulscale16(swall[x+3],globvis));
|
|
|
|
if ((palookupoffse[0] == palookupoffse[3]) && ((bad&0x9) == 0))
|
|
{
|
|
palookupoffse[1] = palookupoffse[0];
|
|
palookupoffse[2] = palookupoffse[0];
|
|
}
|
|
else
|
|
{
|
|
palookupoffse[1] = fpalookup + getpalookupsh(mulscale16(swall[x+1],globvis));
|
|
palookupoffse[2] = fpalookup + getpalookupsh(mulscale16(swall[x+2],globvis));
|
|
}
|
|
|
|
int32_t const u4 = max(max(y1ve[0],y1ve[1]),max(y1ve[2],y1ve[3]));
|
|
int32_t const d4 = min(min(y2ve[0],y2ve[1]),min(y2ve[2],y2ve[3]));
|
|
|
|
if ((bad > 0) || (u4 >= d4))
|
|
{
|
|
if (!(bad&1)) mvlineasm1(vince[0],palookupoffse[0],y2ve[0]-y1ve[0],vplce[0],bufplce[0],ylookup[y1ve[0]]+p+0);
|
|
if (!(bad&2)) mvlineasm1(vince[1],palookupoffse[1],y2ve[1]-y1ve[1],vplce[1],bufplce[1],ylookup[y1ve[1]]+p+1);
|
|
if (!(bad&4)) mvlineasm1(vince[2],palookupoffse[2],y2ve[2]-y1ve[2],vplce[2],bufplce[2],ylookup[y1ve[2]]+p+2);
|
|
if (!(bad&8)) mvlineasm1(vince[3],palookupoffse[3],y2ve[3]-y1ve[3],vplce[3],bufplce[3],ylookup[y1ve[3]]+p+3);
|
|
continue;
|
|
}
|
|
|
|
if (u4 > y1ve[0]) vplce[0] = mvlineasm1(vince[0],palookupoffse[0],u4-y1ve[0]-1,vplce[0],bufplce[0],ylookup[y1ve[0]]+p+0);
|
|
if (u4 > y1ve[1]) vplce[1] = mvlineasm1(vince[1],palookupoffse[1],u4-y1ve[1]-1,vplce[1],bufplce[1],ylookup[y1ve[1]]+p+1);
|
|
if (u4 > y1ve[2]) vplce[2] = mvlineasm1(vince[2],palookupoffse[2],u4-y1ve[2]-1,vplce[2],bufplce[2],ylookup[y1ve[2]]+p+2);
|
|
if (u4 > y1ve[3]) vplce[3] = mvlineasm1(vince[3],palookupoffse[3],u4-y1ve[3]-1,vplce[3],bufplce[3],ylookup[y1ve[3]]+p+3);
|
|
|
|
if (d4 >= u4) mvlineasm4(d4-u4+1, (char *)(ylookup[u4]+p));
|
|
|
|
intptr_t const pp = p+ylookup[d4+1];
|
|
|
|
if (y2ve[0] > d4) mvlineasm1(vince[0],palookupoffse[0],y2ve[0]-d4-1,vplce[0],bufplce[0],pp+0);
|
|
if (y2ve[1] > d4) mvlineasm1(vince[1],palookupoffse[1],y2ve[1]-d4-1,vplce[1],bufplce[1],pp+1);
|
|
if (y2ve[2] > d4) mvlineasm1(vince[2],palookupoffse[2],y2ve[2]-d4-1,vplce[2],bufplce[2],pp+2);
|
|
if (y2ve[3] > d4) mvlineasm1(vince[3],palookupoffse[3],y2ve[3]-d4-1,vplce[3],bufplce[3],pp+3);
|
|
}
|
|
#endif
|
|
|
|
#ifdef NONPOW2_YSIZE_ASM
|
|
do_mvlineasm1:
|
|
#endif
|
|
for (; x<=x2; x++,p++)
|
|
{
|
|
y1ve[0] = max<int>(uwall[x],startumost[x+windowxy1.x]-windowxy1.y);
|
|
y2ve[0] = min<int>(dwall[x],startdmost[x+windowxy1.x]-windowxy1.y);
|
|
if (y2ve[0] <= y1ve[0]) continue;
|
|
|
|
palookupoffse[0] = fpalookup + getpalookupsh(mulscale16(swall[x],globvis));
|
|
|
|
calc_bufplc(&bufplce[0], lwall[x], tsiz);
|
|
calc_vplcinc(&vplce[0], &vince[0], swall, x, y1ve[0]);
|
|
|
|
#ifdef NONPOW2_YSIZE_ASM
|
|
if (globalshiftval==0)
|
|
mvlineasm1nonpow2(vince[0],palookupoffse[0],y2ve[0]-y1ve[0]-1,vplce[0],bufplce[0],p+ylookup[y1ve[0]]);
|
|
else
|
|
#endif
|
|
mvlineasm1(vince[0],palookupoffse[0],y2ve[0]-y1ve[0]-1,vplce[0],bufplce[0],p+ylookup[y1ve[0]]);
|
|
}
|
|
|
|
faketimerhandler();
|
|
}
|
|
|
|
|
|
//
|
|
// wallfront (internal)
|
|
//
|
|
int32_t wallfront(int32_t l1, int32_t l2)
|
|
{
|
|
vec2_t const l1vect = wall[thewall[l1]].pos;
|
|
vec2_t const l1p2vect = wall[wall[thewall[l1]].point2].pos;
|
|
vec2_t const l2vect = wall[thewall[l2]].pos;
|
|
vec2_t const l2p2vect = wall[wall[thewall[l2]].point2].pos;
|
|
vec2_t d = { l1p2vect.x - l1vect.x, l1p2vect.y - l1vect.y };
|
|
int32_t t1 = dmulscale2(l2vect.x-l1vect.x, d.y, -d.x, l2vect.y-l1vect.y); //p1(l2) vs. l1
|
|
int32_t t2 = dmulscale2(l2p2vect.x-l1vect.x, d.y, -d.x, l2p2vect.y-l1vect.y); //p2(l2) vs. l1
|
|
|
|
if (t1 == 0) { if (t2 == 0) return -1; t1 = t2; }
|
|
if (t2 == 0) t2 = t1;
|
|
|
|
if ((t1^t2) >= 0) //pos vs. l1
|
|
return (dmulscale2(globalposx-l1vect.x, d.y, -d.x, globalposy-l1vect.y) ^ t1) >= 0;
|
|
|
|
d.x = l2p2vect.x-l2vect.x;
|
|
d.y = l2p2vect.y-l2vect.y;
|
|
|
|
t1 = dmulscale2(l1vect.x-l2vect.x, d.y, -d.x, l1vect.y-l2vect.y); //p1(l1) vs. l2
|
|
t2 = dmulscale2(l1p2vect.x-l2vect.x, d.y, -d.x, l1p2vect.y-l2vect.y); //p2(l1) vs. l2
|
|
|
|
if (t1 == 0) { if (t2 == 0) return -1; t1 = t2; }
|
|
if (t2 == 0) t2 = t1;
|
|
|
|
if ((t1^t2) >= 0) //pos vs. l2
|
|
return (dmulscale2(globalposx-l2vect.x,d.y,-d.x,globalposy-l2vect.y) ^ t1) < 0;
|
|
|
|
return -2;
|
|
}
|
|
|
|
//
|
|
// spritewallfront (internal)
|
|
//
|
|
static inline int32_t spritewallfront(uspriteptr_t s, int32_t w)
|
|
{
|
|
auto const wal = (uwallptr_t)&wall[w];
|
|
auto const wal2 = (uwallptr_t)&wall[wal->point2];
|
|
const vec2_t v = { wal->x, wal->y };
|
|
|
|
return dmulscale32(wal2->x - v.x, s->y - v.y, -(s->x - v.x), wal2->y - v.y) >= 0;
|
|
}
|
|
|
|
//
|
|
// spritebehindwall(internal)
|
|
//
|
|
#if 0
|
|
static int32_t spriteobstructswall(spritetype *s, int32_t w)
|
|
{
|
|
walltype *wal;
|
|
int32_t x, y;
|
|
int32_t x1, y1;
|
|
int32_t x2, y2;
|
|
double a1, b1, c1;
|
|
double a2, b2, c2;
|
|
double d1, d2;
|
|
|
|
// wall line equation
|
|
wal = &wall[w]; x1 = wal->x - globalposx; y1 = wal->y - globalposy;
|
|
wal = &wall[wal->point2]; x2 = wal->x - globalposx; y2 = wal->y - globalposy;
|
|
if ((x2 - x1) != 0)
|
|
a1 = (float)(y2 - y1)/(x2 - x1);
|
|
else
|
|
a1 = 1e+37; // not infinite, but almost ;)
|
|
b1 = -1;
|
|
c1 = (y1 - (a1 * x1));
|
|
|
|
// player to sprite line equation
|
|
if ((s->x - globalposx) != 0)
|
|
a2 = (float)(s->y - globalposy)/(s->x - globalposx);
|
|
else
|
|
a2 = 1e+37;
|
|
b2 = -1;
|
|
c2 = 0;
|
|
|
|
// intersection point
|
|
d1 = (float)(1) / (a1*b2 - a2*b1);
|
|
x = ((b1*c2 - b2*c1) * d1);
|
|
y = ((a2*c1 - a1*c2) * d1);
|
|
|
|
// distance between the sprite and the player
|
|
a1 = s->x - globalposx;
|
|
b1 = s->y - globalposy;
|
|
d1 = (a1 * a1 + b1 * b1);
|
|
|
|
// distance between the intersection point and the player
|
|
d2 = (x * x + y * y);
|
|
|
|
// check if the sprite obstructs the wall
|
|
if ((d1 < d2) && (min(x1, x2) <= x) && (x <= max(x1, x2)) && (min(y1, y2) <= y) && (y <= max(y1, y2)))
|
|
return 1;
|
|
else
|
|
return 0;
|
|
}
|
|
#endif
|
|
//
|
|
// bunchfront (internal)
|
|
//
|
|
static inline int32_t bunchfront(int32_t b1, int32_t b2)
|
|
{
|
|
int b1f = bunchfirst[b1];
|
|
int const x1b1 = xb1[b1f];
|
|
int const x2b2 = xb2[bunchlast[b2]] + 1;
|
|
|
|
if (x1b1 >= x2b2)
|
|
return -1;
|
|
|
|
int b2f = bunchfirst[b2];
|
|
int const x1b2 = xb1[b2f];
|
|
int const x2b1 = xb2[bunchlast[b1]] + 1;
|
|
|
|
if (x1b2 >= x2b1)
|
|
return -1;
|
|
|
|
if (x1b1 >= x1b2)
|
|
{
|
|
for (; xb2[b2f] < x1b1; b2f = bunchp2[b2f]) { }
|
|
return wallfront(b1f, b2f);
|
|
}
|
|
|
|
for (; xb2[b1f] < x1b2; b1f = bunchp2[b1f]) { }
|
|
return wallfront(b1f, b2f);
|
|
}
|
|
|
|
|
|
//
|
|
// hline (internal)
|
|
//
|
|
static inline void hline(int32_t xr, int32_t yp)
|
|
{
|
|
int32_t const xl = lastx[yp];
|
|
if (xl > xr) return;
|
|
int32_t const r = horizlookup2[yp-globalhoriz+horizycent];
|
|
asm1 = (inthi_t)mulscale6(globalx1, r);
|
|
asm2 = (inthi_t)mulscale6(globaly2, r);
|
|
int32_t const s = getpalookupsh(mulscale22(r,globvis));
|
|
|
|
hlineasm4(xr-xl,0,s,(uint32_t)mulscale6(globalx2,r)+globalypanning,(uint32_t)mulscale6(globaly1,r)+globalxpanning,
|
|
ylookup[yp]+xr+frameoffset);
|
|
}
|
|
|
|
|
|
//
|
|
// slowhline (internal)
|
|
//
|
|
static inline void slowhline(int32_t xr, int32_t yp)
|
|
{
|
|
int32_t const xl = lastx[yp]; if (xl > xr) return;
|
|
int32_t const r = horizlookup2[yp-globalhoriz+horizycent];
|
|
asm1 = (inthi_t)mulscale6(globalx1, r);
|
|
asm2 = (inthi_t)mulscale6(globaly2, r);
|
|
|
|
asm3 = (intptr_t)globalpalwritten + getpalookupsh(mulscale22(r,globvis));
|
|
if (!(globalorientation&256))
|
|
{
|
|
mhline(globalbufplc,(uint32_t)mulscale6(globaly1,r)+globalxpanning-asm1*(xr-xl),(xr-xl)<<16,0L,
|
|
(uint32_t)mulscale6(globalx2,r)+globalypanning-asm2*(xr-xl),ylookup[yp]+xl+frameoffset);
|
|
return;
|
|
}
|
|
thline(globalbufplc,(uint32_t)mulscale6(globaly1,r)+globalxpanning-asm1*(xr-xl),(xr-xl)<<16,0L,
|
|
(uint32_t)mulscale6(globalx2,r)+globalypanning-asm2*(xr-xl),ylookup[yp]+xl+frameoffset);
|
|
}
|
|
|
|
|
|
//
|
|
// prepwall (internal)
|
|
//
|
|
static void prepwall(int32_t z, uwallptr_t wal)
|
|
{
|
|
int32_t l=0, ol=0, x;
|
|
|
|
int32_t walxrepeat = (wal->xrepeat<<3);
|
|
|
|
//lwall calculation
|
|
int32_t tmpx = xb1[z]-halfxdimen;
|
|
|
|
const int32_t topinc = -(ry1[z]>>2);
|
|
const int32_t botinc = (ry2[z]-ry1[z])>>8;
|
|
int32_t top = mulscale5(rx1[z],xdimen) + mulscale2(topinc,tmpx);
|
|
int32_t bot = mulscale11(rx1[z]-rx2[z],xdimen) + mulscale2(botinc,tmpx);
|
|
|
|
const int32_t splc = mulscale19(ry1[z],xdimscale);
|
|
const int32_t sinc = mulscale16(ry2[z]-ry1[z],xdimscale);
|
|
|
|
x = xb1[z];
|
|
if (bot != 0)
|
|
{
|
|
l = divscale12(top,bot);
|
|
swall[x] = mulscale21(l,sinc)+splc;
|
|
l *= walxrepeat;
|
|
lwall[x] = (l>>18);
|
|
}
|
|
while (x+4 <= xb2[z])
|
|
{
|
|
int32_t i;
|
|
|
|
top += topinc; bot += botinc;
|
|
if (bot != 0)
|
|
{
|
|
ol = l; l = divscale12(top,bot);
|
|
swall[x+4] = mulscale21(l,sinc)+splc;
|
|
l *= walxrepeat;
|
|
lwall[x+4] = (l>>18);
|
|
}
|
|
|
|
i = (ol+l)>>1;
|
|
|
|
lwall[x+2] = i>>18;
|
|
lwall[x+1] = (ol+i)>>19;
|
|
lwall[x+3] = (l+i)>>19;
|
|
|
|
swall[x+2] = (swall[x]+swall[x+4])>>1;
|
|
swall[x+1] = (swall[x]+swall[x+2])>>1;
|
|
swall[x+3] = (swall[x+4]+swall[x+2])>>1;
|
|
|
|
x += 4;
|
|
}
|
|
if (x+2 <= xb2[z])
|
|
{
|
|
top += (topinc>>1); bot += (botinc>>1);
|
|
if (bot != 0)
|
|
{
|
|
ol = l; l = divscale12(top,bot);
|
|
swall[x+2] = mulscale21(l,sinc)+splc;
|
|
l *= walxrepeat;
|
|
lwall[x+2] = (l>>18);
|
|
}
|
|
lwall[x+1] = (l+ol)>>19;
|
|
swall[x+1] = (swall[x]+swall[x+2])>>1;
|
|
x += 2;
|
|
}
|
|
if (x+1 <= xb2[z])
|
|
{
|
|
bot += (botinc>>2);
|
|
if (bot != 0)
|
|
{
|
|
l = divscale12(top+(topinc>>2),bot);
|
|
swall[x+1] = mulscale21(l,sinc)+splc;
|
|
lwall[x+1] = mulscale18(l,walxrepeat);
|
|
}
|
|
}
|
|
|
|
if (lwall[xb1[z]] < 0)
|
|
lwall[xb1[z]] = 0;
|
|
if (lwall[xb2[z]] >= walxrepeat && walxrepeat)
|
|
lwall[xb2[z]] = walxrepeat-1;
|
|
|
|
if (wal->cstat&8)
|
|
{
|
|
walxrepeat--;
|
|
for (x=xb1[z]; x<=xb2[z]; x++)
|
|
lwall[x] = walxrepeat-lwall[x];
|
|
}
|
|
}
|
|
|
|
|
|
//
|
|
// animateoffs (internal)
|
|
//
|
|
int32_t (*animateoffs_replace)(int const tilenum, int fakevar) = NULL;
|
|
int32_t animateoffs(int const tilenum, int fakevar)
|
|
{
|
|
if (animateoffs_replace)
|
|
{
|
|
return animateoffs_replace(tilenum, fakevar);
|
|
}
|
|
|
|
int const animnum = picanm[tilenum].num;
|
|
|
|
if (animnum <= 0)
|
|
return 0;
|
|
|
|
int const i = totalclocklock >> (picanm[tilenum].sf & PICANM_ANIMSPEED_MASK);
|
|
int offs = 0;
|
|
|
|
switch (picanm[tilenum].sf & PICANM_ANIMTYPE_MASK)
|
|
{
|
|
case PICANM_ANIMTYPE_OSC:
|
|
{
|
|
int k = (i % (animnum << 1));
|
|
offs = (k < animnum) ? k : (animnum << 1) - k;
|
|
}
|
|
break;
|
|
case PICANM_ANIMTYPE_FWD: offs = i % (animnum + 1); break;
|
|
case PICANM_ANIMTYPE_BACK: offs = -(i % (animnum + 1)); break;
|
|
}
|
|
|
|
return offs;
|
|
}
|
|
|
|
|
|
static inline void wallmosts_finish(int16_t *mostbuf, int32_t z1, int32_t z2,
|
|
int32_t ix1, int32_t iy1, int32_t ix2, int32_t iy2)
|
|
{
|
|
const int32_t y = scale(z1, xdimenscale, iy1)<<4;
|
|
|
|
#if 0
|
|
// enable for paranoia:
|
|
ix1 = clamp(ix1, 0, xdim-1);
|
|
ix2 = clamp(ix2, 0, xdim-1);
|
|
if (ix2-ix1 < 0)
|
|
swaplong(&ix1, &ix2);
|
|
#endif
|
|
// PK 20110423: a bit consistency checking is a good thing:
|
|
int32_t const tmp = (ix2 - ix1 >= 0) ? (ix2 - ix1 + 1) : 1;
|
|
int32_t const yinc = tabledivide32((scale(z2, xdimenscale, iy2) << 4) - y, tmp);
|
|
|
|
qinterpolatedown16short((intptr_t)&mostbuf[ix1], tmp, y + (globalhoriz << 16), yinc);
|
|
|
|
mostbuf[ix1] = clamp(mostbuf[ix1], 0, ydimen);
|
|
mostbuf[ix2] = clamp(mostbuf[ix2], 0, ydimen);
|
|
}
|
|
|
|
#ifdef CLASSIC_Z_DIFF_64
|
|
typedef int64_t zint_t;
|
|
|
|
// For drawvox()
|
|
static FORCE_INLINE zint_t mulscale16z(int32_t a, int32_t d)
|
|
{
|
|
return ((zint_t)a * d)>>16;
|
|
}
|
|
|
|
static FORCE_INLINE zint_t mulscale20z(int32_t a, int32_t d)
|
|
{
|
|
return ((zint_t)a * d)>>20;
|
|
}
|
|
|
|
static FORCE_INLINE zint_t dmulscale24z(int32_t a, int32_t d, int32_t S, int32_t D)
|
|
{
|
|
return (((zint_t)a * d) + ((zint_t)S * D)) >> 24;
|
|
}
|
|
#else
|
|
typedef int32_t zint_t;
|
|
# define mulscale16z mulscale16
|
|
# define mulscale20z mulscale20
|
|
# define dmulscale24z dmulscale24
|
|
#endif
|
|
|
|
//
|
|
// owallmost (internal)
|
|
//
|
|
static int32_t owallmost(int16_t *mostbuf, int32_t w, zint_t z)
|
|
{
|
|
z <<= 7;
|
|
const zint_t s1 = mulscale20z(globaluclip,yb1[w]), s2 = mulscale20z(globaluclip,yb2[w]);
|
|
const zint_t s3 = mulscale20z(globaldclip,yb1[w]), s4 = mulscale20z(globaldclip,yb2[w]);
|
|
const int32_t bad = (z<s1)+((z<s2)<<1)+((z>s3)<<2)+((z>s4)<<3);
|
|
|
|
int32_t ix1 = xb1[w], iy1 = yb1[w];
|
|
int32_t ix2 = xb2[w], iy2 = yb2[w];
|
|
|
|
if ((bad&3) == 3)
|
|
{
|
|
for (bssize_t i=ix1; i<=ix2; i++)
|
|
mostbuf[i] = 0;
|
|
return bad;
|
|
}
|
|
|
|
if ((bad&12) == 12)
|
|
{
|
|
for (bssize_t i=ix1; i<=ix2; i++)
|
|
mostbuf[i] = ydimen;
|
|
return bad;
|
|
}
|
|
|
|
if (bad&3)
|
|
{
|
|
int32_t t = divscale30(z-s1,s2-s1);
|
|
int32_t inty = yb1[w] + mulscale30(yb2[w]-yb1[w],t);
|
|
int32_t xcross = xb1[w] + scale(mulscale30(yb2[w],t),xb2[w]-xb1[w],inty);
|
|
|
|
if ((bad&3) == 2)
|
|
{
|
|
if (xb1[w] <= xcross) { iy2 = inty; ix2 = xcross; }
|
|
for (bssize_t i=xcross+1; i<=xb2[w]; i++)
|
|
mostbuf[i] = 0;
|
|
}
|
|
else
|
|
{
|
|
if (xcross <= xb2[w]) { iy1 = inty; ix1 = xcross; }
|
|
for (bssize_t i=xb1[w]; i<=xcross; i++)
|
|
mostbuf[i] = 0;
|
|
}
|
|
}
|
|
|
|
if (bad&12)
|
|
{
|
|
int32_t t = divscale30(z-s3,s4-s3);
|
|
int32_t inty = yb1[w] + mulscale30(yb2[w]-yb1[w],t);
|
|
int32_t xcross = xb1[w] + scale(mulscale30(yb2[w],t),xb2[w]-xb1[w],inty);
|
|
|
|
if ((bad&12) == 8)
|
|
{
|
|
if (xb1[w] <= xcross) { iy2 = inty; ix2 = xcross; }
|
|
for (bssize_t i=xcross+1; i<=xb2[w]; i++)
|
|
mostbuf[i] = ydimen;
|
|
}
|
|
else
|
|
{
|
|
if (xcross <= xb2[w]) { iy1 = inty; ix1 = xcross; }
|
|
for (bssize_t i=xb1[w]; i<=xcross; i++)
|
|
mostbuf[i] = ydimen;
|
|
}
|
|
}
|
|
|
|
wallmosts_finish(mostbuf, z, z, ix1, iy1, ix2, iy2);
|
|
|
|
return bad;
|
|
}
|
|
|
|
static inline zint_t wallmost_getz(int32_t fw, int32_t t, zint_t z,
|
|
int32_t x1, int32_t y1, int32_t x2, int32_t y2,
|
|
int32_t xv, int32_t yv, int32_t dx, int32_t dy)
|
|
{
|
|
// XXX: OVERFLOW with huge sectors and sloped ceilngs/floors!
|
|
int32_t i = xv*(y1-globalposy) - yv*(x1-globalposx);
|
|
const int32_t j = yv*x2 - xv*y2;
|
|
|
|
if (klabs(j) > klabs(i>>3))
|
|
i = divscale28(i,j);
|
|
|
|
return dmulscale24z(dx*t, mulscale20z(y2,i)+((y1-wall[fw].y)<<8),
|
|
-dy*t, mulscale20z(x2,i)+((x1-wall[fw].x)<<8)) + ((z-globalposz)<<7);
|
|
}
|
|
|
|
//
|
|
// wallmost (internal)
|
|
//
|
|
static int32_t wallmost(int16_t *mostbuf, int32_t w, int32_t sectnum, char dastat)
|
|
{
|
|
int32_t t, z;
|
|
int32_t xv, yv;
|
|
|
|
if (dastat == 0)
|
|
{
|
|
z = sector[sectnum].ceilingz-globalposz;
|
|
if ((sector[sectnum].ceilingstat&2) == 0)
|
|
return owallmost(mostbuf,w,z);
|
|
}
|
|
else
|
|
{
|
|
z = sector[sectnum].floorz-globalposz;
|
|
if ((sector[sectnum].floorstat&2) == 0)
|
|
return owallmost(mostbuf,w,z);
|
|
}
|
|
|
|
const int wi = thewall[w];
|
|
if (wi == sector[sectnum].wallptr)
|
|
return owallmost(mostbuf,w,z);
|
|
|
|
auto const wal = (uwallptr_t)&wall[wi];
|
|
const int32_t x1 = wal->x, x2 = wall[wal->point2].x-x1;
|
|
const int32_t y1 = wal->y, y2 = wall[wal->point2].y-y1;
|
|
|
|
const int w1 = sector[sectnum].wallptr, w2 = wall[w1].point2;
|
|
const int32_t dx = wall[w2].x-wall[w1].x, dy = wall[w2].y-wall[w1].y;
|
|
const int32_t dasqr = krecipasm(nsqrtasm(uhypsq(dx,dy)));
|
|
|
|
if (dastat == 0)
|
|
{
|
|
t = mulscale15(sector[sectnum].ceilingheinum, dasqr);
|
|
z = sector[sectnum].ceilingz;
|
|
}
|
|
else
|
|
{
|
|
t = mulscale15(sector[sectnum].floorheinum,dasqr);
|
|
z = sector[sectnum].floorz;
|
|
}
|
|
|
|
|
|
if (xb1[w] == 0)
|
|
{ xv = cosglobalang+sinviewingrangeglobalang; yv = singlobalang-cosviewingrangeglobalang; }
|
|
else
|
|
{ xv = x1-globalposx; yv = y1-globalposy; }
|
|
zint_t z1 = wallmost_getz(w1, t, z, x1, y1, x2, y2, xv, yv, dx, dy);
|
|
|
|
|
|
if (xb2[w] == xdimen-1)
|
|
{ xv = cosglobalang-sinviewingrangeglobalang; yv = singlobalang+cosviewingrangeglobalang; }
|
|
else
|
|
{ xv = (x2+x1)-globalposx; yv = (y2+y1)-globalposy; }
|
|
zint_t z2 = wallmost_getz(w1, t, z, x1, y1, x2, y2, xv, yv, dx, dy);
|
|
|
|
|
|
const zint_t s1 = mulscale20(globaluclip,yb1[w]), s2 = mulscale20(globaluclip,yb2[w]);
|
|
const zint_t s3 = mulscale20(globaldclip,yb1[w]), s4 = mulscale20(globaldclip,yb2[w]);
|
|
const int32_t bad = (z1<s1)+((z2<s2)<<1)+((z1>s3)<<2)+((z2>s4)<<3);
|
|
|
|
int32_t ix1 = xb1[w], ix2 = xb2[w];
|
|
int32_t iy1 = yb1[w], iy2 = yb2[w];
|
|
|
|
if ((bad&3) == 3)
|
|
{
|
|
for (bssize_t i=ix1; i<=ix2; i++)
|
|
mostbuf[i] = 0;
|
|
return bad;
|
|
}
|
|
|
|
if ((bad&12) == 12)
|
|
{
|
|
for (bssize_t i=ix1; i<=ix2; i++)
|
|
mostbuf[i] = ydimen;
|
|
return bad;
|
|
}
|
|
|
|
const int32_t oz1 = z1, oz2 = z2;
|
|
|
|
if (bad&3)
|
|
{
|
|
//inty = intz / (globaluclip>>16)
|
|
t = divscale30(oz1-s1,s2-s1+oz1-oz2);
|
|
int32_t inty = yb1[w] + mulscale30(yb2[w]-yb1[w],t);
|
|
int32_t intz = oz1 + mulscale30(oz2-oz1,t);
|
|
int32_t xcross = xb1[w] + scale(mulscale30(yb2[w],t),xb2[w]-xb1[w],inty);
|
|
|
|
//t = divscale30((x1<<4)-xcross*yb1[w],xcross*(yb2[w]-yb1[w])-((x2-x1)<<4));
|
|
//inty = yb1[w] + mulscale30(yb2[w]-yb1[w],t);
|
|
//intz = z1 + mulscale30(z2-z1,t);
|
|
|
|
if ((bad&3) == 2)
|
|
{
|
|
if (xb1[w] <= xcross) { z2 = intz; iy2 = inty; ix2 = xcross; }
|
|
for (bssize_t i=xcross+1; i<=xb2[w]; i++)
|
|
mostbuf[i] = 0;
|
|
}
|
|
else
|
|
{
|
|
if (xcross <= xb2[w]) { z1 = intz; iy1 = inty; ix1 = xcross; }
|
|
for (bssize_t i=xb1[w]; i<=xcross; i++)
|
|
mostbuf[i] = 0;
|
|
}
|
|
}
|
|
|
|
if (bad&12)
|
|
{
|
|
//inty = intz / (globaldclip>>16)
|
|
t = divscale30(oz1-s3,s4-s3+oz1-oz2);
|
|
int32_t inty = yb1[w] + mulscale30(yb2[w]-yb1[w],t);
|
|
int32_t intz = oz1 + mulscale30(oz2-oz1,t);
|
|
int32_t xcross = xb1[w] + scale(mulscale30(yb2[w],t),xb2[w]-xb1[w],inty);
|
|
|
|
//t = divscale30((x1<<4)-xcross*yb1[w],xcross*(yb2[w]-yb1[w])-((x2-x1)<<4));
|
|
//inty = yb1[w] + mulscale30(yb2[w]-yb1[w],t);
|
|
//intz = z1 + mulscale30(z2-z1,t);
|
|
|
|
if ((bad&12) == 8)
|
|
{
|
|
if (xb1[w] <= xcross) { z2 = intz; iy2 = inty; ix2 = xcross; }
|
|
for (bssize_t i=xcross+1; i<=xb2[w]; i++)
|
|
mostbuf[i] = ydimen;
|
|
}
|
|
else
|
|
{
|
|
if (xcross <= xb2[w]) { z1 = intz; iy1 = inty; ix1 = xcross; }
|
|
for (bssize_t i=xb1[w]; i<=xcross; i++)
|
|
mostbuf[i] = ydimen;
|
|
}
|
|
}
|
|
|
|
wallmosts_finish(mostbuf, z1, z2, ix1, iy1, ix2, iy2);
|
|
|
|
return bad;
|
|
}
|
|
|
|
|
|
// globalpicnum --> globalxshift, globalyshift
|
|
static void calc_globalshifts(void)
|
|
{
|
|
globalxshift = (8-(picsiz[globalpicnum]&15));
|
|
globalyshift = (8-(picsiz[globalpicnum]>>4));
|
|
if (globalorientation&8) { globalxshift++; globalyshift++; }
|
|
// PK: the following can happen for large (>= 512) tile sizes.
|
|
// NOTE that global[xy]shift are unsigned chars.
|
|
if (globalxshift > 31) globalxshift=0;
|
|
if (globalyshift > 31) globalyshift=0;
|
|
}
|
|
|
|
static int32_t setup_globals_cf1(usectorptr_t sec, int32_t pal, int32_t zd,
|
|
int32_t picnum, int32_t shade, int32_t stat,
|
|
int32_t xpanning, int32_t ypanning, int32_t x1)
|
|
{
|
|
int32_t i, j, ox, oy;
|
|
|
|
if (palookup[pal] != globalpalwritten)
|
|
{
|
|
globalpalwritten = palookup[pal];
|
|
if (!globalpalwritten) globalpalwritten = palookup[globalpal]; // JBF: fixes null-pointer crash
|
|
setpalookupaddress(globalpalwritten);
|
|
}
|
|
|
|
globalzd = zd;
|
|
if (globalzd > 0) return 1;
|
|
|
|
globalpicnum = picnum;
|
|
if ((unsigned)globalpicnum >= MAXTILES) globalpicnum = 0;
|
|
tileUpdatePicnum(&globalpicnum, 0);
|
|
setgotpic(globalpicnum);
|
|
if ((tilesiz[globalpicnum].x <= 0) || (tilesiz[globalpicnum].y <= 0)) return 1;
|
|
if (waloff[globalpicnum] == 0) tileLoad(globalpicnum);
|
|
|
|
globalbufplc = waloff[globalpicnum];
|
|
|
|
globalshade = shade;
|
|
globvis = globalcisibility;
|
|
if (sec->visibility != 0) globvis = mulscale4(globvis, (uint8_t)(sec->visibility+16));
|
|
globalorientation = stat;
|
|
|
|
if ((globalorientation&64) == 0)
|
|
{
|
|
globalx1 = singlobalang; globalx2 = singlobalang;
|
|
globaly1 = cosglobalang; globaly2 = cosglobalang;
|
|
globalxpanning = ((inthi_t)globalposx<<20);
|
|
globalypanning = -((inthi_t)globalposy<<20);
|
|
}
|
|
else
|
|
{
|
|
j = sec->wallptr;
|
|
ox = wall[wall[j].point2].x - wall[j].x;
|
|
oy = wall[wall[j].point2].y - wall[j].y;
|
|
i = nsqrtasm(uhypsq(ox,oy)); if (i == 0) i = 1024; else i = tabledivide32(1048576, i);
|
|
globalx1 = mulscale10(dmulscale10(ox,singlobalang,-oy,cosglobalang),i);
|
|
globaly1 = mulscale10(dmulscale10(ox,cosglobalang,oy,singlobalang),i);
|
|
globalx2 = -globalx1;
|
|
globaly2 = -globaly1;
|
|
|
|
ox = ((wall[j].x-globalposx)<<6); oy = ((wall[j].y-globalposy)<<6);
|
|
i = dmulscale14(oy,cosglobalang,-ox,singlobalang);
|
|
j = dmulscale14(ox,cosglobalang,oy,singlobalang);
|
|
ox = i; oy = j;
|
|
globalxpanning = (coord_t)globalx1*ox - (coord_t)globaly1*oy;
|
|
globalypanning = (coord_t)globaly2*ox + (coord_t)globalx2*oy;
|
|
}
|
|
globalx2 = mulscale16(globalx2,viewingrangerecip);
|
|
globaly1 = mulscale16(globaly1,viewingrangerecip);
|
|
|
|
calc_globalshifts();
|
|
|
|
if ((globalorientation&0x4) > 0)
|
|
{
|
|
i = globalxpanning; globalxpanning = globalypanning; globalypanning = i;
|
|
i = globalx2; globalx2 = -globaly1; globaly1 = -i;
|
|
i = globalx1; globalx1 = globaly2; globaly2 = i;
|
|
}
|
|
if ((globalorientation&0x10) > 0) globalx1 = -globalx1, globaly1 = -globaly1, globalxpanning = -(inthi_t)globalxpanning;
|
|
if ((globalorientation&0x20) > 0) globalx2 = -globalx2, globaly2 = -globaly2, globalypanning = -(inthi_t)globalypanning;
|
|
globalx1 <<= globalxshift; globaly1 <<= globalxshift;
|
|
globalx2 <<= globalyshift; globaly2 <<= globalyshift;
|
|
globalxpanning <<= globalxshift; globalypanning <<= globalyshift;
|
|
globalxpanning = (uint32_t)globalxpanning + (xpanning<<24);
|
|
globalypanning = (uint32_t)globalypanning + (ypanning<<24);
|
|
globaly1 = (-globalx1-globaly1)*halfxdimen;
|
|
globalx2 = (globalx2-globaly2)*halfxdimen;
|
|
|
|
sethlinesizes(picsiz[globalpicnum]&15,picsiz[globalpicnum]>>4,globalbufplc);
|
|
|
|
globalx2 += globaly2*(x1-1);
|
|
globaly1 += globalx1*(x1-1);
|
|
globalx1 = mulscale16(globalx1,globalzd);
|
|
globalx2 = mulscale16(globalx2,globalzd);
|
|
globaly1 = mulscale16(globaly1,globalzd);
|
|
globaly2 = mulscale16(globaly2,globalzd);
|
|
globvis = klabs(mulscale10(globvis,globalzd));
|
|
|
|
return 0;
|
|
}
|
|
|
|
//
|
|
// ceilscan (internal)
|
|
//
|
|
static void ceilscan(int32_t x1, int32_t x2, int32_t sectnum)
|
|
{
|
|
int32_t x, y1, y2;
|
|
auto const sec = (usectorptr_t)§or[sectnum];
|
|
|
|
if (setup_globals_cf1(sec, sec->ceilingpal, sec->ceilingz-globalposz,
|
|
sec->ceilingpicnum, sec->ceilingshade, sec->ceilingstat,
|
|
sec->ceilingxpanning, sec->ceilingypanning, x1))
|
|
return;
|
|
|
|
if (!(globalorientation&0x180))
|
|
{
|
|
y1 = umost[x1]; y2 = y1;
|
|
for (x=x1; x<=x2; x++)
|
|
{
|
|
const int32_t twall = umost[x]-1;
|
|
const int32_t bwall = min(uplc[x],dmost[x]);
|
|
|
|
if (twall < bwall-1)
|
|
{
|
|
if (twall >= y2)
|
|
{
|
|
while (y1 < y2-1) hline(x-1,++y1);
|
|
y1 = twall;
|
|
}
|
|
else
|
|
{
|
|
while (y1 < twall) hline(x-1,++y1);
|
|
while (y1 > twall) lastx[y1--] = x;
|
|
}
|
|
while (y2 > bwall) hline(x-1,--y2);
|
|
while (y2 < bwall) lastx[y2++] = x;
|
|
}
|
|
else
|
|
{
|
|
while (y1 < y2-1) hline(x-1,++y1);
|
|
if (x == x2) { globalx2 += globaly2; globaly1 += globalx1; break; }
|
|
y1 = umost[x+1]; y2 = y1;
|
|
}
|
|
globalx2 += globaly2; globaly1 += globalx1;
|
|
}
|
|
while (y1 < y2-1) hline(x2,++y1);
|
|
faketimerhandler();
|
|
return;
|
|
}
|
|
|
|
switch (globalorientation&0x180)
|
|
{
|
|
case 128:
|
|
msethlineshift(picsiz[globalpicnum]&15,picsiz[globalpicnum]>>4);
|
|
break;
|
|
case 256:
|
|
setup_blend(0, 0);
|
|
tsethlineshift(picsiz[globalpicnum]&15,picsiz[globalpicnum]>>4);
|
|
break;
|
|
case 384:
|
|
setup_blend(0, 1);
|
|
tsethlineshift(picsiz[globalpicnum]&15,picsiz[globalpicnum]>>4);
|
|
break;
|
|
}
|
|
|
|
y1 = umost[x1]; y2 = y1;
|
|
for (x=x1; x<=x2; x++)
|
|
{
|
|
const int32_t twall = umost[x]-1;
|
|
const int32_t bwall = min(uplc[x],dmost[x]);
|
|
|
|
if (twall < bwall-1)
|
|
{
|
|
if (twall >= y2)
|
|
{
|
|
while (y1 < y2-1) slowhline(x-1,++y1);
|
|
y1 = twall;
|
|
}
|
|
else
|
|
{
|
|
while (y1 < twall) slowhline(x-1,++y1);
|
|
while (y1 > twall) lastx[y1--] = x;
|
|
}
|
|
while (y2 > bwall) slowhline(x-1,--y2);
|
|
while (y2 < bwall) lastx[y2++] = x;
|
|
}
|
|
else
|
|
{
|
|
while (y1 < y2-1) slowhline(x-1,++y1);
|
|
if (x == x2) { globalx2 += globaly2; globaly1 += globalx1; break; }
|
|
y1 = umost[x+1]; y2 = y1;
|
|
}
|
|
globalx2 += globaly2; globaly1 += globalx1;
|
|
}
|
|
while (y1 < y2-1) slowhline(x2,++y1);
|
|
faketimerhandler();
|
|
}
|
|
|
|
|
|
//
|
|
// florscan (internal)
|
|
//
|
|
static void florscan(int32_t x1, int32_t x2, int32_t sectnum)
|
|
{
|
|
int32_t x, y1, y2;
|
|
auto const sec = (usectorptr_t)§or[sectnum];
|
|
|
|
if (setup_globals_cf1(sec, sec->floorpal, globalposz-sec->floorz,
|
|
sec->floorpicnum, sec->floorshade, sec->floorstat,
|
|
sec->floorxpanning, sec->floorypanning, x1))
|
|
return;
|
|
|
|
if (!(globalorientation&0x180))
|
|
{
|
|
y1 = max(dplc[x1],umost[x1]); y2 = y1;
|
|
for (x=x1; x<=x2; x++)
|
|
{
|
|
const int32_t twall = max(dplc[x],umost[x])-1;
|
|
const int32_t bwall = dmost[x];
|
|
|
|
if (twall < bwall-1)
|
|
{
|
|
if (twall >= y2)
|
|
{
|
|
while (y1 < y2-1) hline(x-1,++y1);
|
|
y1 = twall;
|
|
}
|
|
else
|
|
{
|
|
while (y1 < twall) hline(x-1,++y1);
|
|
while (y1 > twall) lastx[y1--] = x;
|
|
}
|
|
while (y2 > bwall) hline(x-1,--y2);
|
|
while (y2 < bwall) lastx[y2++] = x;
|
|
}
|
|
else
|
|
{
|
|
while (y1 < y2-1) hline(x-1,++y1);
|
|
if (x == x2) { globalx2 += globaly2; globaly1 += globalx1; break; }
|
|
y1 = max(dplc[x+1],umost[x+1]); y2 = y1;
|
|
}
|
|
globalx2 += globaly2; globaly1 += globalx1;
|
|
}
|
|
while (y1 < y2-1) hline(x2,++y1);
|
|
faketimerhandler();
|
|
return;
|
|
}
|
|
|
|
switch (globalorientation&0x180)
|
|
{
|
|
case 128:
|
|
msethlineshift(picsiz[globalpicnum]&15,picsiz[globalpicnum]>>4);
|
|
break;
|
|
case 256:
|
|
setup_blend(0, 0);
|
|
tsethlineshift(picsiz[globalpicnum]&15,picsiz[globalpicnum]>>4);
|
|
break;
|
|
case 384:
|
|
setup_blend(0, 1);
|
|
tsethlineshift(picsiz[globalpicnum]&15,picsiz[globalpicnum]>>4);
|
|
break;
|
|
}
|
|
|
|
y1 = max(dplc[x1],umost[x1]); y2 = y1;
|
|
for (x=x1; x<=x2; x++)
|
|
{
|
|
const int32_t twall = max(dplc[x],umost[x])-1;
|
|
const int32_t bwall = dmost[x];
|
|
|
|
if (twall < bwall-1)
|
|
{
|
|
if (twall >= y2)
|
|
{
|
|
while (y1 < y2-1) slowhline(x-1,++y1);
|
|
y1 = twall;
|
|
}
|
|
else
|
|
{
|
|
while (y1 < twall) slowhline(x-1,++y1);
|
|
while (y1 > twall) lastx[y1--] = x;
|
|
}
|
|
while (y2 > bwall) slowhline(x-1,--y2);
|
|
while (y2 < bwall) lastx[y2++] = x;
|
|
}
|
|
else
|
|
{
|
|
while (y1 < y2-1) slowhline(x-1,++y1);
|
|
if (x == x2) { globalx2 += globaly2; globaly1 += globalx1; break; }
|
|
y1 = max(dplc[x+1],umost[x+1]); y2 = y1;
|
|
}
|
|
globalx2 += globaly2; globaly1 += globalx1;
|
|
}
|
|
while (y1 < y2-1) slowhline(x2,++y1);
|
|
faketimerhandler();
|
|
}
|
|
|
|
|
|
//
|
|
// wallscan (internal)
|
|
//
|
|
static void wallscan(int32_t x1, int32_t x2,
|
|
const int16_t *uwal, const int16_t *dwal,
|
|
const int32_t *swal, const int32_t *lwal)
|
|
{
|
|
int32_t x;
|
|
intptr_t fpalookup;
|
|
int32_t y1ve[4], y2ve[4];
|
|
vec2_16_t tsiz;
|
|
#ifdef MULTI_COLUMN_VLINE
|
|
char bad;
|
|
int32_t u4, d4, z;
|
|
uintptr_t p;
|
|
#endif
|
|
|
|
#ifdef YAX_ENABLE
|
|
if (g_nodraw)
|
|
return;
|
|
#endif
|
|
setgotpic(globalpicnum);
|
|
if (globalshiftval < 0)
|
|
return;
|
|
|
|
if (x2 >= xdim)
|
|
x2 = xdim-1;
|
|
assert((unsigned)x1 < (unsigned)xdim);
|
|
|
|
tsiz = tilesiz[globalpicnum];
|
|
|
|
if ((tsiz.x <= 0) || (tsiz.y <= 0)) return;
|
|
if ((uwal[x1] > ydimen) && (uwal[x2] > ydimen)) return;
|
|
if ((dwal[x1] < 0) && (dwal[x2] < 0)) return;
|
|
|
|
if (waloff[globalpicnum] == 0) tileLoad(globalpicnum);
|
|
|
|
tweak_tsizes(&tsiz);
|
|
|
|
fpalookup = FP_OFF(palookup[globalpal]);
|
|
|
|
setupvlineasm(globalshiftval);
|
|
|
|
|
|
x = x1;
|
|
while ((x <= x2) && (umost[x] > dmost[x]))
|
|
x++;
|
|
|
|
#ifdef NONPOW2_YSIZE_ASM
|
|
if (globalshiftval==0)
|
|
goto do_vlineasm1;
|
|
#endif
|
|
|
|
#ifdef MULTI_COLUMN_VLINE
|
|
for (; (x<=x2)&&((x+frameoffset)&3); x++)
|
|
{
|
|
y1ve[0] = max(uwal[x],umost[x]);
|
|
y2ve[0] = min(dwal[x],dmost[x]);
|
|
if (y2ve[0] <= y1ve[0]) continue;
|
|
|
|
palookupoffse[0] = fpalookup + getpalookupsh(mulscale16(swal[x],globvis));
|
|
|
|
calc_bufplc(&bufplce[0], lwal[x], tsiz);
|
|
calc_vplcinc(&vplce[0], &vince[0], swal, x, y1ve[0]);
|
|
|
|
vlineasm1(vince[0],palookupoffse[0],y2ve[0]-y1ve[0]-1,vplce[0],bufplce[0],x+frameoffset+ylookup[y1ve[0]]);
|
|
}
|
|
for (; x<=x2-3; x+=4)
|
|
{
|
|
bad = 0;
|
|
for (z=3; z>=0; z--)
|
|
{
|
|
y1ve[z] = max(uwal[x+z],umost[x+z]);
|
|
y2ve[z] = min(dwal[x+z],dmost[x+z])-1;
|
|
if (y2ve[z] < y1ve[z]) { bad += pow2char[z]; continue; }
|
|
|
|
calc_bufplc(&bufplce[z], lwal[x+z], tsiz);
|
|
calc_vplcinc(&vplce[z], &vince[z], swal, x+z, y1ve[z]);
|
|
}
|
|
if (bad == 15) continue;
|
|
|
|
palookupoffse[0] = fpalookup + getpalookupsh(mulscale16(swal[x],globvis));
|
|
palookupoffse[3] = fpalookup + getpalookupsh(mulscale16(swal[x+3],globvis));
|
|
|
|
if ((palookupoffse[0] == palookupoffse[3]) && ((bad&0x9) == 0))
|
|
{
|
|
palookupoffse[1] = palookupoffse[0];
|
|
palookupoffse[2] = palookupoffse[0];
|
|
}
|
|
else
|
|
{
|
|
palookupoffse[1] = fpalookup + getpalookupsh(mulscale16(swal[x+1],globvis));
|
|
palookupoffse[2] = fpalookup + getpalookupsh(mulscale16(swal[x+2],globvis));
|
|
}
|
|
|
|
u4 = max(max(y1ve[0],y1ve[1]),max(y1ve[2],y1ve[3]));
|
|
d4 = min(min(y2ve[0],y2ve[1]),min(y2ve[2],y2ve[3]));
|
|
|
|
if ((bad != 0) || (u4 >= d4))
|
|
{
|
|
if (!(bad&1)) prevlineasm1(vince[0],palookupoffse[0],y2ve[0]-y1ve[0],vplce[0],bufplce[0],ylookup[y1ve[0]]+x+frameoffset+0);
|
|
if (!(bad&2)) prevlineasm1(vince[1],palookupoffse[1],y2ve[1]-y1ve[1],vplce[1],bufplce[1],ylookup[y1ve[1]]+x+frameoffset+1);
|
|
if (!(bad&4)) prevlineasm1(vince[2],palookupoffse[2],y2ve[2]-y1ve[2],vplce[2],bufplce[2],ylookup[y1ve[2]]+x+frameoffset+2);
|
|
if (!(bad&8)) prevlineasm1(vince[3],palookupoffse[3],y2ve[3]-y1ve[3],vplce[3],bufplce[3],ylookup[y1ve[3]]+x+frameoffset+3);
|
|
continue;
|
|
}
|
|
|
|
if (u4 > y1ve[0]) vplce[0] = prevlineasm1(vince[0],palookupoffse[0],u4-y1ve[0]-1,vplce[0],bufplce[0],ylookup[y1ve[0]]+x+frameoffset+0);
|
|
if (u4 > y1ve[1]) vplce[1] = prevlineasm1(vince[1],palookupoffse[1],u4-y1ve[1]-1,vplce[1],bufplce[1],ylookup[y1ve[1]]+x+frameoffset+1);
|
|
if (u4 > y1ve[2]) vplce[2] = prevlineasm1(vince[2],palookupoffse[2],u4-y1ve[2]-1,vplce[2],bufplce[2],ylookup[y1ve[2]]+x+frameoffset+2);
|
|
if (u4 > y1ve[3]) vplce[3] = prevlineasm1(vince[3],palookupoffse[3],u4-y1ve[3]-1,vplce[3],bufplce[3],ylookup[y1ve[3]]+x+frameoffset+3);
|
|
|
|
if (d4 >= u4) vlineasm4(d4-u4+1, (char *)(ylookup[u4]+x+frameoffset));
|
|
|
|
p = x+frameoffset+ylookup[d4+1];
|
|
if (y2ve[0] > d4) prevlineasm1(vince[0],palookupoffse[0],y2ve[0]-d4-1,vplce[0],bufplce[0],p+0);
|
|
if (y2ve[1] > d4) prevlineasm1(vince[1],palookupoffse[1],y2ve[1]-d4-1,vplce[1],bufplce[1],p+1);
|
|
if (y2ve[2] > d4) prevlineasm1(vince[2],palookupoffse[2],y2ve[2]-d4-1,vplce[2],bufplce[2],p+2);
|
|
if (y2ve[3] > d4) prevlineasm1(vince[3],palookupoffse[3],y2ve[3]-d4-1,vplce[3],bufplce[3],p+3);
|
|
}
|
|
#endif
|
|
|
|
#ifdef NONPOW2_YSIZE_ASM
|
|
do_vlineasm1:
|
|
#endif
|
|
for (; x<=x2; x++)
|
|
{
|
|
y1ve[0] = max(uwal[x],umost[x]);
|
|
y2ve[0] = min(dwal[x],dmost[x]);
|
|
if (y2ve[0] <= y1ve[0]) continue;
|
|
|
|
palookupoffse[0] = fpalookup + getpalookupsh(mulscale16(swal[x],globvis));
|
|
|
|
calc_bufplc(&bufplce[0], lwal[x], tsiz);
|
|
calc_vplcinc(&vplce[0], &vince[0], swal, x, y1ve[0]);
|
|
|
|
#ifdef NONPOW2_YSIZE_ASM
|
|
if (globalshiftval==0)
|
|
vlineasm1nonpow2(vince[0],palookupoffse[0],y2ve[0]-y1ve[0]-1,vplce[0],bufplce[0],x+frameoffset+ylookup[y1ve[0]]);
|
|
else
|
|
#endif
|
|
vlineasm1(vince[0],palookupoffse[0],y2ve[0]-y1ve[0]-1,vplce[0],bufplce[0],x+frameoffset+ylookup[y1ve[0]]);
|
|
}
|
|
|
|
faketimerhandler();
|
|
}
|
|
|
|
//
|
|
// transmaskvline (internal)
|
|
//
|
|
static void transmaskvline(int32_t x)
|
|
{
|
|
if ((unsigned)x >= (unsigned)xdimen) return;
|
|
|
|
int32_t const y1v = max<int>(uwall[x],startumost[x+windowxy1.x]-windowxy1.y);
|
|
int32_t const y2v = min<int>(dwall[x],startdmost[x+windowxy1.x]-windowxy1.y) - 1;
|
|
|
|
if (y2v < y1v) return;
|
|
|
|
intptr_t palookupoffs = FP_OFF(palookup[globalpal]) + getpalookupsh(mulscale16(swall[x],globvis));
|
|
|
|
vec2_16_t const ntsiz = { (int16_t)-tilesiz[globalpicnum].x, (int16_t)-tilesiz[globalpicnum].y };
|
|
intptr_t bufplc;
|
|
calc_bufplc(&bufplc, lwall[x], ntsiz);
|
|
uint32_t vplc;
|
|
int32_t vinc;
|
|
calc_vplcinc(&vplc, &vinc, swall, x, y1v);
|
|
|
|
intptr_t p = ylookup[y1v]+x+frameoffset;
|
|
|
|
#ifdef NONPOW2_YSIZE_ASM
|
|
if (globalshiftval==0)
|
|
tvlineasm1nonpow2(vinc,palookupoffs,y2v-y1v,vplc,bufplc,p);
|
|
else
|
|
#endif
|
|
tvlineasm1(vinc,palookupoffs,y2v-y1v,vplc,bufplc,p);
|
|
}
|
|
|
|
|
|
//
|
|
// transmaskvline2 (internal)
|
|
//
|
|
#ifdef MULTI_COLUMN_VLINE
|
|
static void transmaskvline2(int32_t x)
|
|
{
|
|
if ((unsigned)x >= (unsigned)xdimen) return;
|
|
if (x == xdimen-1) { transmaskvline(x); return; }
|
|
|
|
int32_t y1ve[2], y2ve[2];
|
|
int32_t x2 = x+1;
|
|
|
|
y1ve[0] = max<int>(uwall[x],startumost[x+windowxy1.x]-windowxy1.y);
|
|
y2ve[0] = min<int>(dwall[x],startdmost[x+windowxy1.x]-windowxy1.y)-1;
|
|
if (y2ve[0] < y1ve[0]) { transmaskvline(x2); return; }
|
|
y1ve[1] = max<int>(uwall[x2],startumost[x2+windowxy1.x]-windowxy1.y);
|
|
y2ve[1] = min<int>(dwall[x2],startdmost[x2+windowxy1.x]-windowxy1.y)-1;
|
|
if (y2ve[1] < y1ve[1]) { transmaskvline(x); return; }
|
|
|
|
palookupoffse[0] = FP_OFF(palookup[globalpal]) + getpalookupsh(mulscale16(swall[x],globvis));
|
|
palookupoffse[1] = FP_OFF(palookup[globalpal]) + getpalookupsh(mulscale16(swall[x2],globvis));
|
|
|
|
setuptvlineasm2(globalshiftval,palookupoffse[0],palookupoffse[1]);
|
|
|
|
vec2_16_t const ntsiz = { (int16_t)-tilesiz[globalpicnum].x, (int16_t)-tilesiz[globalpicnum].y };
|
|
|
|
calc_bufplc(&bufplce[0], lwall[x], ntsiz);
|
|
calc_bufplc(&bufplce[1], lwall[x2], ntsiz);
|
|
calc_vplcinc(&vplce[0], &vince[0], swall, x, y1ve[0]);
|
|
calc_vplcinc(&vplce[1], &vince[1], swall, x2, y1ve[1]);
|
|
|
|
int32_t const y1 = max(y1ve[0],y1ve[1]);
|
|
int32_t const y2 = min(y2ve[0],y2ve[1]);
|
|
|
|
uintptr_t p = x+frameoffset;
|
|
|
|
if (y1ve[0] != y1ve[1])
|
|
{
|
|
if (y1ve[0] < y1)
|
|
vplce[0] = tvlineasm1(vince[0],palookupoffse[0],y1-y1ve[0]-1,vplce[0],bufplce[0],ylookup[y1ve[0]]+p);
|
|
else
|
|
vplce[1] = tvlineasm1(vince[1],palookupoffse[1],y1-y1ve[1]-1,vplce[1],bufplce[1],ylookup[y1ve[1]]+p+1);
|
|
}
|
|
|
|
if (y2 > y1)
|
|
{
|
|
asm1 = vince[1];
|
|
asm2 = ylookup[y2]+p+1;
|
|
tvlineasm2(vplce[1],vince[0],bufplce[0],bufplce[1],vplce[0],ylookup[y1]+p);
|
|
}
|
|
else
|
|
{
|
|
asm1 = vplce[0];
|
|
asm2 = vplce[1];
|
|
}
|
|
|
|
if (y2ve[0] > y2ve[1])
|
|
tvlineasm1(vince[0],palookupoffse[0],y2ve[0]-y2-1,asm1,bufplce[0],ylookup[y2+1]+p);
|
|
else if (y2ve[0] < y2ve[1])
|
|
tvlineasm1(vince[1],palookupoffse[1],y2ve[1]-y2-1,asm2,bufplce[1],ylookup[y2+1]+p+1);
|
|
|
|
faketimerhandler();
|
|
}
|
|
#endif
|
|
|
|
//
|
|
// transmaskwallscan (internal)
|
|
//
|
|
static void transmaskwallscan(int32_t x1, int32_t x2, int32_t saturatevplc)
|
|
{
|
|
setgotpic(globalpicnum);
|
|
|
|
Bassert(globalshiftval>=0 || ((tilesiz[globalpicnum].x <= 0) || (tilesiz[globalpicnum].y <= 0)));
|
|
// globalshiftval<0 implies following condition
|
|
if ((tilesiz[globalpicnum].x <= 0) || (tilesiz[globalpicnum].y <= 0))
|
|
return;
|
|
|
|
if (waloff[globalpicnum] == 0) tileLoad(globalpicnum);
|
|
|
|
setuptvlineasm(globalshiftval, saturatevplc);
|
|
|
|
int32_t x = x1;
|
|
while ((x <= x2) && (startumost[x+windowxy1.x] > startdmost[x+windowxy1.x]))
|
|
++x;
|
|
|
|
#ifndef ENGINE_USING_A_C
|
|
if (globalshiftval==0)
|
|
{
|
|
while (x <= x2) transmaskvline(x++);
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
#ifdef MULTI_COLUMN_VLINE
|
|
if ((x <= x2) && (x&1)) transmaskvline(x++);
|
|
while (x < x2) transmaskvline2(x), x += 2;
|
|
#endif
|
|
while (x <= x2) transmaskvline(x++);
|
|
}
|
|
|
|
faketimerhandler();
|
|
}
|
|
|
|
|
|
////////// NON-power-of-two replacements for mhline/thline, adapted from a.c //////////
|
|
#if defined(__GNUC__) && defined(__i386__) && !defined(NOASM)
|
|
// from pragmas.h
|
|
# define ourdivscale32(d,b) \
|
|
({ int32_t __d=(d), __b=(b), __r; \
|
|
__asm__ __volatile__ ("xorl %%eax, %%eax; divl %%ebx" \
|
|
: "=a" (__r), "=d" (__d) : "d" (__d), "b" (__b) : "cc"); \
|
|
__r; })
|
|
#else
|
|
# define ourdivscale32(d,b) divscale32(d,b)
|
|
#endif
|
|
|
|
// cntup16>>16 iterations
|
|
|
|
static void nonpow2_mhline(intptr_t bufplc, uint32_t bx, int32_t cntup16, uint32_t by, char *p)
|
|
{
|
|
char ch;
|
|
|
|
const char *const A_C_RESTRICT buf = (char *)bufplc;
|
|
const char *const A_C_RESTRICT pal = (char *)asm3;
|
|
|
|
const uint32_t xmul = globalxspan;
|
|
const uint32_t ymul = globalyspan;
|
|
const uint32_t yspan = globalyspan;
|
|
const int32_t xinc = asm1, yinc = asm2;
|
|
|
|
for (cntup16>>=16; cntup16>0; cntup16--)
|
|
{
|
|
ch = buf[mulscale31(bx>>1, xmul)*yspan + mulscale31(by>>1, ymul)];
|
|
|
|
if (ch != 255) *p = pal[ch];
|
|
bx += xinc;
|
|
by += yinc;
|
|
p++;
|
|
}
|
|
}
|
|
|
|
// cntup16>>16 iterations
|
|
static void nonpow2_thline(intptr_t bufplc, uint32_t bx, int32_t cntup16, uint32_t by, char *p)
|
|
{
|
|
char ch;
|
|
|
|
const char *const A_C_RESTRICT buf = (char *)bufplc;
|
|
const char *const A_C_RESTRICT pal = (char *)asm3;
|
|
const char *const A_C_RESTRICT trans = paletteGetBlendTable(globalblend);
|
|
|
|
const uint32_t xmul = globalxspan;
|
|
const uint32_t ymul = globalyspan;
|
|
const uint32_t yspan = globalyspan;
|
|
const int32_t xinc = asm1, yinc = asm2;
|
|
|
|
if (globalorientation&512)
|
|
{
|
|
for (cntup16>>=16; cntup16>0; cntup16--)
|
|
{
|
|
ch = buf[mulscale31(bx>>1, xmul)*yspan + mulscale31(by>>1, ymul)];
|
|
if (ch != 255) *p = trans[(*p)|(pal[ch]<<8)];
|
|
bx += xinc;
|
|
by += yinc;
|
|
p++;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (cntup16>>=16; cntup16>0; cntup16--)
|
|
{
|
|
ch = buf[mulscale31(bx>>1, xmul)*yspan + mulscale31(by>>1, ymul)];
|
|
if (ch != 255) *p = trans[((*p)<<8)|pal[ch]];
|
|
bx += xinc;
|
|
by += yinc;
|
|
p++;
|
|
}
|
|
}
|
|
}
|
|
////////// END non-power-of-two replacements //////////
|
|
|
|
//
|
|
// ceilspritehline (internal)
|
|
//
|
|
static void ceilspritehline(int32_t x2, int32_t y)
|
|
{
|
|
int32_t x1, v, bx, by;
|
|
|
|
//x = x1 + (x2-x1)t + (y1-y2)u ~ x = 160v
|
|
//y = y1 + (y2-y1)t + (x2-x1)u ~ y = (scrx-160)v
|
|
//z = z1 = z2 ~ z = posz + (scry-horiz)v
|
|
|
|
x1 = lastx[y]; if (x2 < x1) return;
|
|
|
|
v = mulscale20(globalzd,horizlookup[y-globalhoriz+horizycent]);
|
|
bx = (uint32_t)mulscale14(globalx2*x1+globalx1,v) + globalxpanning;
|
|
by = (uint32_t)mulscale14(globaly2*x1+globaly1,v) + globalypanning;
|
|
asm1 = mulscale14(globalx2,v);
|
|
asm2 = mulscale14(globaly2,v);
|
|
|
|
asm3 = FP_OFF(palookup[globalpal]) + getpalookupsh(mulscale28(klabs(v),globvis));
|
|
|
|
if (globalispow2)
|
|
{
|
|
if ((globalorientation&2) == 0)
|
|
mhline(globalbufplc,bx,(x2-x1)<<16,0L,by,ylookup[y]+x1+frameoffset);
|
|
else
|
|
thline(globalbufplc,bx,(x2-x1)<<16,0L,by,ylookup[y]+x1+frameoffset);
|
|
}
|
|
else
|
|
{
|
|
if ((globalorientation&2) == 0)
|
|
nonpow2_mhline(globalbufplc,bx,(x2-x1)<<16,by,(char *)(ylookup[y]+x1+frameoffset));
|
|
else
|
|
nonpow2_thline(globalbufplc,bx,(x2-x1)<<16,by,(char *)(ylookup[y]+x1+frameoffset));
|
|
}
|
|
}
|
|
|
|
|
|
//
|
|
// ceilspritescan (internal)
|
|
//
|
|
static void ceilspritescan(int32_t x1, int32_t x2)
|
|
{
|
|
int32_t y1 = uwall[x1];
|
|
int32_t y2 = y1;
|
|
|
|
for (bssize_t x=x1; x<=x2; ++x)
|
|
{
|
|
const int32_t twall = uwall[x]-1;
|
|
const int32_t bwall = dwall[x];
|
|
|
|
if (twall < bwall-1)
|
|
{
|
|
if (twall >= y2)
|
|
{
|
|
while (y1 < y2-1) ceilspritehline(x-1,++y1);
|
|
y1 = twall;
|
|
}
|
|
else
|
|
{
|
|
while (y1 < twall) ceilspritehline(x-1,++y1);
|
|
while (y1 > twall) lastx[y1--] = x;
|
|
}
|
|
while (y2 > bwall) ceilspritehline(x-1,--y2);
|
|
while (y2 < bwall) lastx[y2++] = x;
|
|
}
|
|
else
|
|
{
|
|
while (y1 < y2-1) ceilspritehline(x-1,++y1);
|
|
if (x == x2) break;
|
|
y1 = uwall[x+1]; y2 = y1;
|
|
}
|
|
}
|
|
while (y1 < y2-1) ceilspritehline(x2,++y1);
|
|
faketimerhandler();
|
|
}
|
|
|
|
////////// translucent slope vline, based on a-c.c's slopevlin //////////
|
|
static int32_t gglogx, gglogy, ggpinc;
|
|
static char *ggbuf, *ggpal;
|
|
|
|
#ifdef ENGINE_USING_A_C
|
|
extern int32_t gpinc;
|
|
#endif
|
|
|
|
static inline void setupslopevlin_alsotrans(int32_t logylogx, intptr_t bufplc, int32_t pinc)
|
|
{
|
|
#ifdef ENGINE_USING_A_C
|
|
sethlinesizes(logylogx&255, logylogx>>8, bufplc);
|
|
gpinc = pinc;
|
|
#else
|
|
setupslopevlin(logylogx, bufplc, pinc);
|
|
#endif
|
|
gglogx = (logylogx&255); gglogy = (logylogx>>8);
|
|
ggbuf = (char *)bufplc; ggpinc = pinc;
|
|
ggpal = palookup[globalpal] + getpalookupsh(0);
|
|
}
|
|
|
|
// cnt iterations
|
|
static void tslopevlin(uint8_t *p, const intptr_t *slopalptr, bssize_t cnt, int32_t bx, int32_t by)
|
|
{
|
|
const char *const A_C_RESTRICT buf = ggbuf;
|
|
const char *const A_C_RESTRICT pal = ggpal;
|
|
const char *const A_C_RESTRICT trans = paletteGetBlendTable(0);
|
|
const int32_t bzinc = (asm1>>3), pinc = ggpinc;
|
|
|
|
const int32_t transmode = (globalorientation&128);
|
|
const uint32_t xtou = globalx3, ytov = globaly3;
|
|
const int32_t logx = gglogx, logy = gglogy;
|
|
|
|
int32_t bz = asm3;
|
|
|
|
do
|
|
{
|
|
int const i = (sloptable[(bz>>6)+HALFSLOPTABLESIZ]); bz += bzinc;
|
|
uint32_t u = bx + xtou*i;
|
|
uint32_t v = by + ytov*i;
|
|
uint8_t ch = buf[((u>>(32-logx))<<logy)+(v>>(32-logy))];
|
|
if (ch != 255)
|
|
{
|
|
ch = *(uint8_t *)(slopalptr[0] + ch);
|
|
*p = trans[transmode ? *p|(ch<<8) : (*p<<8)|ch];
|
|
}
|
|
|
|
slopalptr--;
|
|
p += pinc;
|
|
}
|
|
while (--cnt);
|
|
}
|
|
|
|
// cnt iterations
|
|
static void mslopevlin(uint8_t *p, const intptr_t *slopalptr, bssize_t cnt, int32_t bx, int32_t by)
|
|
{
|
|
const char *const A_C_RESTRICT buf = ggbuf;
|
|
const char *const A_C_RESTRICT pal = ggpal;
|
|
const int32_t bzinc = (asm1>>3), pinc = ggpinc;
|
|
|
|
const uint32_t xtou = globalx3, ytov = globaly3;
|
|
const int32_t logx = gglogx, logy = gglogy;
|
|
|
|
int32_t bz = asm3;
|
|
|
|
do
|
|
{
|
|
int const i = (sloptable[(bz>>6)+HALFSLOPTABLESIZ]); bz += bzinc;
|
|
uint32_t u = bx + xtou*i;
|
|
uint32_t v = by + ytov*i;
|
|
uint8_t ch = buf[((u>>(32-logx))<<logy)+(v>>(32-logy))];
|
|
if (ch != 255)
|
|
*p = *(uint8_t *)(slopalptr[0] + ch);
|
|
|
|
slopalptr--;
|
|
p += pinc;
|
|
}
|
|
while (--cnt);
|
|
}
|
|
|
|
//
|
|
// grouscan (internal)
|
|
//
|
|
#define BITSOFPRECISION 3 //Don't forget to change this in A.ASM also!
|
|
static void grouscan(int32_t dax1, int32_t dax2, int32_t sectnum, char dastat)
|
|
{
|
|
int32_t i, l, x, y, dx, dy, wx, wy, y1, y2, daz;
|
|
int32_t daslope, dasqr;
|
|
int32_t shoffs, m1, m2;
|
|
intptr_t *mptr1, *mptr2, j;
|
|
|
|
// Er, yes, they're not global anymore:
|
|
int32_t globalx, globaly, globalz, globalzx;
|
|
|
|
auto const sec = (usectorptr_t)§or[sectnum];
|
|
uwallptr_t wal;
|
|
|
|
if (dastat == 0)
|
|
{
|
|
if (globalposz <= getceilzofslope(sectnum,globalposx,globalposy))
|
|
return; //Back-face culling
|
|
globalorientation = sec->ceilingstat;
|
|
globalpicnum = sec->ceilingpicnum;
|
|
globalshade = sec->ceilingshade;
|
|
globalpal = sec->ceilingpal;
|
|
daslope = sec->ceilingheinum;
|
|
daz = sec->ceilingz;
|
|
}
|
|
else
|
|
{
|
|
if (globalposz >= getflorzofslope(sectnum,globalposx,globalposy))
|
|
return; //Back-face culling
|
|
globalorientation = sec->floorstat;
|
|
globalpicnum = sec->floorpicnum;
|
|
globalshade = sec->floorshade;
|
|
globalpal = sec->floorpal;
|
|
daslope = sec->floorheinum;
|
|
daz = sec->floorz;
|
|
}
|
|
|
|
tileUpdatePicnum(&globalpicnum, sectnum);
|
|
setgotpic(globalpicnum);
|
|
if ((tilesiz[globalpicnum].x <= 0) || (tilesiz[globalpicnum].y <= 0)) return;
|
|
if (waloff[globalpicnum] == 0) tileLoad(globalpicnum);
|
|
|
|
wal = (uwallptr_t)&wall[sec->wallptr];
|
|
wx = wall[wal->point2].x - wal->x;
|
|
wy = wall[wal->point2].y - wal->y;
|
|
dasqr = krecipasm(nsqrtasm(uhypsq(wx,wy)));
|
|
i = mulscale21(daslope,dasqr);
|
|
wx *= i; wy *= i;
|
|
|
|
globalx = -mulscale19(singlobalang,xdimenrecip);
|
|
globaly = mulscale19(cosglobalang,xdimenrecip);
|
|
globalx1 = (globalposx<<8);
|
|
globaly1 = -(globalposy<<8);
|
|
i = (dax1-halfxdimen)*xdimenrecip;
|
|
globalx2 = mulscale16(cosglobalang<<4,viewingrangerecip) - mulscale27(singlobalang,i);
|
|
globaly2 = mulscale16(singlobalang<<4,viewingrangerecip) + mulscale27(cosglobalang,i);
|
|
globalzd = decltype(globalzd)(xdimscale)<<9;
|
|
globalzx = -dmulscale17(wx,globaly2,-wy,globalx2) + mulscale10(1-globalhoriz,globalzd);
|
|
globalz = -dmulscale25(wx,globaly,-wy,globalx);
|
|
|
|
if (globalorientation&64) //Relative alignment
|
|
{
|
|
dx = mulscale14(wall[wal->point2].x-wal->x,dasqr);
|
|
dy = mulscale14(wall[wal->point2].y-wal->y,dasqr);
|
|
|
|
i = nsqrtasm(daslope*daslope+16777216);
|
|
|
|
x = globalx; y = globaly;
|
|
globalx = dmulscale16(x,dx,y,dy);
|
|
globaly = mulscale12(dmulscale16(-y,dx,x,dy),i);
|
|
|
|
x = ((wal->x-globalposx)<<8); y = ((wal->y-globalposy)<<8);
|
|
globalx1 = dmulscale16(-x,dx,-y,dy);
|
|
globaly1 = mulscale12(dmulscale16(-y,dx,x,dy),i);
|
|
|
|
x = globalx2; y = globaly2;
|
|
globalx2 = dmulscale16(x,dx,y,dy);
|
|
globaly2 = mulscale12(dmulscale16(-y,dx,x,dy),i);
|
|
}
|
|
if (globalorientation&0x4)
|
|
{
|
|
i = globalx; globalx = -globaly; globaly = -i;
|
|
i = globalx1; globalx1 = globaly1; globaly1 = i;
|
|
i = globalx2; globalx2 = -globaly2; globaly2 = -i;
|
|
}
|
|
if (globalorientation&0x10) { globalx1 = -globalx1, globalx2 = -globalx2, globalx = -globalx; }
|
|
if (globalorientation&0x20) { globaly1 = -globaly1, globaly2 = -globaly2, globaly = -globaly; }
|
|
|
|
daz = dmulscale9(wx,globalposy-wal->y,-wy,globalposx-wal->x) + ((daz-globalposz)<<8);
|
|
globalx2 = mulscale20(globalx2,daz); globalx = mulscale28(globalx,daz);
|
|
globaly2 = mulscale20(globaly2,-daz); globaly = mulscale28(globaly,-daz);
|
|
|
|
i = 8-(picsiz[globalpicnum]&15); j = 8-(picsiz[globalpicnum]>>4);
|
|
if (globalorientation&8) { i++; j++; }
|
|
globalx1 <<= (i+12); globalx2 <<= i; globalx <<= i;
|
|
globaly1 <<= (j+12); globaly2 <<= j; globaly <<= j;
|
|
|
|
if (dastat == 0)
|
|
{
|
|
globalx1 += (uint32_t)sec->ceilingxpanning<<24;
|
|
globaly1 += (uint32_t)sec->ceilingypanning<<24;
|
|
}
|
|
else
|
|
{
|
|
globalx1 += (uint32_t)sec->floorxpanning<<24;
|
|
globaly1 += (uint32_t)sec->floorypanning<<24;
|
|
}
|
|
|
|
asm1 = -(globalzd>>(16-BITSOFPRECISION));
|
|
|
|
{
|
|
int32_t vis = globalvisibility;
|
|
int64_t lvis;
|
|
|
|
if (sec->visibility != 0) vis = mulscale4(vis, (uint8_t)(sec->visibility+16));
|
|
lvis = ((uint64_t)vis*daz) >> 13; // NOTE: lvis can be negative now!
|
|
lvis = (lvis * xdimscale) >> 16;
|
|
globvis = lvis;
|
|
}
|
|
|
|
j = FP_OFF(palookup[globalpal]);
|
|
|
|
setupslopevlin_alsotrans((picsiz[globalpicnum]&15) + ((picsiz[globalpicnum]>>4)<<8),
|
|
waloff[globalpicnum],-ylookup[1]);
|
|
|
|
l = (globalzd>>16);
|
|
|
|
int32_t const shinc = mulscale16(globalz,xdimenscale);
|
|
|
|
shoffs = (shinc > 0) ? (4 << 15) : ((16380 - ydimen) << 15); // JBF: was 2044
|
|
y1 = (dastat == 0) ? umost[dax1] : max(umost[dax1], dplc[dax1]);
|
|
|
|
m1 = mulscale16(y1,globalzd) + (globalzx>>6);
|
|
//Avoid visibility overflow by crossing horizon
|
|
m1 += klabs((int32_t) (globalzd>>16));
|
|
m2 = m1+l;
|
|
mptr1 = (intptr_t *)&slopalookup[y1+(shoffs>>15)]; mptr2 = mptr1+1;
|
|
|
|
for (x=dax1; x<=dax2; x++)
|
|
{
|
|
if (dastat == 0) { y1 = umost[x]; y2 = min(dmost[x],uplc[x])-1; }
|
|
else { y1 = max(umost[x],dplc[x]); y2 = dmost[x]-1; }
|
|
if (y1 <= y2)
|
|
{
|
|
intptr_t *nptr1 = &slopalookup[y1+(shoffs>>15)];
|
|
intptr_t *nptr2 = &slopalookup[y2+(shoffs>>15)];
|
|
|
|
while (nptr1 <= mptr1)
|
|
{
|
|
*mptr1-- = j + getpalookupsh(mulscale24(krecipasm(m1),globvis));
|
|
m1 -= l;
|
|
}
|
|
while (nptr2 >= mptr2)
|
|
{
|
|
*mptr2++ = j + getpalookupsh(mulscale24(krecipasm(m2),globvis));
|
|
m2 += l;
|
|
}
|
|
|
|
globalx3 = (globalx2>>10);
|
|
globaly3 = (globaly2>>10);
|
|
asm3 = mulscale16(y2,globalzd) + (globalzx>>6);
|
|
switch (globalorientation&0x180)
|
|
{
|
|
case 0:
|
|
slopevlin(ylookup[y2]+x+frameoffset,krecipasm(asm3>>3),(intptr_t)nptr2,y2-y1+1,globalx1,globaly1);
|
|
break;
|
|
case 128:
|
|
mslopevlin((uint8_t *)(ylookup[y2]+x+frameoffset),nptr2,y2-y1+1,globalx1,globaly1);
|
|
break;
|
|
case 256:
|
|
case 384:
|
|
tslopevlin((uint8_t *)(ylookup[y2]+x+frameoffset),nptr2,y2-y1+1,globalx1,globaly1);
|
|
break;
|
|
}
|
|
|
|
if ((x&15) == 0) faketimerhandler();
|
|
}
|
|
globalx2 += globalx;
|
|
globaly2 += globaly;
|
|
globalzx += globalz;
|
|
shoffs += shinc;
|
|
}
|
|
}
|
|
|
|
|
|
//
|
|
// parascan (internal)
|
|
//
|
|
static void parascan(char dastat, int32_t bunch)
|
|
{
|
|
int32_t j, k, l, m, n, x, z, wallnum, nextsectnum, globalhorizbak;
|
|
int16_t *topptr, *botptr;
|
|
|
|
int32_t logtilesizy, tsizy;
|
|
|
|
int32_t sectnum = thesector[bunchfirst[bunch]];
|
|
auto const sec = (usectorptr_t)§or[sectnum];
|
|
|
|
globalhorizbak = globalhoriz;
|
|
globvis = globalpisibility;
|
|
//globalorientation = 0L;
|
|
if (sec->visibility != 0)
|
|
globvis = mulscale4(globvis, (uint8_t)(sec->visibility+16));
|
|
|
|
if (dastat == 0)
|
|
{
|
|
globalpal = sec->ceilingpal;
|
|
globalpicnum = sec->ceilingpicnum;
|
|
globalshade = (int32_t)sec->ceilingshade;
|
|
globalxpanning = (int32_t)sec->ceilingxpanning;
|
|
globalypanning = (int32_t)sec->ceilingypanning;
|
|
topptr = umost;
|
|
botptr = uplc;
|
|
}
|
|
else
|
|
{
|
|
globalpal = sec->floorpal;
|
|
globalpicnum = sec->floorpicnum;
|
|
globalshade = (int32_t)sec->floorshade;
|
|
globalxpanning = (int32_t)sec->floorxpanning;
|
|
globalypanning = (int32_t)sec->floorypanning;
|
|
topptr = dplc;
|
|
botptr = dmost;
|
|
}
|
|
|
|
if ((unsigned)globalpicnum >= MAXTILES) globalpicnum = 0;
|
|
tileUpdatePicnum(&globalpicnum, sectnum);
|
|
setgotpic(globalpicnum);
|
|
|
|
logtilesizy = (picsiz[globalpicnum]>>4);
|
|
tsizy = tilesiz[globalpicnum].y;
|
|
|
|
if (tsizy==0)
|
|
return;
|
|
|
|
|
|
int32_t dapyscale, dapskybits, dapyoffs, daptileyscale;
|
|
int8_t const * const dapskyoff = getpsky(globalpicnum, &dapyscale, &dapskybits, &dapyoffs, &daptileyscale);
|
|
|
|
globalshiftval = logtilesizy;
|
|
|
|
// before proper non-power-of-two tilesizy drawing
|
|
if (oldnonpow2() && pow2long[logtilesizy] != tsizy)
|
|
globalshiftval++;
|
|
#ifdef CLASSIC_NONPOW2_YSIZE_WALLS
|
|
// non power-of-two y size textures!
|
|
if ((!oldnonpow2() && pow2long[logtilesizy] != tsizy) || tsizy >= 512)
|
|
{
|
|
globaltilesizy = tsizy;
|
|
globalyscale = 65536 / tsizy;
|
|
globalshiftval = 0;
|
|
globalzd = divscale32(((tsizy>>1)+dapyoffs), tsizy) + ((uint32_t)globalypanning<<24);
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
globalshiftval = 32-globalshiftval;
|
|
globalyscale = (8<<(globalshiftval-19));
|
|
globalzd = (decltype(globalzd)((tsizy >> 1) + dapyoffs) << globalshiftval) + (decltype(globalzd)(globalypanning) << 24);
|
|
}
|
|
globalyscale = divscale16(globalyscale,daptileyscale);
|
|
|
|
//if (globalorientation&256) globalyscale = -globalyscale, globalzd = -globalzd;
|
|
|
|
if (dapyscale != 65536)
|
|
globalhoriz = mulscale16(globalhoriz-(ydimen>>1),dapyscale) + (ydimen>>1);
|
|
|
|
k = 27 - (picsiz[globalpicnum]&15) - dapskybits;
|
|
|
|
// WGR2 SVN: select new episode after playing wgmicky1 with Polymer
|
|
// (maybe switched to classic earlier).
|
|
// --> rendmode==0, glrendermode == REND_POLYMER, we end up with globalpicnum==266,
|
|
// picsiz...==9 and dapskybits==3
|
|
// FIXME ?
|
|
if (k < 0)
|
|
k = 0;
|
|
|
|
x = -1;
|
|
|
|
for (z=bunchfirst[bunch]; z>=0; z=bunchp2[z])
|
|
{
|
|
wallnum = thewall[z]; nextsectnum = wall[wallnum].nextsector;
|
|
|
|
if (nextsectnum >= 0) //else negative array access
|
|
{
|
|
if (dastat == 0) j = sector[nextsectnum].ceilingstat;
|
|
else j = sector[nextsectnum].floorstat;
|
|
}
|
|
|
|
if ((nextsectnum < 0) || (wall[wallnum].cstat&32) || ((j&1) == 0))
|
|
{
|
|
if (x == -1) x = xb1[z];
|
|
|
|
if (parallaxtype == 0 || no_radarang2)
|
|
{
|
|
n = mulscale16(xdimenrecip,viewingrange);
|
|
for (j=xb1[z]; j<=xb2[z]; j++)
|
|
lplc[j] = ((mulscale7(j-halfxdimen,n)+qglobalang)&0x7FFFFFF)>>k;
|
|
}
|
|
else
|
|
{
|
|
for (j=xb1[z]; j<=xb2[z]; j++)
|
|
lplc[j] = ((radarang2[j]+qglobalang)&0x7FFFFFF)>>k;
|
|
}
|
|
|
|
if (parallaxtype == 2 && !no_radarang2)
|
|
{
|
|
n = mulscale16(xdimscale,viewingrange);
|
|
for (j=xb1[z]; j<=xb2[z]; j++)
|
|
swplc[j] = mulscale14(sintable[((radarang2[j]>>16)+512)&2047],n);
|
|
}
|
|
else
|
|
clearbuf(&swplc[xb1[z]],xb2[z]-xb1[z]+1,mulscale16(xdimscale,viewingrange));
|
|
}
|
|
else if (x >= 0)
|
|
{
|
|
l = globalpicnum; m = (picsiz[globalpicnum]&15);
|
|
globalpicnum = l + dapskyoff[lplc[x]>>m];
|
|
|
|
if (((lplc[x]^lplc[xb1[z]-1])>>m) == 0)
|
|
wallscan(x,xb1[z]-1,topptr,botptr,swplc,lplc);
|
|
else
|
|
{
|
|
j = x;
|
|
while (x < xb1[z])
|
|
{
|
|
n = l + dapskyoff[lplc[x]>>m];
|
|
if (n != globalpicnum)
|
|
{
|
|
wallscan(j,x-1,topptr,botptr,swplc,lplc);
|
|
j = x;
|
|
globalpicnum = n;
|
|
}
|
|
x++;
|
|
}
|
|
if (j < x)
|
|
wallscan(j,x-1,topptr,botptr,swplc,lplc);
|
|
}
|
|
|
|
globalpicnum = l;
|
|
x = -1;
|
|
}
|
|
}
|
|
|
|
if (x >= 0)
|
|
{
|
|
l = globalpicnum; m = (picsiz[globalpicnum]&15);
|
|
globalpicnum = l + dapskyoff[lplc[x]>>m];
|
|
|
|
if (((lplc[x]^lplc[xb2[bunchlast[bunch]]])>>m) == 0)
|
|
wallscan(x,xb2[bunchlast[bunch]],topptr,botptr,swplc,lplc);
|
|
else
|
|
{
|
|
j = x;
|
|
while (x <= xb2[bunchlast[bunch]])
|
|
{
|
|
n = l + dapskyoff[lplc[x]>>m];
|
|
if (n != globalpicnum)
|
|
{
|
|
wallscan(j,x-1,topptr,botptr,swplc,lplc);
|
|
j = x;
|
|
globalpicnum = n;
|
|
}
|
|
x++;
|
|
}
|
|
if (j <= x)
|
|
wallscan(j,x-1,topptr,botptr,swplc,lplc);
|
|
}
|
|
globalpicnum = l;
|
|
}
|
|
globalhoriz = globalhorizbak;
|
|
}
|
|
|
|
|
|
// set orientation, panning, shade, pal; picnum
|
|
static void setup_globals_wall1(uwallptr_t wal, int32_t dapicnum)
|
|
{
|
|
globalorientation = wal->cstat;
|
|
|
|
globalpicnum = dapicnum;
|
|
if ((unsigned)globalpicnum >= MAXTILES) globalpicnum = 0;
|
|
tileUpdatePicnum(&globalpicnum, 16384);
|
|
|
|
globalxpanning = wal->xpanning;
|
|
globalypanning = wal->ypanning;
|
|
|
|
globalshade = wal->shade;
|
|
globalpal = wal->pal;
|
|
if (palookup[globalpal] == NULL) globalpal = 0; // JBF: fixes crash
|
|
}
|
|
|
|
static void setup_globals_wall2(uwallptr_t wal, uint8_t secvisibility, int32_t topzref, int32_t botzref)
|
|
{
|
|
const int32_t logtilesizy = (picsiz[globalpicnum]>>4);
|
|
const int32_t tsizy = tilesiz[globalpicnum].y;
|
|
|
|
if (tsizy==0)
|
|
{
|
|
globalshiftval = -1;
|
|
return;
|
|
}
|
|
|
|
globvis = globalvisibility;
|
|
if (secvisibility != 0)
|
|
globvis = mulscale4(globvis, (uint8_t)(secvisibility+16));
|
|
|
|
globalshiftval = logtilesizy;
|
|
|
|
// before proper non-power-of-two tilesizy drawing
|
|
if (oldnonpow2() && pow2long[logtilesizy] != tsizy)
|
|
globalshiftval++;
|
|
#ifdef CLASSIC_NONPOW2_YSIZE_WALLS
|
|
// non power-of-two y size textures!
|
|
if ((!oldnonpow2() && pow2long[logtilesizy] != tsizy) || tsizy >= 512)
|
|
{
|
|
globaltilesizy = tsizy;
|
|
globalyscale = divscale13(wal->yrepeat, tsizy);
|
|
globalshiftval = 0;
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
// globalshiftval==13 --> globalshiftval==19
|
|
// ==> upper texture y size limit *here* = 8192
|
|
globalshiftval = 32-globalshiftval;
|
|
globalyscale = wal->yrepeat<<(globalshiftval-19);
|
|
}
|
|
|
|
if ((globalorientation&4) == 0)
|
|
globalzd = (((int64_t)(globalposz-topzref)*globalyscale)<<8);
|
|
else // bottom-aligned
|
|
globalzd = (((int64_t)(globalposz-botzref)*globalyscale)<<8);
|
|
|
|
globalzd += decltype(globalzd)(globalypanning) << 24;
|
|
|
|
if (globalorientation&256) // y-flipped
|
|
globalyscale = -globalyscale, globalzd = -(inthi_t)globalzd;
|
|
}
|
|
|
|
|
|
/* _______________
|
|
* X umost #######
|
|
* ###### ________
|
|
* ______/
|
|
* X dwall
|
|
*
|
|
* ________
|
|
* X uwall \______
|
|
* ///////////////
|
|
* _______________
|
|
* X dmost
|
|
*/
|
|
|
|
#ifdef YAX_ENABLE
|
|
// returns: should dmost be raised when drawing a "ceiling wall"?
|
|
static int32_t should_clip_cwall(int32_t x1, int32_t x2)
|
|
{
|
|
int32_t x;
|
|
|
|
if (yax_globallev <= YAX_MAXDRAWS)
|
|
return 1;
|
|
|
|
for (x=x1; x<=x2; x++)
|
|
if (dwall[x] < dmost[x] || uplc[x] < dmost[x])
|
|
return 1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
// returns: should umost be lowered when drawing a "floor wall"?
|
|
static int32_t should_clip_fwall(int32_t x1, int32_t x2)
|
|
{
|
|
int32_t x;
|
|
|
|
if (yax_globallev >= YAX_MAXDRAWS)
|
|
return 1;
|
|
|
|
for (x=x1; x<=x2; x++)
|
|
if (uwall[x] > umost[x] || dplc[x] > umost[x])
|
|
return 1;
|
|
|
|
return 0;
|
|
}
|
|
#endif
|
|
|
|
//
|
|
// drawalls (internal)
|
|
//
|
|
static void classicDrawBunches(int32_t bunch)
|
|
{
|
|
int32_t i, x;
|
|
|
|
int32_t z = bunchfirst[bunch];
|
|
|
|
const int32_t sectnum = thesector[z];
|
|
auto const sec = (usectorptr_t)§or[sectnum];
|
|
|
|
uint8_t andwstat1 = 0xff, andwstat2 = 0xff;
|
|
|
|
for (; z>=0; z=bunchp2[z]) //uplc/dplc calculation
|
|
{
|
|
andwstat1 &= wallmost(uplc,z,sectnum,(uint8_t)0);
|
|
andwstat2 &= wallmost(dplc,z,sectnum,(uint8_t)1);
|
|
}
|
|
|
|
#ifdef YAX_ENABLE
|
|
if (g_nodraw)
|
|
{
|
|
int32_t baselevp, checkcf;
|
|
int16_t bn[2];
|
|
# if 0
|
|
int32_t obunchchk = (1 && yax_globalbunch>=0 &&
|
|
haveymost[yax_globalbunch>>3]&(1<<(yax_globalbunch&7)));
|
|
|
|
// if (obunchchk)
|
|
const int32_t x2 = yax_globalbunch*xdimen;
|
|
# endif
|
|
baselevp = (yax_globallev == YAX_MAXDRAWS);
|
|
|
|
yax_getbunches(sectnum, &bn[0], &bn[1]);
|
|
checkcf = (bn[0]>=0) + ((bn[1]>=0)<<1);
|
|
if (!baselevp)
|
|
checkcf &= (1<<yax_globalcf);
|
|
|
|
if ((andwstat1&3) == 3) // ceilings clipped
|
|
checkcf &= ~1;
|
|
if ((andwstat2&12) == 12) // floors clipped
|
|
checkcf &= ~2;
|
|
|
|
for (i=0; i<2; i++)
|
|
if (checkcf&(1<<i))
|
|
{
|
|
if ((haveymost[bn[i]>>3]&(1<<(bn[i]&7)))==0)
|
|
{
|
|
// init yax *most arrays for that bunch
|
|
haveymost[bn[i]>>3] |= (1<<(bn[i]&7));
|
|
for (x=xdimen*bn[i]; x<xdimen*(bn[i]+1); x++)
|
|
{
|
|
yumost[x] = ydimen;
|
|
ydmost[x] = 0;
|
|
}
|
|
}
|
|
|
|
const int32_t x1 = bn[i]*xdimen;
|
|
|
|
for (x=x1+xb1[bunchfirst[bunch]]; x<=x1+xb2[bunchlast[bunch]]; x++)
|
|
{
|
|
if (i==YAX_CEILING)
|
|
{
|
|
yumost[x] = min(yumost[x], umost[x-x1]);
|
|
ydmost[x] = max(ydmost[x], min(dmost[x-x1], uplc[x-x1]));
|
|
}
|
|
else
|
|
{
|
|
yumost[x] = min(yumost[x], max(umost[x-x1], dplc[x-x1]));
|
|
ydmost[x] = max(ydmost[x], dmost[x-x1]);
|
|
}
|
|
# if 0
|
|
if (obunchchk)
|
|
{
|
|
yumost[x] = max(yumost[x], yumost[x-x1+x2]);
|
|
ydmost[x] = min(ydmost[x], ydmost[x-x1+x2]);
|
|
}
|
|
# endif
|
|
}
|
|
}
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
if ((andwstat1&3) != 3) //draw ceilings
|
|
#ifdef YAX_ENABLE
|
|
// this is to prevent double-drawing of translucent masked ceilings
|
|
if (r_tror_nomaskpass==0 || yax_globallev==YAX_MAXDRAWS || (sec->ceilingstat&256)==0 ||
|
|
yax_nomaskpass==1 || !(yax_gotsector[sectnum>>3]&(1<<(sectnum&7))))
|
|
#endif
|
|
{
|
|
if ((sec->ceilingstat&3) == 2)
|
|
grouscan(xb1[bunchfirst[bunch]],xb2[bunchlast[bunch]],sectnum,0);
|
|
else if ((sec->ceilingstat&1) == 0)
|
|
ceilscan(xb1[bunchfirst[bunch]],xb2[bunchlast[bunch]],sectnum);
|
|
else
|
|
parascan(0,bunch);
|
|
}
|
|
|
|
if ((andwstat2&12) != 12) //draw floors
|
|
#ifdef YAX_ENABLE
|
|
// this is to prevent double-drawing of translucent masked floors
|
|
if (r_tror_nomaskpass==0 || yax_globallev==YAX_MAXDRAWS || (sec->floorstat&256)==0 ||
|
|
yax_nomaskpass==1 || !(yax_gotsector[sectnum>>3]&(1<<(sectnum&7))))
|
|
#endif
|
|
{
|
|
if ((sec->floorstat&3) == 2)
|
|
grouscan(xb1[bunchfirst[bunch]],xb2[bunchlast[bunch]],sectnum,1);
|
|
else if ((sec->floorstat&1) == 0)
|
|
florscan(xb1[bunchfirst[bunch]],xb2[bunchlast[bunch]],sectnum);
|
|
else
|
|
parascan(1,bunch);
|
|
}
|
|
}
|
|
|
|
|
|
//DRAW WALLS SECTION!
|
|
for (z=bunchfirst[bunch]; z>=0; z=bunchp2[z])
|
|
{
|
|
const int32_t x1 = xb1[z], x2 = xb2[z];
|
|
|
|
if (umost[x2] >= dmost[x2])
|
|
{
|
|
for (x=x1; x<x2; x++)
|
|
if (umost[x] < dmost[x])
|
|
break;
|
|
if (x >= x2)
|
|
{
|
|
smostwall[smostwallcnt] = z;
|
|
smostwalltype[smostwallcnt] = 0;
|
|
smostwallcnt++;
|
|
continue;
|
|
}
|
|
}
|
|
|
|
const int32_t wallnum = thewall[z];
|
|
auto const wal = (uwallptr_t)&wall[wallnum];
|
|
|
|
const int32_t nextsectnum = wal->nextsector;
|
|
auto const nextsec = nextsectnum>=0 ? (usectorptr_t)§or[nextsectnum] : NULL;
|
|
|
|
int32_t gotswall = 0;
|
|
|
|
const int32_t startsmostwallcnt = smostwallcnt;
|
|
const int32_t startsmostcnt = smostcnt;
|
|
|
|
if (searchit == 2 && (searchx >= x1 && searchx <= x2))
|
|
{
|
|
if (searchy <= uplc[searchx]
|
|
#ifdef YAX_ENABLE
|
|
&& umost[searchx] <= searchy && getceilzofslope(sectnum, globalposx, globalposy) <= globalposz
|
|
&& (yax_getbunch(sectnum, YAX_CEILING) < 0 || showinvisibility || (sec->ceilingstat&(256+128)) || klabs(yax_globallev-YAX_MAXDRAWS)==YAX_MAXDRAWS)
|
|
#endif
|
|
) //ceiling
|
|
{
|
|
searchsector = sectnum; searchwall = wallnum;
|
|
searchstat = 1; searchit = 1;
|
|
}
|
|
else if (dplc[searchx] <= searchy
|
|
#ifdef YAX_ENABLE
|
|
&& searchy < dmost[searchx] && getflorzofslope(sectnum, globalposx, globalposy) >= globalposz
|
|
&& (yax_getbunch(sectnum, YAX_FLOOR) < 0 || showinvisibility || (sec->floorstat&(256+128)) || klabs(yax_globallev-YAX_MAXDRAWS)==YAX_MAXDRAWS)
|
|
#endif
|
|
) //floor
|
|
{
|
|
searchsector = sectnum; searchwall = wallnum;
|
|
searchstat = 2; searchit = 1;
|
|
}
|
|
}
|
|
|
|
#ifdef YAX_ENABLE
|
|
if (yax_nomaskpass==0 || !yax_isislandwall(wallnum, !yax_globalcf) || (yax_nomaskdidit=1, 0))
|
|
#endif
|
|
if (nextsectnum >= 0)
|
|
{
|
|
// 2 <--- 3
|
|
// x------------------x
|
|
// 0 ---> 1
|
|
//
|
|
// 4 (our pos, z wrt the nextsector!)
|
|
|
|
int32_t cz[5], fz[5];
|
|
|
|
getzsofslope((int16_t)sectnum,wal->x,wal->y,&cz[0],&fz[0]);
|
|
getzsofslope((int16_t)sectnum,wall[wal->point2].x,wall[wal->point2].y,&cz[1],&fz[1]);
|
|
getzsofslope((int16_t)nextsectnum,wal->x,wal->y,&cz[2],&fz[2]);
|
|
getzsofslope((int16_t)nextsectnum,wall[wal->point2].x,wall[wal->point2].y,&cz[3],&fz[3]);
|
|
getzsofslope((int16_t)nextsectnum,globalposx,globalposy,&cz[4],&fz[4]);
|
|
|
|
if ((wal->cstat&48) == 16)
|
|
maskwall[maskwallcnt++] = z;
|
|
|
|
if (((sec->ceilingstat&1) == 0) || ((nextsec->ceilingstat&1) == 0))
|
|
{
|
|
if ((cz[2] <= cz[0]) && (cz[3] <= cz[1]))
|
|
{
|
|
// if (globparaceilclip)
|
|
if (getceilzofslope(sectnum, globalposx, globalposy) <= globalposz)
|
|
for (x=x1; x<=x2; x++)
|
|
if (uplc[x] > umost[x])
|
|
if (umost[x] <= dmost[x])
|
|
{
|
|
umost[x] = uplc[x];
|
|
if (umost[x] > dmost[x]) numhits--;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
wallmost(dwall,z,nextsectnum,(uint8_t)0);
|
|
|
|
if ((cz[2] > fz[0]) || (cz[3] > fz[1]))
|
|
for (i=x1; i<=x2; i++) if (dwall[i] > dplc[i]) dwall[i] = dplc[i];
|
|
|
|
if (searchit == 2 && (searchx >= x1 && searchx <= x2))
|
|
#ifdef YAX_ENABLE
|
|
if (uplc[searchx] <= searchy)
|
|
#endif
|
|
if (searchy <= dwall[searchx]) //wall
|
|
{
|
|
searchsector = sectnum; searchbottomwall = searchwall = wallnum;
|
|
searchisbottom = 0;
|
|
searchstat = 0; searchit = 1;
|
|
}
|
|
|
|
setup_globals_wall1(wal, wal->picnum);
|
|
setup_globals_wall2(wal, sec->visibility, nextsec->ceilingz, sec->ceilingz);
|
|
|
|
gotswall = 1;
|
|
prepwall(z,wal);
|
|
wallscan(x1,x2,uplc,dwall,swall,lwall);
|
|
|
|
if ((cz[2] >= cz[0]) && (cz[3] >= cz[1]))
|
|
{
|
|
#ifdef YAX_ENABLE
|
|
if (should_clip_cwall(x1, x2))
|
|
#endif
|
|
for (x=x1; x<=x2; x++)
|
|
if (dwall[x] > umost[x])
|
|
if (umost[x] <= dmost[x])
|
|
{
|
|
umost[x] = dwall[x];
|
|
if (umost[x] > dmost[x]) numhits--;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
#ifdef YAX_ENABLE
|
|
if (should_clip_cwall(x1, x2))
|
|
#endif
|
|
for (x=x1; x<=x2; x++)
|
|
if (umost[x] <= dmost[x])
|
|
{
|
|
i = max(uplc[x],dwall[x]);
|
|
if (i > umost[x])
|
|
{
|
|
umost[x] = i;
|
|
if (umost[x] > dmost[x]) numhits--;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if ((cz[2] < cz[0]) || (cz[3] < cz[1]) || (globalposz < cz[4]))
|
|
{
|
|
i = x2-x1+1;
|
|
if (smostcnt+i < ysavecnt)
|
|
{
|
|
smoststart[smostwallcnt] = smostcnt;
|
|
smostwall[smostwallcnt] = z;
|
|
smostwalltype[smostwallcnt] = 1; //1 for umost
|
|
smostwallcnt++;
|
|
copybufbyte(&umost[x1],&smost[smostcnt],i*sizeof(smost[0]));
|
|
smostcnt += i;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (((sec->floorstat&1) == 0) || ((nextsec->floorstat&1) == 0))
|
|
{
|
|
if ((fz[2] >= fz[0]) && (fz[3] >= fz[1]))
|
|
{
|
|
// if (globparaflorclip)
|
|
if (getflorzofslope(sectnum, globalposx, globalposy) >= globalposz)
|
|
for (x=x1; x<=x2; x++)
|
|
if (dplc[x] < dmost[x])
|
|
if (umost[x] <= dmost[x])
|
|
{
|
|
dmost[x] = dplc[x];
|
|
if (umost[x] > dmost[x]) numhits--;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
wallmost(uwall,z,nextsectnum,(uint8_t)1);
|
|
|
|
if ((fz[2] < cz[0]) || (fz[3] < cz[1]))
|
|
for (i=x1; i<=x2; i++) if (uwall[i] < uplc[i]) uwall[i] = uplc[i];
|
|
|
|
if (searchit == 2 && (searchx >= x1 && searchx <= x2))
|
|
#ifdef YAX_ENABLE
|
|
if (dplc[searchx] >= searchy)
|
|
#endif
|
|
if (searchy >= uwall[searchx]) //wall
|
|
{
|
|
searchsector = sectnum; searchbottomwall = searchwall = wallnum;
|
|
if ((wal->cstat&2) > 0) searchbottomwall = wal->nextwall;
|
|
searchisbottom = 1;
|
|
searchstat = 0; searchit = 1;
|
|
}
|
|
|
|
auto const twal = (wal->cstat&2) ? (uwallptr_t)&wall[wal->nextwall] : wal;
|
|
setup_globals_wall1(twal, twal->picnum);
|
|
|
|
setup_globals_wall2(wal, sec->visibility, nextsec->floorz, sec->ceilingz);
|
|
|
|
if (gotswall == 0) { gotswall = 1; prepwall(z,wal); }
|
|
wallscan(x1,x2,uwall,dplc,swall,lwall);
|
|
|
|
if ((fz[2] <= fz[0]) && (fz[3] <= fz[1]))
|
|
{
|
|
#ifdef YAX_ENABLE
|
|
if (should_clip_fwall(x1, x2))
|
|
#endif
|
|
for (x=x1; x<=x2; x++)
|
|
if (uwall[x] < dmost[x] && umost[x] <= dmost[x])
|
|
{
|
|
dmost[x] = uwall[x];
|
|
if (umost[x] > dmost[x]) numhits--;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
#ifdef YAX_ENABLE
|
|
if (should_clip_fwall(x1, x2))
|
|
#endif
|
|
for (x=x1; x<=x2; x++)
|
|
if (umost[x] <= dmost[x])
|
|
{
|
|
i = min(dplc[x],uwall[x]);
|
|
if (i < dmost[x])
|
|
{
|
|
dmost[x] = i;
|
|
if (umost[x] > dmost[x]) numhits--;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if ((fz[2] > fz[0]) || (fz[3] > fz[1]) || (globalposz > fz[4]))
|
|
{
|
|
i = x2-x1+1;
|
|
if (smostcnt+i < ysavecnt)
|
|
{
|
|
smoststart[smostwallcnt] = smostcnt;
|
|
smostwall[smostwallcnt] = z;
|
|
smostwalltype[smostwallcnt] = 2; //2 for dmost
|
|
smostwallcnt++;
|
|
copybufbyte(&dmost[x1],&smost[smostcnt],i*sizeof(smost[0]));
|
|
smostcnt += i;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (numhits < 0)
|
|
return;
|
|
|
|
if (!(wal->cstat&32) && (gotsector[nextsectnum>>3]&pow2char[nextsectnum&7]) == 0)
|
|
{
|
|
if (umost[x2] < dmost[x2])
|
|
classicScanSector(nextsectnum);
|
|
else
|
|
{
|
|
for (x=x1; x<x2; x++)
|
|
if (umost[x] < dmost[x])
|
|
{ classicScanSector(nextsectnum); break; }
|
|
|
|
//If can't see sector beyond, then cancel smost array and just
|
|
//store wall!
|
|
if (x == x2)
|
|
{
|
|
smostwallcnt = startsmostwallcnt;
|
|
smostcnt = startsmostcnt;
|
|
smostwall[smostwallcnt] = z;
|
|
smostwalltype[smostwallcnt] = 0;
|
|
smostwallcnt++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (nextsectnum < 0 || (wal->cstat&32)) //White/1-way wall
|
|
{
|
|
setup_globals_wall1(wal, (nextsectnum < 0) ? wal->picnum : wal->overpicnum);
|
|
setup_globals_wall2(wal, sec->visibility,
|
|
(nextsectnum >= 0) ? nextsec->ceilingz : sec->ceilingz,
|
|
(nextsectnum >= 0) ? sec->ceilingz : sec->floorz);
|
|
|
|
if (gotswall == 0) { gotswall = 1; prepwall(z,wal); }
|
|
wallscan(x1,x2,uplc,dplc,swall,lwall);
|
|
|
|
#ifdef YAX_ENABLE
|
|
// TODO: slopes?
|
|
|
|
if (globalposz > sec->floorz && yax_isislandwall(wallnum, YAX_FLOOR))
|
|
{
|
|
for (x=x1; x<=x2; x++)
|
|
if (dplc[x] > umost[x] && umost[x] <= dmost[x])
|
|
{
|
|
umost[x] = dplc[x];
|
|
if (umost[x] > dmost[x]) numhits--;
|
|
}
|
|
}
|
|
else if (globalposz < sec->ceilingz && yax_isislandwall(wallnum, YAX_CEILING))
|
|
{
|
|
for (x=x1; x<=x2; x++)
|
|
if (uplc[x] < dmost[x] && umost[x] <= dmost[x])
|
|
{
|
|
dmost[x] = uplc[x];
|
|
if (umost[x] > dmost[x]) numhits--;
|
|
}
|
|
}
|
|
else
|
|
#endif
|
|
for (x=x1; x<=x2; x++)
|
|
if (umost[x] <= dmost[x])
|
|
{ umost[x] = 1; dmost[x] = 0; numhits--; }
|
|
smostwall[smostwallcnt] = z;
|
|
smostwalltype[smostwallcnt] = 0;
|
|
smostwallcnt++;
|
|
|
|
if (searchit == 2 && (x1 <= searchx && searchx <= x2))
|
|
#ifdef YAX_ENABLE
|
|
if (uplc[searchx] <= searchy && searchy < dplc[searchx])
|
|
#endif
|
|
{
|
|
searchit = 1; searchsector = sectnum;
|
|
searchbottomwall = searchwall = wallnum;
|
|
searchstat = (nextsectnum < 0) ? 0 : 4;
|
|
}
|
|
}
|
|
|
|
#ifdef ENGINE_SCREENSHOT_DEBUG
|
|
if (engine_screenshot)
|
|
# ifdef YAX_ENABLE
|
|
if (!g_nodraw)
|
|
# endif
|
|
{
|
|
static char fn[32], tmpbuf[80];
|
|
char purple = paletteGetClosestColor(255, 0, 255);
|
|
char yellow = paletteGetClosestColor(255, 255, 0);
|
|
char *bakframe = (char *)Xaligned_alloc(16, xdim*ydim);
|
|
|
|
videoBeginDrawing(); //{{{
|
|
Bmemcpy(bakframe, (char *)frameplace, xdim*ydim);
|
|
for (x=0; x<xdim; x++)
|
|
{
|
|
if (umost[x] > dmost[x])
|
|
{
|
|
*((char *)frameplace + (ydim/2)*bytesperline + x) = yellow;
|
|
*((char *)frameplace + (ydim/2+1)*bytesperline + x) = purple;
|
|
continue;
|
|
}
|
|
|
|
if (umost[x] >= 0 && umost[x] < ydim)
|
|
*((char *)frameplace + umost[x]*bytesperline + x) = purple;
|
|
|
|
if (dmost[x]-1 >= 0 && dmost[x]-1 < ydim)
|
|
*((char *)frameplace + (dmost[x]-1)*bytesperline + x) = yellow;
|
|
}
|
|
|
|
Bsprintf(tmpbuf, "nmp%d l%d b%d s%d w%d", yax_nomaskpass, yax_globallev-YAX_MAXDRAWS,
|
|
yax_globalbunch, sectnum, wallnum);
|
|
printext256(8,8, whitecol,0, tmpbuf, 0);
|
|
|
|
Bsprintf(fn, "engshot%04d.png", engine_screenshot);
|
|
videoCaptureScreen(fn, 0);
|
|
engine_screenshot++;
|
|
|
|
Bmemcpy((char *)frameplace, bakframe, xdim*ydim);
|
|
videoEndDrawing(); //}}}
|
|
|
|
Xaligned_free(bakframe);
|
|
}
|
|
#endif
|
|
}
|
|
}
|
|
|
|
// High-precision integer type for view-relative x and y in drawvox().
|
|
typedef zint_t voxint_t;
|
|
|
|
//
|
|
// drawvox
|
|
//
|
|
static void classicDrawVoxel(int32_t dasprx, int32_t daspry, int32_t dasprz, int32_t dasprang,
|
|
int32_t daxscale, int32_t dayscale, int32_t daindex,
|
|
int8_t dashade, char dapal, const int32_t *daumost, const int32_t *dadmost,
|
|
const int8_t cstat)
|
|
{
|
|
int32_t i, j, k, x, y;
|
|
|
|
int32_t cosang = cosglobalang;
|
|
int32_t sinang = singlobalang;
|
|
int32_t sprcosang = sintable[(dasprang+512)&2047];
|
|
int32_t sprsinang = sintable[dasprang&2047];
|
|
|
|
i = klabs(dmulscale6(dasprx-globalposx, cosang, daspry-globalposy, sinang));
|
|
j = getpalookup(mulscale21(globvis,i), dashade)<<8;
|
|
setupdrawslab(ylookup[1], FP_OFF(palookup[dapal])+j);
|
|
|
|
j = 1310720;
|
|
j *= min(daxscale,dayscale); j >>= 6; //New hacks (for sized-down voxels)
|
|
for (k=0; k<MAXVOXMIPS; k++)
|
|
{
|
|
if (i < j) { i = k; break; }
|
|
j <<= 1;
|
|
}
|
|
if (k >= MAXVOXMIPS)
|
|
i = MAXVOXMIPS-1;
|
|
|
|
if (novoxmips)
|
|
i = 0;
|
|
|
|
char *davoxptr = (char *)voxoff[daindex][i];
|
|
if (!davoxptr && i > 0) { davoxptr = (char *)voxoff[daindex][0]; i = 0; }
|
|
if (!davoxptr)
|
|
return;
|
|
|
|
if (voxscale[daindex] == 65536)
|
|
{ daxscale <<= (i+8); dayscale <<= (i+8); }
|
|
else
|
|
{
|
|
daxscale = mulscale8(daxscale<<i,voxscale[daindex]);
|
|
dayscale = mulscale8(dayscale<<i,voxscale[daindex]);
|
|
}
|
|
|
|
const int32_t odayscale = dayscale;
|
|
daxscale = mulscale16(daxscale,xyaspect);
|
|
daxscale = scale(daxscale, xdimenscale, xdimen<<8);
|
|
dayscale = scale(dayscale, mulscale16(xdimenscale,viewingrangerecip), xdimen<<8);
|
|
|
|
const int32_t daxscalerecip = divideu32_noinline(1<<30, daxscale);
|
|
const int32_t dayscalerecip = divideu32_noinline(1<<30, dayscale);
|
|
|
|
int32_t *longptr = (int32_t *)davoxptr;
|
|
const int32_t daxsiz = B_LITTLE32(longptr[0]), daysiz = B_LITTLE32(longptr[1]), dazsiz = B_LITTLE32(longptr[2]);
|
|
int32_t daxpivot = B_LITTLE32(longptr[3]), daypivot = B_LITTLE32(longptr[4]);// dazpivot = B_LITTLE32(longptr[5]);
|
|
if (cstat & 4) daxpivot = (daxsiz<<8)-daxpivot;
|
|
davoxptr += (6<<2);
|
|
|
|
x = mulscale16(globalposx-dasprx, daxscalerecip);
|
|
y = mulscale16(globalposy-daspry, daxscalerecip);
|
|
const int32_t backx = (dmulscale10(x,sprcosang, y,sprsinang)+daxpivot)>>8;
|
|
const int32_t backy = (dmulscale10(y,sprcosang, x,-sprsinang)+daypivot)>>8;
|
|
const int32_t cbackx = min(max(backx,0),daxsiz-1);
|
|
const int32_t cbacky = min(max(backy,0),daysiz-1);
|
|
|
|
sprcosang = mulscale14(daxscale, sprcosang);
|
|
sprsinang = mulscale14(daxscale, sprsinang);
|
|
|
|
x = (dasprx-globalposx) - dmulscale18(daxpivot,sprcosang, daypivot,-sprsinang);
|
|
y = (daspry-globalposy) - dmulscale18(daypivot,sprcosang, daxpivot,sprsinang);
|
|
|
|
cosang = mulscale16(cosang, dayscalerecip);
|
|
sinang = mulscale16(sinang, dayscalerecip);
|
|
|
|
const voxint_t gxstart = (voxint_t)y*cosang - (voxint_t)x*sinang;
|
|
const voxint_t gystart = (voxint_t)x*cosang + (voxint_t)y*sinang;
|
|
const int32_t gxinc = dmulscale10(sprsinang,cosang, sprcosang,-sinang);
|
|
const int32_t gyinc = dmulscale10(sprcosang,cosang, sprsinang,sinang);
|
|
|
|
x = 0; y = 0; j = max(daxsiz,daysiz);
|
|
for (i=0; i<=j; i++)
|
|
{
|
|
ggxinc[i] = x; x += gxinc;
|
|
ggyinc[i] = y; y += gyinc;
|
|
}
|
|
|
|
if ((klabs(globalposz-dasprz)>>10) >= klabs(odayscale))
|
|
return;
|
|
|
|
const int32_t syoff = divscale21(globalposz-dasprz,odayscale) + (dazsiz<<14);
|
|
int32_t yoff = (klabs(gxinc)+klabs(gyinc))>>1;
|
|
longptr = (int32_t *)davoxptr;
|
|
int32_t xyvoxoffs = (daxsiz+1)<<2;
|
|
|
|
videoBeginDrawing(); //{{{
|
|
|
|
for (bssize_t cnt=0; cnt<8; cnt++)
|
|
{
|
|
int32_t xs=0, ys=0, xi=0, yi=0;
|
|
|
|
switch (cnt)
|
|
{
|
|
case 0:
|
|
xs = 0; ys = 0; xi = 1; yi = 1; break;
|
|
case 1:
|
|
xs = daxsiz-1; ys = 0; xi = -1; yi = 1; break;
|
|
case 2:
|
|
xs = 0; ys = daysiz-1; xi = 1; yi = -1; break;
|
|
case 3:
|
|
xs = daxsiz-1; ys = daysiz-1; xi = -1; yi = -1; break;
|
|
case 4:
|
|
xs = 0; ys = cbacky; xi = 1; yi = 2; break;
|
|
case 5:
|
|
xs = daxsiz-1; ys = cbacky; xi = -1; yi = 2; break;
|
|
case 6:
|
|
xs = cbackx; ys = 0; xi = 2; yi = 1; break;
|
|
case 7:
|
|
xs = cbackx; ys = daysiz-1; xi = 2; yi = -1; break;
|
|
}
|
|
|
|
int32_t xe = cbackx, ye = cbacky;
|
|
|
|
if (cnt < 4)
|
|
{
|
|
if ((xi < 0) && (xe >= xs)) continue;
|
|
if ((xi > 0) && (xe <= xs)) continue;
|
|
if ((yi < 0) && (ye >= ys)) continue;
|
|
if ((yi > 0) && (ye <= ys)) continue;
|
|
}
|
|
else
|
|
{
|
|
if ((xi < 0) && (xe > xs)) continue;
|
|
if ((xi > 0) && (xe < xs)) continue;
|
|
if ((yi < 0) && (ye > ys)) continue;
|
|
if ((yi > 0) && (ye < ys)) continue;
|
|
xe += xi; ye += yi;
|
|
}
|
|
|
|
int32_t x1=0, y1=0, z1, x2=0, y2=0, z2;
|
|
|
|
i = ksgn(ys-backy) + ksgn(xs-backx)*3 + 4;
|
|
switch (i)
|
|
{
|
|
case 6:
|
|
case 7:
|
|
x1 = 0; y1 = 0; break;
|
|
case 8:
|
|
case 5:
|
|
x1 = gxinc; y1 = gyinc; break;
|
|
case 0:
|
|
case 3:
|
|
x1 = gyinc; y1 = -gxinc; break;
|
|
case 2:
|
|
case 1:
|
|
x1 = gxinc+gyinc; y1 = gyinc-gxinc; break;
|
|
}
|
|
switch (i)
|
|
{
|
|
case 2:
|
|
case 5:
|
|
x2 = 0; y2 = 0; break;
|
|
case 0:
|
|
case 1:
|
|
x2 = gxinc; y2 = gyinc; break;
|
|
case 8:
|
|
case 7:
|
|
x2 = gyinc; y2 = -gxinc; break;
|
|
case 6:
|
|
case 3:
|
|
x2 = gxinc+gyinc; y2 = gyinc-gxinc; break;
|
|
}
|
|
|
|
char oand = pow2char[(xs<backx)+0] + pow2char[(ys<backy)+2];
|
|
|
|
if (cstat&4)
|
|
oand ^= 3;
|
|
|
|
char oand16 = oand+16;
|
|
char oand32 = oand+32;
|
|
|
|
if (cstat&8)
|
|
{
|
|
oand16 = oand+32;
|
|
oand32 = oand+16;
|
|
}
|
|
|
|
int32_t dagxinc, dagyinc;
|
|
|
|
if (yi > 0) { dagxinc = gxinc; dagyinc = mulscale16(gyinc,viewingrangerecip); }
|
|
else { dagxinc = -gxinc; dagyinc = -mulscale16(gyinc,viewingrangerecip); }
|
|
|
|
//Fix for non 90 degree viewing ranges
|
|
const int32_t nxoff = mulscale16(x2-x1,viewingrangerecip);
|
|
x1 = mulscale16(x1, viewingrangerecip);
|
|
|
|
const voxint_t ggxstart = gxstart + ggyinc[ys];
|
|
const voxint_t ggystart = gystart - ggxinc[ys];
|
|
|
|
for (x=xs; x!=xe; x+=xi)
|
|
{
|
|
const int32_t xf = (cstat & 4) ? daxsiz-1-x : x;
|
|
const intptr_t slabxoffs = (intptr_t)&davoxptr[B_LITTLE32(longptr[xf])];
|
|
int16_t *const shortptr = (int16_t *)&davoxptr[((xf*(daysiz+1))<<1) + xyvoxoffs];
|
|
|
|
voxint_t nx = mulscale16z(ggxstart+ggxinc[x], viewingrangerecip) + x1;
|
|
voxint_t ny = ggystart + ggyinc[x];
|
|
|
|
for (y=ys; y!=ye; y+=yi,nx+=dagyinc,ny-=dagxinc)
|
|
{
|
|
if (ny <= nytooclose || ny >= nytoofar)
|
|
continue;
|
|
|
|
char *voxptr = (char *)(B_LITTLE16(shortptr[y])+slabxoffs);
|
|
char *const voxend = (char *)(B_LITTLE16(shortptr[y+1])+slabxoffs);
|
|
if (voxptr == voxend)
|
|
continue;
|
|
|
|
// AMCTC V1 MEGABASE: (ny+y1)>>14 == 65547
|
|
// (after long corridor with the blinds)
|
|
//
|
|
// Also, OOB (<0?) in my amcvoxels_crash.map.
|
|
const int32_t il = clamp((ny+y1)>>14, 1, DISTRECIPSIZ-1);
|
|
int32_t lx = mulscale32(nx>>3, distrecip[il]) + halfxdimen;
|
|
if (lx < 0)
|
|
lx = 0;
|
|
|
|
const int32_t ir = clamp((ny+y2)>>14, 1, DISTRECIPSIZ-1);
|
|
int32_t rx = mulscale32((nx+nxoff)>>3, distrecip[ir]) + halfxdimen;
|
|
if (rx > xdimen)
|
|
rx = xdimen;
|
|
|
|
if (rx <= lx)
|
|
continue;
|
|
|
|
rx -= lx;
|
|
|
|
const int32_t l1 = distrecip[clamp((ny-yoff)>>14, 1, DISTRECIPSIZ-1)];
|
|
// FIXME! AMCTC RC2/beta shotgun voxel
|
|
// (e.g. training map right after M16 shooting):
|
|
const int32_t l2 = distrecip[clamp((ny+yoff)>>14, 1, DISTRECIPSIZ-1)];
|
|
|
|
for (; voxptr<voxend; voxptr+=voxptr[1]+3)
|
|
{
|
|
if (cstat&8)
|
|
j = dazsiz-voxptr[0]-voxptr[1];
|
|
else
|
|
j = voxptr[0];
|
|
j = (j<<15)-syoff;
|
|
|
|
if (j < 0)
|
|
{
|
|
k = j+(voxptr[1]<<15);
|
|
if (k < 0)
|
|
{
|
|
if ((voxptr[2]&oand32) == 0) continue;
|
|
z2 = mulscale32(l2,k) + globalhoriz; //Below slab
|
|
}
|
|
else
|
|
{
|
|
if ((voxptr[2]&oand) == 0) continue; //Middle of slab
|
|
z2 = mulscale32(l1,k) + globalhoriz;
|
|
}
|
|
z1 = mulscale32(l1,j) + globalhoriz;
|
|
}
|
|
else
|
|
{
|
|
if ((voxptr[2]&oand16) == 0) continue;
|
|
z1 = mulscale32(l2,j) + globalhoriz; //Above slab
|
|
z2 = mulscale32(l1,j+(voxptr[1]<<15)) + globalhoriz;
|
|
}
|
|
|
|
int32_t yplc, yinc=0;
|
|
|
|
if (voxptr[1] == 1)
|
|
{
|
|
yplc = 0; yinc = 0;
|
|
if (z1 < daumost[lx])
|
|
z1 = daumost[lx];
|
|
}
|
|
else
|
|
{
|
|
if (z2-z1 >= 1024)
|
|
yinc = divscale16(voxptr[1], z2-z1);
|
|
else if (z2 > z1)
|
|
yinc = lowrecip[z2-z1]*voxptr[1]>>8;
|
|
|
|
if (z1 < daumost[lx]) { yplc = yinc*(daumost[lx]-z1); z1 = daumost[lx]; }
|
|
else yplc = 0;
|
|
|
|
if (cstat & 8)
|
|
yinc = -yinc;
|
|
if (cstat & 8)
|
|
yplc = ((voxptr[1])<<16) - yplc + yinc;
|
|
}
|
|
|
|
if (z2 > dadmost[lx])
|
|
z2 = dadmost[lx];
|
|
z2 -= z1;
|
|
if (z2 <= 0)
|
|
continue;
|
|
|
|
drawslab(rx, yplc, z2, yinc, (intptr_t)&voxptr[3], ylookup[z1]+lx+frameoffset);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
#if 0
|
|
for (x=0; x<xdimen; x++)
|
|
{
|
|
if (daumost[x]>=0 && daumost[x]<ydimen)
|
|
*(char *)(frameplace + x + bytesperline*daumost[x]) = editorcolors[13];
|
|
if (dadmost[x]>=0 && dadmost[x]<ydimen)
|
|
*(char *)(frameplace + x + bytesperline*dadmost[x]) = editorcolors[14];
|
|
}
|
|
#endif
|
|
|
|
videoEndDrawing(); //}}}
|
|
}
|
|
|
|
|
|
static void setup_globals_sprite1(tspriteptr_t tspr, usectorptr_t sec,
|
|
int32_t yspan, int32_t yoff, int32_t tilenum,
|
|
int32_t cstat, int32_t *z1ptr, int32_t *z2ptr)
|
|
{
|
|
int32_t logtilesizy, tsizy;
|
|
int32_t z1, z2 = tspr->z - ((yoff*tspr->yrepeat)<<2);
|
|
|
|
if (cstat&128)
|
|
{
|
|
z2 += ((yspan*tspr->yrepeat)<<1);
|
|
if (yspan&1) z2 += (tspr->yrepeat<<1); //Odd yspans
|
|
}
|
|
z1 = z2 - ((yspan*tspr->yrepeat)<<2);
|
|
|
|
globalorientation = 0;
|
|
globalpicnum = tilenum;
|
|
if ((unsigned)globalpicnum >= MAXTILES) globalpicnum = 0;
|
|
// sprite panning
|
|
globalxpanning = (((256-spriteext[tspr->owner].xpanning)&255) * tilesiz[globalpicnum].x)>>8;
|
|
globalypanning = 0;
|
|
|
|
globvis = globalvisibility;
|
|
if (sec->visibility != 0) globvis = mulscale4(globvis, (uint8_t)(sec->visibility+16));
|
|
|
|
logtilesizy = (picsiz[globalpicnum]>>4);
|
|
tsizy = tilesiz[globalpicnum].y;
|
|
|
|
globalshiftval = logtilesizy;
|
|
#if !defined CLASSIC_NONPOW2_YSIZE_SPRITES
|
|
// before proper non-power-of-two tilesizy drawing
|
|
if (pow2long[logtilesizy] != tsizy)
|
|
globalshiftval++;
|
|
#else
|
|
// non power-of-two y size textures!
|
|
if (pow2long[logtilesizy] != tsizy || tsizy >= 512)
|
|
{
|
|
globaltilesizy = tsizy;
|
|
globalyscale = (1<<22)/(tsizy*tspr->yrepeat);
|
|
globalshiftval = 0;
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
globalshiftval = 32-globalshiftval;
|
|
globalyscale = divscale(512,tspr->yrepeat,globalshiftval-19);
|
|
}
|
|
|
|
globalzd = ((int64_t)(globalposz-z1)*globalyscale)<<8;
|
|
if ((cstat&8) > 0)
|
|
{
|
|
globalyscale = -globalyscale;
|
|
globalzd = ((int64_t)(globalposz-z2)*globalyscale)<<8;
|
|
}
|
|
|
|
*z1ptr = z1;
|
|
*z2ptr = z2;
|
|
}
|
|
|
|
//
|
|
// drawsprite (internal)
|
|
//
|
|
|
|
static size_t falpha_to_blend(float alpha, int32_t *cstatptr, uint8_t *blendptr, int32_t transbit1, int32_t transbit2)
|
|
{
|
|
int32_t cstat = *cstatptr | transbit1;
|
|
|
|
int32_t const twonumalphatabs = 2*numalphatabs + (numalphatabs&1);
|
|
int32_t blendidx = Blrintf(alpha * twonumalphatabs);
|
|
if (blendidx > numalphatabs)
|
|
{
|
|
blendidx = twonumalphatabs - blendidx;
|
|
cstat |= transbit2;
|
|
}
|
|
else
|
|
{
|
|
cstat &= ~transbit2;
|
|
}
|
|
|
|
if (blendidx < 1)
|
|
return cstat&transbit2;
|
|
|
|
// blendidx now in [1 .. numalphatabs]
|
|
|
|
*cstatptr = cstat;
|
|
*blendptr = blendidx;
|
|
return 0;
|
|
}
|
|
|
|
static FORCE_INLINE int32_t mulscale_triple30(int32_t a, int32_t b, int32_t c)
|
|
{
|
|
return ((int64_t)a * b * c)>>30;
|
|
}
|
|
|
|
static void classicDrawSprite(int32_t snum)
|
|
{
|
|
auto const tspr = tspriteptr[snum];
|
|
const int32_t sectnum = tspr->sectnum;
|
|
|
|
if (sectnum < 0 || bad_tspr(tspr))
|
|
return;
|
|
|
|
int32_t x1, y1, x2, y2, i, j, k, x;
|
|
int32_t z, zz, z1, z2, xp1, yp1, xp2, yp2;
|
|
int32_t dax, day, dax1, dax2, y;
|
|
int32_t vtilenum = 0;
|
|
|
|
|
|
uint8_t blendidx = tspr->blend;
|
|
const int32_t xb = spritesxyz[snum].x;
|
|
const int32_t yp = spritesxyz[snum].y;
|
|
|
|
const int32_t spritenum = tspr->owner;
|
|
const float alpha = spriteext[spritenum].alpha;
|
|
|
|
auto const sec = (usectorptr_t)§or[sectnum];
|
|
|
|
int32_t cstat=tspr->cstat, tilenum;
|
|
|
|
tileUpdatePicnum(&tspr->picnum, spritenum+32768);
|
|
|
|
if (!(cstat&2) && alpha > 0.0f)
|
|
{
|
|
if (alpha >= 1.0f)
|
|
return;
|
|
|
|
if (numalphatabs != 0)
|
|
{
|
|
if (falpha_to_blend(alpha, &cstat, &blendidx, 2, 512))
|
|
return;
|
|
}
|
|
else if (alpha >= 1.f/3.f)
|
|
{
|
|
cstat |= 2;
|
|
|
|
if (alpha >= 2.f/3.f)
|
|
cstat |= 512;
|
|
else
|
|
cstat &= ~512;
|
|
|
|
// Blood's transparency table is inverted
|
|
if (bloodhack)
|
|
cstat ^= 512;
|
|
}
|
|
|
|
tspr->cstat = cstat;
|
|
}
|
|
|
|
tilenum = tspr->picnum;
|
|
|
|
if ((cstat&48)==48)
|
|
vtilenum = tilenum; // if the game wants voxels, it gets voxels
|
|
else if (usevoxels && tiletovox[tilenum] != -1 && spritenum != -1 && !(spriteext[spritenum].flags&SPREXT_NOTMD))
|
|
{
|
|
vtilenum = tiletovox[tilenum];
|
|
cstat |= 48;
|
|
}
|
|
|
|
if ((cstat&48) != 48)
|
|
{
|
|
if (spritenum < 0 || tilesiz[tilenum].x <= 0 || tilesiz[tilenum].y <= 0)
|
|
return;
|
|
}
|
|
|
|
if (!tspr->xrepeat || !tspr->yrepeat)
|
|
return;
|
|
|
|
globalpal = tspr->pal;
|
|
if (palookup[globalpal] == NULL) globalpal = 0; // JBF: fixes null-pointer crash
|
|
globalshade = tspr->shade;
|
|
|
|
if (cstat&2)
|
|
setup_blend(blendidx, cstat&512);
|
|
|
|
vec2_t off = { picanm[tilenum].xofs + tspr->xoffset, picanm[tilenum].yofs + tspr->yoffset };
|
|
|
|
if ((cstat&48) == 0)
|
|
{
|
|
int32_t startum, startdm;
|
|
int32_t linum, linuminc;
|
|
|
|
draw_as_face_sprite:
|
|
if (yp <= (4<<8)) return;
|
|
|
|
int const isiz = divscale19(xdimenscale,yp);
|
|
int const xv = mulscale16(((int32_t)tspr->xrepeat)<<16,xyaspect);
|
|
vec2_16_t const span = tilesiz[tilenum];
|
|
vec2_t const siz = { mulscale30(isiz, xv * span.x), mulscale14(isiz, tspr->yrepeat * span.y) };
|
|
|
|
if (EDUKE32_PREDICT_FALSE((span.x>>11) >= siz.x || span.y >= (siz.y>>1)))
|
|
return; //Watch out for divscale overflow
|
|
|
|
x1 = xb-(siz.x>>1);
|
|
if (span.x&1) x1 += mulscale31(isiz,xv); //Odd xspans
|
|
i = mulscale30(isiz,xv*off.x);
|
|
if ((cstat&4) == 0) x1 -= i; else x1 += i;
|
|
|
|
y1 = mulscale16(tspr->z-globalposz,isiz);
|
|
y1 -= mulscale14(isiz,tspr->yrepeat*off.y);
|
|
y1 += (globalhoriz<<8)-siz.y;
|
|
if (cstat&128)
|
|
{
|
|
y1 += (siz.y>>1);
|
|
if (span.y&1) y1 += mulscale15(isiz,tspr->yrepeat); //Odd yspans
|
|
}
|
|
|
|
x2 = x1+siz.x-1;
|
|
y2 = y1+siz.y-1;
|
|
if ((y1|255) >= (y2|255)) return;
|
|
|
|
int32_t lx = (x1>>8)+1; if (lx < 0) lx = 0;
|
|
int32_t rx = (x2>>8); if (rx >= xdimen) rx = xdimen-1;
|
|
if (lx > rx) return;
|
|
|
|
startum = ((sec->ceilingstat&3) == 0) ? globalhoriz+mulscale24(isiz,sec->ceilingz-globalposz)-1 : 0;
|
|
startdm = ((sec->floorstat&3) == 0) ? globalhoriz+mulscale24(isiz,sec->floorz-globalposz)+1 : INT32_MAX;
|
|
|
|
if ((y1>>8) > startum) startum = (y1>>8);
|
|
if ((y2>>8) < startdm) startdm = (y2>>8);
|
|
|
|
if (startum < -32768) startum = -32768;
|
|
if (startdm > 32767) startdm = 32767;
|
|
if (startum >= startdm) return;
|
|
|
|
if ((cstat&4) == 0)
|
|
{
|
|
linuminc = divscale24(span.x,siz.x);
|
|
linum = mulscale8((lx<<8)-x1,linuminc);
|
|
}
|
|
else
|
|
{
|
|
linuminc = -divscale24(span.x,siz.x);
|
|
linum = mulscale8((lx<<8)-x2,linuminc);
|
|
}
|
|
|
|
if ((cstat&8) > 0)
|
|
swaplong(&y1, &y2);
|
|
|
|
x = lx;
|
|
#ifdef CLASSIC_SLICE_BY_4
|
|
for (; x<=rx-4; x+=4)
|
|
{
|
|
uwall[x] = max<int>(startumost[windowxy1.x+x]-windowxy1.y, startum);
|
|
uwall[x+1] = max<int>(startumost[windowxy1.x+x+1]-windowxy1.y, startum);
|
|
uwall[x+2] = max<int>(startumost[windowxy1.x+x+2]-windowxy1.y, startum);
|
|
uwall[x+3] = max<int>(startumost[windowxy1.x+x+3]-windowxy1.y, startum);
|
|
|
|
dwall[x] = min<int>(startdmost[windowxy1.x+x]-windowxy1.y, startdm);
|
|
dwall[x+1] = min<int>(startdmost[windowxy1.x+x+1]-windowxy1.y, startdm);
|
|
dwall[x+2] = min<int>(startdmost[windowxy1.x+x+2]-windowxy1.y, startdm);
|
|
dwall[x+3] = min<int>(startdmost[windowxy1.x+x+3]-windowxy1.y, startdm);
|
|
}
|
|
#endif
|
|
for (; x<=rx; x++)
|
|
{
|
|
uwall[x] = max<int>(startumost[windowxy1.x+x]-windowxy1.y,startum);
|
|
dwall[x] = min<int>(startdmost[windowxy1.x+x]-windowxy1.y,startdm);
|
|
}
|
|
|
|
int32_t daclip = 0;
|
|
for (i=smostwallcnt-1; i>=0; i--)
|
|
{
|
|
if (smostwalltype[i]&daclip) continue;
|
|
j = smostwall[i];
|
|
if ((xb1[j] > rx) || (xb2[j] < lx)) continue;
|
|
if ((yp <= yb1[j]) && (yp <= yb2[j])) continue;
|
|
if (spritewallfront(tspr,(int32_t)thewall[j]) && ((yp <= yb1[j]) || (yp <= yb2[j]))) continue;
|
|
|
|
const int32_t dalx2 = max(xb1[j],lx);
|
|
const int32_t darx2 = min(xb2[j],rx);
|
|
|
|
switch (smostwalltype[i])
|
|
{
|
|
case 0:
|
|
if (dalx2 <= darx2)
|
|
{
|
|
if ((dalx2 == lx) && (darx2 == rx)) return;
|
|
//clearbufbyte(&dwall[dalx2],(darx2-dalx2+1)*sizeof(dwall[0]),0L);
|
|
for (k=dalx2; k<=darx2; k++) dwall[k] = 0;
|
|
}
|
|
break;
|
|
case 1:
|
|
k = smoststart[i] - xb1[j];
|
|
x = dalx2;
|
|
#ifdef CLASSIC_SLICE_BY_4 // ok, this one is really by 2 ;)
|
|
for (; x<=darx2-2; x+=2)
|
|
{
|
|
if (smost[k+x] > uwall[x]) uwall[x] = smost[k+x];
|
|
if (smost[k+x+1] > uwall[x+1]) uwall[x+1] = smost[k+x+1];
|
|
}
|
|
#endif
|
|
for (; x<=darx2; x++)
|
|
if (smost[k+x] > uwall[x]) uwall[x] = smost[k+x];
|
|
if ((dalx2 == lx) && (darx2 == rx)) daclip |= 1;
|
|
break;
|
|
case 2:
|
|
k = smoststart[i] - xb1[j];
|
|
x = dalx2;
|
|
#ifdef CLASSIC_SLICE_BY_4
|
|
for (; x<=darx2-4; x+=4)
|
|
{
|
|
if (smost[k+x] < dwall[x]) dwall[x] = smost[k+x];
|
|
if (smost[k+x+1] < dwall[x+1]) dwall[x+1] = smost[k+x+1];
|
|
if (smost[k+x+2] < dwall[x+2]) dwall[x+2] = smost[k+x+2];
|
|
if (smost[k+x+3] < dwall[x+3]) dwall[x+3] = smost[k+x+3];
|
|
}
|
|
#endif
|
|
for (; x<=darx2; x++)
|
|
if (smost[k+x] < dwall[x]) dwall[x] = smost[k+x];
|
|
if ((dalx2 == lx) && (darx2 == rx)) daclip |= 2;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (uwall[rx] >= dwall[rx])
|
|
{
|
|
for (x=lx; x<rx; x++)
|
|
if (uwall[x] < dwall[x]) break;
|
|
if (x == rx) return;
|
|
}
|
|
|
|
//sprite
|
|
#ifdef YAX_ENABLE
|
|
if (yax_globallev==YAX_MAXDRAWS || searchit==2)
|
|
#endif
|
|
if (searchit >= 1 && (searchx >= lx && searchx <= rx))
|
|
if (searchy >= uwall[searchx] && searchy < dwall[searchx])
|
|
{
|
|
searchsector = sectnum; searchwall = spritenum;
|
|
searchstat = 3; searchit = 1;
|
|
}
|
|
|
|
setup_globals_sprite1(tspr, sec, span.y, off.y, tilenum, cstat, &z1, &z2);
|
|
|
|
qinterpolatedown16((intptr_t)&lwall[lx],rx-lx+1,linum,linuminc);
|
|
clearbuf(&swall[lx],rx-lx+1,mulscale19(yp,xdimscale));
|
|
|
|
{
|
|
#ifdef HIGH_PRECISION_SPRITE
|
|
union { float f; int32_t i; } sw = {
|
|
// initialize the float of the union
|
|
((cstat&8) ? -1 : 1)
|
|
* (float)yp * xdimscale
|
|
* (1<<(22-19)) / (span.y*tspr->yrepeat)
|
|
};
|
|
|
|
clearbuf(&swallf[lx], rx-lx+1, sw.i);
|
|
#endif
|
|
}
|
|
|
|
drawing_sprite = 1;
|
|
|
|
if ((cstat&2) == 0)
|
|
maskwallscan(lx,rx, (cstat&8)==0);
|
|
else
|
|
transmaskwallscan(lx,rx, (cstat&8)==0);
|
|
|
|
drawing_sprite = 0;
|
|
}
|
|
else if ((cstat&48) == 16)
|
|
{
|
|
const int32_t xspan = tilesiz[tilenum].x;
|
|
const int32_t yspan = tilesiz[tilenum].y;
|
|
const int32_t xv = tspr->xrepeat*sintable[(tspr->ang+2560+1536)&2047];
|
|
const int32_t yv = tspr->xrepeat*sintable[(tspr->ang+2048+1536)&2047];
|
|
|
|
if ((cstat&4) > 0) off.x = -off.x;
|
|
if ((cstat&8) > 0) off.y = -off.y;
|
|
|
|
i = (xspan>>1) + off.x;
|
|
x1 = tspr->x-globalposx-mulscale16(xv,i); x2 = x1+mulscale16(xv,xspan);
|
|
y1 = tspr->y-globalposy-mulscale16(yv,i); y2 = y1+mulscale16(yv,xspan);
|
|
|
|
vec2_t p1 = get_rel_coords(x1, y1);
|
|
vec2_t p2 = get_rel_coords(x2, y2);
|
|
|
|
if (p1.y <= 0 && p2.y <= 0)
|
|
return;
|
|
|
|
x1 += globalposx; y1 += globalposy;
|
|
x2 += globalposx; y2 += globalposy;
|
|
|
|
int32_t swapped = 0;
|
|
if (dmulscale32(p1.x, p2.y, -p2.x, p1.y) >= 0) // If wall's NOT facing you
|
|
{
|
|
if ((cstat&64) != 0)
|
|
return;
|
|
|
|
const vec2_t pt = p2;
|
|
p2 = p1;
|
|
p1 = pt;
|
|
i = x1, x1 = x2, x2 = i;
|
|
i = y1, y1 = y2, y2 = i;
|
|
swapped = 1;
|
|
}
|
|
|
|
int32_t sx1, sx2, sy1, sy2;
|
|
if (!get_screen_coords(p1, p2, &sx1, &sy1, &sx2, &sy2))
|
|
return;
|
|
|
|
const int32_t topinc = -mulscale10(p1.y,xspan);
|
|
int32_t top = ((mulscale10(p1.x,xdimen) - mulscale9(sx1-halfxdimen,p1.y))*xspan)>>3;
|
|
const int32_t botinc = (p2.y-p1.y)>>8;
|
|
int32_t bot = mulscale11(p1.x-p2.x,xdimen) + mulscale2(sx1-halfxdimen,botinc);
|
|
|
|
j = sx2+3;
|
|
z = mulscale20(top,krecipasm(bot));
|
|
lwall[sx1] = (z>>8);
|
|
for (x=sx1+4; x<=j; x+=4)
|
|
{
|
|
top += topinc; bot += botinc;
|
|
zz = z; z = mulscale20(top,krecipasm(bot));
|
|
i = ((z+zz)>>1);
|
|
lwall[x-3] = ((i+zz)>>9);
|
|
lwall[x-2] = (i>>8);
|
|
lwall[x-1] = ((i+z)>>9);
|
|
lwall[x] = (z>>8);
|
|
}
|
|
|
|
if (lwall[sx1] < 0) lwall[sx1] = 0;
|
|
if (lwall[sx2] >= xspan) lwall[sx2] = xspan-1;
|
|
|
|
if ((swapped^((cstat&4)>0)) > 0)
|
|
{
|
|
j = xspan-1;
|
|
for (x=sx1; x<=sx2; x++)
|
|
lwall[x] = j-lwall[x];
|
|
}
|
|
|
|
// XXX: UNUSED?
|
|
rx1[MAXWALLSB-1] = p1.x; ry1[MAXWALLSB-1] = p1.y;
|
|
rx2[MAXWALLSB-1] = p2.x; ry2[MAXWALLSB-1] = p2.y;
|
|
|
|
setup_globals_sprite1(tspr, sec, yspan, off.y, tilenum, cstat, &z1, &z2);
|
|
|
|
if ((sec->ceilingstat&1) == 0 && z1 < sec->ceilingz)
|
|
z1 = sec->ceilingz;
|
|
if ((sec->floorstat&1) == 0 && z2 > sec->floorz)
|
|
z2 = sec->floorz;
|
|
|
|
xb1[MAXWALLSB-1] = sx1;
|
|
xb2[MAXWALLSB-1] = sx2;
|
|
yb1[MAXWALLSB-1] = sy1;
|
|
yb2[MAXWALLSB-1] = sy2;
|
|
owallmost(uwall, MAXWALLSB-1, z1-globalposz);
|
|
owallmost(dwall, MAXWALLSB-1, z2-globalposz);
|
|
|
|
int32_t hplc = divscale19(xdimenscale,sy1);
|
|
const int32_t hplc2 = divscale19(xdimenscale,sy2);
|
|
const int32_t idiv = sx2-sx1;
|
|
int32_t hinc[4] = { idiv ? tabledivide32(hplc2-hplc, idiv) : 0 };
|
|
|
|
#ifdef HIGH_PRECISION_SPRITE
|
|
float const cc = ((1<<19) * fxdimen * (float)yxaspect) * (1.f/320.f);
|
|
float const loopcc = ((cstat&8) ? -1.f : 1.f) * (float(1<<30) * float(1<<24)) / float(yspan * tspr->yrepeat);
|
|
|
|
float hplcf = cc / sy1;
|
|
float hincf[4] = { idiv ? (cc / sy2 - hplcf) / idiv : 0 };
|
|
|
|
#ifdef CLASSIC_SLICE_BY_4
|
|
hincf[1] = hincf[0] * 2.f;
|
|
hincf[2] = hincf[0] * 3.f;
|
|
hincf[3] = hincf[0] * 4.f;
|
|
#endif // CLASSIC_SLICE_BY_4
|
|
#endif // HIGH_PRECISION_SPRITE
|
|
#ifdef CLASSIC_SLICE_BY_4
|
|
hinc[1] = hinc[0]<<1;
|
|
hinc[2] = hinc[0]*3;
|
|
hinc[3] = hinc[0]<<2;
|
|
#endif
|
|
i = sx1;
|
|
|
|
#ifdef CLASSIC_SLICE_BY_4
|
|
for (; i<=sx2-4; i+=4)
|
|
{
|
|
swall[i] = (krecipasm(hplc)<<2);
|
|
swall[i+1] = (krecipasm(hplc+hinc[0])<<2);
|
|
swall[i+2] = (krecipasm(hplc+hinc[1])<<2);
|
|
swall[i+3] = (krecipasm(hplc+hinc[2])<<2);
|
|
hplc += hinc[3];
|
|
#ifdef HIGH_PRECISION_SPRITE
|
|
swallf[i] = loopcc/hplcf;
|
|
swallf[i+1] = loopcc/(hplcf+hincf[0]);
|
|
swallf[i+2] = loopcc/(hplcf+hincf[1]);
|
|
swallf[i+3] = loopcc/(hplcf+hincf[2]);
|
|
hplcf += hincf[3];
|
|
#endif // HIGH_PRECISION_SPRITE
|
|
}
|
|
#endif // CLASSIC_SLICE_BY_4
|
|
|
|
for (; i<=sx2; i++)
|
|
{
|
|
swall[i] = (krecipasm(hplc)<<2);
|
|
hplc += hinc[0];
|
|
#ifdef HIGH_PRECISION_SPRITE
|
|
swallf[i] = loopcc/hplcf;
|
|
hplcf += hincf[0];
|
|
#endif
|
|
}
|
|
|
|
for (i=smostwallcnt-1; i>=0; i--)
|
|
{
|
|
j = smostwall[i];
|
|
|
|
if (xb1[j] > sx2 || xb2[j] < sx1)
|
|
continue;
|
|
|
|
int32_t dalx2 = xb1[j];
|
|
int32_t darx2 = xb2[j];
|
|
|
|
if (max(sy1,sy2) > min(yb1[j],yb2[j]))
|
|
{
|
|
if (min(sy1,sy2) > max(yb1[j],yb2[j]))
|
|
{
|
|
x = INT32_MIN;
|
|
}
|
|
else
|
|
{
|
|
x = thewall[j]; xp1 = wall[x].x; yp1 = wall[x].y;
|
|
x = wall[x].point2; xp2 = wall[x].x; yp2 = wall[x].y;
|
|
|
|
z1 = (xp2-xp1)*(y1-yp1) - (yp2-yp1)*(x1-xp1);
|
|
z2 = (xp2-xp1)*(y2-yp1) - (yp2-yp1)*(x2-xp1);
|
|
if ((z1^z2) >= 0)
|
|
x = (z1+z2);
|
|
else
|
|
{
|
|
z1 = (x2-x1)*(yp1-y1) - (y2-y1)*(xp1-x1);
|
|
z2 = (x2-x1)*(yp2-y1) - (y2-y1)*(xp2-x1);
|
|
|
|
if ((z1^z2) >= 0)
|
|
x = -(z1+z2);
|
|
else
|
|
{
|
|
if ((xp2-xp1)*(tspr->y-yp1) == (tspr->x-xp1)*(yp2-yp1))
|
|
{
|
|
if (wall[thewall[j]].nextsector == tspr->sectnum)
|
|
x = INT32_MIN;
|
|
else
|
|
x = INT32_MAX;
|
|
}
|
|
else
|
|
{
|
|
//INTERSECTION!
|
|
x = (xp1-globalposx) + scale(xp2-xp1,z1,z1-z2);
|
|
y = (yp1-globalposy) + scale(yp2-yp1,z1,z1-z2);
|
|
|
|
yp1 = dmulscale14(x,cosviewingrangeglobalang,y,sinviewingrangeglobalang);
|
|
|
|
if (yp1 > 0)
|
|
{
|
|
xp1 = dmulscale14(y,cosglobalang,-x,singlobalang);
|
|
|
|
x = halfxdimen + scale(xp1,halfxdimen,yp1);
|
|
if (xp1 >= 0) x++; //Fix for SIGNED divide
|
|
|
|
if (z1 < 0)
|
|
{ if (dalx2 < x) dalx2 = x; }
|
|
else
|
|
{ if (darx2 > x) darx2 = x; }
|
|
x = INT32_MIN+1;
|
|
}
|
|
else
|
|
x = INT32_MAX;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (x < 0)
|
|
{
|
|
if (dalx2 < sx1) dalx2 = sx1;
|
|
if (darx2 > sx2) darx2 = sx2;
|
|
|
|
switch (smostwalltype[i])
|
|
{
|
|
case 0:
|
|
if (dalx2 <= darx2)
|
|
{
|
|
if ((dalx2 == sx1) && (darx2 == sx2)) return;
|
|
//clearbufbyte(&dwall[dalx2],(darx2-dalx2+1)*sizeof(dwall[0]),0L);
|
|
for (k=dalx2; k<=darx2; k++) dwall[k] = 0;
|
|
}
|
|
break;
|
|
case 1:
|
|
k = smoststart[i] - xb1[j];
|
|
x = dalx2;
|
|
#ifdef CLASSIC_SLICE_BY_4
|
|
for (; x<=darx2-2; x+=2)
|
|
{
|
|
if (smost[k+x] > uwall[x]) uwall[x] = smost[k+x];
|
|
if (smost[k+x+1] > uwall[x+1]) uwall[x+1] = smost[k+x+1];
|
|
}
|
|
#endif
|
|
for (; x<=darx2; x++)
|
|
if (smost[k+x] > uwall[x]) uwall[x] = smost[k+x];
|
|
break;
|
|
case 2:
|
|
k = smoststart[i] - xb1[j];
|
|
x = dalx2;
|
|
#ifdef CLASSIC_SLICE_BY_4
|
|
for (; x<=darx2-4; x+=4)
|
|
{
|
|
if (smost[k+x] < dwall[x]) dwall[x] = smost[k+x];
|
|
if (smost[k+x+1] < dwall[x+1]) dwall[x+1] = smost[k+x+1];
|
|
if (smost[k+x+2] < dwall[x+2]) dwall[x+2] = smost[k+x+2];
|
|
if (smost[k+x+3] < dwall[x+3]) dwall[x+3] = smost[k+x+3];
|
|
}
|
|
#endif
|
|
for (; x<=darx2; x++)
|
|
if (smost[k+x] < dwall[x]) dwall[x] = smost[k+x];
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//sprite
|
|
#ifdef YAX_ENABLE
|
|
if (yax_globallev==YAX_MAXDRAWS || searchit==2)
|
|
#endif
|
|
if (searchit >= 1 && (searchx >= sx1 && searchx <= sx2))
|
|
if (searchy >= uwall[searchx] && searchy <= dwall[searchx])
|
|
{
|
|
searchsector = sectnum; searchwall = spritenum;
|
|
searchstat = 3; searchit = 1;
|
|
}
|
|
|
|
drawing_sprite = 1;
|
|
|
|
if ((cstat&2) == 0)
|
|
maskwallscan(sx1,sx2, (cstat&8)==0);
|
|
else
|
|
transmaskwallscan(sx1,sx2, (cstat&8)==0);
|
|
|
|
drawing_sprite = 0;
|
|
}
|
|
else if ((cstat&48) == 32)
|
|
{
|
|
if ((cstat&64) != 0)
|
|
if ((globalposz > tspr->z) == ((cstat&8)==0))
|
|
return;
|
|
|
|
if ((cstat&4) > 0) off.x = -off.x;
|
|
if ((cstat&8) > 0) off.y = -off.y;
|
|
|
|
const int32_t xspan = tilesiz[tilenum].x;
|
|
const int32_t yspan = tilesiz[tilenum].y;
|
|
|
|
//Rotate center point
|
|
dax = tspr->x-globalposx;
|
|
day = tspr->y-globalposy;
|
|
rzi[0] = dmulscale10(cosglobalang,dax,singlobalang,day);
|
|
rxi[0] = dmulscale10(cosglobalang,day,-singlobalang,dax);
|
|
|
|
//Get top-left corner
|
|
int32_t cosang = dmulscale14(sintable[(tspr->ang+512)&2047], cosglobalang, sintable[tspr->ang&2047], singlobalang);
|
|
int32_t sinang = dmulscale14(sintable[(tspr->ang+512)&2047], -singlobalang, sintable[tspr->ang&2047], cosglobalang);
|
|
dax = ((xspan>>1)+off.x)*tspr->xrepeat;
|
|
day = ((yspan>>1)+off.y)*tspr->yrepeat;
|
|
rzi[0] += dmulscale12(sinang,dax,cosang,day);
|
|
rxi[0] += dmulscale12(sinang,day,-cosang,dax);
|
|
|
|
//Get other 3 corners
|
|
dax = xspan*tspr->xrepeat;
|
|
day = yspan*tspr->yrepeat;
|
|
rzi[1] = rzi[0]-mulscale12(sinang,dax);
|
|
rxi[1] = rxi[0]+mulscale12(cosang,dax);
|
|
dax = -mulscale12(cosang,day);
|
|
day = -mulscale12(sinang,day);
|
|
rzi[2] = rzi[1]+dax; rxi[2] = rxi[1]+day;
|
|
rzi[3] = rzi[0]+dax; rxi[3] = rxi[0]+day;
|
|
|
|
//Put all points on same z
|
|
ryi[0] = scale((tspr->z-globalposz),yxaspect,320<<8);
|
|
if (ryi[0] == 0) return;
|
|
ryi[1] = ryi[2] = ryi[3] = ryi[0];
|
|
|
|
if ((cstat&4) == 0)
|
|
{ z = 0; z1 = 1; z2 = 3; }
|
|
else
|
|
{ z = 1; z1 = 0; z2 = 2; }
|
|
|
|
dax = rzi[z1]-rzi[z]; day = rxi[z1]-rxi[z];
|
|
int32_t bot = dmulscale8(dax,dax,day,day);
|
|
if ((klabs(dax)>>13) >= bot || (klabs(day)>>13) >= bot)
|
|
return;
|
|
globalx1 = divscale18(dax,bot);
|
|
globalx2 = divscale18(day,bot);
|
|
|
|
dax = rzi[z2]-rzi[z]; day = rxi[z2]-rxi[z];
|
|
bot = dmulscale8(dax,dax,day,day);
|
|
if ((klabs(dax)>>13) >= bot || (klabs(day)>>13) >= bot)
|
|
return;
|
|
globaly1 = divscale18(dax,bot);
|
|
globaly2 = divscale18(day,bot);
|
|
|
|
//Calculate globals for hline texture mapping function
|
|
globalxpanning = (rxi[z]<<12);
|
|
globalypanning = (rzi[z]<<12);
|
|
globalzd = decltype(globalzd)(ryi[z])<<12;
|
|
|
|
rzi[0] = mulscale16(rzi[0],viewingrange);
|
|
rzi[1] = mulscale16(rzi[1],viewingrange);
|
|
rzi[2] = mulscale16(rzi[2],viewingrange);
|
|
rzi[3] = mulscale16(rzi[3],viewingrange);
|
|
|
|
if (ryi[0] < 0) //If ceilsprite is above you, reverse order of points
|
|
{
|
|
i = rxi[1]; rxi[1] = rxi[3]; rxi[3] = i;
|
|
i = rzi[1]; rzi[1] = rzi[3]; rzi[3] = i;
|
|
}
|
|
|
|
//Clip polygon in 3-space
|
|
int32_t npoints = 4;
|
|
|
|
//Clip edge 1
|
|
int32_t npoints2 = 0;
|
|
int32_t zzsgn = rxi[0]+rzi[0], zsgn;
|
|
for (z=0; z<npoints; z++)
|
|
{
|
|
zz = z+1; if (zz == npoints) zz = 0;
|
|
zsgn = zzsgn; zzsgn = rxi[zz]+rzi[zz];
|
|
if (zsgn >= 0)
|
|
{
|
|
rxi2[npoints2] = rxi[z]; ryi2[npoints2] = ryi[z]; rzi2[npoints2] = rzi[z];
|
|
npoints2++;
|
|
}
|
|
if ((zsgn^zzsgn) < 0)
|
|
{
|
|
int32_t t = divscale30(zsgn,zsgn-zzsgn);
|
|
rxi2[npoints2] = rxi[z] + mulscale30(t,rxi[zz]-rxi[z]);
|
|
ryi2[npoints2] = ryi[z] + mulscale30(t,ryi[zz]-ryi[z]);
|
|
rzi2[npoints2] = rzi[z] + mulscale30(t,rzi[zz]-rzi[z]);
|
|
npoints2++;
|
|
}
|
|
}
|
|
if (npoints2 <= 2) return;
|
|
|
|
//Clip edge 2
|
|
npoints = 0;
|
|
zzsgn = rxi2[0]-rzi2[0];
|
|
for (z=0; z<npoints2; z++)
|
|
{
|
|
zz = z+1; if (zz == npoints2) zz = 0;
|
|
zsgn = zzsgn; zzsgn = rxi2[zz]-rzi2[zz];
|
|
if (zsgn <= 0)
|
|
{
|
|
rxi[npoints] = rxi2[z]; ryi[npoints] = ryi2[z]; rzi[npoints] = rzi2[z];
|
|
npoints++;
|
|
}
|
|
if ((zsgn^zzsgn) < 0)
|
|
{
|
|
int32_t t = divscale30(zsgn,zsgn-zzsgn);
|
|
rxi[npoints] = rxi2[z] + mulscale30(t,rxi2[zz]-rxi2[z]);
|
|
ryi[npoints] = ryi2[z] + mulscale30(t,ryi2[zz]-ryi2[z]);
|
|
rzi[npoints] = rzi2[z] + mulscale30(t,rzi2[zz]-rzi2[z]);
|
|
npoints++;
|
|
}
|
|
}
|
|
if (npoints <= 2) return;
|
|
|
|
//Clip edge 3
|
|
npoints2 = 0;
|
|
zzsgn = ryi[0]*halfxdimen + (rzi[0]*(globalhoriz-0));
|
|
for (z=0; z<npoints; z++)
|
|
{
|
|
zz = z+1; if (zz == npoints) zz = 0;
|
|
zsgn = zzsgn; zzsgn = ryi[zz]*halfxdimen + (rzi[zz]*(globalhoriz-0));
|
|
if (zsgn >= 0)
|
|
{
|
|
rxi2[npoints2] = rxi[z];
|
|
ryi2[npoints2] = ryi[z];
|
|
rzi2[npoints2] = rzi[z];
|
|
npoints2++;
|
|
}
|
|
if ((zsgn^zzsgn) < 0)
|
|
{
|
|
int32_t t = divscale30(zsgn,zsgn-zzsgn);
|
|
rxi2[npoints2] = rxi[z] + mulscale30(t,rxi[zz]-rxi[z]);
|
|
ryi2[npoints2] = ryi[z] + mulscale30(t,ryi[zz]-ryi[z]);
|
|
rzi2[npoints2] = rzi[z] + mulscale30(t,rzi[zz]-rzi[z]);
|
|
npoints2++;
|
|
}
|
|
}
|
|
if (npoints2 <= 2) return;
|
|
|
|
//Clip edge 4
|
|
npoints = 0;
|
|
zzsgn = ryi2[0]*halfxdimen + (rzi2[0]*(globalhoriz-ydimen));
|
|
for (z=0; z<npoints2; z++)
|
|
{
|
|
zz = z+1; if (zz == npoints2) zz = 0;
|
|
zsgn = zzsgn; zzsgn = ryi2[zz]*halfxdimen + (rzi2[zz]*(globalhoriz-ydimen));
|
|
if (zsgn <= 0)
|
|
{
|
|
rxi[npoints] = rxi2[z];
|
|
ryi[npoints] = ryi2[z];
|
|
rzi[npoints] = rzi2[z];
|
|
npoints++;
|
|
}
|
|
if ((zsgn^zzsgn) < 0)
|
|
{
|
|
int32_t t = divscale30(zsgn,zsgn-zzsgn);
|
|
rxi[npoints] = rxi2[z] + mulscale30(t,rxi2[zz]-rxi2[z]);
|
|
ryi[npoints] = ryi2[z] + mulscale30(t,ryi2[zz]-ryi2[z]);
|
|
rzi[npoints] = rzi2[z] + mulscale30(t,rzi2[zz]-rzi2[z]);
|
|
npoints++;
|
|
}
|
|
}
|
|
if (npoints <= 2) return;
|
|
|
|
//Project onto screen
|
|
int32_t lpoint = -1, lmax = INT32_MAX;
|
|
int32_t rpoint = -1, rmax = INT32_MIN;
|
|
for (z=0; z<npoints; z++)
|
|
{
|
|
xsi[z] = scale(rxi[z],xdimen<<15,rzi[z]) + (xdimen<<15);
|
|
ysi[z] = scale(ryi[z],xdimen<<15,rzi[z]) + (globalhoriz<<16);
|
|
if (xsi[z] < 0) xsi[z] = 0;
|
|
if (xsi[z] > (xdimen<<16)) xsi[z] = (xdimen<<16);
|
|
if (ysi[z] < ((int32_t)0<<16)) ysi[z] = ((int32_t)0<<16);
|
|
if (ysi[z] > ((int32_t)ydimen<<16)) ysi[z] = ((int32_t)ydimen<<16);
|
|
if (xsi[z] < lmax) lmax = xsi[z], lpoint = z;
|
|
if (xsi[z] > rmax) rmax = xsi[z], rpoint = z;
|
|
}
|
|
|
|
//Get uwall arrays
|
|
for (z=lpoint; z!=rpoint; z=zz)
|
|
{
|
|
zz = z+1; if (zz == npoints) zz = 0;
|
|
|
|
dax1 = ((xsi[z]+65535)>>16);
|
|
dax2 = ((xsi[zz]+65535)>>16);
|
|
if (dax2 > dax1)
|
|
{
|
|
int32_t yinc = divscale16(ysi[zz]-ysi[z],xsi[zz]-xsi[z]);
|
|
y = ysi[z] + mulscale16((dax1<<16)-xsi[z],yinc);
|
|
qinterpolatedown16short((intptr_t)(&uwall[dax1]),dax2-dax1,y,yinc);
|
|
}
|
|
}
|
|
|
|
//Get dwall arrays
|
|
for (; z!=lpoint; z=zz)
|
|
{
|
|
zz = z+1; if (zz == npoints) zz = 0;
|
|
|
|
dax1 = ((xsi[zz]+65535)>>16);
|
|
dax2 = ((xsi[z]+65535)>>16);
|
|
if (dax2 > dax1)
|
|
{
|
|
int32_t yinc = divscale16(ysi[zz]-ysi[z],xsi[zz]-xsi[z]);
|
|
y = ysi[zz] + mulscale16((dax1<<16)-xsi[zz],yinc);
|
|
qinterpolatedown16short((intptr_t)(&dwall[dax1]),dax2-dax1,y,yinc);
|
|
}
|
|
}
|
|
|
|
|
|
const int32_t lx = ((lmax+65535)>>16);
|
|
const int32_t rx = min(((rmax+65535)>>16), xdim-1);
|
|
// min(): OOB prevention. Simple test case: have a floor-aligned sprite
|
|
// to the right of the player. Slowly rotate right toward it. When it
|
|
// just becomes visible, the condition rx == xdim can occur.
|
|
|
|
// Don't pointlessly keep going. If the following condition holds, the
|
|
// ceilspritescan() at the end of our block would not draw any lines,
|
|
// and moreover may access uwall[] OOB (with x1==xdim).
|
|
if (rx-1 < lx)
|
|
return;
|
|
|
|
for (x=lx; x<=rx; x++)
|
|
{
|
|
uwall[x] = max<int>(uwall[x],startumost[x+windowxy1.x]-windowxy1.y);
|
|
dwall[x] = min<int>(dwall[x],startdmost[x+windowxy1.x]-windowxy1.y);
|
|
}
|
|
|
|
//Additional uwall/dwall clipping goes here
|
|
for (i=smostwallcnt-1; i>=0; i--)
|
|
{
|
|
j = smostwall[i];
|
|
if ((xb1[j] > rx) || (xb2[j] < lx)) continue;
|
|
if ((yp <= yb1[j]) && (yp <= yb2[j])) continue;
|
|
|
|
//if (spritewallfront(tspr,thewall[j]) == 0)
|
|
x = thewall[j]; xp1 = wall[x].x; yp1 = wall[x].y;
|
|
x = wall[x].point2; xp2 = wall[x].x; yp2 = wall[x].y;
|
|
x = (xp2-xp1)*(tspr->y-yp1)-(tspr->x-xp1)*(yp2-yp1);
|
|
if ((yp > yb1[j]) && (yp > yb2[j])) x = -1;
|
|
if ((x >= 0) && ((x != 0) || (wall[thewall[j]].nextsector != tspr->sectnum))) continue;
|
|
|
|
const int32_t dalx2 = max(xb1[j],lx);
|
|
const int32_t darx2 = min(xb2[j],rx);
|
|
|
|
switch (smostwalltype[i])
|
|
{
|
|
case 0:
|
|
if (dalx2 <= darx2)
|
|
{
|
|
if ((dalx2 == lx) && (darx2 == rx)) return;
|
|
//clearbufbyte(&dwall[dalx2],(darx2-dalx2+1)*sizeof(dwall[0]),0L);
|
|
for (x=dalx2; x<=darx2; x++) dwall[x] = 0;
|
|
}
|
|
break;
|
|
case 1:
|
|
k = smoststart[i] - xb1[j];
|
|
for (x=dalx2; x<=darx2; x++)
|
|
if (smost[k+x] > uwall[x]) uwall[x] = smost[k+x];
|
|
break;
|
|
case 2:
|
|
k = smoststart[i] - xb1[j];
|
|
for (x=dalx2; x<=darx2; x++)
|
|
if (smost[k+x] < dwall[x]) dwall[x] = smost[k+x];
|
|
break;
|
|
}
|
|
}
|
|
|
|
//sprite
|
|
#ifdef YAX_ENABLE
|
|
if (yax_globallev==YAX_MAXDRAWS || searchit==2)
|
|
#endif
|
|
if (searchit >= 1 && (searchx >= lx && searchx <= rx))
|
|
if (searchy >= uwall[searchx] && searchy <= dwall[searchx])
|
|
{
|
|
searchsector = sectnum; searchwall = spritenum;
|
|
searchstat = 3; searchit = 1;
|
|
}
|
|
|
|
globalorientation = cstat;
|
|
globalpicnum = tilenum;
|
|
if ((unsigned)globalpicnum >= (unsigned)MAXTILES) globalpicnum = 0;
|
|
|
|
if (waloff[globalpicnum] == 0) tileLoad(globalpicnum);
|
|
setgotpic(globalpicnum);
|
|
globalbufplc = waloff[globalpicnum];
|
|
|
|
globvis = mulscale16(globalhisibility,viewingrange);
|
|
if (sec->visibility != 0) globvis = mulscale4(globvis, (uint8_t)(sec->visibility+16));
|
|
|
|
x = picsiz[globalpicnum]; y = ((x>>4)&15); x &= 15;
|
|
#if 0
|
|
if (pow2long[x] != xspan)
|
|
{
|
|
x++;
|
|
globalx1 = mulscale(globalx1,xspan,x);
|
|
globalx2 = mulscale(globalx2,xspan,x);
|
|
}
|
|
#endif
|
|
dax = globalxpanning; day = globalypanning;
|
|
globalxpanning = -dmulscale6(globalx1,day,globalx2,dax);
|
|
globalypanning = -dmulscale6(globaly1,day,globaly2,dax);
|
|
|
|
globalx2 = mulscale16(globalx2,viewingrange);
|
|
globaly2 = mulscale16(globaly2,viewingrange);
|
|
globalzd = mulscale16(globalzd,viewingrangerecip);
|
|
|
|
globalx1 = (globalx1-globalx2)*halfxdimen;
|
|
globaly1 = (globaly1-globaly2)*halfxdimen;
|
|
|
|
if ((cstat&2) == 0)
|
|
msethlineshift(x,y);
|
|
else
|
|
tsethlineshift(x,y);
|
|
|
|
globalispow2 = (pow2long[x]==xspan && pow2long[y]==yspan);
|
|
globalxspan = xspan;
|
|
globalyspan = yspan;
|
|
|
|
//Draw it!
|
|
ceilspritescan(lx,rx-1);
|
|
globalispow2 = 1;
|
|
}
|
|
else if ((cstat&48) == 48)
|
|
{
|
|
const int32_t daxrepeat = ((sprite[spritenum].cstat&48)==16) ?
|
|
(tspr->xrepeat * 5) / 4 :
|
|
tspr->xrepeat;
|
|
|
|
const int32_t lx = 0, rx = xdim-1;
|
|
|
|
for (x=lx; x<=rx; x++)
|
|
{
|
|
lwall[x] = startumost[x+windowxy1.x]-windowxy1.y;
|
|
swall[x] = startdmost[x+windowxy1.x]-windowxy1.y;
|
|
}
|
|
for (i=smostwallcnt-1; i>=0; i--)
|
|
{
|
|
j = smostwall[i];
|
|
if ((xb1[j] > rx) || (xb2[j] < lx)) continue;
|
|
if ((yp <= yb1[j]) && (yp <= yb2[j])) continue;
|
|
if (spritewallfront(tspr,(int32_t)thewall[j]) && ((yp <= yb1[j]) || (yp <= yb2[j]))) continue;
|
|
|
|
const int32_t dalx2 = max(xb1[j],lx);
|
|
const int32_t darx2 = min(xb2[j],rx);
|
|
|
|
switch (smostwalltype[i])
|
|
{
|
|
case 0:
|
|
if (dalx2 <= darx2)
|
|
{
|
|
if ((dalx2 == lx) && (darx2 == rx)) return;
|
|
//clearbufbyte(&swall[dalx2],(darx2-dalx2+1)*sizeof(swall[0]),0L);
|
|
for (x=dalx2; x<=darx2; x++) swall[x] = 0;
|
|
}
|
|
break;
|
|
case 1:
|
|
k = smoststart[i] - xb1[j];
|
|
x = dalx2;
|
|
#ifdef CLASSIC_SLICE_BY_4
|
|
for (; x<=darx2-2; x+=2)
|
|
{
|
|
if (smost[k+x] > lwall[x]) lwall[x] = smost[k+x];
|
|
if (smost[k+x+1] > lwall[x+1]) lwall[x+1] = smost[k+x+1];
|
|
}
|
|
#endif
|
|
for (; x<=darx2; x++)
|
|
if (smost[k+x] > lwall[x]) lwall[x] = smost[k+x];
|
|
break;
|
|
case 2:
|
|
k = smoststart[i] - xb1[j];
|
|
x = dalx2;
|
|
#ifdef CLASSIC_SLICE_BY_4
|
|
for (; x<=darx2-4; x+=4)
|
|
{
|
|
if (smost[k+x] < swall[x]) swall[x] = smost[k+x];
|
|
if (smost[k+x+1] < swall[x+1]) swall[x+1] = smost[k+x+1];
|
|
if (smost[k+x+2] < swall[x+2]) swall[x+2] = smost[k+x+2];
|
|
if (smost[k+x+3] < swall[x+3]) swall[x+3] = smost[k+x+3];
|
|
}
|
|
#endif
|
|
for (; x<=darx2; x++)
|
|
if (smost[k+x] < swall[x]) swall[x] = smost[k+x];
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (lwall[rx] >= swall[rx])
|
|
{
|
|
for (x=lx; x<rx; x++)
|
|
if (lwall[x] < swall[x]) break;
|
|
if (x == rx) return;
|
|
}
|
|
|
|
if (loadvoxel_replace)
|
|
for (i=0; i<MAXVOXMIPS; i++)
|
|
if (!voxoff[vtilenum][i])
|
|
{
|
|
loadvoxel_replace(vtilenum);
|
|
break;
|
|
}
|
|
|
|
const int32_t *const longptr = (int32_t *)voxoff[vtilenum][0];
|
|
if (longptr == NULL)
|
|
{
|
|
globalshade = 32;
|
|
tspr->xrepeat = tspr->yrepeat = 255;
|
|
goto draw_as_face_sprite;
|
|
}
|
|
|
|
int32_t nxrepeat, nyrepeat;
|
|
|
|
if (voxscale[vtilenum] == 65536)
|
|
{
|
|
nxrepeat = (daxrepeat<<16);
|
|
nyrepeat = (((int32_t)tspr->yrepeat)<<16);
|
|
}
|
|
else
|
|
{
|
|
nxrepeat = daxrepeat*voxscale[vtilenum];
|
|
nyrepeat = ((int32_t)tspr->yrepeat)*voxscale[vtilenum];
|
|
}
|
|
|
|
if (!(cstat&128))
|
|
{
|
|
if (cstat&8)
|
|
tspr->z += mulscale22(B_LITTLE32(longptr[5]),nyrepeat);
|
|
else
|
|
tspr->z -= mulscale22(B_LITTLE32(longptr[5]),nyrepeat);
|
|
}
|
|
off.x = tspr->xoffset;
|
|
off.y = /*picanm[sprite[tspr->owner].picnum].yofs +*/ tspr->yoffset;
|
|
if (cstat & 4) off.x = -off.x;
|
|
if (cstat & 8) off.y = -off.y;
|
|
tspr->z -= off.y * tspr->yrepeat << 2;
|
|
|
|
if ((sprite[spritenum].cstat&CSTAT_SPRITE_ALIGNMENT) == CSTAT_SPRITE_ALIGNMENT_WALL)
|
|
{
|
|
const int32_t xv = tspr->xrepeat*sintable[(tspr->ang+2560+1536)&2047];
|
|
const int32_t yv = tspr->xrepeat*sintable[(tspr->ang+2048+1536)&2047];
|
|
|
|
tspr->x -= mulscale16(xv, off.x);
|
|
tspr->y -= mulscale16(yv, off.x);
|
|
}
|
|
|
|
globvis = globalvisibility;
|
|
if (sec->visibility != 0) globvis = mulscale4(globvis, (uint8_t)(sec->visibility+16));
|
|
|
|
#ifdef YAX_ENABLE
|
|
if (yax_globallev==YAX_MAXDRAWS || searchit==2)
|
|
#endif
|
|
if (searchit >= 1 && yp > (4<<8) && (searchy >= lwall[searchx] && searchy < swall[searchx]))
|
|
{
|
|
int32_t const xdsiz = divscale19(xdimenscale,yp);
|
|
int32_t const xv = mulscale16(nxrepeat,xyaspect);
|
|
|
|
int32_t const xspan = ((B_LITTLE32(longptr[0]) + B_LITTLE32(longptr[1])) >> 1);
|
|
int32_t const yspan = B_LITTLE32(longptr[2]);
|
|
|
|
vec2_t const siz = { mulscale_triple30(xdsiz, xv, xspan), mulscale_triple30(xdsiz, nyrepeat, yspan) };
|
|
|
|
//Watch out for divscale overflow
|
|
if (((xspan>>11) < siz.x) && (yspan < (siz.y>>1)))
|
|
{
|
|
x1 = xb-(siz.x>>1);
|
|
if (xspan&1) x1 += mulscale31(xdsiz,xv); //Odd xspans
|
|
i = mulscale30(xdsiz,xv*off.x);
|
|
if ((cstat&4) == 0) x1 -= i; else x1 += i;
|
|
|
|
y1 = mulscale16(tspr->z-globalposz,xdsiz);
|
|
//y1 -= mulscale30(xdsiz,nyrepeat*yoff);
|
|
y1 += (globalhoriz<<8)-siz.y;
|
|
//if (cstat&128) //Already fixed up above
|
|
y1 += (siz.y>>1);
|
|
|
|
x2 = x1+siz.x-1;
|
|
y2 = y1+siz.y-1;
|
|
if ((y1|255) < (y2|255) && searchx >= (x1>>8)+1 && searchx <= (x2>>8))
|
|
{
|
|
int32_t startum, startdm;
|
|
|
|
if ((sec->ceilingstat&3) == 0)
|
|
startum = globalhoriz+mulscale24(xdsiz,sec->ceilingz-globalposz)-1;
|
|
else
|
|
startum = 0;
|
|
|
|
if ((sec->floorstat&3) == 0)
|
|
startdm = globalhoriz+mulscale24(xdsiz,sec->floorz-globalposz)+1;
|
|
else
|
|
startdm = INT32_MAX;
|
|
|
|
//sprite
|
|
if (searchy >= max(startum,(y1>>8)) && searchy < min(startdm,(y2>>8)))
|
|
{
|
|
searchsector = sectnum; searchwall = spritenum;
|
|
searchstat = 3; searchit = 1;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
i = (int32_t)tspr->ang+1536;
|
|
i += spriteext[spritenum].angoff;
|
|
classicDrawVoxel(tspr->x,tspr->y,tspr->z,i,daxrepeat,(int32_t)tspr->yrepeat,vtilenum,tspr->shade,tspr->pal,lwall,swall,cstat);
|
|
}
|
|
}
|
|
|
|
static void renderDrawSprite(int32_t snum)
|
|
{
|
|
switch (videoGetRenderMode())
|
|
{
|
|
case REND_CLASSIC:
|
|
classicDrawSprite(snum);
|
|
return;
|
|
#ifdef USE_OPENGL
|
|
case REND_POLYMOST:
|
|
polymost_drawsprite(snum);
|
|
return;
|
|
# ifdef POLYMER
|
|
case REND_POLYMER:
|
|
glEnable(GL_ALPHA_TEST);
|
|
glEnable(GL_BLEND);
|
|
polymer_drawsprite(snum);
|
|
glDisable(GL_BLEND);
|
|
glDisable(GL_ALPHA_TEST);
|
|
return;
|
|
# endif
|
|
#endif
|
|
}
|
|
}
|
|
|
|
|
|
//
|
|
// drawmaskwall (internal)
|
|
//
|
|
static void renderDrawMaskedWall(int16_t damaskwallcnt)
|
|
{
|
|
//============================================================================= //POLYMOST BEGINS
|
|
#ifdef USE_OPENGL
|
|
if (videoGetRenderMode() == REND_POLYMOST) { polymost_drawmaskwall(damaskwallcnt); return; }
|
|
# ifdef POLYMER
|
|
else if (videoGetRenderMode() == REND_POLYMER)
|
|
{
|
|
glEnable(GL_ALPHA_TEST);
|
|
glEnable(GL_BLEND);
|
|
|
|
polymer_drawmaskwall(damaskwallcnt);
|
|
|
|
glDisable(GL_BLEND);
|
|
glDisable(GL_ALPHA_TEST);
|
|
|
|
return;
|
|
}
|
|
#endif
|
|
#endif
|
|
//============================================================================= //POLYMOST ENDS
|
|
|
|
int32_t z = maskwall[damaskwallcnt];
|
|
auto wal = (uwallptr_t)&wall[thewall[z]];
|
|
int32_t sectnum = thesector[z];
|
|
auto sec = (usectorptr_t)§or[sectnum];
|
|
auto nsec = (usectorptr_t)§or[wal->nextsector];
|
|
int32_t z1 = max(nsec->ceilingz,sec->ceilingz);
|
|
int32_t z2 = min(nsec->floorz,sec->floorz);
|
|
|
|
wallmost(uwall,z,sectnum,(uint8_t)0);
|
|
wallmost(uplc,z,(int32_t)wal->nextsector,(uint8_t)0);
|
|
for (bssize_t x=xb1[z]; x<=xb2[z]; x++)
|
|
if (uplc[x] > uwall[x])
|
|
uwall[x] = uplc[x];
|
|
wallmost(dwall,z,sectnum,(uint8_t)1);
|
|
wallmost(dplc,z,(int32_t)wal->nextsector,(uint8_t)1);
|
|
for (bssize_t x=xb1[z]; x<=xb2[z]; x++)
|
|
if (dplc[x] < dwall[x])
|
|
dwall[x] = dplc[x];
|
|
prepwall(z,wal);
|
|
|
|
setup_globals_wall1(wal, wal->overpicnum);
|
|
setup_globals_wall2(wal, sec->visibility, z1, z2);
|
|
|
|
for (bssize_t i=smostwallcnt-1; i>=0; i--)
|
|
{
|
|
int j=smostwall[i];
|
|
if ((xb1[j] > xb2[z]) || (xb2[j] < xb1[z])) continue;
|
|
if (wallfront(j,z)) continue;
|
|
|
|
int lx = max(xb1[j],xb1[z]);
|
|
int rx = min(xb2[j],xb2[z]);
|
|
|
|
switch (smostwalltype[i])
|
|
{
|
|
case 0:
|
|
if (lx <= rx)
|
|
{
|
|
if ((lx == xb1[z]) && (rx == xb2[z])) return;
|
|
//clearbufbyte(&dwall[lx],(rx-lx+1)*sizeof(dwall[0]),0L);
|
|
for (bssize_t x=lx; x<=rx; x++) dwall[x] = 0;
|
|
}
|
|
break;
|
|
case 1:
|
|
for (bssize_t x=lx, k = smoststart[i] - xb1[j]; x<=rx; x++)
|
|
if (smost[k+x] > uwall[x]) uwall[x] = smost[k+x];
|
|
break;
|
|
case 2:
|
|
for (bssize_t x=lx, k = smoststart[i] - xb1[j]; x<=rx; x++)
|
|
if (smost[k+x] < dwall[x]) dwall[x] = smost[k+x];
|
|
break;
|
|
}
|
|
}
|
|
|
|
//maskwall
|
|
if (searchit >= 1 && (searchx >= xb1[z] && searchx <= xb2[z]))
|
|
if (searchy >= uwall[searchx] && searchy <= dwall[searchx])
|
|
{
|
|
searchsector = sectnum; searchbottomwall = searchwall = thewall[z];
|
|
searchstat = 4; searchit = 1;
|
|
}
|
|
|
|
if ((globalorientation&128) == 0)
|
|
{
|
|
maskwallscan(xb1[z],xb2[z], 0);
|
|
}
|
|
else
|
|
{
|
|
if (globalorientation&128)
|
|
#ifdef NEW_MAP_FORMAT
|
|
setup_blend(wal->blend, globalorientation&512);
|
|
#else
|
|
setup_blend(wallext[thewall[z]].blend, globalorientation&512);
|
|
#endif
|
|
transmaskwallscan(xb1[z],xb2[z], 0);
|
|
}
|
|
}
|
|
|
|
|
|
//
|
|
// fillpolygon (internal)
|
|
//
|
|
static void renderFillPolygon(int32_t npoints)
|
|
{
|
|
int32_t i, z, y, miny, maxy;
|
|
|
|
// fix for bad next-point (xb1) values...
|
|
for (z=0; z<npoints; z++)
|
|
if ((unsigned)xb1[z] >= (unsigned)npoints)
|
|
xb1[z] = 0;
|
|
|
|
#ifdef USE_OPENGL
|
|
if (videoGetRenderMode() >= REND_POLYMOST && in3dmode())
|
|
{
|
|
polymost_fillpolygon(npoints);
|
|
return;
|
|
}
|
|
#endif
|
|
|
|
// 1. Calculate y bounds.
|
|
miny = INT32_MAX; maxy = INT32_MIN;
|
|
for (z=npoints-1; z>=0; z--)
|
|
{
|
|
y = ry1[z];
|
|
miny = min(miny,y);
|
|
maxy = max(maxy,y);
|
|
}
|
|
|
|
miny >>= 12;
|
|
maxy >>= 12;
|
|
|
|
if (miny < 0)
|
|
miny = 0;
|
|
if (maxy >= ydim)
|
|
maxy = ydim-1;
|
|
|
|
for (i=0, y=miny; y<=maxy; y++, i++)
|
|
{
|
|
//They're pointers! - watch how you optimize this thing
|
|
dotp1[y] = &smost[i*nodesperline];
|
|
dotp2[y] = &smost[i*nodesperline + (nodesperline>>1)];
|
|
}
|
|
|
|
for (z=npoints-1; z>=0; z--)
|
|
{
|
|
const int32_t zz=xb1[z];
|
|
|
|
// NOTE: clamp for crash prevention... :-/
|
|
// r1874 says: "Fix more overheadmap crashes, this time with 'Last
|
|
// Pissed Time'"
|
|
const int32_t y1 = clamp(ry1[z], 0, (ydim<<12)-1);
|
|
const int32_t y2 = clamp(ry1[zz], 0, (ydim<<12)-1);
|
|
|
|
const int32_t day1 = y1>>12;
|
|
const int32_t day2 = y2>>12;
|
|
|
|
if (day1 != day2)
|
|
{
|
|
int32_t x1=rx1[z], x2=rx1[zz];
|
|
const int32_t xinc = divscale12(x2-x1, y2-y1);
|
|
|
|
if (day2 > day1)
|
|
{
|
|
x1 += mulscale12((day1<<12)+4095-y1, xinc);
|
|
for (y=day1; y<day2; y++)
|
|
{
|
|
Bassert(dotp2[y]);
|
|
*(dotp2[y]++) = x1>>12;
|
|
x1 += xinc;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
x2 += mulscale12((day2<<12)+4095-y2, xinc);
|
|
for (y=day2; y<day1; y++)
|
|
{
|
|
Bassert(dotp1[y]);
|
|
*(dotp1[y]++) = x2>>12;
|
|
x2 += xinc;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
globalx1 = mulscale16(globalx1,xyaspect);
|
|
globaly2 = mulscale16(globaly2,xyaspect);
|
|
|
|
{
|
|
const int32_t oy = miny+1-(ydim>>1);
|
|
globalposx += oy*(int64_t)globalx1;
|
|
globalposy += oy*(int64_t)globaly2;
|
|
}
|
|
|
|
setuphlineasm4(asm1,asm2);
|
|
|
|
for (i=0, y=miny; y<=maxy; y++, i++)
|
|
{
|
|
int16_t *const xptr = &smost[i*nodesperline];
|
|
int16_t *const xptr2 = &smost[i*nodesperline + (nodesperline>>1)];
|
|
|
|
const bssize_t cnt = dotp1[y]-xptr;
|
|
|
|
for (z=cnt-1; z>=0; z--)
|
|
{
|
|
int32_t x1, x2;
|
|
int32_t zz, i1=0, i2=0; // point indices (like loop z)
|
|
|
|
for (zz=z; zz>0; zz--)
|
|
{
|
|
if (xptr[zz] < xptr[i1])
|
|
i1 = zz;
|
|
if (xptr2[zz] < xptr2[i2])
|
|
i2 = zz;
|
|
}
|
|
|
|
x1 = xptr[i1];
|
|
xptr[i1] = xptr[z];
|
|
|
|
x2 = xptr2[i2]-1;
|
|
xptr2[i2] = xptr2[z];
|
|
|
|
if (x1 > x2)
|
|
continue;
|
|
|
|
if ((unsigned)x1 >= xdim+0u || (unsigned)x2 >= xdim+0u)
|
|
continue;
|
|
|
|
if (globalpolytype < 1)
|
|
{
|
|
//maphline
|
|
const int32_t ox = x2+1-(xdim>>1);
|
|
|
|
hlineasm4(x2 - x1, -1L, globalshade << 8,
|
|
ox * asm2 - globalposy, ox * asm1 + globalposx,
|
|
ylookup[y] + x2 + frameplace);
|
|
}
|
|
else
|
|
{
|
|
//maphline
|
|
const int32_t ox = x1+1-(xdim>>1);
|
|
const int32_t bx = ox*asm1 + globalposx;
|
|
const int32_t by = ox*asm2 - globalposy;
|
|
|
|
const intptr_t p = ylookup[y]+x1+frameplace;
|
|
|
|
if (globalpolytype == 1)
|
|
mhline(globalbufplc,bx,(x2-x1)<<16,0L,by,p);
|
|
else
|
|
thline(globalbufplc,bx,(x2-x1)<<16,0L,by,p);
|
|
}
|
|
}
|
|
|
|
globalposx += (int64_t)globalx1;
|
|
globalposy += (int64_t)globaly2;
|
|
}
|
|
|
|
faketimerhandler();
|
|
}
|
|
|
|
static inline int32_t addscaleclamp(int32_t a, int32_t b, int32_t s1, int32_t s2)
|
|
{
|
|
// a + scale(b, s1, s1-s2), but without arithmetic exception when the
|
|
// scale() expression overflows
|
|
|
|
int64_t tmp = (int64_t)a + tabledivide64((int64_t)b*s1, s1-s2);
|
|
|
|
if (EDUKE32_PREDICT_FALSE(tmp <= INT32_MIN+1))
|
|
return INT32_MIN+1;
|
|
if (EDUKE32_PREDICT_FALSE(tmp >= INT32_MAX))
|
|
return INT32_MAX;
|
|
return tmp;
|
|
}
|
|
|
|
//
|
|
// clippoly (internal)
|
|
//
|
|
static int32_t clippoly(int32_t npoints, int32_t clipstat)
|
|
{
|
|
int32_t z, zz, s1, s2, t, npoints2, start2, z1, z2, z3, z4, splitcnt;
|
|
int32_t cx1, cy1, cx2, cy2;
|
|
|
|
cx1 = windowxy1.x;
|
|
cy1 = windowxy1.y;
|
|
cx2 = windowxy2.x+1;
|
|
cy2 = windowxy2.y+1;
|
|
cx1 <<= 12; cy1 <<= 12; cx2 <<= 12; cy2 <<= 12;
|
|
|
|
if (clipstat&0xa) //Need to clip top or left
|
|
{
|
|
npoints2 = 0; start2 = 0; z = 0; splitcnt = 0;
|
|
do
|
|
{
|
|
s2 = cx1-rx1[z];
|
|
do
|
|
{
|
|
zz = xb1[z]; xb1[z] = -1;
|
|
s1 = s2; s2 = cx1-rx1[zz];
|
|
if (s1 < 0)
|
|
{
|
|
rx2[npoints2] = rx1[z]; ry2[npoints2] = ry1[z];
|
|
xb2[npoints2] = npoints2+1; npoints2++;
|
|
}
|
|
if ((s1^s2) < 0)
|
|
{
|
|
rx2[npoints2] = addscaleclamp(rx1[z], rx1[zz]-rx1[z], s1, s2);
|
|
ry2[npoints2] = addscaleclamp(ry1[z], ry1[zz]-ry1[z], s1, s2);
|
|
if (s1 < 0) bunchp2[splitcnt++] = npoints2;
|
|
xb2[npoints2] = npoints2+1;
|
|
npoints2++;
|
|
}
|
|
z = zz;
|
|
}
|
|
while (xb1[z] >= 0);
|
|
|
|
if (npoints2 >= start2+3)
|
|
xb2[npoints2-1] = start2, start2 = npoints2;
|
|
else
|
|
npoints2 = start2;
|
|
|
|
z = 1;
|
|
while ((z < npoints) && (xb1[z] < 0)) z++;
|
|
}
|
|
while (z < npoints);
|
|
if (npoints2 <= 2) return 0;
|
|
|
|
for (z=1; z<splitcnt; z++)
|
|
for (zz=0; zz<z; zz++)
|
|
{
|
|
z1 = bunchp2[z]; z2 = xb2[z1]; z3 = bunchp2[zz]; z4 = xb2[z3];
|
|
s1 = klabs(rx2[z1]-rx2[z2])+klabs(ry2[z1]-ry2[z2]);
|
|
s1 += klabs(rx2[z3]-rx2[z4])+klabs(ry2[z3]-ry2[z4]);
|
|
s2 = klabs(rx2[z1]-rx2[z4])+klabs(ry2[z1]-ry2[z4]);
|
|
s2 += klabs(rx2[z3]-rx2[z2])+klabs(ry2[z3]-ry2[z2]);
|
|
if (s2 < s1)
|
|
{ t = xb2[bunchp2[z]]; xb2[bunchp2[z]] = xb2[bunchp2[zz]]; xb2[bunchp2[zz]] = t; }
|
|
}
|
|
|
|
|
|
npoints = 0; start2 = 0; z = 0; splitcnt = 0;
|
|
do
|
|
{
|
|
s2 = cy1-ry2[z];
|
|
do
|
|
{
|
|
zz = xb2[z]; xb2[z] = -1;
|
|
s1 = s2; s2 = cy1-ry2[zz];
|
|
if (s1 < 0)
|
|
{
|
|
rx1[npoints] = rx2[z]; ry1[npoints] = ry2[z];
|
|
xb1[npoints] = npoints+1; npoints++;
|
|
}
|
|
if ((s1^s2) < 0)
|
|
{
|
|
rx1[npoints] = addscaleclamp(rx2[z], rx2[zz]-rx2[z], s1, s2);
|
|
ry1[npoints] = addscaleclamp(ry2[z], ry2[zz]-ry2[z], s1, s2);
|
|
if (s1 < 0) bunchp2[splitcnt++] = npoints;
|
|
xb1[npoints] = npoints+1;
|
|
npoints++;
|
|
}
|
|
z = zz;
|
|
}
|
|
while (xb2[z] >= 0);
|
|
|
|
if (npoints >= start2+3)
|
|
xb1[npoints-1] = start2, start2 = npoints;
|
|
else
|
|
npoints = start2;
|
|
|
|
z = 1;
|
|
while ((z < npoints2) && (xb2[z] < 0)) z++;
|
|
}
|
|
while (z < npoints2);
|
|
if (npoints <= 2) return 0;
|
|
|
|
for (z=1; z<splitcnt; z++)
|
|
for (zz=0; zz<z; zz++)
|
|
{
|
|
z1 = bunchp2[z]; z2 = xb1[z1]; z3 = bunchp2[zz]; z4 = xb1[z3];
|
|
s1 = klabs(rx1[z1]-rx1[z2])+klabs(ry1[z1]-ry1[z2]);
|
|
s1 += klabs(rx1[z3]-rx1[z4])+klabs(ry1[z3]-ry1[z4]);
|
|
s2 = klabs(rx1[z1]-rx1[z4])+klabs(ry1[z1]-ry1[z4]);
|
|
s2 += klabs(rx1[z3]-rx1[z2])+klabs(ry1[z3]-ry1[z2]);
|
|
if (s2 < s1)
|
|
{ t = xb1[bunchp2[z]]; xb1[bunchp2[z]] = xb1[bunchp2[zz]]; xb1[bunchp2[zz]] = t; }
|
|
}
|
|
}
|
|
if (clipstat&0x5) //Need to clip bottom or right
|
|
{
|
|
npoints2 = 0; start2 = 0; z = 0; splitcnt = 0;
|
|
do
|
|
{
|
|
s2 = rx1[z]-cx2;
|
|
do
|
|
{
|
|
zz = xb1[z]; xb1[z] = -1;
|
|
s1 = s2; s2 = rx1[zz]-cx2;
|
|
if (s1 < 0)
|
|
{
|
|
rx2[npoints2] = rx1[z]; ry2[npoints2] = ry1[z];
|
|
xb2[npoints2] = npoints2+1; npoints2++;
|
|
}
|
|
if ((s1^s2) < 0)
|
|
{
|
|
rx2[npoints2] = addscaleclamp(rx1[z], rx1[zz]-rx1[z], s1, s2);
|
|
ry2[npoints2] = addscaleclamp(ry1[z], ry1[zz]-ry1[z], s1, s2);
|
|
if (s1 < 0) bunchp2[splitcnt++] = npoints2;
|
|
xb2[npoints2] = npoints2+1;
|
|
npoints2++;
|
|
}
|
|
z = zz;
|
|
}
|
|
while (xb1[z] >= 0);
|
|
|
|
if (npoints2 >= start2+3)
|
|
xb2[npoints2-1] = start2, start2 = npoints2;
|
|
else
|
|
npoints2 = start2;
|
|
|
|
z = 1;
|
|
while ((z < npoints) && (xb1[z] < 0)) z++;
|
|
}
|
|
while (z < npoints);
|
|
if (npoints2 <= 2) return 0;
|
|
|
|
for (z=1; z<splitcnt; z++)
|
|
for (zz=0; zz<z; zz++)
|
|
{
|
|
z1 = bunchp2[z]; z2 = xb2[z1]; z3 = bunchp2[zz]; z4 = xb2[z3];
|
|
s1 = klabs(rx2[z1]-rx2[z2])+klabs(ry2[z1]-ry2[z2]);
|
|
s1 += klabs(rx2[z3]-rx2[z4])+klabs(ry2[z3]-ry2[z4]);
|
|
s2 = klabs(rx2[z1]-rx2[z4])+klabs(ry2[z1]-ry2[z4]);
|
|
s2 += klabs(rx2[z3]-rx2[z2])+klabs(ry2[z3]-ry2[z2]);
|
|
if (s2 < s1)
|
|
{ t = xb2[bunchp2[z]]; xb2[bunchp2[z]] = xb2[bunchp2[zz]]; xb2[bunchp2[zz]] = t; }
|
|
}
|
|
|
|
|
|
npoints = 0; start2 = 0; z = 0; splitcnt = 0;
|
|
do
|
|
{
|
|
s2 = ry2[z]-cy2;
|
|
do
|
|
{
|
|
zz = xb2[z]; xb2[z] = -1;
|
|
s1 = s2; s2 = ry2[zz]-cy2;
|
|
if (s1 < 0)
|
|
{
|
|
rx1[npoints] = rx2[z]; ry1[npoints] = ry2[z];
|
|
xb1[npoints] = npoints+1; npoints++;
|
|
}
|
|
if ((s1^s2) < 0)
|
|
{
|
|
rx1[npoints] = addscaleclamp(rx2[z], rx2[zz]-rx2[z], s1, s2);
|
|
ry1[npoints] = addscaleclamp(ry2[z], ry2[zz]-ry2[z], s1, s2);
|
|
if (s1 < 0) bunchp2[splitcnt++] = npoints;
|
|
xb1[npoints] = npoints+1;
|
|
npoints++;
|
|
}
|
|
z = zz;
|
|
}
|
|
while (xb2[z] >= 0);
|
|
|
|
if (npoints >= start2+3)
|
|
xb1[npoints-1] = start2, start2 = npoints;
|
|
else
|
|
npoints = start2;
|
|
|
|
z = 1;
|
|
while ((z < npoints2) && (xb2[z] < 0)) z++;
|
|
}
|
|
while (z < npoints2);
|
|
if (npoints <= 2) return 0;
|
|
|
|
for (z=1; z<splitcnt; z++)
|
|
for (zz=0; zz<z; zz++)
|
|
{
|
|
z1 = bunchp2[z]; z2 = xb1[z1]; z3 = bunchp2[zz]; z4 = xb1[z3];
|
|
s1 = klabs(rx1[z1]-rx1[z2])+klabs(ry1[z1]-ry1[z2]);
|
|
s1 += klabs(rx1[z3]-rx1[z4])+klabs(ry1[z3]-ry1[z4]);
|
|
s2 = klabs(rx1[z1]-rx1[z4])+klabs(ry1[z1]-ry1[z4]);
|
|
s2 += klabs(rx1[z3]-rx1[z2])+klabs(ry1[z3]-ry1[z2]);
|
|
if (s2 < s1)
|
|
{ t = xb1[bunchp2[z]]; xb1[bunchp2[z]] = xb1[bunchp2[zz]]; xb1[bunchp2[zz]] = t; }
|
|
}
|
|
}
|
|
return npoints;
|
|
}
|
|
|
|
|
|
//
|
|
// clippoly4 (internal)
|
|
//
|
|
//Assume npoints=4 with polygon on &nrx1,&nry1
|
|
//JBF 20031206: Thanks to Ken's hunting, s/(rx1|ry1|rx2|ry2)/n\1/ in this function
|
|
static int32_t clippoly4(int32_t cx1, int32_t cy1, int32_t cx2, int32_t cy2)
|
|
{
|
|
int32_t n, nn, z, zz, x, x1, x2, y, y1, y2, t;
|
|
|
|
nn = 0; z = 0;
|
|
do
|
|
{
|
|
zz = ((z+1)&3);
|
|
x1 = nrx1[z]; x2 = nrx1[zz]-x1;
|
|
|
|
if ((cx1 <= x1) && (x1 <= cx2))
|
|
nrx2[nn] = x1, nry2[nn] = nry1[z], nn++;
|
|
|
|
if (x2 <= 0) x = cx2; else x = cx1;
|
|
t = x-x1;
|
|
if (((t-x2)^t) < 0)
|
|
nrx2[nn] = x, nry2[nn] = nry1[z]+scale(t,nry1[zz]-nry1[z],x2), nn++;
|
|
|
|
if (x2 <= 0) x = cx1; else x = cx2;
|
|
t = x-x1;
|
|
if (((t-x2)^t) < 0)
|
|
nrx2[nn] = x, nry2[nn] = nry1[z]+scale(t,nry1[zz]-nry1[z],x2), nn++;
|
|
|
|
z = zz;
|
|
}
|
|
while (z != 0);
|
|
if (nn < 3) return 0;
|
|
|
|
n = 0; z = 0;
|
|
do
|
|
{
|
|
zz = z+1; if (zz == nn) zz = 0;
|
|
y1 = nry2[z]; y2 = nry2[zz]-y1;
|
|
|
|
if ((cy1 <= y1) && (y1 <= cy2))
|
|
nry1[n] = y1, nrx1[n] = nrx2[z], n++;
|
|
|
|
if (y2 <= 0) y = cy2; else y = cy1;
|
|
t = y-y1;
|
|
if (((t-y2)^t) < 0)
|
|
nry1[n] = y, nrx1[n] = nrx2[z]+scale(t,nrx2[zz]-nrx2[z],y2), n++;
|
|
|
|
if (y2 <= 0) y = cy1; else y = cy2;
|
|
t = y-y1;
|
|
if (((t-y2)^t) < 0)
|
|
nry1[n] = y, nrx1[n] = nrx2[z]+scale(t,nrx2[zz]-nrx2[z],y2), n++;
|
|
|
|
z = zz;
|
|
}
|
|
while (z != 0);
|
|
return n;
|
|
}
|
|
|
|
|
|
// INTERNAL helper function for classic/polymost dorotatesprite
|
|
// sxptr, sxptr, z: in/out
|
|
// ret_yxaspect, ret_xyaspect: out
|
|
void dorotspr_handle_bit2(int32_t *sxptr, int32_t *syptr, int32_t *z, int32_t dastat,
|
|
int32_t cx1_plus_cx2, int32_t cy1_plus_cy2,
|
|
int32_t *ret_yxaspect, int32_t *ret_xyaspect)
|
|
{
|
|
if ((dastat & RS_AUTO) == 0)
|
|
{
|
|
if (!(dastat & RS_STRETCH) && 4*ydim <= 3*xdim)
|
|
{
|
|
*ret_yxaspect = (12<<16)/10;
|
|
*ret_xyaspect = (10<<16)/12;
|
|
}
|
|
else
|
|
{
|
|
*ret_yxaspect = yxaspect;
|
|
*ret_xyaspect = xyaspect;
|
|
}
|
|
|
|
// *sxptr and *syptr and *z are left unchanged
|
|
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
// dastat&2: Auto window size scaling
|
|
const int32_t oxdim = xdim;
|
|
const int32_t oydim = ydim;
|
|
int32_t xdim = oxdim; // SHADOWS global
|
|
int32_t ydim = oydim;
|
|
|
|
int32_t zoomsc, sx=*sxptr, sy=*syptr;
|
|
int32_t ouryxaspect = yxaspect, ourxyaspect = xyaspect;
|
|
|
|
sy += rotatesprite_y_offset;
|
|
|
|
// screen center to s[xy], 320<<16 coords.
|
|
const int32_t normxofs = sx-(320<<15), normyofs = sy-(200<<15);
|
|
|
|
if (!(dastat & RS_STRETCH) && 4*ydim <= 3*xdim)
|
|
{
|
|
if ((dastat & RS_ALIGN_MASK) == RS_ALIGN_MASK)
|
|
ydim = scale(xdim, 3, 4);
|
|
else
|
|
xdim = scale(ydim, 4, 3);
|
|
|
|
ouryxaspect = (12<<16)/10;
|
|
ourxyaspect = (10<<16)/12;
|
|
}
|
|
|
|
ouryxaspect = mulscale16(ouryxaspect, rotatesprite_yxaspect);
|
|
ourxyaspect = divscale16(ourxyaspect, rotatesprite_yxaspect);
|
|
|
|
// nasty hacks go here
|
|
if (!(dastat & RS_NOCLIP))
|
|
{
|
|
const int32_t twice_midcx = cx1_plus_cx2+2;
|
|
|
|
// screen x center to sx1, scaled to viewport
|
|
const int32_t scaledxofs = scale(normxofs, scale(xdimen, xdim, oxdim), 320);
|
|
|
|
int32_t xbord = 0;
|
|
|
|
if ((dastat & RS_ALIGN_MASK) && (dastat & RS_ALIGN_MASK) != RS_ALIGN_MASK)
|
|
{
|
|
xbord = scale(oxdim-xdim, twice_midcx, oxdim);
|
|
|
|
if ((dastat & RS_ALIGN_R)==0)
|
|
xbord = -xbord;
|
|
}
|
|
|
|
sx = ((twice_midcx+xbord)<<15) + scaledxofs;
|
|
|
|
zoomsc = xdimenscale; //= scale(xdimen,yxaspect,320);
|
|
zoomsc = mulscale16(zoomsc, rotatesprite_yxaspect);
|
|
|
|
if ((dastat & RS_ALIGN_MASK) == RS_ALIGN_MASK)
|
|
zoomsc = scale(zoomsc, ydim, oydim);
|
|
|
|
sy = ((cy1_plus_cy2+2)<<15) + mulscale16(normyofs, zoomsc);
|
|
}
|
|
else
|
|
{
|
|
//If not clipping to startmosts, & auto-scaling on, as a
|
|
//hard-coded bonus, scale to full screen instead
|
|
|
|
sx = (xdim<<15)+32768 + scale(normxofs,xdim,320);
|
|
|
|
zoomsc = scale(xdim, ouryxaspect, 320);
|
|
sy = (ydim<<15)+32768 + mulscale16(normyofs, zoomsc);
|
|
|
|
if ((dastat & RS_ALIGN_MASK) == RS_ALIGN_MASK)
|
|
sy += (oydim-ydim)<<15;
|
|
else if ((dastat & RS_ALIGN_MASK) == RS_ALIGN_R)
|
|
sx += (oxdim-xdim)<<16;
|
|
else if ((dastat & RS_ALIGN_MASK) == 0)
|
|
sx += (oxdim-xdim)<<15;
|
|
|
|
if (dastat & RS_CENTERORIGIN)
|
|
sx += oxdim<<15;
|
|
}
|
|
|
|
*sxptr = sx;
|
|
*syptr = sy;
|
|
*z = mulscale16(*z, zoomsc);
|
|
|
|
*ret_yxaspect = ouryxaspect;
|
|
*ret_xyaspect = ourxyaspect;
|
|
}
|
|
}
|
|
|
|
|
|
//
|
|
// dorotatesprite (internal)
|
|
//
|
|
//JBF 20031206: Thanks to Ken's hunting, s/(rx1|ry1|rx2|ry2)/n\1/ in this function
|
|
static void dorotatesprite(int32_t sx, int32_t sy, int32_t z, int16_t a, int16_t picnum,
|
|
int8_t dashade, char dapalnum, int32_t dastat, uint8_t daalpha, uint8_t dablend,
|
|
int32_t cx1, int32_t cy1, int32_t cx2, int32_t cy2,
|
|
int32_t uniqid)
|
|
{
|
|
// NOTE: if these are made unsigned (for safety), angled tiles may draw
|
|
// incorrectly, showing vertical seams at intervals.
|
|
int32_t bx, by;
|
|
|
|
int32_t cosang, sinang, v, nextv, dax1, dax2, oy;
|
|
int32_t i, x, y, x1, y1, x2, y2, gx1, gy1;
|
|
intptr_t p, bufplc, palookupoffs;
|
|
int32_t xsiz, ysiz, xoff, yoff, npoints, yplc, yinc, lx, rx;
|
|
int32_t xv, yv, xv2, yv2;
|
|
|
|
int32_t ouryxaspect, ourxyaspect;
|
|
|
|
if (g_rotatespriteNoWidescreen)
|
|
{
|
|
dastat |= RS_STRETCH;
|
|
dastat &= ~RS_ALIGN_MASK;
|
|
}
|
|
|
|
//============================================================================= //POLYMOST BEGINS
|
|
#ifdef USE_OPENGL
|
|
if (videoGetRenderMode() >= REND_POLYMOST && in3dmode())
|
|
{
|
|
polymost_dorotatesprite(sx,sy,z,a,picnum,dashade,dapalnum,dastat,daalpha,dablend,cx1,cy1,cx2,cy2,uniqid);
|
|
return;
|
|
}
|
|
#else
|
|
UNREFERENCED_PARAMETER(uniqid);
|
|
#endif
|
|
//============================================================================= //POLYMOST ENDS
|
|
|
|
// bound clipping rectangle to screen
|
|
if (cx1 < 0) cx1 = 0;
|
|
else if (cx1 > xdim-1) cx1 = xdim-1;
|
|
if (cy1 < 0) cy1 = 0;
|
|
else if (cy1 > ydim-1) cy1 = ydim-1;
|
|
if (cx2 < 0) cx2 = 0;
|
|
else if (cx2 > xdim-1) cx2 = xdim-1;
|
|
if (cy2 < 0) cy2 = 0;
|
|
else if (cy2 > ydim-1) cy2 = ydim-1;
|
|
|
|
xsiz = tilesiz[picnum].x;
|
|
ysiz = tilesiz[picnum].y;
|
|
|
|
if (dastat & RS_TOPLEFT)
|
|
{
|
|
// Bit 1<<4 set: origin is top left corner?
|
|
xoff = 0;
|
|
yoff = 0;
|
|
}
|
|
else
|
|
{
|
|
// Bit 1<<4 clear: origin is center of tile, and per-tile offset is applied.
|
|
// TODO: split the two?
|
|
xoff = picanm[picnum].xofs + (xsiz>>1);
|
|
yoff = picanm[picnum].yofs + (ysiz>>1);
|
|
}
|
|
|
|
// Bit 1<<2: invert y
|
|
if (dastat & RS_YFLIP)
|
|
yoff = ysiz-yoff;
|
|
|
|
cosang = sintable[(a+512)&2047];
|
|
sinang = sintable[a&2047];
|
|
|
|
dorotspr_handle_bit2(&sx, &sy, &z, dastat, cx1+cx2, cy1+cy2, &ouryxaspect, &ourxyaspect);
|
|
|
|
xv = mulscale14(cosang,z);
|
|
yv = mulscale14(sinang,z);
|
|
if ((dastat&RS_AUTO) || (dastat&RS_NOCLIP) == 0) //Don't aspect unscaled perms
|
|
{
|
|
xv2 = mulscale16(xv,ourxyaspect);
|
|
yv2 = mulscale16(yv,ourxyaspect);
|
|
}
|
|
else
|
|
{
|
|
xv2 = xv;
|
|
yv2 = yv;
|
|
}
|
|
|
|
nry1[0] = sy - (yv*xoff + xv*yoff);
|
|
nry1[1] = nry1[0] + yv*xsiz;
|
|
nry1[3] = nry1[0] + xv*ysiz;
|
|
nry1[2] = nry1[1]+nry1[3]-nry1[0];
|
|
i = (cy1<<16); if ((nry1[0]<i) && (nry1[1]<i) && (nry1[2]<i) && (nry1[3]<i)) return;
|
|
i = (cy2<<16); if ((nry1[0]>i) && (nry1[1]>i) && (nry1[2]>i) && (nry1[3]>i)) return;
|
|
|
|
nrx1[0] = sx - (xv2*xoff - yv2*yoff);
|
|
nrx1[1] = nrx1[0] + xv2*xsiz;
|
|
nrx1[3] = nrx1[0] - yv2*ysiz;
|
|
nrx1[2] = nrx1[1]+nrx1[3]-nrx1[0];
|
|
i = (cx1<<16); if ((nrx1[0]<i) && (nrx1[1]<i) && (nrx1[2]<i) && (nrx1[3]<i)) return;
|
|
i = (cx2<<16); if ((nrx1[0]>i) && (nrx1[1]>i) && (nrx1[2]>i) && (nrx1[3]>i)) return;
|
|
|
|
gx1 = nrx1[0]; gy1 = nry1[0]; //back up these before clipping
|
|
|
|
npoints = clippoly4(cx1<<16,cy1<<16,(cx2+1)<<16,(cy2+1)<<16);
|
|
if (npoints < 3) return;
|
|
|
|
lx = nrx1[0]; rx = nrx1[0];
|
|
|
|
nextv = 0;
|
|
for (v=npoints-1; v>=0; v--)
|
|
{
|
|
x1 = nrx1[v]; x2 = nrx1[nextv];
|
|
dax1 = (x1>>16); if (x1 < lx) lx = x1;
|
|
dax2 = (x2>>16); if (x1 > rx) rx = x1;
|
|
if (dax1 != dax2)
|
|
{
|
|
y1 = nry1[v]; y2 = nry1[nextv];
|
|
yinc = divscale16(y2-y1,x2-x1);
|
|
if (dax2 > dax1)
|
|
{
|
|
yplc = y1 + mulscale16((dax1<<16)+65535-x1,yinc);
|
|
// Assertion fails with DNF mod: in mapster32,
|
|
// set dt_t 3864 (bike HUD, 700x220)
|
|
// set dt_a 100
|
|
// set dt_z 1280000 <- CRASH!
|
|
Bassert((unsigned)dax1 < MAXXDIM && (unsigned)dax2 < MAXXDIM+1);
|
|
qinterpolatedown16short((intptr_t)&uplc[dax1], dax2-dax1, yplc, yinc);
|
|
}
|
|
else
|
|
{
|
|
yplc = y2 + mulscale16((dax2<<16)+65535-x2,yinc);
|
|
Bassert((unsigned)dax2 < MAXXDIM && (unsigned)dax1 < MAXXDIM+1);
|
|
qinterpolatedown16short((intptr_t)&dplc[dax2], dax1-dax2, yplc, yinc);
|
|
}
|
|
}
|
|
nextv = v;
|
|
}
|
|
|
|
if (waloff[picnum] == 0) tileLoad(picnum);
|
|
setgotpic(picnum);
|
|
bufplc = waloff[picnum];
|
|
|
|
if (palookup[dapalnum] == NULL) dapalnum = 0;
|
|
palookupoffs = FP_OFF(palookup[dapalnum]) + (getpalookup(0, dashade)<<8);
|
|
|
|
// Alpha handling
|
|
if (!(dastat&RS_TRANS1) && daalpha > 0)
|
|
{
|
|
if (daalpha == 255)
|
|
return;
|
|
|
|
if (numalphatabs != 0)
|
|
{
|
|
if (falpha_to_blend((float)daalpha / 255.0f, &dastat, &dablend, RS_TRANS1, RS_TRANS2))
|
|
return;
|
|
}
|
|
else if (daalpha > 84)
|
|
{
|
|
dastat |= RS_TRANS1;
|
|
|
|
if (daalpha > 168)
|
|
dastat |= RS_TRANS2;
|
|
else
|
|
dastat &= ~RS_TRANS2;
|
|
}
|
|
}
|
|
|
|
i = divscale32(1L,z);
|
|
xv = mulscale14(sinang,i);
|
|
yv = mulscale14(cosang,i);
|
|
if ((dastat&RS_AUTO) || (dastat&RS_NOCLIP)==0) //Don't aspect unscaled perms
|
|
{
|
|
yv2 = mulscale16(-xv,ouryxaspect);
|
|
xv2 = mulscale16(yv,ouryxaspect);
|
|
}
|
|
else
|
|
{
|
|
yv2 = -xv;
|
|
xv2 = yv;
|
|
}
|
|
|
|
x1 = (lx>>16);
|
|
x2 = (rx>>16);
|
|
|
|
oy = 0;
|
|
x = (x1<<16)-1-gx1;
|
|
y = (oy<<16)+65535-gy1;
|
|
bx = dmulscale16(x,xv2,y,xv);
|
|
by = dmulscale16(x,yv2,y,yv);
|
|
|
|
if (dastat & RS_YFLIP)
|
|
{
|
|
yv = -yv;
|
|
yv2 = -yv2;
|
|
by = (ysiz<<16)-1-by;
|
|
}
|
|
|
|
#if defined ENGINE_USING_A_C
|
|
if ((dastat&RS_TRANS1)==0 && ((a&1023) == 0) && (ysiz <= 256)) //vlineasm4 has 256 high limit!
|
|
#else
|
|
if ((dastat&RS_TRANS1) == 0)
|
|
#endif
|
|
{
|
|
int32_t y1ve[4], y2ve[4], u4, d4;
|
|
|
|
if (((a&1023) == 0) && (ysiz <= 256)) //vlineasm4 has 256 high limit!
|
|
{
|
|
if (dastat & RS_NOMASK)
|
|
setupvlineasm(24L);
|
|
else
|
|
setupmvlineasm(24L, 0);
|
|
|
|
by <<= 8; yv <<= 8; yv2 <<= 8;
|
|
|
|
palookupoffse[0] = palookupoffse[1] = palookupoffse[2] = palookupoffse[3] = palookupoffs;
|
|
vince[0] = vince[1] = vince[2] = vince[3] = yv;
|
|
|
|
for (x=x1; x<x2; x+=4)
|
|
{
|
|
char bad;
|
|
int32_t xx, xend;
|
|
|
|
bad = 15; xend = min(x2-x,4);
|
|
for (xx=0; xx<xend; xx++)
|
|
{
|
|
bx += xv2;
|
|
|
|
y1 = uplc[x+xx]; y2 = dplc[x+xx];
|
|
if ((dastat & RS_NOCLIP) == 0)
|
|
{
|
|
if (startumost[x+xx] > y1) y1 = startumost[x+xx];
|
|
if (startdmost[x+xx] < y2) y2 = startdmost[x+xx];
|
|
}
|
|
if (y2 <= y1) continue;
|
|
|
|
by += (uint32_t)yv*(y1-oy); oy = y1;
|
|
|
|
// Assertion would fail with DNF mod without (uint32_t) below: in mapster32,
|
|
// set dt_t 3864 (bike HUD, 700x220)
|
|
// set dt_z 16777216
|
|
// <Increase yxaspect by pressing [9]> <-- CRASH!
|
|
// (It also fails when wrecking the bike in-game by driving into a wall.)
|
|
// Bassert(bx >= 0);
|
|
|
|
bufplce[xx] = ((uint32_t)bx>>16)*ysiz+bufplc;
|
|
vplce[xx] = by;
|
|
y1ve[xx] = y1;
|
|
y2ve[xx] = y2-1;
|
|
bad &= ~pow2char[xx];
|
|
}
|
|
|
|
p = x+frameplace;
|
|
|
|
u4 = INT32_MIN;
|
|
d4 = INT32_MAX;
|
|
for (xx=0; xx<4; xx++)
|
|
if (!(bad&pow2char[xx]))
|
|
{
|
|
u4 = max(u4, y1ve[xx]);
|
|
d4 = min(d4, y2ve[xx]);
|
|
}
|
|
// This version may access uninitialized y?ve[] values with
|
|
// thin tiles, e.g. 3085 (MINIFONT period, 1x5):
|
|
// u4 = max(max(y1ve[0],y1ve[1]),max(y1ve[2],y1ve[3]));
|
|
// d4 = min(min(y2ve[0],y2ve[1]),min(y2ve[2],y2ve[3]));
|
|
|
|
if (dastat & RS_NOMASK)
|
|
{
|
|
if ((bad != 0) || (u4 >= d4))
|
|
{
|
|
if (!(bad&1)) prevlineasm1(vince[0],palookupoffse[0],y2ve[0]-y1ve[0],vplce[0],bufplce[0],ylookup[y1ve[0]]+p+0);
|
|
if (!(bad&2)) prevlineasm1(vince[1],palookupoffse[1],y2ve[1]-y1ve[1],vplce[1],bufplce[1],ylookup[y1ve[1]]+p+1);
|
|
if (!(bad&4)) prevlineasm1(vince[2],palookupoffse[2],y2ve[2]-y1ve[2],vplce[2],bufplce[2],ylookup[y1ve[2]]+p+2);
|
|
if (!(bad&8)) prevlineasm1(vince[3],palookupoffse[3],y2ve[3]-y1ve[3],vplce[3],bufplce[3],ylookup[y1ve[3]]+p+3);
|
|
continue;
|
|
}
|
|
|
|
if (u4 > y1ve[0]) vplce[0] = prevlineasm1(vince[0],palookupoffse[0],u4-y1ve[0]-1,vplce[0],bufplce[0],ylookup[y1ve[0]]+p+0);
|
|
if (u4 > y1ve[1]) vplce[1] = prevlineasm1(vince[1],palookupoffse[1],u4-y1ve[1]-1,vplce[1],bufplce[1],ylookup[y1ve[1]]+p+1);
|
|
if (u4 > y1ve[2]) vplce[2] = prevlineasm1(vince[2],palookupoffse[2],u4-y1ve[2]-1,vplce[2],bufplce[2],ylookup[y1ve[2]]+p+2);
|
|
if (u4 > y1ve[3]) vplce[3] = prevlineasm1(vince[3],palookupoffse[3],u4-y1ve[3]-1,vplce[3],bufplce[3],ylookup[y1ve[3]]+p+3);
|
|
|
|
if (d4 >= u4) vlineasm4(d4-u4+1, (char *)(ylookup[u4]+p));
|
|
|
|
i = p+ylookup[d4+1];
|
|
if (y2ve[0] > d4) prevlineasm1(vince[0],palookupoffse[0],y2ve[0]-d4-1,vplce[0],bufplce[0],i+0);
|
|
if (y2ve[1] > d4) prevlineasm1(vince[1],palookupoffse[1],y2ve[1]-d4-1,vplce[1],bufplce[1],i+1);
|
|
if (y2ve[2] > d4) prevlineasm1(vince[2],palookupoffse[2],y2ve[2]-d4-1,vplce[2],bufplce[2],i+2);
|
|
if (y2ve[3] > d4) prevlineasm1(vince[3],palookupoffse[3],y2ve[3]-d4-1,vplce[3],bufplce[3],i+3);
|
|
}
|
|
else
|
|
{
|
|
if ((bad != 0) || (u4 >= d4))
|
|
{
|
|
if (!(bad&1)) mvlineasm1(vince[0],palookupoffse[0],y2ve[0]-y1ve[0],vplce[0],bufplce[0],ylookup[y1ve[0]]+p+0);
|
|
if (!(bad&2)) mvlineasm1(vince[1],palookupoffse[1],y2ve[1]-y1ve[1],vplce[1],bufplce[1],ylookup[y1ve[1]]+p+1);
|
|
if (!(bad&4)) mvlineasm1(vince[2],palookupoffse[2],y2ve[2]-y1ve[2],vplce[2],bufplce[2],ylookup[y1ve[2]]+p+2);
|
|
if (!(bad&8)) mvlineasm1(vince[3],palookupoffse[3],y2ve[3]-y1ve[3],vplce[3],bufplce[3],ylookup[y1ve[3]]+p+3);
|
|
continue;
|
|
}
|
|
|
|
if (u4 > y1ve[0]) vplce[0] = mvlineasm1(vince[0],palookupoffse[0],u4-y1ve[0]-1,vplce[0],bufplce[0],ylookup[y1ve[0]]+p+0);
|
|
if (u4 > y1ve[1]) vplce[1] = mvlineasm1(vince[1],palookupoffse[1],u4-y1ve[1]-1,vplce[1],bufplce[1],ylookup[y1ve[1]]+p+1);
|
|
if (u4 > y1ve[2]) vplce[2] = mvlineasm1(vince[2],palookupoffse[2],u4-y1ve[2]-1,vplce[2],bufplce[2],ylookup[y1ve[2]]+p+2);
|
|
if (u4 > y1ve[3]) vplce[3] = mvlineasm1(vince[3],palookupoffse[3],u4-y1ve[3]-1,vplce[3],bufplce[3],ylookup[y1ve[3]]+p+3);
|
|
|
|
if (d4 >= u4) mvlineasm4(d4-u4+1, (char *)(ylookup[u4]+p));
|
|
|
|
i = p+ylookup[d4+1];
|
|
if (y2ve[0] > d4) mvlineasm1(vince[0],palookupoffse[0],y2ve[0]-d4-1,vplce[0],bufplce[0],i+0);
|
|
if (y2ve[1] > d4) mvlineasm1(vince[1],palookupoffse[1],y2ve[1]-d4-1,vplce[1],bufplce[1],i+1);
|
|
if (y2ve[2] > d4) mvlineasm1(vince[2],palookupoffse[2],y2ve[2]-d4-1,vplce[2],bufplce[2],i+2);
|
|
if (y2ve[3] > d4) mvlineasm1(vince[3],palookupoffse[3],y2ve[3]-d4-1,vplce[3],bufplce[3],i+3);
|
|
}
|
|
|
|
faketimerhandler();
|
|
}
|
|
}
|
|
#ifndef ENGINE_USING_A_C
|
|
else
|
|
{
|
|
int32_t ny1, ny2;
|
|
int32_t qlinemode = 0;
|
|
|
|
if (dastat & RS_NOMASK)
|
|
{
|
|
if ((xv2&0x0000ffff) == 0)
|
|
{
|
|
qlinemode = 1;
|
|
setupqrhlineasm4(0L,yv2<<16,(xv2>>16)*ysiz+(yv2>>16),palookupoffs,0L,0L);
|
|
}
|
|
else
|
|
{
|
|
qlinemode = 0;
|
|
setuprhlineasm4(xv2<<16,yv2<<16,(xv2>>16)*ysiz+(yv2>>16),palookupoffs,ysiz,0L);
|
|
}
|
|
}
|
|
else
|
|
setuprmhlineasm4(xv2<<16,yv2<<16,(xv2>>16)*ysiz+(yv2>>16),palookupoffs,ysiz,0L);
|
|
|
|
y1 = uplc[x1];
|
|
if (((dastat & RS_NOCLIP) == 0) && startumost[x1] > y1)
|
|
y1 = startumost[x1];
|
|
y2 = y1;
|
|
for (x=x1; x<x2; x++)
|
|
{
|
|
ny1 = uplc[x]-1; ny2 = dplc[x];
|
|
if ((dastat & RS_NOCLIP) == 0)
|
|
{
|
|
if (startumost[x]-1 > ny1) ny1 = startumost[x]-1;
|
|
if (startdmost[x] < ny2) ny2 = startdmost[x];
|
|
}
|
|
|
|
if (ny1 < ny2-1)
|
|
{
|
|
if (ny1 >= y2)
|
|
{
|
|
while (y1 < y2-1)
|
|
{
|
|
y1++; if ((y1&31) == 0) faketimerhandler();
|
|
|
|
//x,y1
|
|
bx += xv*(y1-oy); by += yv*(y1-oy); oy = y1;
|
|
if (dastat & RS_NOMASK)
|
|
{
|
|
if (qlinemode) qrhlineasm4(x-lastx[y1],(bx>>16)*ysiz+(by>>16)+bufplc,0L,0L ,by<<16,ylookup[y1]+x+frameplace);
|
|
else rhlineasm4(x-lastx[y1],(bx>>16)*ysiz+(by>>16)+bufplc,0L,bx<<16,by<<16,ylookup[y1]+x+frameplace);
|
|
}
|
|
else rmhlineasm4(x-lastx[y1],(bx>>16)*ysiz+(by>>16)+bufplc,0L,bx<<16,by<<16,ylookup[y1]+x+frameplace);
|
|
}
|
|
y1 = ny1;
|
|
}
|
|
else
|
|
{
|
|
while (y1 < ny1)
|
|
{
|
|
y1++; if ((y1&31) == 0) faketimerhandler();
|
|
|
|
//x,y1
|
|
bx += xv*(y1-oy); by += yv*(y1-oy); oy = y1;
|
|
if (dastat & RS_NOMASK)
|
|
{
|
|
if (qlinemode) qrhlineasm4(x-lastx[y1],(bx>>16)*ysiz+(by>>16)+bufplc,0L,0L ,by<<16,ylookup[y1]+x+frameplace);
|
|
else rhlineasm4(x-lastx[y1],(bx>>16)*ysiz+(by>>16)+bufplc,0L,bx<<16,by<<16,ylookup[y1]+x+frameplace);
|
|
}
|
|
else rmhlineasm4(x-lastx[y1],(bx>>16)*ysiz+(by>>16)+bufplc,0L,bx<<16,by<<16,ylookup[y1]+x+frameplace);
|
|
}
|
|
|
|
while (y1 > ny1) lastx[y1--] = x;
|
|
}
|
|
|
|
while (y2 > ny2)
|
|
{
|
|
y2--; if ((y2&31) == 0) faketimerhandler();
|
|
|
|
//x,y2
|
|
bx += xv*(y2-oy); by += yv*(y2-oy); oy = y2;
|
|
if (dastat & RS_NOMASK)
|
|
{
|
|
if (qlinemode) qrhlineasm4(x-lastx[y2],(bx>>16)*ysiz+(by>>16)+bufplc,0L,0L ,by<<16,ylookup[y2]+x+frameplace);
|
|
else rhlineasm4(x-lastx[y2],(bx>>16)*ysiz+(by>>16)+bufplc,0L,bx<<16,by<<16,ylookup[y2]+x+frameplace);
|
|
}
|
|
else rmhlineasm4(x-lastx[y2],(bx>>16)*ysiz+(by>>16)+bufplc,0L,bx<<16,by<<16,ylookup[y2]+x+frameplace);
|
|
}
|
|
|
|
while (y2 < ny2) lastx[y2++] = x;
|
|
}
|
|
else
|
|
{
|
|
while (y1 < y2-1)
|
|
{
|
|
y1++; if ((y1&31) == 0) faketimerhandler();
|
|
|
|
//x,y1
|
|
bx += xv*(y1-oy); by += yv*(y1-oy); oy = y1;
|
|
if (dastat & RS_NOMASK)
|
|
{
|
|
if (qlinemode) qrhlineasm4(x-lastx[y1],(bx>>16)*ysiz+(by>>16)+bufplc,0L,0L ,by<<16,ylookup[y1]+x+frameplace);
|
|
else rhlineasm4(x-lastx[y1],(bx>>16)*ysiz+(by>>16)+bufplc,0L,bx<<16,by<<16,ylookup[y1]+x+frameplace);
|
|
}
|
|
else rmhlineasm4(x-lastx[y1],(bx>>16)*ysiz+(by>>16)+bufplc,0L,bx<<16,by<<16,ylookup[y1]+x+frameplace);
|
|
}
|
|
|
|
if (x == x2-1) { bx += xv2; by += yv2; break; }
|
|
y1 = uplc[x+1];
|
|
if (((dastat & RS_NOCLIP) == 0) && startumost[x+1] > y1)
|
|
y1 = startumost[x+1];
|
|
y2 = y1;
|
|
}
|
|
bx += xv2; by += yv2;
|
|
}
|
|
|
|
while (y1 < y2-1)
|
|
{
|
|
y1++; if ((y1&31) == 0) faketimerhandler();
|
|
|
|
//x2,y1
|
|
bx += xv*(y1-oy); by += yv*(y1-oy); oy = y1;
|
|
if (dastat & RS_NOMASK)
|
|
{
|
|
if (qlinemode) qrhlineasm4(x2-lastx[y1],(bx>>16)*ysiz+(by>>16)+bufplc,0L,0L,by<<16,ylookup[y1]+x2+frameplace);
|
|
else rhlineasm4(x2-lastx[y1],(bx>>16)*ysiz+(by>>16)+bufplc,0L,bx<<16,by<<16,ylookup[y1]+x2+frameplace);
|
|
}
|
|
else rmhlineasm4(x2-lastx[y1],(bx>>16)*ysiz+(by>>16)+bufplc,0L,bx<<16,by<<16,ylookup[y1]+x2+frameplace);
|
|
}
|
|
}
|
|
#endif // !defined ENGINE_USING_A_C
|
|
}
|
|
else
|
|
{
|
|
if ((dastat & RS_TRANS1) == 0)
|
|
{
|
|
#if !defined ENGINE_USING_A_C
|
|
if (dastat & RS_NOMASK)
|
|
setupspritevline(palookupoffs,(xv>>16)*ysiz,xv<<16,ysiz,yv,0L);
|
|
else
|
|
msetupspritevline(palookupoffs,(xv>>16)*ysiz,xv<<16,ysiz,yv,0L);
|
|
#else
|
|
if (dastat & RS_NOMASK)
|
|
setupspritevline(palookupoffs,xv,yv,ysiz);
|
|
else
|
|
msetupspritevline(palookupoffs,xv,yv,ysiz);
|
|
#endif
|
|
}
|
|
else
|
|
{
|
|
#if !defined ENGINE_USING_A_C
|
|
tsetupspritevline(palookupoffs,(xv>>16)*ysiz,xv<<16,ysiz,yv,0L);
|
|
#else
|
|
tsetupspritevline(palookupoffs,xv,yv,ysiz);
|
|
#endif
|
|
setup_blend(dablend, dastat & RS_TRANS2);
|
|
}
|
|
|
|
for (x=x1; x<x2; x++)
|
|
{
|
|
bx += xv2; by += yv2;
|
|
|
|
y1 = uplc[x]; y2 = dplc[x];
|
|
if ((dastat & RS_NOCLIP) == 0)
|
|
{
|
|
if (startumost[x] > y1) y1 = startumost[x];
|
|
if (startdmost[x] < y2) y2 = startdmost[x];
|
|
}
|
|
if (y2 <= y1) continue;
|
|
|
|
switch (y1-oy)
|
|
{
|
|
case -1:
|
|
bx -= xv; by -= yv; oy = y1; break;
|
|
case 0:
|
|
break;
|
|
case 1:
|
|
bx += xv; by += yv; oy = y1; break;
|
|
default:
|
|
bx += xv*(y1-oy); by += yv*(y1-oy); oy = y1; break;
|
|
}
|
|
|
|
p = ylookup[y1]+x+frameplace;
|
|
|
|
if ((dastat & RS_TRANS1) == 0)
|
|
{
|
|
#if !defined ENGINE_USING_A_C
|
|
if (dastat & RS_NOMASK)
|
|
spritevline(0L,by<<16,y2-y1+1,bx<<16,(bx>>16)*ysiz+(by>>16)+bufplc,p);
|
|
else
|
|
mspritevline(0L,by<<16,y2-y1+1,bx<<16,(bx>>16)*ysiz+(by>>16)+bufplc,p);
|
|
#else
|
|
if (dastat & RS_NOMASK)
|
|
spritevline(bx&65535,by&65535,y2-y1+1,(bx>>16)*ysiz+(by>>16)+bufplc,p);
|
|
else
|
|
mspritevline(bx&65535,by&65535,y2-y1+1,(bx>>16)*ysiz+(by>>16)+bufplc,p);
|
|
#endif
|
|
}
|
|
else
|
|
{
|
|
#if !defined ENGINE_USING_A_C
|
|
tspritevline(0L,by<<16,y2-y1+1,bx<<16,(bx>>16)*ysiz+(by>>16)+bufplc,p);
|
|
#else
|
|
tspritevline(bx&65535,by&65535,y2-y1+1,(bx>>16)*ysiz+(by>>16)+bufplc,p);
|
|
//transarea += (y2-y1);
|
|
#endif
|
|
}
|
|
|
|
faketimerhandler();
|
|
}
|
|
}
|
|
|
|
/* if ((dastat & RS_PERM) && (origbuffermode == 0))
|
|
{
|
|
buffermode = obuffermode;
|
|
setactivepage(activepage);
|
|
}*/
|
|
}
|
|
|
|
static uint32_t msqrtasm(uint32_t c)
|
|
{
|
|
uint32_t a = 0x40000000l, b = 0x20000000l;
|
|
|
|
do
|
|
{
|
|
if (c >= a)
|
|
{
|
|
c -= a;
|
|
a += b*4;
|
|
}
|
|
a -= b;
|
|
a >>= 1;
|
|
b >>= 2;
|
|
} while (b);
|
|
|
|
if (c >= a)
|
|
a++;
|
|
|
|
return a >> 1;
|
|
}
|
|
|
|
//
|
|
// initksqrt (internal)
|
|
//
|
|
static inline void initksqrt(void)
|
|
{
|
|
int32_t i, j, k;
|
|
|
|
j = 1; k = 0;
|
|
for (i=0; i<4096; i++)
|
|
{
|
|
if (i >= j) { j <<= 2; k++; }
|
|
sqrtable[i] = (uint16_t)(msqrtasm((i<<18)+131072)<<1);
|
|
shlookup[i] = (k<<1)+((10-k)<<8);
|
|
if (i < 256) shlookup[i+4096] = ((k+6)<<1)+((10-(k+6))<<8);
|
|
}
|
|
}
|
|
|
|
|
|
//
|
|
// dosetaspect
|
|
//
|
|
static void dosetaspect(void)
|
|
{
|
|
int32_t i, j;
|
|
|
|
if (xyaspect != oxyaspect)
|
|
{
|
|
oxyaspect = xyaspect;
|
|
j = xyaspect*320;
|
|
horizlookup2[horizycent-1] = divscale32(131072,j);
|
|
|
|
for (i=0; i < horizycent-1; i++)
|
|
{
|
|
horizlookup[i] = divscale28(1, i-(horizycent-1));
|
|
horizlookup2[i] = divscale20(klabs(horizlookup[i]), j);
|
|
}
|
|
|
|
for (i=horizycent; i < ydim*4-1; i++)
|
|
{
|
|
horizlookup[i] = divscale28(1, i-(horizycent-1));
|
|
horizlookup2[i] = divscale20(klabs(horizlookup[i]), j);
|
|
}
|
|
}
|
|
|
|
if (xdimen != oxdimen || viewingrange != oviewingrange)
|
|
{
|
|
int32_t k, x, xinc;
|
|
|
|
no_radarang2 = 0;
|
|
oviewingrange = viewingrange;
|
|
|
|
xinc = mulscale32(viewingrange*2560,xdimenrecip);
|
|
x = (5120<<16)-mulscale1(xinc,xdimen);
|
|
|
|
for (i=0; i<xdimen; i++)
|
|
{
|
|
j = (x&65535); k = (x>>16); x += xinc;
|
|
|
|
if (k < 0 || k >= (int32_t)ARRAY_SIZE(qradarang)-1)
|
|
{
|
|
no_radarang2 = 1;
|
|
#ifdef DEBUGGINGAIDS
|
|
if (editstatus)
|
|
initprintf("no rad2\n");
|
|
#endif
|
|
break;
|
|
}
|
|
|
|
if (j != 0)
|
|
j = mulscale16(qradarang[k+1]-qradarang[k], j);
|
|
radarang2[i] = ((qradarang[k]+j)>>6);
|
|
}
|
|
|
|
if (xdimen != oxdimen && (playing_blood || voxoff[0][0]))
|
|
{
|
|
if (distrecip == NULL)
|
|
distrecip = (uint32_t *)Xaligned_alloc(16, DISTRECIPSIZ * sizeof(uint32_t));
|
|
|
|
if (xdimen < 1 << 11)
|
|
{
|
|
for (i = 1; i < DISTRECIPSIZ; i++)
|
|
distrecip[i] = tabledivide32(xdimen << 20, i);
|
|
}
|
|
else
|
|
{
|
|
for (i = 1; i < DISTRECIPSIZ; i++)
|
|
distrecip[i] = tabledivide64((uint64_t)xdimen << 20, i);
|
|
}
|
|
|
|
nytooclose = xdimen*2100;
|
|
}
|
|
|
|
oxdimen = xdimen;
|
|
}
|
|
}
|
|
|
|
|
|
//
|
|
// loadtables (internal)
|
|
//
|
|
static inline void calcbritable(void)
|
|
{
|
|
int32_t i, j;
|
|
float a, b;
|
|
|
|
for (i=0; i<16; i++)
|
|
{
|
|
a = 8.f / ((float)i+8.f);
|
|
b = 255.f / powf(255.f, a);
|
|
|
|
for (j=0; j<256; j++) // JBF 20040207: full 8bit precision
|
|
britable[i][j] = (uint8_t) (powf((float)j, a) * b);
|
|
}
|
|
}
|
|
|
|
static int32_t engineLoadTables(void)
|
|
{
|
|
static char tablesloaded = 0;
|
|
|
|
if (tablesloaded == 0)
|
|
{
|
|
int32_t i;
|
|
|
|
initksqrt();
|
|
|
|
for (i=0; i<2048; i++)
|
|
reciptable[i] = divscale30(2048, i+2048);
|
|
|
|
for (i=0; i<SLOPTABLESIZ; i++)
|
|
sloptable[i] = krecipasm(i-HALFSLOPTABLESIZ);
|
|
|
|
for (i=0; i<=512; i++)
|
|
sintable[i] = (int16_t)(16384.f * sinf((float)i * BANG2RAD));
|
|
for (i=513; i<1024; i++)
|
|
sintable[i] = sintable[1024-i];
|
|
for (i=1024; i<2048; i++)
|
|
sintable[i] = -sintable[i-1024];
|
|
|
|
for (i=0; i<640; i++)
|
|
radarang[i] = (int16_t)(atanf(((float)(640-i)-0.5f) * (1.f/160.f)) * (-64.f * (1.f/BANG2RAD)));
|
|
for (i=0; i<640; i++)
|
|
radarang[1279-i] = -radarang[i];
|
|
|
|
for (i=0; i<5120; i++)
|
|
qradarang[i] = fix16_from_float(atanf(((float)(5120-i)-0.5f) * (1.f/1024.f)) * (-64.f * (1.f/BANG2RAD)));
|
|
for (i=0; i<5120; i++)
|
|
qradarang[10239-i] = -qradarang[i];
|
|
|
|
#ifdef B_LITTLE_ENDIAN
|
|
i = 0;
|
|
if (Bcrc32((uint8_t *)sintable, sizeof(sintable), 0) != 0xee1e7aba)
|
|
i |= 1;
|
|
if (Bcrc32((uint8_t *)radarang, 640*sizeof(radarang[0]), 0) != 0xee893d92)
|
|
i |= 2;
|
|
|
|
if (i != 0)
|
|
{
|
|
static const char *str[3] = { "sine table", "arctangent table",
|
|
"sine and arctangent tables" };
|
|
initprintf("WARNING: Calculated %s differ%s from original!\n",
|
|
str[i-1], i==3 ? "" : "s");
|
|
}
|
|
#endif
|
|
// TABLES.DAT format:
|
|
//kread(fil,sintable,2048*2);
|
|
//kread(fil,radarang,640*2);
|
|
//kread(fil,textfont,1024);
|
|
//kread(fil,smalltextfont,1024);
|
|
//kread(fil,britable,1024);
|
|
|
|
calcbritable();
|
|
|
|
tablesloaded = 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
////////// SPRITE LIST MANIPULATION FUNCTIONS //////////
|
|
|
|
#ifdef NETCODE_DISABLE
|
|
# define LISTFN_STATIC static
|
|
#else
|
|
# define LISTFN_STATIC
|
|
#endif
|
|
|
|
///// sector lists of sprites /////
|
|
|
|
// insert sprite at the head of sector list, change .sectnum
|
|
LISTFN_STATIC void do_insertsprite_at_headofsect(int16_t spritenum, int16_t sectnum)
|
|
{
|
|
int16_t const ohead = headspritesect[sectnum];
|
|
|
|
prevspritesect[spritenum] = -1;
|
|
nextspritesect[spritenum] = ohead;
|
|
if (ohead >= 0)
|
|
prevspritesect[ohead] = spritenum;
|
|
headspritesect[sectnum] = spritenum;
|
|
|
|
sprite[spritenum].sectnum = sectnum;
|
|
}
|
|
|
|
// remove sprite 'deleteme' from its sector list
|
|
LISTFN_STATIC void do_deletespritesect(int16_t deleteme)
|
|
{
|
|
int32_t const sectnum = sprite[deleteme].sectnum;
|
|
int32_t const prev = prevspritesect[deleteme];
|
|
int32_t const next = nextspritesect[deleteme];
|
|
|
|
if (headspritesect[sectnum] == deleteme)
|
|
headspritesect[sectnum] = next;
|
|
if (prev >= 0)
|
|
nextspritesect[prev] = next;
|
|
if (next >= 0)
|
|
prevspritesect[next] = prev;
|
|
}
|
|
|
|
///// now, status lists /////
|
|
|
|
// insert sprite at head of status list, change .statnum
|
|
LISTFN_STATIC void do_insertsprite_at_headofstat(int16_t spritenum, int16_t statnum)
|
|
{
|
|
int16_t const ohead = headspritestat[statnum];
|
|
|
|
prevspritestat[spritenum] = -1;
|
|
nextspritestat[spritenum] = ohead;
|
|
if (ohead >= 0)
|
|
prevspritestat[ohead] = spritenum;
|
|
headspritestat[statnum] = spritenum;
|
|
|
|
sprite[spritenum].statnum = statnum;
|
|
}
|
|
|
|
// insertspritestat (internal)
|
|
LISTFN_STATIC int32_t insertspritestat(int16_t statnum)
|
|
{
|
|
if ((statnum >= MAXSTATUS) || (headspritestat[MAXSTATUS] == -1))
|
|
return -1; //list full
|
|
|
|
// remove one sprite from the statnum-freelist
|
|
int16_t const blanktouse = headspritestat[MAXSTATUS];
|
|
headspritestat[MAXSTATUS] = nextspritestat[blanktouse];
|
|
|
|
// make back-link of the new freelist head point to nil
|
|
if (headspritestat[MAXSTATUS] >= 0)
|
|
prevspritestat[headspritestat[MAXSTATUS]] = -1;
|
|
else
|
|
tailspritefree = -1;
|
|
|
|
do_insertsprite_at_headofstat(blanktouse, statnum);
|
|
|
|
return blanktouse;
|
|
}
|
|
|
|
// remove sprite 'deleteme' from its status list
|
|
LISTFN_STATIC void do_deletespritestat(int16_t deleteme)
|
|
{
|
|
int32_t const sectnum = sprite[deleteme].statnum;
|
|
int32_t const prev = prevspritestat[deleteme];
|
|
int32_t const next = nextspritestat[deleteme];
|
|
|
|
if (headspritestat[sectnum] == deleteme)
|
|
headspritestat[sectnum] = next;
|
|
if (prev >= 0)
|
|
nextspritestat[prev] = next;
|
|
if (next >= 0)
|
|
prevspritestat[next] = prev;
|
|
}
|
|
|
|
|
|
//
|
|
// insertsprite
|
|
//
|
|
int32_t(*insertsprite_replace)(int16_t sectnum, int16_t statnum) = NULL;
|
|
int32_t insertsprite(int16_t sectnum, int16_t statnum)
|
|
{
|
|
if (insertsprite_replace)
|
|
return insertsprite_replace(sectnum, statnum);
|
|
// TODO: guard against bad sectnum?
|
|
int32_t const newspritenum = insertspritestat(statnum);
|
|
|
|
if (newspritenum >= 0)
|
|
{
|
|
Bassert((unsigned)sectnum < MAXSECTORS);
|
|
|
|
do_insertsprite_at_headofsect(newspritenum, sectnum);
|
|
Numsprites++;
|
|
}
|
|
|
|
return newspritenum;
|
|
|
|
}
|
|
|
|
//
|
|
// deletesprite
|
|
//
|
|
int32_t (*deletesprite_replace)(int16_t spritenum) = NULL;
|
|
int32_t deletesprite(int16_t spritenum)
|
|
{
|
|
if (deletesprite_replace)
|
|
return deletesprite_replace(spritenum);
|
|
Bassert((sprite[spritenum].statnum == MAXSTATUS)
|
|
== (sprite[spritenum].sectnum == MAXSECTORS));
|
|
|
|
if (sprite[spritenum].statnum == MAXSTATUS)
|
|
return -1; // already not in the world
|
|
|
|
do_deletespritestat(spritenum);
|
|
do_deletespritesect(spritenum);
|
|
|
|
// (dummy) insert at tail of sector freelist, compat
|
|
// for code that checks .sectnum==MAXSECTOR
|
|
sprite[spritenum].sectnum = MAXSECTORS;
|
|
|
|
// insert at tail of status freelist
|
|
prevspritestat[spritenum] = tailspritefree;
|
|
nextspritestat[spritenum] = -1;
|
|
if (tailspritefree >= 0)
|
|
nextspritestat[tailspritefree] = spritenum;
|
|
else
|
|
headspritestat[MAXSTATUS] = spritenum;
|
|
sprite[spritenum].statnum = MAXSTATUS;
|
|
|
|
tailspritefree = spritenum;
|
|
Numsprites--;
|
|
|
|
return 0;
|
|
}
|
|
|
|
//
|
|
// changespritesect
|
|
//
|
|
int32_t (*changespritesect_replace)(int16_t spritenum, int16_t newsectnum) = NULL;
|
|
int32_t changespritesect(int16_t spritenum, int16_t newsectnum)
|
|
{
|
|
if (changespritesect_replace)
|
|
return changespritesect_replace(spritenum, newsectnum);
|
|
// XXX: NOTE: MAXSECTORS is allowed
|
|
if ((newsectnum < 0 || newsectnum > MAXSECTORS) || (sprite[spritenum].sectnum == MAXSECTORS))
|
|
return -1;
|
|
|
|
if (sprite[spritenum].sectnum == newsectnum)
|
|
return 0;
|
|
|
|
do_deletespritesect(spritenum);
|
|
do_insertsprite_at_headofsect(spritenum, newsectnum);
|
|
|
|
return 0;
|
|
}
|
|
|
|
//
|
|
// changespritestat
|
|
//
|
|
int32_t (*changespritestat_replace)(int16_t spritenum, int16_t newstatnum) = NULL;
|
|
int32_t changespritestat(int16_t spritenum, int16_t newstatnum)
|
|
{
|
|
if (changespritestat_replace)
|
|
return changespritestat_replace(spritenum, newstatnum);
|
|
// XXX: NOTE: MAXSTATUS is allowed
|
|
if ((newstatnum < 0 || newstatnum > MAXSTATUS) || (sprite[spritenum].statnum == MAXSTATUS))
|
|
return -1; // can't set the statnum of a sprite not in the world
|
|
|
|
if (sprite[spritenum].statnum == newstatnum)
|
|
return 0; // sprite already has desired statnum
|
|
|
|
do_deletespritestat(spritenum);
|
|
do_insertsprite_at_headofstat(spritenum, newstatnum);
|
|
|
|
return 0;
|
|
}
|
|
|
|
//
|
|
// lintersect (internal)
|
|
//
|
|
int32_t lintersect(const int32_t originX, const int32_t originY, const int32_t originZ,
|
|
const int32_t destX, const int32_t destY, const int32_t destZ,
|
|
const int32_t lineStartX, const int32_t lineStartY, const int32_t lineEndX, const int32_t lineEndY,
|
|
int32_t *intersectionX, int32_t *intersectionY, int32_t *intersectionZ)
|
|
{
|
|
const vec2_t ray = { destX-originX,
|
|
destY-originY };
|
|
const vec2_t lineVec = { lineEndX-lineStartX,
|
|
lineEndY-lineStartY };
|
|
const vec2_t originDiff = { lineStartX-originX,
|
|
lineStartY-originY };
|
|
|
|
const int32_t rayCrossLineVec = ray.x*lineVec.y - ray.y*lineVec.x;
|
|
const int32_t originDiffCrossRay = originDiff.x*ray.y - originDiff.y*ray.x;
|
|
|
|
if (rayCrossLineVec == 0)
|
|
{
|
|
if (originDiffCrossRay != 0)
|
|
{
|
|
// line segments are parallel
|
|
return 0;
|
|
}
|
|
|
|
// line segments are collinear
|
|
const int32_t rayLengthSquared = ray.x*ray.x + ray.y*ray.y;
|
|
const int32_t rayDotOriginDiff = ray.x*originDiff.x + ray.y*originDiff.y;
|
|
const int32_t rayDotLineEndDiff = rayDotOriginDiff + ray.x*lineVec.x + ray.y*lineVec.y;
|
|
int64_t t = min(rayDotOriginDiff, rayDotLineEndDiff);
|
|
if (rayDotOriginDiff < 0)
|
|
{
|
|
if (rayDotLineEndDiff < 0)
|
|
return 0;
|
|
|
|
t = 0;
|
|
}
|
|
else if (rayDotOriginDiff > rayLengthSquared)
|
|
{
|
|
if (rayDotLineEndDiff > rayLengthSquared)
|
|
return 0;
|
|
|
|
t = rayDotLineEndDiff;
|
|
}
|
|
t = tabledivide64(t << 24L, rayLengthSquared);
|
|
|
|
*intersectionX = originX + mulscale24(ray.x, t);
|
|
*intersectionY = originY + mulscale24(ray.y, t);
|
|
*intersectionZ = originZ + mulscale24(destZ-originZ, t);
|
|
|
|
return 1;
|
|
}
|
|
|
|
const int32_t originDiffCrossLineVec = originDiff.x*lineVec.y - originDiff.y*lineVec.x;
|
|
static const int32_t signBit = 1u<<31u;
|
|
// Any point on either line can be expressed as p+t*r and q+u*s
|
|
// The two line segments intersect when we can find a t & u such that p+t*r = q+u*s
|
|
// If the point is outside of the bounds of the line segment, we know we don't have an intersection.
|
|
// t is < 0 if (originDiffCrossLineVec^rayCrossLineVec) & signBit)
|
|
// u is < 0 if (originDiffCrossRay^rayCrossLineVec) & signBit
|
|
// t is > 1 if klabs(originDiffCrossLineVec) > klabs(rayCrossLineVec)
|
|
// u is > 1 if klabs(originDiffCrossRay) > klabs(rayCrossLineVec)
|
|
// where int32_t u = tabledivide64(((int64_t) originDiffCrossRay) << 24L, rayCrossLineVec);
|
|
if (((originDiffCrossLineVec^rayCrossLineVec) & signBit) ||
|
|
((originDiffCrossRay^rayCrossLineVec) & signBit) ||
|
|
klabs(originDiffCrossLineVec) > klabs(rayCrossLineVec) ||
|
|
klabs(originDiffCrossRay) > klabs(rayCrossLineVec))
|
|
{
|
|
// line segments do not overlap
|
|
return 0;
|
|
}
|
|
|
|
int64_t t = tabledivide64(((int64_t) originDiffCrossLineVec) << 24L, rayCrossLineVec);
|
|
// For sake of completeness/readability, alternative to the above approach for an early out & avoidance of an extra division:
|
|
#if 0
|
|
int64_t u = tabledivide64(((int64_t) originDiffCrossRay) << 24L, rayCrossLineVec);
|
|
if (u < 0 || u > 1 << 24 || t < 0 || t > 1 << 24)
|
|
{
|
|
return 0;
|
|
}
|
|
#endif
|
|
|
|
*intersectionX = originX + mulscale24(ray.x, t);
|
|
*intersectionY = originY + mulscale24(ray.y, t);
|
|
*intersectionZ = originZ + mulscale24(destZ-originZ, t);
|
|
|
|
return 1;
|
|
}
|
|
|
|
//
|
|
// rintersect (internal)
|
|
//
|
|
// returns: -1 if didn't intersect, coefficient (x3--x4 fraction)<<16 else
|
|
int32_t rintersect(int32_t x1, int32_t y1, int32_t z1,
|
|
int32_t vx, int32_t vy, int32_t vz,
|
|
int32_t x3, int32_t y3, int32_t x4, int32_t y4,
|
|
int32_t *intx, int32_t *inty, int32_t *intz)
|
|
{
|
|
//p1 towards p2 is a ray
|
|
|
|
int64_t const x34=x3-x4, y34=y3-y4;
|
|
int64_t const x31=x3-x1, y31=y3-y1;
|
|
|
|
int64_t const bot = vx*y34 - vy*x34;
|
|
int64_t const topt = x31*y34 - y31*x34;
|
|
|
|
if (bot == 0)
|
|
return -1;
|
|
|
|
int64_t const topu = vx*y31 - vy*x31;
|
|
|
|
if (bot > 0 && (topt < 0 || topu < 0 || topu >= bot))
|
|
return -1;
|
|
else if (bot < 0 && (topt > 0 || topu > 0 || topu <= bot))
|
|
return -1;
|
|
|
|
int64_t t = (topt<<16)/bot;
|
|
*intx = x1 + ((vx*t)>>16);
|
|
*inty = y1 + ((vy*t)>>16);
|
|
*intz = z1 + ((vz*t)>>16);
|
|
|
|
t = (topu<<16)/bot;
|
|
|
|
Bassert((unsigned)t < 65536);
|
|
|
|
return t;
|
|
}
|
|
|
|
int32_t rayintersect(int32_t x1, int32_t y1, int32_t z1, int32_t vx, int32_t vy, int32_t vz, int32_t x3,
|
|
int32_t y3, int32_t x4, int32_t y4, int32_t *intx, int32_t *inty, int32_t *intz)
|
|
{
|
|
return (rintersect(x1, y1, z1, vx, vy, vz, x3, y3, x4, y4, intx, inty, intz) != -1);
|
|
}
|
|
|
|
//
|
|
// multi-pskies
|
|
//
|
|
|
|
psky_t * tileSetupSky(int32_t const tilenum)
|
|
{
|
|
for (bssize_t i = 0; i < pskynummultis; i++)
|
|
if (multipskytile[i] == tilenum)
|
|
return &multipsky[i];
|
|
|
|
int32_t const newPskyID = pskynummultis++;
|
|
multipsky = (psky_t *)Xrealloc(multipsky, pskynummultis * sizeof(psky_t));
|
|
multipskytile = (int32_t *)Xrealloc(multipskytile, pskynummultis * sizeof(int32_t));
|
|
|
|
psky_t * const newPsky = &multipsky[newPskyID];
|
|
Bmemset(newPsky, 0, sizeof(psky_t));
|
|
multipskytile[newPskyID] = tilenum;
|
|
newPsky->yscale = 65536;
|
|
|
|
return newPsky;
|
|
}
|
|
|
|
//
|
|
// Exported Engine Functions
|
|
//
|
|
|
|
#if !defined _WIN32 && defined DEBUGGINGAIDS && !defined GEKKO
|
|
#ifdef GEKKO
|
|
#define __rtems__
|
|
#define _POSIX_REALTIME_SIGNALS
|
|
#endif
|
|
#include <signal.h>
|
|
static void sighandler(int sig, siginfo_t *info, void *ctx)
|
|
{
|
|
const char *s;
|
|
UNREFERENCED_PARAMETER(ctx);
|
|
switch (sig)
|
|
{
|
|
case SIGFPE:
|
|
switch (info->si_code)
|
|
{
|
|
case FPE_INTDIV:
|
|
s = "FPE_INTDIV (integer divide by zero)"; break;
|
|
case FPE_INTOVF:
|
|
s = "FPE_INTOVF (integer overflow)"; break;
|
|
case FPE_FLTDIV:
|
|
s = "FPE_FLTDIV (floating-point divide by zero)"; break;
|
|
case FPE_FLTOVF:
|
|
s = "FPE_FLTOVF (floating-point overflow)"; break;
|
|
case FPE_FLTUND:
|
|
s = "FPE_FLTUND (floating-point underflow)"; break;
|
|
case FPE_FLTRES:
|
|
s = "FPE_FLTRES (floating-point inexact result)"; break;
|
|
case FPE_FLTINV:
|
|
s = "FPE_FLTINV (floating-point invalid operation)"; break;
|
|
case FPE_FLTSUB:
|
|
s = "FPE_FLTSUB (floating-point subscript out of range)"; break;
|
|
default:
|
|
s = "?! (unknown)"; break;
|
|
}
|
|
ERRprintf("Caught SIGFPE at address %p, code %s. Aborting.\n", info->si_addr, s);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
abort();
|
|
}
|
|
#endif
|
|
|
|
//
|
|
// E_FatalError
|
|
//
|
|
int32_t engineFatalError(char const * const msg)
|
|
{
|
|
engineerrstr = msg;
|
|
initprintf("ERROR: %s\n", engineerrstr);
|
|
return -1;
|
|
}
|
|
|
|
//
|
|
// preinitengine
|
|
//
|
|
static int32_t preinitcalled = 0;
|
|
|
|
#if !defined DEBUG_MAIN_ARRAYS
|
|
static spriteext_t spriteext_s[MAXSPRITES+MAXUNIQHUDID];
|
|
static spritesmooth_t spritesmooth_s[MAXSPRITES+MAXUNIQHUDID];
|
|
static sectortype sector_s[MAXSECTORS + M32_FIXME_SECTORS];
|
|
static walltype wall_s[MAXWALLS + M32_FIXME_WALLS];
|
|
#ifndef NEW_MAP_FORMAT
|
|
static wallext_t wallext_s[MAXWALLS];
|
|
#endif
|
|
static spritetype sprite_s[MAXSPRITES];
|
|
static tspritetype tsprite_s[MAXSPRITESONSCREEN];
|
|
#endif
|
|
|
|
int32_t enginePreInit(void)
|
|
{
|
|
baselayer_init();
|
|
initdivtables();
|
|
if (initsystem()) Bexit(9);
|
|
makeasmwriteable();
|
|
|
|
#if !defined DEBUG_MAIN_ARRAYS
|
|
sector = sector_s;
|
|
wall = wall_s;
|
|
# ifndef NEW_MAP_FORMAT
|
|
wallext = wallext_s;
|
|
# endif
|
|
sprite = sprite_s;
|
|
tsprite = tsprite_s;
|
|
spriteext = spriteext_s;
|
|
spritesmooth = spritesmooth_s;
|
|
#endif
|
|
|
|
#if !defined ENGINE_USING_A_C
|
|
mmxoverlay();
|
|
#endif
|
|
|
|
validmodecnt = 0;
|
|
videoGetModes();
|
|
|
|
initcrc32table();
|
|
|
|
#ifdef HAVE_CLIPSHAPE_FEATURE
|
|
engineInitClipMaps();
|
|
#endif
|
|
preinitcalled = 1;
|
|
return 0;
|
|
}
|
|
|
|
|
|
//
|
|
// initengine
|
|
//
|
|
int32_t engineInit(void)
|
|
{
|
|
int32_t i, j;
|
|
|
|
#if !defined _WIN32 && defined DEBUGGINGAIDS && !defined GEKKO
|
|
struct sigaction sigact, oldact;
|
|
memset(&sigact, 0, sizeof(sigact));
|
|
sigact.sa_sigaction = &sighandler;
|
|
sigact.sa_flags = SA_SIGINFO;
|
|
sigaction(SIGFPE, &sigact, &oldact);
|
|
#endif
|
|
|
|
if (!preinitcalled)
|
|
{
|
|
i = enginePreInit();
|
|
if (i) return i;
|
|
}
|
|
|
|
#ifdef YAX_DEBUG
|
|
u64tickspersec = (double)timerGetFreqU64();
|
|
if (u64tickspersec==0.0)
|
|
u64tickspersec = 1.0;
|
|
#endif
|
|
|
|
if (engineLoadTables())
|
|
return 1;
|
|
|
|
xyaspect = -1;
|
|
|
|
rotatesprite_y_offset = 0;
|
|
rotatesprite_yxaspect = 65536;
|
|
|
|
showinvisibility = 0;
|
|
|
|
for (i=1; i<1024; i++)
|
|
lowrecip[i] = ((1<<24)-1)/i;
|
|
|
|
for (i=0; i<MAXVOXELS; i++)
|
|
for (j=0; j<MAXVOXMIPS; j++)
|
|
{
|
|
voxoff[i][j] = 0L;
|
|
voxlock[i][j] = 200;
|
|
}
|
|
for (i=0; i<MAXTILES; i++)
|
|
tiletovox[i] = -1;
|
|
clearbuf(voxscale, sizeof(voxscale)>>2, 65536);
|
|
|
|
paletteloaded = 0;
|
|
|
|
searchit = 0; searchstat = -1;
|
|
|
|
totalclock = 0;
|
|
g_visibility = 512;
|
|
parallaxvisibility = 512;
|
|
|
|
maxspritesonscreen = MAXSPRITESONSCREEN;
|
|
|
|
paletteLoadFromDisk();
|
|
|
|
#ifdef USE_OPENGL
|
|
if (!hicinitcounter) hicinit();
|
|
if (!mdinited) mdinit();
|
|
#endif
|
|
|
|
#ifdef LUNATIC
|
|
if (L_CreateState(&g_engState, "eng", NULL))
|
|
return engineFatalError("Failed creating engine Lua state!");
|
|
|
|
{
|
|
static char const * const luastr = "_LUNATIC_AUX=true; decl=require('ffi').cdef; require'defs_common'";
|
|
|
|
if (L_RunString(&g_engState, luastr, -1, "eng"))
|
|
return engineFatalError("Failed setting up engine Lua state");
|
|
}
|
|
#endif
|
|
|
|
return 0;
|
|
}
|
|
|
|
//
|
|
// E_PostInit
|
|
//
|
|
int32_t enginePostInit(void)
|
|
{
|
|
if (!(paletteloaded & PALETTE_MAIN))
|
|
return engineFatalError("No palette found.");
|
|
if (!(paletteloaded & PALETTE_SHADE))
|
|
return engineFatalError("No shade table found.");
|
|
if (!(paletteloaded & PALETTE_TRANSLUC))
|
|
return engineFatalError("No translucency table found.");
|
|
|
|
palettePostLoadTables();
|
|
|
|
return 0;
|
|
}
|
|
|
|
//
|
|
// uninitengine
|
|
//
|
|
void engineUnInit(void)
|
|
{
|
|
#ifdef USE_OPENGL
|
|
polymost_glreset();
|
|
hicinit();
|
|
freeallmodels();
|
|
# ifdef POLYMER
|
|
polymer_uninit();
|
|
# endif
|
|
#endif
|
|
|
|
Buninitart();
|
|
|
|
DO_FREE_AND_NULL(lookups);
|
|
ALIGNED_FREE_AND_NULL(distrecip);
|
|
|
|
paletteloaded = 0;
|
|
|
|
for (bssize_t i=0; i<MAXPALOOKUPS; i++)
|
|
if (i==0 || palookup[i] != palookup[0])
|
|
{
|
|
// Take care of handling aliased ^^^ cases!
|
|
Xaligned_free(palookup[i]);
|
|
}
|
|
Bmemset(palookup, 0, sizeof(palookup));
|
|
|
|
for (bssize_t i=0; i<MAXBLENDTABS; i++)
|
|
Xfree(blendtable[i]);
|
|
Bmemset(blendtable, 0, sizeof(blendtable));
|
|
|
|
for (bssize_t i=1; i<MAXBASEPALS; i++)
|
|
Xfree(basepaltable[i]);
|
|
Bmemset(basepaltable, 0, sizeof(basepaltable));
|
|
basepaltable[0] = palette;
|
|
|
|
DO_FREE_AND_NULL(kpzbuf);
|
|
kpzbufsiz = 0;
|
|
|
|
uninitsystem();
|
|
|
|
for (bssize_t i = 0; i < num_usermaphacks; i++)
|
|
{
|
|
Xfree(usermaphacks[i].mhkfile);
|
|
Xfree(usermaphacks[i].title);
|
|
}
|
|
DO_FREE_AND_NULL(usermaphacks);
|
|
num_usermaphacks = 0;
|
|
|
|
DO_FREE_AND_NULL(multipsky);
|
|
DO_FREE_AND_NULL(multipskytile);
|
|
pskynummultis = 0;
|
|
|
|
DO_FREE_AND_NULL(g_defNamePtr);
|
|
}
|
|
|
|
|
|
//
|
|
// initspritelists
|
|
//
|
|
void (*initspritelists_replace)(void) = NULL;
|
|
void initspritelists(void)
|
|
{
|
|
if (initspritelists_replace)
|
|
{
|
|
initspritelists_replace();
|
|
return;
|
|
}
|
|
int32_t i;
|
|
|
|
// initial list state for statnum lists:
|
|
//
|
|
// statnum 0: nil
|
|
// statnum 1: nil
|
|
// . . .
|
|
// statnum MAXSTATUS-1: nil
|
|
// "statnum MAXSTATUS": nil <- 0 <-> 1 <-> 2 <-> ... <-> MAXSPRITES-1 -> nil
|
|
//
|
|
// That is, the dummy MAXSTATUS statnum has all sprites.
|
|
|
|
for (i=0; i<MAXSECTORS; i++) //Init doubly-linked sprite sector lists
|
|
headspritesect[i] = -1;
|
|
headspritesect[MAXSECTORS] = 0;
|
|
|
|
for (i=0; i<MAXSPRITES; i++)
|
|
{
|
|
prevspritesect[i] = i-1;
|
|
nextspritesect[i] = i+1;
|
|
sprite[i].sectnum = MAXSECTORS;
|
|
}
|
|
prevspritesect[0] = -1;
|
|
nextspritesect[MAXSPRITES-1] = -1;
|
|
|
|
|
|
for (i=0; i<MAXSTATUS; i++) //Init doubly-linked sprite status lists
|
|
headspritestat[i] = -1;
|
|
headspritestat[MAXSTATUS] = 0;
|
|
|
|
for (i=0; i<MAXSPRITES; i++)
|
|
{
|
|
prevspritestat[i] = i-1;
|
|
nextspritestat[i] = i+1;
|
|
sprite[i].statnum = MAXSTATUS;
|
|
}
|
|
prevspritestat[0] = -1;
|
|
nextspritestat[MAXSPRITES-1] = -1;
|
|
|
|
tailspritefree = MAXSPRITES-1;
|
|
Numsprites = 0;
|
|
}
|
|
|
|
|
|
void set_globalang(fix16_t const ang)
|
|
{
|
|
globalang = fix16_to_int(ang)&2047;
|
|
qglobalang = ang & 0x7FFFFFF;
|
|
|
|
float const f_ang = fix16_to_float(ang);
|
|
float const f_ang_radians = f_ang * M_PI * (1.f/1024.f);
|
|
|
|
float const fcosang = cosf(f_ang_radians) * 16384.f;
|
|
float const fsinang = sinf(f_ang_radians) * 16384.f;
|
|
|
|
#ifdef USE_OPENGL
|
|
fcosglobalang = fcosang;
|
|
fsinglobalang = fsinang;
|
|
#endif
|
|
|
|
cosglobalang = (int)fcosang;
|
|
singlobalang = (int)fsinang;
|
|
|
|
cosviewingrangeglobalang = mulscale16(cosglobalang,viewingrange);
|
|
sinviewingrangeglobalang = mulscale16(singlobalang,viewingrange);
|
|
}
|
|
|
|
//
|
|
// drawrooms
|
|
//
|
|
int32_t renderDrawRoomsQ16(int32_t daposx, int32_t daposy, int32_t daposz,
|
|
fix16_t daang, fix16_t dahoriz, int16_t dacursectnum)
|
|
{
|
|
int32_t i, j, /*cz, fz,*/ closest;
|
|
int16_t *shortptr1, *shortptr2;
|
|
|
|
beforedrawrooms = 0;
|
|
|
|
set_globalpos(daposx, daposy, daposz);
|
|
set_globalang(daang);
|
|
|
|
global100horiz = dahoriz;
|
|
|
|
// xdimenscale is scale(xdimen,yxaspect,320);
|
|
// normalization by viewingrange so that center-of-aim doesn't depend on it
|
|
qglobalhoriz = mulscale16(dahoriz-F16(100), divscale16(xdimenscale, viewingrange))+fix16_from_int(ydimen>>1);
|
|
globalhoriz = fix16_to_int(qglobalhoriz);
|
|
|
|
globaluclip = (0-globalhoriz)*xdimscale;
|
|
globaldclip = (ydimen-globalhoriz)*xdimscale;
|
|
|
|
i = mulscale16(xdimenscale,viewingrangerecip);
|
|
globalpisibility = mulscale16(parallaxvisibility,i);
|
|
switch (videoGetRenderMode())
|
|
{
|
|
// switch on renderers to make fog look almost the same everywhere
|
|
|
|
case REND_CLASSIC:
|
|
globalvisibility = mulscale16(g_visibility,i);
|
|
break;
|
|
#ifdef USE_OPENGL
|
|
case REND_POLYMOST:
|
|
// NOTE: In Polymost, the fragment depth depends on the x screen size!
|
|
if (r_usenewshading == 4)
|
|
globalvisibility = g_visibility * xdimen;
|
|
else if (r_usenewshading >= 2)
|
|
globalvisibility = scale(g_visibility<<2, xdimen, 1680);
|
|
else
|
|
globalvisibility = scale(g_visibility<<2, xdimen, 1100);
|
|
globalvisibility2 = mulscale16(g_visibility, i);
|
|
break;
|
|
# ifdef POLYMER
|
|
case REND_POLYMER:
|
|
if (r_usenewshading == 4)
|
|
globalvisibility = g_visibility<<5;
|
|
else if (r_usenewshading > 1)
|
|
/* 0.65127==150/230, another constant found out by experiment. :/
|
|
* (150 is Polymost's old FOGDISTCONST.) */
|
|
globalvisibility = (g_visibility<<2) * 150 / (230 * 35);
|
|
else
|
|
globalvisibility = (g_visibility<<2) / 35;
|
|
break;
|
|
# endif
|
|
#endif
|
|
}
|
|
|
|
globalhisibility = mulscale16(globalvisibility,xyaspect);
|
|
globalcisibility = mulscale8(globalhisibility,320);
|
|
|
|
#ifdef USE_OPENGL
|
|
globalhisibility2 = mulscale16(globalvisibility2,xyaspect);
|
|
globalcisibility2 = mulscale8(globalhisibility2,320);
|
|
#endif
|
|
|
|
globalcursectnum = dacursectnum;
|
|
totalclocklock = totalclock;
|
|
|
|
if ((xyaspect != oxyaspect) || (xdimen != oxdimen) || (viewingrange != oviewingrange))
|
|
dosetaspect();
|
|
|
|
Bmemset(gotsector, 0, ((numsectors+7)>>3));
|
|
|
|
if (videoGetRenderMode() != REND_CLASSIC
|
|
#ifdef YAX_ENABLE
|
|
|| yax_globallev==YAX_MAXDRAWS
|
|
#endif
|
|
)
|
|
{
|
|
shortptr1 = (int16_t *)&startumost[windowxy1.x];
|
|
shortptr2 = (int16_t *)&startdmost[windowxy1.x];
|
|
i = xdimen-1;
|
|
do
|
|
{
|
|
umost[i] = shortptr1[i]-windowxy1.y;
|
|
dmost[i] = shortptr2[i]-windowxy1.y;
|
|
}
|
|
while (i--); // xdimen == 1 is OK!
|
|
umost[0] = shortptr1[0]-windowxy1.y;
|
|
dmost[0] = shortptr2[0]-windowxy1.y;
|
|
}
|
|
|
|
if (!bloodhack)
|
|
{
|
|
for (int i = 0; i < numwalls; ++i)
|
|
{
|
|
if (wall[i].cstat & CSTAT_WALL_ROTATE_90)
|
|
{
|
|
auto &w = wall[i];
|
|
auto &tile = rottile[w.picnum+animateoffs(w.picnum,16384)];
|
|
|
|
if (tile.newtile == -1 && tile.owner == -1)
|
|
{
|
|
tile.newtile = findUnusedTile();
|
|
Bassert(tile.newtile != -1);
|
|
|
|
rottile[tile.newtile].owner = w.picnum+animateoffs(w.picnum,16384);
|
|
|
|
auto &siz = tilesiz[w.picnum+animateoffs(w.picnum,16384)];
|
|
tileSetSize(tile.newtile, siz.x, siz.y);
|
|
|
|
tileLoad(tile.newtile);
|
|
// Bassert(waloff[tile.newtile]);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
#ifdef USE_OPENGL
|
|
# ifdef POLYMER
|
|
if (videoGetRenderMode() == REND_POLYMER)
|
|
{
|
|
# ifdef YAX_ENABLE
|
|
// BEGIN_TWEAK ceiling/floor fake 'TROR' pics, see END_TWEAK in build.c
|
|
if (editstatus && showinvisibility)
|
|
{
|
|
for (i=0; i<numyaxbunches; i++)
|
|
{
|
|
yax_tweakpicnums(i, YAX_CEILING, 0);
|
|
yax_tweakpicnums(i, YAX_FLOOR, 0);
|
|
}
|
|
}
|
|
# endif
|
|
polymer_glinit();
|
|
polymer_drawrooms(daposx, daposy, daposz, daang, dahoriz, dacursectnum);
|
|
glDisable(GL_CULL_FACE);
|
|
gloy1 = 0;
|
|
return 0;
|
|
}
|
|
# endif
|
|
#endif
|
|
|
|
// Update starting sector number (common to classic and Polymost).
|
|
// ADJUST_GLOBALCURSECTNUM.
|
|
if (globalcursectnum >= MAXSECTORS)
|
|
globalcursectnum -= MAXSECTORS;
|
|
else
|
|
{
|
|
i = globalcursectnum;
|
|
updatesector(globalposx,globalposy,&globalcursectnum);
|
|
if (globalcursectnum < 0) globalcursectnum = i;
|
|
|
|
// PK 20110123: I'm not sure what the line above is supposed to do, but 'i'
|
|
// *can* be negative, so let's just quit here in that case...
|
|
if (globalcursectnum<0)
|
|
return 0;
|
|
}
|
|
|
|
#ifdef USE_OPENGL
|
|
//============================================================================= //POLYMOST BEGINS
|
|
polymost_drawrooms();
|
|
|
|
if (videoGetRenderMode() != REND_CLASSIC)
|
|
return inpreparemirror;
|
|
//============================================================================= //POLYMOST ENDS
|
|
#endif
|
|
|
|
videoBeginDrawing(); //{{{
|
|
|
|
#ifdef ENGINE_CLEAR_SCREEN
|
|
#ifdef YAX_ENABLE
|
|
if (!g_nodraw)
|
|
#endif
|
|
if (numyaxbunches==0)
|
|
draw_rainbow_background();
|
|
#endif
|
|
|
|
frameoffset = frameplace + windowxy1.y*bytesperline + windowxy1.x;
|
|
|
|
//if (smostwallcnt < 0)
|
|
// if (getkensmessagecrc(FP_OFF(kensmessage)) != 0x56c764d4)
|
|
// { /* setvmode(0x3);*/ OSD_Printf("Nice try.\n"); Bexit(0); }
|
|
|
|
numhits = xdimen; numscans = 0; numbunches = 0;
|
|
maskwallcnt = 0; smostwallcnt = 0; smostcnt = 0; spritesortcnt = 0;
|
|
|
|
#ifdef YAX_ENABLE
|
|
if (yax_globallev != YAX_MAXDRAWS)
|
|
{
|
|
j = yax_globalbunch*xdimen;
|
|
|
|
Bmemcpy(umost, yumost+j, xdimen*sizeof(int16_t));
|
|
Bmemcpy(dmost, ydmost+j, xdimen*sizeof(int16_t));
|
|
|
|
for (i=0; i<xdimen; i++)
|
|
if (umost[i] > dmost[i])
|
|
numhits--;
|
|
|
|
// yaxdebug("cf %d, tlev %d, bunch %d: numhits=%d", yax_globalcf, yax_globallev, yax_globalbunch, numhits);
|
|
}
|
|
#endif
|
|
|
|
/*
|
|
globparaceilclip = 1;
|
|
globparaflorclip = 1;
|
|
getzsofslope(globalcursectnum,globalposx,globalposy,&cz,&fz);
|
|
if (globalposz < cz) globparaceilclip = 0;
|
|
if (globalposz > fz) globparaflorclip = 0;
|
|
*/
|
|
classicScanSector(globalcursectnum);
|
|
|
|
if (inpreparemirror)
|
|
{
|
|
// INPREPAREMIRROR_NO_BUNCHES
|
|
// numbunches==0 can happen if the mirror is far away... the game code decides
|
|
// to draw it, but scansector gets zero bunches. Result: big screwup!
|
|
// Set inpreparemirror to 0 to indicate that we were unable to render the mirror
|
|
if (numbunches==0)
|
|
{
|
|
inpreparemirror = 0;
|
|
videoEndDrawing(); //!!!
|
|
return 0;
|
|
}
|
|
|
|
mirrorsx1 = xdimen-1; mirrorsx2 = 0;
|
|
for (i=numscans-1; i>=0; i--)
|
|
{
|
|
if (wall[thewall[i]].nextsector >= 0)
|
|
{
|
|
if (xb1[i] < mirrorsx1) mirrorsx1 = xb1[i];
|
|
if (xb2[i] > mirrorsx2) mirrorsx2 = xb2[i];
|
|
}
|
|
}
|
|
|
|
for (i=0; i<mirrorsx1; i++)
|
|
if (umost[i] <= dmost[i])
|
|
{ umost[i] = 1; dmost[i] = 0; numhits--; }
|
|
for (i=mirrorsx2+1; i<xdimen; i++)
|
|
if (umost[i] <= dmost[i])
|
|
{ umost[i] = 1; dmost[i] = 0; numhits--; }
|
|
|
|
classicDrawBunches(0L);
|
|
numbunches--;
|
|
bunchfirst[0] = bunchfirst[numbunches];
|
|
bunchlast[0] = bunchlast[numbunches];
|
|
|
|
mirrorsy1 = min(umost[mirrorsx1],umost[mirrorsx2]);
|
|
mirrorsy2 = max(dmost[mirrorsx1],dmost[mirrorsx2]);
|
|
}
|
|
|
|
while ((numbunches > 0) && (numhits > 0))
|
|
{
|
|
Bmemset(tempbuf, 0, numbunches);
|
|
tempbuf[0] = 1;
|
|
|
|
closest = 0; //Almost works, but not quite :(
|
|
for (i=1; i<numbunches; i++)
|
|
{
|
|
if ((j = bunchfront(i,closest)) < 0) continue;
|
|
tempbuf[i] = 1;
|
|
if (j == 0) tempbuf[closest] = 1, closest = i;
|
|
}
|
|
for (i=0; i<numbunches; i++) //Double-check
|
|
{
|
|
if (tempbuf[i]) continue;
|
|
if ((j = bunchfront(i,closest)) < 0) continue;
|
|
tempbuf[i] = 1;
|
|
if (j == 0) tempbuf[closest] = 1, closest = i, i = 0;
|
|
}
|
|
|
|
classicDrawBunches(closest);
|
|
|
|
numbunches--;
|
|
bunchfirst[closest] = bunchfirst[numbunches];
|
|
bunchlast[closest] = bunchlast[numbunches];
|
|
}
|
|
|
|
videoEndDrawing(); //}}}
|
|
|
|
return inpreparemirror;
|
|
}
|
|
|
|
// UTILITY TYPES AND FUNCTIONS FOR DRAWMASKS OCCLUSION TREE
|
|
// typedef struct s_maskleaf
|
|
// {
|
|
// int32_t index;
|
|
// _point2d p1, p2;
|
|
// _equation maskeq, p1eq, p2eq;
|
|
// struct s_maskleaf* branch[MAXWALLSB];
|
|
// int32_t drawing;
|
|
// } _maskleaf;
|
|
//
|
|
// _maskleaf maskleaves[MAXWALLSB];
|
|
|
|
// returns equation of a line given two points
|
|
static inline _equation equation(float const x1, float const y1, float const x2, float const y2)
|
|
{
|
|
const float f = x2-x1;
|
|
|
|
// vertical
|
|
if (f == 0.f)
|
|
return { 1, 0, -x1 };
|
|
else
|
|
{
|
|
float const ff = (y2 - y1) / f;
|
|
return { ff, -1, (y1 - (ff * x1)) };
|
|
}
|
|
}
|
|
|
|
int32_t wallvisible(int32_t const x, int32_t const y, int16_t const wallnum)
|
|
{
|
|
// 1 if wall is in front of player 0 otherwise
|
|
auto w1 = (uwallptr_t)&wall[wallnum];
|
|
auto w2 = (uwallptr_t)&wall[w1->point2];
|
|
|
|
int32_t const a1 = getangle(w1->x - x, w1->y - y);
|
|
int32_t const a2 = getangle(w2->x - x, w2->y - y);
|
|
|
|
return (((a2 + (2048 - a1)) & 2047) <= 1024);
|
|
}
|
|
|
|
#if 0
|
|
// returns the intersection point between two lines
|
|
_point2d intersection(_equation eq1, _equation eq2)
|
|
{
|
|
_point2d ret;
|
|
float det;
|
|
|
|
det = (float)(1) / (eq1.a*eq2.b - eq2.a*eq1.b);
|
|
ret.x = ((eq1.b*eq2.c - eq2.b*eq1.c) * det);
|
|
ret.y = ((eq2.a*eq1.c - eq1.a*eq2.c) * det);
|
|
|
|
return ret;
|
|
}
|
|
|
|
// check if a point that's on the line is within the segment boundaries
|
|
int32_t pointonmask(_point2d point, _maskleaf* wall)
|
|
{
|
|
if ((min(wall->p1.x, wall->p2.x) <= point.x) && (point.x <= max(wall->p1.x, wall->p2.x)) && (min(wall->p1.y, wall->p2.y) <= point.y) && (point.y <= max(wall->p1.y, wall->p2.y)))
|
|
return 1;
|
|
return 0;
|
|
}
|
|
|
|
// returns 1 if wall2 is hidden by wall1
|
|
int32_t wallobstructswall(_maskleaf* wall1, _maskleaf* wall2)
|
|
{
|
|
_point2d cross;
|
|
|
|
cross = intersection(wall2->p1eq, wall1->maskeq);
|
|
if (pointonmask(cross, wall1))
|
|
return 1;
|
|
|
|
cross = intersection(wall2->p2eq, wall1->maskeq);
|
|
if (pointonmask(cross, wall1))
|
|
return 1;
|
|
|
|
cross = intersection(wall1->p1eq, wall2->maskeq);
|
|
if (pointonmask(cross, wall2))
|
|
return 1;
|
|
|
|
cross = intersection(wall1->p2eq, wall2->maskeq);
|
|
if (pointonmask(cross, wall2))
|
|
return 1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
// recursive mask drawing function
|
|
static inline void drawmaskleaf(_maskleaf* wall)
|
|
{
|
|
int32_t i;
|
|
|
|
wall->drawing = 1;
|
|
i = 0;
|
|
while (wall->branch[i] != NULL)
|
|
{
|
|
if (wall->branch[i]->drawing == 0)
|
|
{
|
|
//OSD_Printf("Drawing parent of %i : mask %i\n", wall->index, wall->branch[i]->index);
|
|
drawmaskleaf(wall->branch[i]);
|
|
}
|
|
i++;
|
|
}
|
|
|
|
//OSD_Printf("Drawing mask %i\n", wall->index);
|
|
drawmaskwall(wall->index);
|
|
}
|
|
#endif
|
|
|
|
static inline int32_t sameside(const _equation *eq, const vec2f_t *p1, const vec2f_t *p2)
|
|
{
|
|
const float sign1 = (eq->a * p1->x) + (eq->b * p1->y) + eq->c;
|
|
const float sign2 = (eq->a * p2->x) + (eq->b * p2->y) + eq->c;
|
|
return (sign1 * sign2) > 0.f;
|
|
}
|
|
|
|
// x1, y1: in/out
|
|
// rest x/y: out
|
|
|
|
|
|
|
|
#ifdef DEBUG_MASK_DRAWING
|
|
int32_t g_maskDrawMode = 0;
|
|
#endif
|
|
|
|
//
|
|
// drawmasks
|
|
//
|
|
void renderDrawMasks(void)
|
|
{
|
|
#ifdef DEBUG_MASK_DRAWING
|
|
static struct {
|
|
int16_t di; // &32768: &32767 is tspriteptr[], else thewall[] index
|
|
int16_t i; // sprite[] or wall[] index
|
|
} debugmask[MAXWALLSB + MAXSPRITESONSCREEN + 1];
|
|
|
|
int32_t dmasknum = 0;
|
|
|
|
# define debugmask_add(dispidx, idx) do { \
|
|
if (g_maskDrawMode && videoGetRenderMode()==REND_CLASSIC) { \
|
|
debugmask[dmasknum].di = dispidx; \
|
|
debugmask[dmasknum++].i = idx; \
|
|
} \
|
|
} while (0)
|
|
#else
|
|
# define debugmask_add(dispidx, idx) do {} while (0)
|
|
#endif
|
|
int32_t i = spritesortcnt-1;
|
|
int32_t numSprites = spritesortcnt;
|
|
|
|
if (videoGetRenderMode() == REND_POLYMOST)
|
|
{
|
|
spritesortcnt = 0;
|
|
int32_t back = i;
|
|
for (; i >= 0; --i)
|
|
{
|
|
if (polymost_spriteHasTranslucency(&tsprite[i]))
|
|
{
|
|
tspriteptr[spritesortcnt] = &tsprite[i];
|
|
++spritesortcnt;
|
|
} else
|
|
{
|
|
tspriteptr[back] = &tsprite[i];
|
|
--back;
|
|
}
|
|
}
|
|
} else
|
|
{
|
|
for (; i >= 0; --i)
|
|
{
|
|
tspriteptr[i] = &tsprite[i];
|
|
}
|
|
}
|
|
|
|
for (i=spritesortcnt-1; i>=0; --i)
|
|
{
|
|
const int32_t xs = tspriteptr[i]->x-globalposx, ys = tspriteptr[i]->y-globalposy;
|
|
const int32_t yp = dmulscale6(xs,cosviewingrangeglobalang,ys,sinviewingrangeglobalang);
|
|
#ifdef USE_OPENGL
|
|
const int32_t modelp = (usemodels && tile2model[tspriteptr[i]->picnum].modelid >= 0);
|
|
#endif
|
|
|
|
if (yp > (4<<8))
|
|
{
|
|
const int32_t xp = dmulscale6(ys,cosglobalang,-xs,singlobalang);
|
|
|
|
if (mulscale24(labs(xp+yp),xdimen) >= yp)
|
|
goto killsprite;
|
|
|
|
spritesxyz[i].x = scale(xp+yp,xdimen<<7,yp);
|
|
}
|
|
else if ((tspriteptr[i]->cstat&48) == 0)
|
|
{
|
|
killsprite:
|
|
#ifdef USE_OPENGL
|
|
if (!modelp)
|
|
#endif
|
|
{
|
|
//Delete face sprite if on wrong side!
|
|
--numSprites;
|
|
--spritesortcnt;
|
|
if (i != numSprites)
|
|
{
|
|
tspriteptr[i] = tspriteptr[spritesortcnt];
|
|
spritesxyz[i].x = spritesxyz[spritesortcnt].x;
|
|
spritesxyz[i].y = spritesxyz[spritesortcnt].y;
|
|
tspriteptr[spritesortcnt] = tspriteptr[numSprites];
|
|
spritesxyz[spritesortcnt].x = spritesxyz[numSprites].x;
|
|
spritesxyz[spritesortcnt].y = spritesxyz[numSprites].y;
|
|
}
|
|
continue;
|
|
}
|
|
}
|
|
spritesxyz[i].y = yp;
|
|
}
|
|
|
|
int32_t gap, y, ys;
|
|
|
|
gap = 1; while (gap < spritesortcnt) gap = (gap<<1)+1;
|
|
for (gap>>=1; gap>0; gap>>=1) //Sort sprite list
|
|
for (i=0; i<spritesortcnt-gap; i++)
|
|
for (bssize_t l=i; l>=0; l-=gap)
|
|
{
|
|
if (spritesxyz[l].y <= spritesxyz[l+gap].y) break;
|
|
swapptr(&tspriteptr[l],&tspriteptr[l+gap]);
|
|
swaplong(&spritesxyz[l].x,&spritesxyz[l+gap].x);
|
|
swaplong(&spritesxyz[l].y,&spritesxyz[l+gap].y);
|
|
}
|
|
|
|
ys = spritesxyz[0].y; i = 0;
|
|
for (bssize_t j=1; j<=spritesortcnt; j++)
|
|
{
|
|
y = spritesxyz[j].y^(j == spritesortcnt);
|
|
if (y == ys)
|
|
continue;
|
|
|
|
ys = y;
|
|
|
|
if (j > i+1)
|
|
{
|
|
for (bssize_t k=i; k<j; k++)
|
|
{
|
|
auto const s = tspriteptr[k];
|
|
|
|
spritesxyz[k].z = s->z;
|
|
if ((s->cstat&48) != 32)
|
|
{
|
|
int32_t yoff = picanm[s->picnum].yofs + s->yoffset;
|
|
int32_t yspan = (tilesiz[s->picnum].y*s->yrepeat<<2);
|
|
|
|
spritesxyz[k].z -= (yoff*s->yrepeat)<<2;
|
|
|
|
if (!(s->cstat&128))
|
|
spritesxyz[k].z -= (yspan>>1);
|
|
if (klabs(spritesxyz[k].z-globalposz) < (yspan>>1))
|
|
spritesxyz[k].z = globalposz;
|
|
}
|
|
}
|
|
|
|
for (bssize_t k=i+1; k<j; k++)
|
|
for (bssize_t l=i; l<k; l++)
|
|
if (klabs(spritesxyz[k].z-globalposz) < klabs(spritesxyz[l].z-globalposz))
|
|
{
|
|
swapptr(&tspriteptr[k],&tspriteptr[l]);
|
|
vec3_t tv3 = spritesxyz[k];
|
|
spritesxyz[k] = spritesxyz[l];
|
|
spritesxyz[l] = tv3;
|
|
}
|
|
|
|
for (bssize_t k=i+1; k<j; k++)
|
|
for (bssize_t l=i; l<k; l++)
|
|
if (tspriteptr[k]->x == tspriteptr[l]->x &&
|
|
tspriteptr[k]->y == tspriteptr[l]->y &&
|
|
(tspriteptr[k]->cstat & 48) == (tspriteptr[l]->cstat & 48) &&
|
|
(bloodhack ? tspriteptr[k]->statnum < tspriteptr[l]->statnum : tspriteptr[k]->owner < tspriteptr[l]->owner))
|
|
{
|
|
swapptr(&tspriteptr[k], &tspriteptr[l]);
|
|
vec3_t tv3 = spritesxyz[k];
|
|
spritesxyz[k] = spritesxyz[l];
|
|
spritesxyz[l] = tv3;
|
|
}
|
|
}
|
|
i = j;
|
|
}
|
|
|
|
videoBeginDrawing(); //{{{
|
|
|
|
#ifdef USE_OPENGL
|
|
if (videoGetRenderMode() == REND_POLYMOST)
|
|
{
|
|
glDisable(GL_BLEND);
|
|
glEnable(GL_ALPHA_TEST);
|
|
|
|
for (i = spritesortcnt; i < numSprites; ++i)
|
|
{
|
|
if (tspriteptr[i] != NULL)
|
|
{
|
|
debugmask_add(i | 32768, tspriteptr[i]->owner);
|
|
renderDrawSprite(i);
|
|
|
|
tspriteptr[i] = NULL;
|
|
}
|
|
}
|
|
|
|
for (i = 0; i < maskwallcnt;)
|
|
{
|
|
if (polymost_maskWallHasTranslucency((uwalltype *) &wall[thewall[maskwall[maskwallcnt-1]]]))
|
|
{
|
|
int16_t maskSwap = maskwall[i];
|
|
maskwall[i] = maskwall[maskwallcnt-1];
|
|
maskwall[maskwallcnt-1] = maskSwap;
|
|
++i;
|
|
}
|
|
else
|
|
renderDrawMaskedWall(--maskwallcnt);
|
|
}
|
|
|
|
glEnable(GL_BLEND);
|
|
glEnable(GL_ALPHA_TEST);
|
|
glDepthMask(GL_FALSE);
|
|
}
|
|
#endif
|
|
|
|
#if 0
|
|
for (i=spritesortcnt-1; i>=0; i--)
|
|
{
|
|
double xs = tspriteptr[i]->x-globalposx;
|
|
double ys = tspriteptr[i]->y-globalposy;
|
|
int32_t zs = tspriteptr[i]->z-globalposz;
|
|
|
|
int32_t xp = ys*cosglobalang-xs*singlobalang;
|
|
int32_t yp = (zs<<1);
|
|
int32_t zp = xs*cosglobalang+ys*singlobalang;
|
|
|
|
xs = ((double)xp*(halfxdimen<<12)/zp)+((halfxdimen+windowxy1.x)<<12);
|
|
ys = ((double)yp*(xdimenscale<<12)/zp)+((globalhoriz+windowxy1.y)<<12);
|
|
|
|
if (xs >= INT32_MIN && xs <= INT32_MAX && ys >= INT32_MIN && ys <= INT32_MAX)
|
|
{
|
|
drawline256(xs-65536,ys-65536,xs+65536,ys+65536,31);
|
|
drawline256(xs+65536,ys-65536,xs-65536,ys+65536,31);
|
|
}
|
|
}
|
|
#endif
|
|
|
|
vec2f_t pos;
|
|
|
|
pos.x = fglobalposx;
|
|
pos.y = fglobalposy;
|
|
|
|
// CAUTION: maskwallcnt and spritesortcnt may be zero!
|
|
// Writing e.g. "while (maskwallcnt--)" is wrong!
|
|
while (maskwallcnt)
|
|
{
|
|
// PLAG: sorting stuff
|
|
const int32_t w = (videoGetRenderMode()==REND_POLYMER) ?
|
|
maskwall[maskwallcnt-1] : thewall[maskwall[maskwallcnt-1]];
|
|
|
|
maskwallcnt--;
|
|
|
|
vec2f_t dot = { (float)wall[w].x, (float)wall[w].y };
|
|
vec2f_t dot2 = { (float)wall[wall[w].point2].x, (float)wall[wall[w].point2].y };
|
|
vec2f_t middle = { (dot.x + dot2.x) * .5f, (dot.y + dot2.y) * .5f };
|
|
|
|
_equation maskeq = equation(dot.x, dot.y, dot2.x, dot2.y);
|
|
_equation p1eq = equation(pos.x, pos.y, dot.x, dot.y);
|
|
_equation p2eq = equation(pos.x, pos.y, dot2.x, dot2.y);
|
|
|
|
i = spritesortcnt;
|
|
while (i)
|
|
{
|
|
i--;
|
|
if (tspriteptr[i] != NULL)
|
|
{
|
|
vec2f_t spr;
|
|
auto const tspr = tspriteptr[i];
|
|
|
|
spr.x = (float)tspr->x;
|
|
spr.y = (float)tspr->y;
|
|
|
|
if (!sameside(&maskeq, &spr, &pos))
|
|
{
|
|
// Sprite and camera are on different sides of the
|
|
// masked wall.
|
|
|
|
// Check if the sprite is inside the 'cone' given by
|
|
// the rays from the camera to the two wall-points.
|
|
const int32_t inleft = sameside(&p1eq, &middle, &spr);
|
|
const int32_t inright = sameside(&p2eq, &middle, &spr);
|
|
|
|
int32_t ok = (inleft && inright);
|
|
|
|
if (!ok)
|
|
{
|
|
// If not, check if any of the border points are...
|
|
int32_t xx[4] = { tspr->x };
|
|
int32_t yy[4] = { tspr->y };
|
|
int32_t numpts, jj;
|
|
|
|
const _equation pineq = inleft ? p1eq : p2eq;
|
|
|
|
if ((tspr->cstat & 48) == 32)
|
|
{
|
|
numpts = 4;
|
|
get_floorspr_points(tspr, 0, 0,
|
|
&xx[0], &xx[1], &xx[2], &xx[3],
|
|
&yy[0], &yy[1], &yy[2], &yy[3]);
|
|
}
|
|
else
|
|
{
|
|
const int32_t oang = tspr->ang;
|
|
numpts = 2;
|
|
|
|
// Consider face sprites as wall sprites with camera ang.
|
|
// XXX: factor 4/5 needed?
|
|
if ((tspr->cstat & 48) != 16)
|
|
tspriteptr[i]->ang = globalang;
|
|
|
|
get_wallspr_points((uspriteptr_t)tspr, &xx[0], &xx[1], &yy[0], &yy[1]);
|
|
|
|
if (!playing_blood? ((tspr->cstat & 48) == 0) : ((tspr->cstat & 48) != 16))
|
|
tspriteptr[i]->ang = oang;
|
|
}
|
|
|
|
for (jj=0; jj<numpts; jj++)
|
|
{
|
|
spr.x = (float)xx[jj];
|
|
spr.y = (float)yy[jj];
|
|
|
|
if (!sameside(&maskeq, &spr, &pos)) // behind the maskwall,
|
|
if ((sameside(&p1eq, &middle, &spr) && // inside the 'cone',
|
|
sameside(&p2eq, &middle, &spr))
|
|
|| !sameside(&pineq, &middle, &spr)) // or on the other outside.
|
|
{
|
|
ok = 1;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (ok)
|
|
{
|
|
debugmask_add(i | 32768, tspr->owner);
|
|
renderDrawSprite(i);
|
|
|
|
tspriteptr[i] = NULL;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
debugmask_add(maskwall[maskwallcnt], thewall[maskwall[maskwallcnt]]);
|
|
renderDrawMaskedWall(maskwallcnt);
|
|
}
|
|
|
|
while (spritesortcnt)
|
|
{
|
|
--spritesortcnt;
|
|
if (tspriteptr[spritesortcnt] != NULL)
|
|
{
|
|
debugmask_add(i | 32768, tspriteptr[i]->owner);
|
|
renderDrawSprite(spritesortcnt);
|
|
tspriteptr[spritesortcnt] = NULL;
|
|
}
|
|
}
|
|
#ifdef USE_OPENGL
|
|
if (videoGetRenderMode() == REND_POLYMOST)
|
|
glDepthMask(GL_TRUE);
|
|
#endif
|
|
|
|
#ifdef POLYMER
|
|
if (videoGetRenderMode() == REND_POLYMER)
|
|
polymer_drawmasks();
|
|
#endif
|
|
#ifdef DEBUG_MASK_DRAWING
|
|
if (g_maskDrawMode && videoGetRenderMode() == REND_CLASSIC)
|
|
{
|
|
for (i=0; i<dmasknum; i++)
|
|
{
|
|
EDUKE32_STATIC_ASSERT(MAXWALLS <= 32768 && MAXSPRITES <= 32768);
|
|
int32_t spritep = !!(debugmask[i].di & 32768);
|
|
int32_t di = debugmask[i].di & 32767;
|
|
// int32_t ii = debugmask[i].i;
|
|
|
|
char numstr[12];
|
|
Bsprintf(numstr, "%d", i+1);
|
|
|
|
if (spritep)
|
|
{
|
|
int32_t sx = spritesxyz[di].x>>8, sy = ydim/2 + 8;
|
|
// XXX: printext256 really ought to do bound checking on the
|
|
// x/y coords!
|
|
sx = clamp(sx, 0, xdim-8*Bstrlen(numstr)-1);
|
|
printext256(sx, sy, 241, 0, numstr, 0);
|
|
}
|
|
else
|
|
{
|
|
int32_t sx = xb1[di] + (xb2[di]-xb1[di])/2, sy = ydim/2;
|
|
sx = clamp(sx, 0, xdim-8*Bstrlen(numstr)-1);
|
|
printext256(sx, sy, 31, 0, numstr, 0);
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
videoEndDrawing(); //}}}
|
|
}
|
|
|
|
//
|
|
// drawmapview
|
|
//
|
|
void renderDrawMapView(int32_t dax, int32_t day, int32_t zoome, int16_t ang)
|
|
{
|
|
int32_t i, j, k, l;
|
|
int32_t x, y;
|
|
int32_t s, ox, oy;
|
|
|
|
int32_t const oyxaspect = yxaspect, oviewingrange = viewingrange;
|
|
|
|
renderSetAspect(65536, divscale16((320*5)/8, 200));
|
|
|
|
beforedrawrooms = 0;
|
|
|
|
Bmemset(gotsector, 0, (numsectors+7)>>3);
|
|
|
|
vec2_t const c1 = { (windowxy1.x<<12), (windowxy1.y<<12) };
|
|
vec2_t const c2 = { ((windowxy2.x+1)<<12)-1, ((windowxy2.y+1)<<12)-1 };
|
|
|
|
zoome <<= 8;
|
|
|
|
vec2_t const bakgvect = { divscale28(sintable[(1536 - ang) & 2047], zoome),
|
|
divscale28(sintable[(2048 - ang) & 2047], zoome) };
|
|
vec2_t const vect = { mulscale8(sintable[(2048 - ang) & 2047], zoome), mulscale8(sintable[(1536 - ang) & 2047], zoome) };
|
|
vec2_t const vect2 = { mulscale16(vect.x, yxaspect), mulscale16(vect.y, yxaspect) };
|
|
|
|
int32_t sortnum = 0;
|
|
|
|
videoBeginDrawing(); //{{{
|
|
|
|
usectorptr_t sec;
|
|
|
|
for (s=0,sec=(usectorptr_t)§or[s]; s<numsectors; s++,sec++)
|
|
if (show2dsector[s>>3]&pow2char[s&7])
|
|
{
|
|
#ifdef YAX_ENABLE
|
|
if (yax_getbunch(s, YAX_FLOOR) >= 0 && (sector[s].floorstat&(256+128))==0)
|
|
continue;
|
|
#endif
|
|
int32_t npoints = 0; i = 0;
|
|
int32_t startwall = sec->wallptr;
|
|
#if 0
|
|
for (w=sec->wallnum,wal=&wall[startwall]; w>0; w--,wal++)
|
|
{
|
|
ox = wal->x - dax; oy = wal->y - day;
|
|
x = dmulscale16(ox,xvect,-oy,yvect) + (xdim<<11);
|
|
y = dmulscale16(oy,xvect2,ox,yvect2) + (ydim<<11);
|
|
i |= getclipmask(x-cx1,cx2-x,y-cy1,cy2-y);
|
|
rx1[npoints] = x;
|
|
ry1[npoints] = y;
|
|
xb1[npoints] = wal->point2 - startwall;
|
|
npoints++;
|
|
}
|
|
#else
|
|
j = startwall; l = 0;
|
|
uwallptr_t wal;
|
|
int32_t w;
|
|
for (w=sec->wallnum,wal=(uwallptr_t)&wall[startwall]; w>0; w--,wal++,j++)
|
|
{
|
|
k = lastwall(j);
|
|
if ((k > j) && (npoints > 0)) { xb1[npoints-1] = l; l = npoints; } //overwrite point2
|
|
//wall[k].x wal->x wall[wal->point2].x
|
|
//wall[k].y wal->y wall[wal->point2].y
|
|
if (!dmulscale1(wal->x-wall[k].x,wall[wal->point2].y-wal->y,-(wal->y-wall[k].y),wall[wal->point2].x-wal->x)) continue;
|
|
ox = wal->x - dax; oy = wal->y - day;
|
|
x = dmulscale16(ox,vect.x,-oy,vect.y) + (xdim<<11);
|
|
y = dmulscale16(oy,vect2.x,ox,vect2.y) + (ydim<<11);
|
|
i |= getclipmask(x-c1.x,c2.x-x,y-c1.y,c2.y-y);
|
|
rx1[npoints] = x;
|
|
ry1[npoints] = y;
|
|
xb1[npoints] = npoints+1;
|
|
npoints++;
|
|
}
|
|
if (npoints > 0) xb1[npoints-1] = l; //overwrite point2
|
|
#endif
|
|
if ((i&0xf0) != 0xf0) continue;
|
|
|
|
vec2_t bak = { rx1[0], mulscale16(ry1[0]-(ydim<<11),xyaspect)+(ydim<<11) };
|
|
|
|
if (i&0x0f)
|
|
{
|
|
npoints = clippoly(npoints,i);
|
|
if (npoints < 3) continue;
|
|
}
|
|
|
|
//Collect floor sprites to draw
|
|
for (i=headspritesect[s]; i>=0; i=nextspritesect[i])
|
|
if ((sprite[i].cstat&48) == 32)
|
|
{
|
|
if ((sprite[i].cstat&(64+8)) == (64+8)) continue;
|
|
tsprite[sortnum++].owner = i;
|
|
}
|
|
|
|
gotsector[s>>3] |= pow2char[s&7];
|
|
|
|
globalorientation = (int32_t)sec->floorstat;
|
|
if ((globalorientation&1) != 0) continue;
|
|
|
|
globalpal = sec->floorpal;
|
|
|
|
if (palookup[sec->floorpal] != globalpalwritten)
|
|
{
|
|
globalpalwritten = palookup[sec->floorpal];
|
|
if (!globalpalwritten) globalpalwritten = palookup[0]; // JBF: fixes null-pointer crash
|
|
setpalookupaddress(globalpalwritten);
|
|
}
|
|
globalpicnum = sec->floorpicnum;
|
|
if ((unsigned)globalpicnum >= (unsigned)MAXTILES) globalpicnum = 0;
|
|
tileUpdatePicnum(&globalpicnum, s);
|
|
setgotpic(globalpicnum);
|
|
if ((tilesiz[globalpicnum].x <= 0) || (tilesiz[globalpicnum].y <= 0)) continue;
|
|
if (waloff[globalpicnum] == 0) tileLoad(globalpicnum);
|
|
globalbufplc = waloff[globalpicnum];
|
|
globalshade = max(min<int>(sec->floorshade,numshades-1),0);
|
|
globvis = globalhisibility;
|
|
if (sec->visibility != 0) globvis = mulscale4(globvis, (uint8_t)(sec->visibility+16));
|
|
globalpolytype = 0;
|
|
if ((globalorientation&64) == 0)
|
|
{
|
|
set_globalpos(dax, day, globalposz);
|
|
globalx1 = bakgvect.x; globaly1 = bakgvect.y;
|
|
globalx2 = bakgvect.x; globaly2 = bakgvect.y;
|
|
}
|
|
else
|
|
{
|
|
ox = wall[wall[startwall].point2].x - wall[startwall].x;
|
|
oy = wall[wall[startwall].point2].y - wall[startwall].y;
|
|
i = nsqrtasm(uhypsq(ox,oy)); if (i == 0) continue;
|
|
i = 1048576/i;
|
|
globalx1 = mulscale10(dmulscale10(ox,bakgvect.x,oy,bakgvect.y),i);
|
|
globaly1 = mulscale10(dmulscale10(ox,bakgvect.y,-oy,bakgvect.x),i);
|
|
ox = (bak.x>>4)-(xdim<<7); oy = (bak.y>>4)-(ydim<<7);
|
|
globalposx = dmulscale28(-oy, globalx1, -ox, globaly1);
|
|
globalposy = dmulscale28(-ox, globalx1, oy, globaly1);
|
|
globalx2 = -globalx1;
|
|
globaly2 = -globaly1;
|
|
|
|
int32_t const daslope = sector[s].floorheinum;
|
|
i = nsqrtasm(daslope*daslope+16777216);
|
|
set_globalpos(globalposx, mulscale12(globalposy,i), globalposz);
|
|
globalx2 = mulscale12(globalx2,i);
|
|
globaly2 = mulscale12(globaly2,i);
|
|
}
|
|
|
|
calc_globalshifts();
|
|
|
|
sethlinesizes(picsiz[globalpicnum]&15,picsiz[globalpicnum]>>4,globalbufplc);
|
|
|
|
if ((globalorientation&0x4) > 0)
|
|
{
|
|
i = globalposx; globalposx = -globalposy; globalposy = -i;
|
|
i = globalx2; globalx2 = globaly1; globaly1 = i;
|
|
i = globalx1; globalx1 = -globaly2; globaly2 = -i;
|
|
}
|
|
if ((globalorientation&0x10) > 0) globalx1 = -globalx1, globaly1 = -globaly1, globalposx = -globalposx;
|
|
if ((globalorientation&0x20) > 0) globalx2 = -globalx2, globaly2 = -globaly2, globalposy = -globalposy;
|
|
asm1 = (globaly1<<globalxshift);
|
|
asm2 = (globalx2<<globalyshift);
|
|
globalx1 <<= globalxshift;
|
|
globaly2 <<= globalyshift;
|
|
set_globalpos(((int64_t) globalposx<<(20+globalxshift))+(((uint32_t) sec->floorxpanning)<<24),
|
|
((int64_t) globalposy<<(20+globalyshift))-(((uint32_t) sec->floorypanning)<<24),
|
|
globalposz);
|
|
renderFillPolygon(npoints);
|
|
}
|
|
|
|
//Sort sprite list
|
|
int32_t gap = 1;
|
|
|
|
while (gap < sortnum) gap = (gap << 1) + 1;
|
|
|
|
for (gap>>=1; gap>0; gap>>=1)
|
|
for (i=0; i<sortnum-gap; i++)
|
|
for (j=i; j>=0; j-=gap)
|
|
{
|
|
if (sprite[tsprite[j].owner].z <= sprite[tsprite[j+gap].owner].z) break;
|
|
swapshort(&tsprite[j].owner,&tsprite[j+gap].owner);
|
|
}
|
|
|
|
for (s=sortnum-1; s>=0; s--)
|
|
{
|
|
auto const spr = (uspritetype * )&sprite[tsprite[s].owner];
|
|
if ((spr->cstat&48) == 32)
|
|
{
|
|
const int32_t xspan = tilesiz[spr->picnum].x;
|
|
|
|
int32_t npoints = 0;
|
|
vec2_t v1 = { spr->x, spr->y }, v2, v3, v4;
|
|
|
|
get_floorspr_points(spr, 0, 0, &v1.x, &v2.x, &v3.x, &v4.x,
|
|
&v1.y, &v2.y, &v3.y, &v4.y);
|
|
|
|
xb1[0] = 1; xb1[1] = 2; xb1[2] = 3; xb1[3] = 0;
|
|
npoints = 4;
|
|
|
|
i = 0;
|
|
|
|
ox = v1.x - dax; oy = v1.y - day;
|
|
x = dmulscale16(ox,vect.x,-oy,vect.y) + (xdim<<11);
|
|
y = dmulscale16(oy,vect2.x,ox,vect2.y) + (ydim<<11);
|
|
i |= getclipmask(x-c1.x,c2.x-x,y-c1.y,c2.y-y);
|
|
rx1[0] = x; ry1[0] = y;
|
|
|
|
ox = v2.x - dax; oy = v2.y - day;
|
|
x = dmulscale16(ox,vect.x,-oy,vect.y) + (xdim<<11);
|
|
y = dmulscale16(oy,vect2.x,ox,vect2.y) + (ydim<<11);
|
|
i |= getclipmask(x-c1.x,c2.x-x,y-c1.y,c2.y-y);
|
|
rx1[1] = x; ry1[1] = y;
|
|
|
|
ox = v3.x - dax; oy = v3.y - day;
|
|
x = dmulscale16(ox,vect.x,-oy,vect.y) + (xdim<<11);
|
|
y = dmulscale16(oy,vect2.x,ox,vect2.y) + (ydim<<11);
|
|
i |= getclipmask(x-c1.x,c2.x-x,y-c1.y,c2.y-y);
|
|
rx1[2] = x; ry1[2] = y;
|
|
|
|
x = rx1[0]+rx1[2]-rx1[1];
|
|
y = ry1[0]+ry1[2]-ry1[1];
|
|
i |= getclipmask(x-c1.x,c2.x-x,y-c1.y,c2.y-y);
|
|
rx1[3] = x; ry1[3] = y;
|
|
|
|
if ((i&0xf0) != 0xf0) continue;
|
|
|
|
vec2_t bak = { rx1[0], mulscale16(ry1[0] - (ydim << 11), xyaspect) + (ydim << 11) };
|
|
|
|
if (i&0x0f)
|
|
{
|
|
npoints = clippoly(npoints,i);
|
|
if (npoints < 3) continue;
|
|
}
|
|
|
|
globalpicnum = spr->picnum;
|
|
globalpal = spr->pal; // GL needs this, software doesn't
|
|
if ((unsigned)globalpicnum >= (unsigned)MAXTILES) globalpicnum = 0;
|
|
tileUpdatePicnum(&globalpicnum, s);
|
|
setgotpic(globalpicnum);
|
|
if ((tilesiz[globalpicnum].x <= 0) || (tilesiz[globalpicnum].y <= 0)) continue;
|
|
if (waloff[globalpicnum] == 0) tileLoad(globalpicnum);
|
|
globalbufplc = waloff[globalpicnum];
|
|
|
|
// 'loading' the tile doesn't actually guarantee that it's there afterwards.
|
|
// This can really happen when drawing the second frame of a floor-aligned
|
|
// 'storm icon' sprite (4894+1)
|
|
if (!globalbufplc)
|
|
continue;
|
|
|
|
if ((sector[spr->sectnum].ceilingstat&1) > 0)
|
|
globalshade = ((int32_t)sector[spr->sectnum].ceilingshade);
|
|
else
|
|
globalshade = ((int32_t)sector[spr->sectnum].floorshade);
|
|
globalshade = max(min(globalshade+spr->shade+6,numshades-1),0);
|
|
asm3 = FP_OFF(palookup[spr->pal]+(globalshade<<8));
|
|
globvis = globalhisibility;
|
|
if (sec->visibility != 0) globvis = mulscale4(globvis, (uint8_t)(sec->visibility+16));
|
|
globalpolytype = ((spr->cstat&2)>>1)+1;
|
|
|
|
//relative alignment stuff
|
|
ox = v2.x-v1.x; oy = v2.y-v1.y;
|
|
i = ox*ox+oy*oy; if (i == 0) continue; i = tabledivide32_noinline(65536*16384, i);
|
|
globalx1 = mulscale10(dmulscale10(ox,bakgvect.x,oy,bakgvect.y),i);
|
|
globaly1 = mulscale10(dmulscale10(ox,bakgvect.y,-oy,bakgvect.x),i);
|
|
ox = v1.y-v4.y; oy = v4.x-v1.x;
|
|
i = ox*ox+oy*oy; if (i == 0) continue; i = tabledivide32_noinline(65536*16384, i);
|
|
globalx2 = mulscale10(dmulscale10(ox,bakgvect.x,oy,bakgvect.y),i);
|
|
globaly2 = mulscale10(dmulscale10(ox,bakgvect.y,-oy,bakgvect.x),i);
|
|
|
|
ox = picsiz[globalpicnum]; oy = ((ox>>4)&15); ox &= 15;
|
|
if (pow2long[ox] != xspan)
|
|
{
|
|
ox++;
|
|
globalx1 = mulscale(globalx1,xspan,ox);
|
|
globaly1 = mulscale(globaly1,xspan,ox);
|
|
}
|
|
|
|
bak.x = (bak.x>>4)-(xdim<<7); bak.y = (bak.y>>4)-(ydim<<7);
|
|
globalposx = dmulscale28(-bak.y,globalx1,-bak.x,globaly1);
|
|
globalposy = dmulscale28(bak.x,globalx2,-bak.y,globaly2);
|
|
|
|
if ((spr->cstat&2) == 0)
|
|
msethlineshift(ox,oy);
|
|
else
|
|
{
|
|
setup_blend(spr->blend, spr->cstat&512);
|
|
tsethlineshift(ox,oy);
|
|
}
|
|
|
|
if ((spr->cstat&0x4) > 0) globalx1 = -globalx1, globaly1 = -globaly1, globalposx = -globalposx;
|
|
asm1 = (globaly1<<2); globalx1 <<= 2; globalposx <<= (20+2);
|
|
asm2 = (globalx2<<2); globaly2 <<= 2; globalposy <<= (20+2);
|
|
|
|
set_globalpos(globalposx, globalposy, globalposz);
|
|
|
|
// so polymost can get the translucency. ignored in software mode:
|
|
globalorientation = ((spr->cstat&2)<<7) | ((spr->cstat&512)>>2);
|
|
renderFillPolygon(npoints);
|
|
}
|
|
}
|
|
|
|
videoEndDrawing(); //}}}
|
|
|
|
if (r_usenewaspect)
|
|
renderSetAspect(oviewingrange, oyxaspect);
|
|
else
|
|
renderSetAspect(65536, divscale16(ydim*320, xdim*200));
|
|
}
|
|
|
|
//////////////////// LOADING AND SAVING ROUTINES ////////////////////
|
|
|
|
static FORCE_INLINE int32_t have_maptext(void)
|
|
{
|
|
return (mapversion >= 10);
|
|
}
|
|
|
|
static void enginePrepareLoadBoard(buildvfs_kfd fil, vec3_t *dapos, int16_t *daang, int16_t *dacursectnum)
|
|
{
|
|
initspritelists();
|
|
|
|
Bmemset(show2dsector, 0, sizeof(show2dsector));
|
|
Bmemset(show2dsprite, 0, sizeof(show2dsprite));
|
|
Bmemset(show2dwall, 0, sizeof(show2dwall));
|
|
#ifdef USE_STRUCT_TRACKERS
|
|
Bmemset(sectorchanged, 0, sizeof(sectorchanged));
|
|
Bmemset(spritechanged, 0, sizeof(spritechanged));
|
|
Bmemset(wallchanged, 0, sizeof(wallchanged));
|
|
#endif
|
|
|
|
#ifdef USE_OPENGL
|
|
Polymost_prepare_loadboard();
|
|
#endif
|
|
|
|
if (!have_maptext())
|
|
{
|
|
kread(fil,&dapos->x,4); dapos->x = B_LITTLE32(dapos->x);
|
|
kread(fil,&dapos->y,4); dapos->y = B_LITTLE32(dapos->y);
|
|
kread(fil,&dapos->z,4); dapos->z = B_LITTLE32(dapos->z);
|
|
kread(fil,daang,2); *daang = B_LITTLE16(*daang) & 2047;
|
|
kread(fil,dacursectnum,2); *dacursectnum = B_LITTLE16(*dacursectnum);
|
|
}
|
|
}
|
|
|
|
static int32_t engineFinishLoadBoard(const vec3_t *dapos, int16_t *dacursectnum, int16_t numsprites, char myflags)
|
|
{
|
|
int32_t i, realnumsprites=numsprites, numremoved;
|
|
|
|
#if !defined USE_OPENGL || !defined POLYMER
|
|
UNREFERENCED_PARAMETER(myflags);
|
|
#endif
|
|
|
|
for (i=0; i<numsprites; i++)
|
|
{
|
|
int32_t removeit = 0;
|
|
|
|
if ((sprite[i].cstat & 48) == 48)
|
|
{
|
|
// If I understand this correctly, both of these essentially do the same thing...
|
|
if (!playing_rr) sprite[i].cstat &= ~48;
|
|
else sprite[i].cstat |= 32768;
|
|
}
|
|
|
|
if (sprite[i].statnum == MAXSTATUS)
|
|
{
|
|
// Sprite was removed in loadboard() -> check_sprite(). Insert it
|
|
// for now, because we must maintain the sprite numbering.
|
|
sprite[i].statnum = sprite[i].sectnum = 0;
|
|
removeit = 1;
|
|
}
|
|
|
|
insertsprite(sprite[i].sectnum, sprite[i].statnum);
|
|
|
|
if (removeit)
|
|
{
|
|
// Flag .statnum==MAXSTATUS, temporarily creating an inconsistency
|
|
// with sprite list.
|
|
sprite[i].statnum = MAXSTATUS;
|
|
realnumsprites--;
|
|
}
|
|
}
|
|
|
|
if (numsprites != realnumsprites)
|
|
{
|
|
for (i=0; i<numsprites; i++)
|
|
if (sprite[i].statnum == MAXSTATUS)
|
|
{
|
|
// Now remove it for real!
|
|
sprite[i].statnum = 0;
|
|
deletesprite(i);
|
|
}
|
|
}
|
|
|
|
numremoved = (numsprites-realnumsprites);
|
|
numsprites = realnumsprites;
|
|
Bassert(numsprites == Numsprites);
|
|
|
|
//Must be after loading sectors, etc!
|
|
updatesector(dapos->x, dapos->y, dacursectnum);
|
|
|
|
#ifdef HAVE_CLIPSHAPE_FEATURE
|
|
if (!quickloadboard)
|
|
#endif
|
|
{
|
|
Bmemset(spriteext, 0, sizeof(spriteext_t)*MAXSPRITES);
|
|
#ifndef NEW_MAP_FORMAT
|
|
Bmemset(wallext, 0, sizeof(wallext_t)*MAXWALLS);
|
|
#endif
|
|
|
|
#ifdef USE_OPENGL
|
|
Bmemset(spritesmooth, 0, sizeof(spritesmooth_t)*(MAXSPRITES+MAXUNIQHUDID));
|
|
|
|
# ifdef POLYMER
|
|
if (videoGetRenderMode() == REND_POLYMER)
|
|
{
|
|
if ((myflags&4)==0)
|
|
polymer_loadboard();
|
|
}
|
|
# endif
|
|
#endif
|
|
}
|
|
|
|
guniqhudid = 0;
|
|
|
|
Bmemset(tilecols, 0, sizeof(tilecols));
|
|
return numremoved;
|
|
}
|
|
|
|
|
|
#define MYMAXSECTORS() (MAXSECTORS==MAXSECTORSV7 || mapversion <= 7 ? MAXSECTORSV7 : MAXSECTORSV8)
|
|
#define MYMAXWALLS() (MAXSECTORS==MAXSECTORSV7 || mapversion <= 7 ? MAXWALLSV7 : MAXWALLSV8)
|
|
#define MYMAXSPRITES() (MAXSECTORS==MAXSECTORSV7 || mapversion <= 7 ? MAXSPRITESV7 : MAXSPRITESV8)
|
|
|
|
// Sprite checking
|
|
|
|
static void remove_sprite(int32_t i)
|
|
{
|
|
Bmemset(&sprite[i], 0, sizeof(spritetype));
|
|
sprite[i].statnum = MAXSTATUS;
|
|
sprite[i].sectnum = MAXSECTORS;
|
|
}
|
|
|
|
// This is only to be run after reading the sprite array!
|
|
static void check_sprite(int32_t i)
|
|
{
|
|
if ((unsigned)sprite[i].statnum >= MAXSTATUS)
|
|
{
|
|
initprintf("%sMap error: sprite #%d (%d,%d) with illegal statnum (%d) REMOVED.\n", osd->draw.errorfmt,
|
|
i, TrackerCast(sprite[i].x), TrackerCast(sprite[i].y), TrackerCast(sprite[i].statnum));
|
|
remove_sprite(i);
|
|
}
|
|
else if ((unsigned)sprite[i].picnum >= MAXTILES)
|
|
{
|
|
initprintf("%sMap error: sprite #%d (%d,%d) with illegal picnum (%d) REMOVED.\n", osd->draw.errorfmt,
|
|
i, TrackerCast(sprite[i].x), TrackerCast(sprite[i].y), TrackerCast(sprite[i].sectnum));
|
|
remove_sprite(i);
|
|
}
|
|
else if ((unsigned)sprite[i].sectnum >= (unsigned)numsectors)
|
|
{
|
|
const int32_t osectnum = sprite[i].sectnum;
|
|
|
|
sprite[i].sectnum = -1;
|
|
updatesector(sprite[i].x, sprite[i].y, &sprite[i].sectnum);
|
|
|
|
if (sprite[i].sectnum < 0)
|
|
remove_sprite(i);
|
|
|
|
initprintf("%sMap error: sprite #%d (%d,%d) with illegal sector (%d) ", osd->draw.errorfmt,
|
|
i, TrackerCast(sprite[i].x), TrackerCast(sprite[i].y), osectnum);
|
|
|
|
if (sprite[i].statnum != MAXSTATUS)
|
|
initprintf("changed to sector %d.\n", TrackerCast(sprite[i].sectnum));
|
|
else
|
|
initprintf("REMOVED.\n");
|
|
}
|
|
}
|
|
|
|
#ifdef NEW_MAP_FORMAT
|
|
// Returns the number of sprites, or <0 on error.
|
|
LUNATIC_CB int32_t (*loadboard_maptext)(buildvfs_kfd fil, vec3_t *dapos, int16_t *daang, int16_t *dacursectnum);
|
|
#endif
|
|
|
|
#include "md4.h"
|
|
|
|
// flags: 1, 2: former parameter "fromwhere"
|
|
// 4: don't call polymer_loadboard
|
|
// 8: don't autoexec <mapname>.cfg
|
|
// returns: on success, number of removed sprites
|
|
// -1: file not found
|
|
// -2: invalid version
|
|
// -3: invalid number of sectors, walls or sprites
|
|
// <= -4: map-text error
|
|
int32_t engineLoadBoard(const char *filename, char flags, vec3_t *dapos, int16_t *daang, int16_t *dacursectnum)
|
|
{
|
|
int32_t i;
|
|
int16_t numsprites;
|
|
const char myflags = flags&(~3);
|
|
|
|
flags &= 3;
|
|
|
|
buildvfs_kfd fil;
|
|
if ((fil = kopen4load(filename,flags)) == buildvfs_kfd_invalid)
|
|
{ mapversion = 7; return -1; }
|
|
|
|
if (kread(fil, &mapversion, 4) != 4)
|
|
{
|
|
kclose(fil);
|
|
return -2;
|
|
}
|
|
|
|
{
|
|
int32_t ok = 0;
|
|
|
|
#ifdef NEW_MAP_FORMAT
|
|
// Check for map-text first.
|
|
if (!Bmemcmp(&mapversion, "--ED", 4))
|
|
{
|
|
mapversion = 10;
|
|
ok = 1;
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
// Not map-text. We expect a little-endian version int now.
|
|
mapversion = B_LITTLE32(mapversion);
|
|
#ifdef YAX_ENABLE
|
|
ok |= (mapversion==9);
|
|
#endif
|
|
#if MAXSECTORS==MAXSECTORSV8
|
|
// v8 engine
|
|
ok |= (mapversion==8);
|
|
#endif
|
|
ok |= (mapversion==7);
|
|
}
|
|
|
|
if (!ok)
|
|
{
|
|
kclose(fil);
|
|
return -2;
|
|
}
|
|
}
|
|
|
|
enginePrepareLoadBoard(fil, dapos, daang, dacursectnum);
|
|
|
|
#ifdef NEW_MAP_FORMAT
|
|
if (have_maptext())
|
|
{
|
|
int32_t ret = klseek(fil, 0, SEEK_SET);
|
|
|
|
if (ret == 0)
|
|
ret = loadboard_maptext(fil, dapos, daang, dacursectnum);
|
|
|
|
if (ret < 0)
|
|
{
|
|
kclose(fil);
|
|
return ret;
|
|
}
|
|
|
|
numsprites = ret;
|
|
goto skip_reading_mapbin;
|
|
}
|
|
#endif
|
|
|
|
////////// Read sectors //////////
|
|
|
|
kread(fil,&numsectors,2); numsectors = B_LITTLE16(numsectors);
|
|
if ((unsigned)numsectors >= MYMAXSECTORS() + 1)
|
|
{
|
|
error:
|
|
numsectors = 0;
|
|
numwalls = 0;
|
|
numsprites = 0;
|
|
kclose(fil);
|
|
return -3;
|
|
}
|
|
|
|
kread(fil, sector, sizeof(sectortypev7)*numsectors);
|
|
|
|
for (i=numsectors-1; i>=0; i--)
|
|
{
|
|
#ifdef NEW_MAP_FORMAT
|
|
Bmemmove(§or[i], &(((sectortypev7 *)sector)[i]), sizeof(sectortypevx));
|
|
inplace_vx_from_v7_sector(§or[i]);
|
|
#endif
|
|
sector[i].wallptr = B_LITTLE16(sector[i].wallptr);
|
|
sector[i].wallnum = B_LITTLE16(sector[i].wallnum);
|
|
sector[i].ceilingz = B_LITTLE32(sector[i].ceilingz);
|
|
sector[i].floorz = B_LITTLE32(sector[i].floorz);
|
|
sector[i].ceilingstat = B_LITTLE16(sector[i].ceilingstat);
|
|
sector[i].floorstat = B_LITTLE16(sector[i].floorstat);
|
|
sector[i].ceilingpicnum = B_LITTLE16(sector[i].ceilingpicnum);
|
|
sector[i].ceilingheinum = B_LITTLE16(sector[i].ceilingheinum);
|
|
sector[i].floorpicnum = B_LITTLE16(sector[i].floorpicnum);
|
|
sector[i].floorheinum = B_LITTLE16(sector[i].floorheinum);
|
|
sector[i].lotag = B_LITTLE16(sector[i].lotag);
|
|
sector[i].hitag = B_LITTLE16(sector[i].hitag);
|
|
sector[i].extra = B_LITTLE16(sector[i].extra);
|
|
#ifdef NEW_MAP_FORMAT
|
|
inplace_vx_tweak_sector(§or[i], mapversion==9);
|
|
#endif
|
|
}
|
|
|
|
|
|
////////// Read walls //////////
|
|
|
|
kread(fil,&numwalls,2); numwalls = B_LITTLE16(numwalls);
|
|
if ((unsigned)numwalls >= MYMAXWALLS()+1) goto error;
|
|
|
|
kread(fil, wall, sizeof(walltypev7)*numwalls);
|
|
|
|
for (i=numwalls-1; i>=0; i--)
|
|
{
|
|
#ifdef NEW_MAP_FORMAT
|
|
Bmemmove(&wall[i], &(((walltypev7 *)wall)[i]), sizeof(walltypevx));
|
|
inplace_vx_from_v7_wall(&wall[i]);
|
|
#endif
|
|
wall[i].x = B_LITTLE32(wall[i].x);
|
|
wall[i].y = B_LITTLE32(wall[i].y);
|
|
wall[i].point2 = B_LITTLE16(wall[i].point2);
|
|
wall[i].nextwall = B_LITTLE16(wall[i].nextwall);
|
|
wall[i].nextsector = B_LITTLE16(wall[i].nextsector);
|
|
wall[i].cstat = B_LITTLE16(wall[i].cstat);
|
|
wall[i].picnum = B_LITTLE16(wall[i].picnum);
|
|
wall[i].overpicnum = B_LITTLE16(wall[i].overpicnum);
|
|
wall[i].lotag = B_LITTLE16(wall[i].lotag);
|
|
wall[i].hitag = B_LITTLE16(wall[i].hitag);
|
|
wall[i].extra = B_LITTLE16(wall[i].extra);
|
|
#ifdef NEW_MAP_FORMAT
|
|
inplace_vx_tweak_wall(&wall[i], mapversion==9);
|
|
#endif
|
|
}
|
|
|
|
|
|
////////// Read sprites //////////
|
|
|
|
kread(fil,&numsprites,2); numsprites = B_LITTLE16(numsprites);
|
|
if ((unsigned)numsprites >= MYMAXSPRITES()+1) goto error;
|
|
|
|
kread(fil, sprite, sizeof(spritetype)*numsprites);
|
|
|
|
#ifdef NEW_MAP_FORMAT
|
|
skip_reading_mapbin:
|
|
#endif
|
|
|
|
klseek(fil, 0, SEEK_SET);
|
|
int32_t boardsize = kfilelength(fil);
|
|
uint8_t *fullboard = (uint8_t*)Xmalloc(boardsize);
|
|
kread(fil, fullboard, boardsize);
|
|
md4once(fullboard, boardsize, g_loadedMapHack.md4);
|
|
Xfree(fullboard);
|
|
|
|
kclose(fil);
|
|
// Done reading file.
|
|
|
|
for (i=numsprites-1; i>=0; i--)
|
|
{
|
|
if (!have_maptext())
|
|
{
|
|
sprite[i].x = B_LITTLE32(sprite[i].x);
|
|
sprite[i].y = B_LITTLE32(sprite[i].y);
|
|
sprite[i].z = B_LITTLE32(sprite[i].z);
|
|
sprite[i].cstat = B_LITTLE16(sprite[i].cstat);
|
|
sprite[i].picnum = B_LITTLE16(sprite[i].picnum);
|
|
sprite[i].sectnum = B_LITTLE16(sprite[i].sectnum);
|
|
sprite[i].statnum = B_LITTLE16(sprite[i].statnum);
|
|
sprite[i].ang = B_LITTLE16(sprite[i].ang);
|
|
sprite[i].owner = B_LITTLE16(sprite[i].owner);
|
|
sprite[i].xvel = B_LITTLE16(sprite[i].xvel);
|
|
sprite[i].yvel = B_LITTLE16(sprite[i].yvel);
|
|
sprite[i].zvel = B_LITTLE16(sprite[i].zvel);
|
|
sprite[i].lotag = B_LITTLE16(sprite[i].lotag);
|
|
sprite[i].hitag = B_LITTLE16(sprite[i].hitag);
|
|
sprite[i].extra = B_LITTLE16(sprite[i].extra);
|
|
}
|
|
|
|
check_sprite(i);
|
|
}
|
|
|
|
// Back up the map version of the *loaded* map. Must be before yax_update().
|
|
g_loadedMapVersion = mapversion;
|
|
#ifdef YAX_ENABLE
|
|
yax_update(mapversion<9);
|
|
if (editstatus)
|
|
yax_updategrays(dapos->z);
|
|
#endif
|
|
|
|
if ((myflags&8)==0)
|
|
{
|
|
char fn[BMAX_PATH];
|
|
|
|
Bstrcpy(fn, filename);
|
|
append_ext_UNSAFE(fn, ".cfg");
|
|
|
|
OSD_Exec(fn);
|
|
|
|
system_getcvars();
|
|
|
|
// Per-map ART
|
|
artSetupMapArt(filename);
|
|
}
|
|
|
|
// initprintf("Loaded map \"%s\" (md4sum: %08x%08x%08x%08x)\n", filename, B_BIG32(*((int32_t*)&md4out[0])), B_BIG32(*((int32_t*)&md4out[4])), B_BIG32(*((int32_t*)&md4out[8])), B_BIG32(*((int32_t*)&md4out[12])));
|
|
|
|
return engineFinishLoadBoard(dapos, dacursectnum, numsprites, myflags);
|
|
}
|
|
|
|
|
|
//
|
|
// loadboardv5/6
|
|
//
|
|
#include "engine_oldmap.h"
|
|
|
|
// Powerslave uses v6
|
|
// Witchaven 1 and TekWar and LameDuke use v5
|
|
int32_t engineLoadBoardV5V6(const char *filename, char fromwhere, vec3_t *dapos, int16_t *daang, int16_t *dacursectnum)
|
|
{
|
|
int32_t i;
|
|
int16_t numsprites;
|
|
|
|
struct sectortypev5 v5sect;
|
|
struct walltypev5 v5wall;
|
|
struct spritetypev5 v5spr;
|
|
struct sectortypev6 v6sect;
|
|
struct walltypev6 v6wall;
|
|
struct spritetypev6 v6spr;
|
|
|
|
buildvfs_kfd fil;
|
|
if ((fil = kopen4load(filename,fromwhere)) == buildvfs_kfd_invalid)
|
|
{ mapversion = 5L; return -1; }
|
|
|
|
kread(fil,&mapversion,4); mapversion = B_LITTLE32(mapversion);
|
|
if (mapversion != 5L && mapversion != 6L) { kclose(fil); return -2; }
|
|
|
|
enginePrepareLoadBoard(fil, dapos, daang, dacursectnum);
|
|
|
|
kread(fil,&numsectors,2); numsectors = B_LITTLE16(numsectors);
|
|
if (numsectors > MAXSECTORS) { kclose(fil); return -1; }
|
|
for (i=0; i<numsectors; i++)
|
|
{
|
|
switch (mapversion)
|
|
{
|
|
case 5:
|
|
kread(fil,&v5sect,sizeof(struct sectortypev5));
|
|
v5sect.wallptr = B_LITTLE16(v5sect.wallptr);
|
|
v5sect.wallnum = B_LITTLE16(v5sect.wallnum);
|
|
v5sect.ceilingpicnum = B_LITTLE16(v5sect.ceilingpicnum);
|
|
v5sect.floorpicnum = B_LITTLE16(v5sect.floorpicnum);
|
|
v5sect.ceilingheinum = B_LITTLE16(v5sect.ceilingheinum);
|
|
v5sect.floorheinum = B_LITTLE16(v5sect.floorheinum);
|
|
v5sect.ceilingz = B_LITTLE32(v5sect.ceilingz);
|
|
v5sect.floorz = B_LITTLE32(v5sect.floorz);
|
|
v5sect.lotag = B_LITTLE16(v5sect.lotag);
|
|
v5sect.hitag = B_LITTLE16(v5sect.hitag);
|
|
v5sect.extra = B_LITTLE16(v5sect.extra);
|
|
break;
|
|
case 6:
|
|
kread(fil,&v6sect,sizeof(struct sectortypev6));
|
|
v6sect.wallptr = B_LITTLE16(v6sect.wallptr);
|
|
v6sect.wallnum = B_LITTLE16(v6sect.wallnum);
|
|
v6sect.ceilingpicnum = B_LITTLE16(v6sect.ceilingpicnum);
|
|
v6sect.floorpicnum = B_LITTLE16(v6sect.floorpicnum);
|
|
v6sect.ceilingheinum = B_LITTLE16(v6sect.ceilingheinum);
|
|
v6sect.floorheinum = B_LITTLE16(v6sect.floorheinum);
|
|
v6sect.ceilingz = B_LITTLE32(v6sect.ceilingz);
|
|
v6sect.floorz = B_LITTLE32(v6sect.floorz);
|
|
v6sect.lotag = B_LITTLE16(v6sect.lotag);
|
|
v6sect.hitag = B_LITTLE16(v6sect.hitag);
|
|
v6sect.extra = B_LITTLE16(v6sect.extra);
|
|
break;
|
|
}
|
|
|
|
switch (mapversion)
|
|
{
|
|
case 5:
|
|
convertv5sectv6(&v5sect,&v6sect);
|
|
fallthrough__;
|
|
case 6:
|
|
convertv6sectv7(&v6sect,§or[i]);
|
|
break;
|
|
}
|
|
}
|
|
|
|
kread(fil,&numwalls,2); numwalls = B_LITTLE16(numwalls);
|
|
if (numwalls > MAXWALLS) { kclose(fil); return -1; }
|
|
for (i=0; i<numwalls; i++)
|
|
{
|
|
switch (mapversion)
|
|
{
|
|
case 5:
|
|
kread(fil,&v5wall,sizeof(struct walltypev5));
|
|
v5wall.x = B_LITTLE32(v5wall.x);
|
|
v5wall.y = B_LITTLE32(v5wall.y);
|
|
v5wall.point2 = B_LITTLE16(v5wall.point2);
|
|
v5wall.picnum = B_LITTLE16(v5wall.picnum);
|
|
v5wall.overpicnum = B_LITTLE16(v5wall.overpicnum);
|
|
v5wall.cstat = B_LITTLE16(v5wall.cstat);
|
|
v5wall.nextsector1 = B_LITTLE16(v5wall.nextsector1);
|
|
v5wall.nextwall1 = B_LITTLE16(v5wall.nextwall1);
|
|
v5wall.nextsector2 = B_LITTLE16(v5wall.nextsector2);
|
|
v5wall.nextwall2 = B_LITTLE16(v5wall.nextwall2);
|
|
v5wall.lotag = B_LITTLE16(v5wall.lotag);
|
|
v5wall.hitag = B_LITTLE16(v5wall.hitag);
|
|
v5wall.extra = B_LITTLE16(v5wall.extra);
|
|
break;
|
|
case 6:
|
|
kread(fil,&v6wall,sizeof(struct walltypev6));
|
|
v6wall.x = B_LITTLE32(v6wall.x);
|
|
v6wall.y = B_LITTLE32(v6wall.y);
|
|
v6wall.point2 = B_LITTLE16(v6wall.point2);
|
|
v6wall.nextsector = B_LITTLE16(v6wall.nextsector);
|
|
v6wall.nextwall = B_LITTLE16(v6wall.nextwall);
|
|
v6wall.picnum = B_LITTLE16(v6wall.picnum);
|
|
v6wall.overpicnum = B_LITTLE16(v6wall.overpicnum);
|
|
v6wall.cstat = B_LITTLE16(v6wall.cstat);
|
|
v6wall.lotag = B_LITTLE16(v6wall.lotag);
|
|
v6wall.hitag = B_LITTLE16(v6wall.hitag);
|
|
v6wall.extra = B_LITTLE16(v6wall.extra);
|
|
break;
|
|
}
|
|
|
|
switch (mapversion)
|
|
{
|
|
case 5:
|
|
convertv5wallv6(&v5wall,&v6wall,i);
|
|
fallthrough__;
|
|
case 6:
|
|
convertv6wallv7(&v6wall,&wall[i]);
|
|
break;
|
|
}
|
|
}
|
|
|
|
kread(fil,&numsprites,2); numsprites = B_LITTLE16(numsprites);
|
|
if (numsprites > MAXSPRITES) { kclose(fil); return -1; }
|
|
for (i=0; i<numsprites; i++)
|
|
{
|
|
switch (mapversion)
|
|
{
|
|
case 5:
|
|
kread(fil,&v5spr,sizeof(struct spritetypev5));
|
|
v5spr.x = B_LITTLE32(v5spr.x);
|
|
v5spr.y = B_LITTLE32(v5spr.y);
|
|
v5spr.z = B_LITTLE32(v5spr.z);
|
|
v5spr.picnum = B_LITTLE16(v5spr.picnum);
|
|
v5spr.ang = B_LITTLE16(v5spr.ang);
|
|
v5spr.xvel = B_LITTLE16(v5spr.xvel);
|
|
v5spr.yvel = B_LITTLE16(v5spr.yvel);
|
|
v5spr.zvel = B_LITTLE16(v5spr.zvel);
|
|
v5spr.owner = B_LITTLE16(v5spr.owner);
|
|
v5spr.sectnum = B_LITTLE16(v5spr.sectnum);
|
|
v5spr.statnum = B_LITTLE16(v5spr.statnum);
|
|
v5spr.lotag = B_LITTLE16(v5spr.lotag);
|
|
v5spr.hitag = B_LITTLE16(v5spr.hitag);
|
|
v5spr.extra = B_LITTLE16(v5spr.extra);
|
|
break;
|
|
case 6:
|
|
kread(fil,&v6spr,sizeof(struct spritetypev6));
|
|
v6spr.x = B_LITTLE32(v6spr.x);
|
|
v6spr.y = B_LITTLE32(v6spr.y);
|
|
v6spr.z = B_LITTLE32(v6spr.z);
|
|
v6spr.cstat = B_LITTLE16(v6spr.cstat);
|
|
v6spr.picnum = B_LITTLE16(v6spr.picnum);
|
|
v6spr.ang = B_LITTLE16(v6spr.ang);
|
|
v6spr.xvel = B_LITTLE16(v6spr.xvel);
|
|
v6spr.yvel = B_LITTLE16(v6spr.yvel);
|
|
v6spr.zvel = B_LITTLE16(v6spr.zvel);
|
|
v6spr.owner = B_LITTLE16(v6spr.owner);
|
|
v6spr.sectnum = B_LITTLE16(v6spr.sectnum);
|
|
v6spr.statnum = B_LITTLE16(v6spr.statnum);
|
|
v6spr.lotag = B_LITTLE16(v6spr.lotag);
|
|
v6spr.hitag = B_LITTLE16(v6spr.hitag);
|
|
v6spr.extra = B_LITTLE16(v6spr.extra);
|
|
break;
|
|
}
|
|
|
|
switch (mapversion)
|
|
{
|
|
case 5:
|
|
convertv5sprv6(&v5spr,&v6spr);
|
|
fallthrough__;
|
|
case 6:
|
|
convertv6sprv7(&v6spr,&sprite[i]);
|
|
break;
|
|
}
|
|
|
|
check_sprite(i);
|
|
}
|
|
|
|
kclose(fil);
|
|
// Done reading file.
|
|
|
|
return engineFinishLoadBoard(dapos, dacursectnum, numsprites, 0);
|
|
}
|
|
|
|
|
|
#ifdef NEW_MAP_FORMAT
|
|
LUNATIC_CB int32_t (*saveboard_maptext)(const char *filename, const vec3_t *dapos, int16_t daang, int16_t dacursectnum);
|
|
#endif
|
|
|
|
// Get map version of external map format (<10: old binary format, ==10: new
|
|
// 'VX' map-text format).
|
|
static int32_t get_mapversion(void)
|
|
{
|
|
#ifdef YAX_ENABLE
|
|
if (numyaxbunches > 0)
|
|
# ifdef NEW_MAP_FORMAT
|
|
return 10;
|
|
# else
|
|
return 9;
|
|
# endif
|
|
#endif
|
|
|
|
#ifdef NEW_MAP_FORMAT
|
|
{
|
|
int32_t i;
|
|
for (i=0; i<numwalls; i++)
|
|
if (wall[i].blend != 0)
|
|
return 10;
|
|
}
|
|
#endif
|
|
if (numsectors > MAXSECTORSV7 || numwalls > MAXWALLSV7 || Numsprites > MAXSPRITESV7)
|
|
return 8;
|
|
|
|
return 7;
|
|
}
|
|
|
|
//
|
|
// saveboard
|
|
//
|
|
int32_t saveboard(const char *filename, const vec3_t *dapos, int16_t daang, int16_t dacursectnum)
|
|
{
|
|
int16_t numsprites, ts;
|
|
int32_t i, j, tl;
|
|
|
|
// First, some checking.
|
|
for (j=0; j<MAXSPRITES; j++)
|
|
{
|
|
if ((unsigned)sprite[j].statnum > MAXSTATUS)
|
|
{
|
|
initprintf("Map error: sprite #%d(%d,%d) with an illegal statnum(%d)\n",
|
|
j,TrackerCast(sprite[j].x),TrackerCast(sprite[j].y),TrackerCast(sprite[j].statnum));
|
|
changespritestat(j,0);
|
|
}
|
|
|
|
if ((unsigned)sprite[j].sectnum > MAXSECTORS)
|
|
{
|
|
initprintf("Map error: sprite #%d(%d,%d) with an illegal sectnum(%d)\n",
|
|
j,TrackerCast(sprite[j].x),TrackerCast(sprite[j].y),TrackerCast(sprite[j].sectnum));
|
|
changespritesect(j,0);
|
|
}
|
|
}
|
|
|
|
// Count the number of sprites.
|
|
numsprites = 0;
|
|
for (j=0; j<MAXSPRITES; j++)
|
|
{
|
|
if (sprite[j].statnum != MAXSTATUS)
|
|
numsprites++;
|
|
}
|
|
|
|
// Check consistency of sprite-in-the-world predicate (.statnum != MAXSTATUS)
|
|
// and the engine-reported number of sprites 'Numsprites'.
|
|
Bassert(numsprites == Numsprites);
|
|
|
|
// Determine the map version.
|
|
mapversion = get_mapversion();
|
|
|
|
#ifdef NEW_MAP_FORMAT
|
|
if (mapversion == 10)
|
|
{
|
|
initprintf("Saving of TROR maps not yet accessible in the Lunatic preview build\n");
|
|
return -1;
|
|
// return saveboard_maptext(filename, dapos, daang, dacursectnum);
|
|
}
|
|
#endif
|
|
|
|
buildvfs_fd fil = buildvfs_open_write(filename);
|
|
|
|
if (fil == buildvfs_fd_invalid)
|
|
{
|
|
initprintf("Couldn't open \"%s\" for writing: %s\n", filename, strerror(errno));
|
|
return -1;
|
|
}
|
|
|
|
tl = B_LITTLE32(mapversion); buildvfs_write(fil,&tl,4);
|
|
|
|
tl = B_LITTLE32(dapos->x); buildvfs_write(fil,&tl,4);
|
|
tl = B_LITTLE32(dapos->y); buildvfs_write(fil,&tl,4);
|
|
tl = B_LITTLE32(dapos->z); buildvfs_write(fil,&tl,4);
|
|
ts = B_LITTLE16(daang); buildvfs_write(fil,&ts,2);
|
|
ts = B_LITTLE16(dacursectnum); buildvfs_write(fil,&ts,2);
|
|
|
|
ts = B_LITTLE16(numsectors); buildvfs_write(fil,&ts,2);
|
|
|
|
while (1) // if, really
|
|
{
|
|
usectortypev7 *const tsect = (usectortypev7 *)Xmalloc(sizeof(usectortypev7) * numsectors);
|
|
uwalltypev7 *twall;
|
|
|
|
#ifdef NEW_MAP_FORMAT
|
|
for (i=0; i<numsectors; i++)
|
|
copy_v7_from_vx_sector(&tsect[i], §or[i]);
|
|
#else
|
|
Bmemcpy(tsect, sector, sizeof(sectortypev7)*numsectors);
|
|
#endif
|
|
|
|
for (i=0; i<numsectors; i++)
|
|
{
|
|
usectortypev7 *const sec = &tsect[i];
|
|
|
|
sec->wallptr = B_LITTLE16(sec->wallptr);
|
|
sec->wallnum = B_LITTLE16(sec->wallnum);
|
|
sec->ceilingz = B_LITTLE32(sec->ceilingz);
|
|
sec->floorz = B_LITTLE32(sec->floorz);
|
|
sec->ceilingstat = B_LITTLE16(sec->ceilingstat);
|
|
sec->floorstat = B_LITTLE16(sec->floorstat);
|
|
sec->ceilingpicnum = B_LITTLE16(sec->ceilingpicnum);
|
|
sec->ceilingheinum = B_LITTLE16(sec->ceilingheinum);
|
|
sec->floorpicnum = B_LITTLE16(sec->floorpicnum);
|
|
sec->floorheinum = B_LITTLE16(sec->floorheinum);
|
|
sec->lotag = B_LITTLE16(sec->lotag);
|
|
sec->hitag = B_LITTLE16(sec->hitag);
|
|
sec->extra = B_LITTLE16(sec->extra);
|
|
#ifdef YAX_ENABLE__COMPAT
|
|
if (editstatus == 0)
|
|
{
|
|
// if in-game, pack game-time bunchnum data back into structs
|
|
int32_t cf, bn;
|
|
|
|
for (cf=0; cf<2; cf++)
|
|
if ((bn=yax_getbunch(i, cf)) >= 0)
|
|
YAX_PTRBUNCHNUM(tsect, i, cf) = bn;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
buildvfs_write(fil, tsect, sizeof(sectortypev7)*numsectors);
|
|
Xfree(tsect);
|
|
|
|
ts = B_LITTLE16(numwalls);
|
|
buildvfs_write(fil,&ts,2);
|
|
|
|
twall = (uwalltypev7 *)Xmalloc(sizeof(uwalltypev7) * numwalls);
|
|
|
|
#ifdef NEW_MAP_FORMAT
|
|
for (i=0; i<numwalls; i++)
|
|
copy_v7_from_vx_wall(&twall[i], &wall[i]);
|
|
#else
|
|
Bmemcpy(twall, wall, sizeof(walltypev7)*numwalls);
|
|
#endif
|
|
|
|
for (i=0; i<numwalls; i++)
|
|
{
|
|
uwalltypev7 *const wal = &twall[i];
|
|
|
|
wal->x = B_LITTLE32(wal->x);
|
|
wal->y = B_LITTLE32(wal->y);
|
|
wal->point2 = B_LITTLE16(wal->point2);
|
|
wal->nextwall = B_LITTLE16(wal->nextwall);
|
|
wal->nextsector = B_LITTLE16(wal->nextsector);
|
|
wal->cstat = B_LITTLE16(wal->cstat);
|
|
wal->picnum = B_LITTLE16(wal->picnum);
|
|
wal->overpicnum = B_LITTLE16(wal->overpicnum);
|
|
#ifdef YAX_ENABLE__COMPAT
|
|
if (editstatus == 0)
|
|
{
|
|
// if in-game, pack game-time yax-nextwall data back into structs
|
|
int16_t ynw;
|
|
if ((ynw=yax_getnextwall(i, YAX_CEILING))>=0)
|
|
YAX_PTRNEXTWALL(twall,i,YAX_CEILING) = ynw;
|
|
if ((ynw=yax_getnextwall(i, YAX_FLOOR))>=0)
|
|
YAX_PTRNEXTWALL(twall,i,YAX_FLOOR) = ynw;
|
|
}
|
|
#endif
|
|
wal->lotag = B_LITTLE16(wal->lotag);
|
|
wal->hitag = B_LITTLE16(wal->hitag);
|
|
wal->extra = B_LITTLE16(wal->extra);
|
|
}
|
|
|
|
buildvfs_write(fil, twall, sizeof(walltypev7)*numwalls);
|
|
Xfree(twall);
|
|
|
|
ts = B_LITTLE16(numsprites); buildvfs_write(fil,&ts,2);
|
|
|
|
if (numsprites > 0)
|
|
{
|
|
auto const tspri = (uspritetype *)Xmalloc(sizeof(spritetype) * numsprites);
|
|
auto spri = tspri;
|
|
|
|
for (j=0; j<MAXSPRITES; j++)
|
|
{
|
|
if (sprite[j].statnum != MAXSTATUS)
|
|
{
|
|
Bmemcpy(spri, &sprite[j], sizeof(spritetype));
|
|
spri->x = B_LITTLE32(spri->x);
|
|
spri->y = B_LITTLE32(spri->y);
|
|
spri->z = B_LITTLE32(spri->z);
|
|
spri->cstat = B_LITTLE16(spri->cstat);
|
|
spri->picnum = B_LITTLE16(spri->picnum);
|
|
spri->sectnum = B_LITTLE16(spri->sectnum);
|
|
spri->statnum = B_LITTLE16(spri->statnum);
|
|
spri->ang = B_LITTLE16(spri->ang);
|
|
spri->owner = B_LITTLE16(spri->owner);
|
|
spri->xvel = B_LITTLE16(spri->xvel);
|
|
spri->yvel = B_LITTLE16(spri->yvel);
|
|
spri->zvel = B_LITTLE16(spri->zvel);
|
|
spri->lotag = B_LITTLE16(spri->lotag);
|
|
spri->hitag = B_LITTLE16(spri->hitag);
|
|
spri->extra = B_LITTLE16(spri->extra);
|
|
spri++;
|
|
}
|
|
}
|
|
|
|
buildvfs_write(fil, tspri, sizeof(spritetype)*numsprites);
|
|
Xfree(tspri);
|
|
}
|
|
|
|
buildvfs_close(fil);
|
|
return 0;
|
|
}
|
|
|
|
buildvfs_close(fil);
|
|
return -1;
|
|
}
|
|
|
|
#define YSAVES ((xdim*MAXSPRITES)>>7)
|
|
|
|
static void videoAllocateBuffers(void)
|
|
{
|
|
int32_t i;
|
|
// Needed for the game's TILT_SETVIEWTOTILE_320.
|
|
const int32_t clamped_ydim = max(ydim, 320);
|
|
|
|
struct
|
|
{
|
|
void **ptr;
|
|
size_t size;
|
|
} dynarray[] = {
|
|
{ (void **)&smost, YSAVES * sizeof(int16_t) },
|
|
{ (void **)&umost, xdim * sizeof(int16_t) },
|
|
{ (void **)&dmost, xdim * sizeof(int16_t) },
|
|
{ (void **)&startumost, xdim * sizeof(int16_t) },
|
|
{ (void **)&startdmost, xdim * sizeof(int16_t) },
|
|
{ (void **)&bakumost, xdim * sizeof(int16_t) },
|
|
{ (void **)&bakdmost, xdim * sizeof(int16_t) },
|
|
{ (void **)&uplc, xdim * sizeof(int16_t) },
|
|
{ (void **)&dplc, xdim * sizeof(int16_t) },
|
|
{ (void **)&uwall, xdim * sizeof(int16_t) },
|
|
{ (void **)&dwall, xdim * sizeof(int16_t) },
|
|
{ (void **)&swplc, xdim * sizeof(int32_t) },
|
|
{ (void **)&lplc, xdim * sizeof(int32_t) },
|
|
{ (void **)&swall, xdim * sizeof(int32_t) },
|
|
{ (void **)&lwall, (xdim + 4) * sizeof(int32_t) },
|
|
{ (void **)&radarang2, xdim * sizeof(int32_t) },
|
|
{ (void **)&dotp1, clamped_ydim * sizeof(intptr_t) },
|
|
{ (void **)&dotp2, clamped_ydim * sizeof(intptr_t) },
|
|
{ (void **)&lastx, clamped_ydim * sizeof(int32_t) },
|
|
{ (void **)&mirrorBuffer, (size_t) (xdim * ydim)},
|
|
};
|
|
|
|
for (i = 0; i < (signed)ARRAY_SIZE(dynarray); i++)
|
|
{
|
|
Xaligned_free(*dynarray[i].ptr);
|
|
|
|
*dynarray[i].ptr = Xaligned_alloc(16, dynarray[i].size);
|
|
}
|
|
|
|
ysavecnt = YSAVES;
|
|
nodesperline = tabledivide32_noinline(YSAVES, ydim);
|
|
|
|
#ifdef RENDERTYPESDL
|
|
if (videoGetRenderMode() == REND_CLASSIC)
|
|
{
|
|
# ifdef USE_OPENGL
|
|
extern char nogl;
|
|
if (!nogl)
|
|
{
|
|
glsurface_initialize({ xdim, ydim });
|
|
}
|
|
else
|
|
# endif
|
|
{
|
|
softsurface_initialize({ xdim, ydim },
|
|
{ xres, yres });
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
#ifdef USE_OPENGL
|
|
void (*PolymostProcessVoxels_Callback)(void) = NULL;
|
|
static void PolymostProcessVoxels(void)
|
|
{
|
|
if (!g_haveVoxels)
|
|
return;
|
|
|
|
g_haveVoxels = 0;
|
|
|
|
OSD_Printf("Generating voxel models for Polymost. This may take a while...\n");
|
|
videoNextPage();
|
|
|
|
for (bssize_t i=0; i<MAXVOXELS; i++)
|
|
{
|
|
if (voxfilenames[i])
|
|
{
|
|
voxmodels[i] = voxload(voxfilenames[i]);
|
|
voxmodels[i]->scale = voxscale[i]*(1.f/65536.f);
|
|
DO_FREE_AND_NULL(voxfilenames[i]);
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
//
|
|
// setgamemode
|
|
//
|
|
// JBF: davidoption now functions as a windowed-mode flag (0 == windowed, 1 == fullscreen)
|
|
extern char videomodereset;
|
|
int32_t videoSetGameMode(char davidoption, int32_t daupscaledxdim, int32_t daupscaledydim, int32_t dabpp, int32_t daupscalefactor)
|
|
{
|
|
int32_t j;
|
|
|
|
#ifdef USE_OPENGL
|
|
extern char nogl;
|
|
|
|
if (nogl) dabpp = 8;
|
|
#endif
|
|
daupscaledxdim = max(320, daupscaledxdim);
|
|
daupscaledydim = max(200, daupscaledydim);
|
|
|
|
if (in3dmode() && videomodereset == 0 && (davidoption == fullscreen) &&
|
|
(xres == daupscaledxdim) && (yres == daupscaledydim) && (bpp == dabpp) && (upscalefactor == daupscalefactor))
|
|
return 0;
|
|
|
|
Bstrcpy(kensmessage,"!!!! BUILD engine&tools programmed by Ken Silverman of E.G. RI."
|
|
" (c) Copyright 1995 Ken Silverman. Summary: BUILD = Ken. !!!!");
|
|
// if (getkensmessagecrc(FP_OFF(kensmessage)) != 0x56c764d4)
|
|
// { OSD_Printf("Nice try.\n"); Bexit(0); }
|
|
|
|
//if (checkvideomode(&daxdim, &daydim, dabpp, davidoption)<0) return -1;
|
|
|
|
//bytesperline is set in this function
|
|
|
|
j = bpp;
|
|
|
|
g_lastpalettesum = 0;
|
|
if (videoSetMode(daupscaledxdim,daupscaledydim,dabpp,davidoption) < 0) return -1;
|
|
|
|
// Workaround possible bugs in the GL driver
|
|
makeasmwriteable();
|
|
|
|
#ifdef USE_OPENGL
|
|
if (dabpp > 8) rendmode = glrendmode; // GL renderer
|
|
else rendmode = REND_CLASSIC;
|
|
#endif
|
|
|
|
upscalefactor = max(1, min(tabledivide32(yres, 200), daupscalefactor));
|
|
//POGOTODO: Polymost/Polymer could work with upscaling with a couple more changes
|
|
int32_t scalefactor = upscalefactor;
|
|
#ifdef RENDERTYPESDL
|
|
if (bpp != 8)
|
|
#endif
|
|
{
|
|
scalefactor = 1;
|
|
}
|
|
xdim = daupscaledxdim/scalefactor;
|
|
ydim = daupscaledydim/scalefactor;
|
|
|
|
#ifdef USE_OPENGL
|
|
fxdim = (float) xdim;
|
|
fydim = (float) ydim;
|
|
#endif
|
|
|
|
OSD_ResizeDisplay(xdim, ydim);
|
|
|
|
videoAllocateBuffers();
|
|
|
|
#ifdef HIGH_PRECISION_SPRITE
|
|
swallf = (float *) Xrealloc(swallf, xdim * sizeof(float));
|
|
#endif
|
|
|
|
Xfree(lookups);
|
|
|
|
j = ydim*4; //Leave room for horizlookup&horizlookup2
|
|
lookups = (int32_t *)Xmalloc(2*j*sizeof(lookups[0]));
|
|
|
|
horizlookup = lookups;
|
|
horizlookup2 = lookups + j;
|
|
horizycent = ((ydim*4)>>1);
|
|
|
|
//Force drawrooms to call dosetaspect & recalculate stuff
|
|
oxyaspect = oxdimen = oviewingrange = -1;
|
|
|
|
calc_ylookup(bytesperline, ydim);
|
|
|
|
videoSetViewableArea(0L,0L,xdim-1,ydim-1);
|
|
videoClearScreen(0L);
|
|
videoSetPalette(curbrightness,0,0);
|
|
|
|
if (searchx < 0) { searchx = halfxdimen; searchy = (ydimen>>1); }
|
|
|
|
#ifdef USE_OPENGL
|
|
if (videoGetRenderMode() >= REND_POLYMOST)
|
|
{
|
|
polymost_glreset();
|
|
polymost_glinit();
|
|
|
|
if (videoGetRenderMode() == REND_POLYMOST)
|
|
PolymostProcessVoxels();
|
|
}
|
|
# ifdef POLYMER
|
|
if (videoGetRenderMode() == REND_POLYMER)
|
|
{
|
|
if (!polymer_init())
|
|
rendmode = REND_POLYMOST;
|
|
}
|
|
#endif
|
|
#endif
|
|
qsetmode = 200;
|
|
return 0;
|
|
}
|
|
|
|
|
|
//
|
|
// nextpage
|
|
//
|
|
void videoNextPage(void)
|
|
{
|
|
permfifotype *per;
|
|
|
|
//char snotbuf[32];
|
|
//j = 0; k = 0;
|
|
//for(i=0;i<4096;i++)
|
|
// if (waloff[i] != 0)
|
|
// {
|
|
// sprintf(snotbuf,"%d-%d",i,tilesizx[i]*tilesizy[i]);
|
|
// printext256((j>>5)*40+32,(j&31)*6,walock[i]>>3,-1,snotbuf,1);
|
|
// k += tilesizx[i]*tilesizy[i];
|
|
// j++;
|
|
// }
|
|
//sprintf(snotbuf,"Total: %d",k);
|
|
//printext256((j>>5)*40+32,(j&31)*6,31,-1,snotbuf,1);
|
|
|
|
if (in3dmode())
|
|
{
|
|
videoBeginDrawing(); //{{{
|
|
for (bssize_t i=permtail; i!=permhead; i=((i+1)&(MAXPERMS-1)))
|
|
{
|
|
per = &permfifo[i];
|
|
if ((per->pagesleft > 0) && (per->pagesleft <= numpages))
|
|
dorotatesprite(per->sx,per->sy,per->z,per->a,per->picnum,
|
|
per->dashade,per->dapalnum,per->dastat,per->daalpha,per->dablend,
|
|
per->cx1,per->cy1,per->cx2,per->cy2,per->uniqid);
|
|
}
|
|
videoEndDrawing(); //}}}
|
|
|
|
if (benchmarkScreenshot)
|
|
{
|
|
videoCaptureScreen("reference0000.png", 0);
|
|
benchmarkScreenshot = 0;
|
|
}
|
|
|
|
OSD_Draw();
|
|
videoShowFrame(0);
|
|
|
|
videoBeginDrawing(); //{{{
|
|
for (bssize_t i=permtail; i!=permhead; i=((i+1)&(MAXPERMS-1)))
|
|
{
|
|
per = &permfifo[i];
|
|
if (per->pagesleft >= 130)
|
|
dorotatesprite(per->sx,per->sy,per->z,per->a,per->picnum,
|
|
per->dashade,per->dapalnum,per->dastat,per->daalpha,per->dablend,
|
|
per->cx1,per->cy1,per->cx2,per->cy2,per->uniqid);
|
|
|
|
if (per->pagesleft&127) per->pagesleft--;
|
|
if (((per->pagesleft&127) == 0) && (i == permtail))
|
|
permtail = ((permtail+1)&(MAXPERMS-1));
|
|
}
|
|
videoEndDrawing(); //}}}
|
|
}
|
|
|
|
faketimerhandler();
|
|
cacheAgeEntries();
|
|
|
|
#ifdef USE_OPENGL
|
|
omdtims = mdtims;
|
|
mdtims = timerGetTicks();
|
|
|
|
for (native_t i = 0; i < Numsprites; ++i)
|
|
if ((mdpause && spriteext[i].mdanimtims) || (spriteext[i].flags & SPREXT_NOMDANIM))
|
|
spriteext[i].mdanimtims += mdtims - omdtims;
|
|
#endif
|
|
|
|
beforedrawrooms = 1;
|
|
numframes++;
|
|
}
|
|
|
|
//
|
|
// qloadkvx
|
|
//
|
|
int32_t qloadkvx(int32_t voxindex, const char *filename)
|
|
{
|
|
const buildvfs_kfd fil = kopen4load(filename, 0);
|
|
if (fil == buildvfs_kfd_invalid)
|
|
return -1;
|
|
|
|
int32_t lengcnt = 0;
|
|
const int32_t lengtot = kfilelength(fil);
|
|
|
|
for (bssize_t i=0; i<MAXVOXMIPS; i++)
|
|
{
|
|
int32_t dasiz;
|
|
kread(fil, &dasiz, 4); dasiz = B_LITTLE32(dasiz);
|
|
|
|
//Must store filenames to use cacheing system :(
|
|
voxlock[voxindex][i] = 200;
|
|
cacheAllocateBlock(&voxoff[voxindex][i], dasiz, &voxlock[voxindex][i]);
|
|
|
|
char *ptr = (char *) voxoff[voxindex][i];
|
|
kread(fil, ptr, dasiz);
|
|
|
|
lengcnt += dasiz+4;
|
|
if (lengcnt >= lengtot-768)
|
|
break;
|
|
}
|
|
|
|
kclose(fil);
|
|
|
|
#ifdef USE_OPENGL
|
|
if (voxmodels[voxindex])
|
|
{
|
|
voxfree(voxmodels[voxindex]);
|
|
voxmodels[voxindex] = NULL;
|
|
}
|
|
|
|
Xfree(voxfilenames[voxindex]);
|
|
voxfilenames[voxindex] = Xstrdup(filename);
|
|
g_haveVoxels = 1;
|
|
#endif
|
|
|
|
return 0;
|
|
}
|
|
|
|
void vox_undefine(int32_t const tile)
|
|
{
|
|
ssize_t voxindex = tiletovox[tile];
|
|
if (voxindex < 0)
|
|
return;
|
|
|
|
#ifdef USE_OPENGL
|
|
if (voxmodels[voxindex])
|
|
{
|
|
voxfree(voxmodels[voxindex]);
|
|
voxmodels[voxindex] = NULL;
|
|
}
|
|
DO_FREE_AND_NULL(voxfilenames[voxindex]);
|
|
#endif
|
|
|
|
for (ssize_t j = 0; j < MAXVOXMIPS; ++j)
|
|
{
|
|
// CACHE1D_FREE
|
|
voxlock[voxindex][j] = 1;
|
|
voxoff[voxindex][j] = 0;
|
|
}
|
|
voxscale[voxindex] = 65536;
|
|
tiletovox[tile] = -1;
|
|
|
|
// TODO: nextvoxid
|
|
}
|
|
|
|
//
|
|
// inside
|
|
//
|
|
// See http://fabiensanglard.net/duke3d/build_engine_internals.php,
|
|
// "Inside details" for the idea behind the algorithm.
|
|
int32_t inside(int32_t x, int32_t y, int16_t sectnum)
|
|
{
|
|
if ((unsigned)sectnum < (unsigned)numsectors)
|
|
{
|
|
uint32_t cnt1 = 0, cnt2 = 0;
|
|
|
|
auto wal = (uwallptr_t)&wall[sector[sectnum].wallptr];
|
|
int wallsleft = sector[sectnum].wallnum;
|
|
|
|
do
|
|
{
|
|
// Get the x and y components of the [tested point]-->[wall
|
|
// point{1,2}] vectors.
|
|
vec2_t v1 = { wal->x - x, wal->y - y };
|
|
auto const &wal2 = *(uwallptr_t)&wall[wal->point2];
|
|
vec2_t v2 = { wal2.x - x, wal2.y - y };
|
|
|
|
// First, test if the point is EXACTLY_ON_WALL_POINT.
|
|
if ((v1.x|v1.y) == 0 || (v2.x|v2.y)==0)
|
|
return 1;
|
|
|
|
// If their signs differ[*], ...
|
|
//
|
|
// [*] where '-' corresponds to <0 and '+' corresponds to >=0.
|
|
// Equivalently, the branch is taken iff
|
|
// y1 != y2 AND y_m <= y < y_M,
|
|
// where y_m := min(y1, y2) and y_M := max(y1, y2).
|
|
if ((v1.y^v2.y) < 0)
|
|
cnt1 ^= (((v1.x^v2.x) >= 0) ? v1.x : (v1.x*v2.y-v2.x*v1.y)^v2.y);
|
|
|
|
v1.y--;
|
|
v2.y--;
|
|
|
|
// Now, do the same comparisons, but with the interval half-open on
|
|
// the other side! That is, take the branch iff
|
|
// y1 != y2 AND y_m < y <= y_M,
|
|
// For a rectangular sector, without EXACTLY_ON_WALL_POINT, this
|
|
// would still leave the lower left and upper right points
|
|
// "outside" the sector.
|
|
if ((v1.y^v2.y) < 0)
|
|
{
|
|
v1.x--;
|
|
v2.x--;
|
|
|
|
cnt2 ^= (((v1.x^v2.x) >= 0) ? v1.x : (v1.x*v2.y-v2.x*v1.y)^v2.y);
|
|
}
|
|
|
|
wal++;
|
|
}
|
|
while (--wallsleft);
|
|
|
|
return (cnt1|cnt2)>>31;
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
int32_t LUNATIC_FASTCALL getangle(int32_t xvect, int32_t yvect)
|
|
{
|
|
int32_t rv;
|
|
|
|
if ((xvect | yvect) == 0)
|
|
rv = 0;
|
|
else if (xvect == 0)
|
|
rv = 512 + ((yvect < 0) << 10);
|
|
else if (yvect == 0)
|
|
rv = ((xvect < 0) << 10);
|
|
else if (xvect == yvect)
|
|
rv = 256 + ((xvect < 0) << 10);
|
|
else if (xvect == -yvect)
|
|
rv = 768 + ((xvect > 0) << 10);
|
|
else if (klabs(xvect) > klabs(yvect))
|
|
rv = ((radarang[640 + scale(160, yvect, xvect)] >> 6) + ((xvect < 0) << 10)) & 2047;
|
|
else rv = ((radarang[640 - scale(160, xvect, yvect)] >> 6) + 512 + ((yvect < 0) << 10)) & 2047;
|
|
|
|
return rv;
|
|
}
|
|
|
|
//
|
|
// ksqrt
|
|
//
|
|
int32_t ksqrt(uint32_t num)
|
|
{
|
|
return nsqrtasm(num);
|
|
}
|
|
|
|
#ifdef LUNATIC
|
|
int32_t Mulscale(int32_t a, int32_t b, int32_t sh)
|
|
{
|
|
return mulscale(a, b, sh);
|
|
}
|
|
#endif
|
|
|
|
// Gets the BUILD unit height and z offset of a sprite.
|
|
// Returns the z offset, 'height' may be NULL.
|
|
int32_t spriteheightofsptr(uspriteptr_t spr, int32_t *height, int32_t alsotileyofs)
|
|
{
|
|
int32_t hei, zofs=0;
|
|
const int32_t picnum=spr->picnum, yrepeat=spr->yrepeat;
|
|
|
|
hei = (tilesiz[picnum].y*yrepeat)<<2;
|
|
if (height != NULL)
|
|
*height = hei;
|
|
|
|
if (spr->cstat&128)
|
|
zofs = hei>>1;
|
|
|
|
// NOTE: a positive per-tile yoffset translates the sprite into the
|
|
// negative world z direction (i.e. upward).
|
|
if (alsotileyofs)
|
|
zofs -= picanm[picnum].yofs*yrepeat<<2;
|
|
|
|
return zofs;
|
|
}
|
|
|
|
//
|
|
// setsprite
|
|
//
|
|
int32_t setsprite(int16_t spritenum, const vec3_t *newpos)
|
|
{
|
|
int16_t tempsectnum = sprite[spritenum].sectnum;
|
|
|
|
if ((void const *) newpos != (void *) &sprite[spritenum])
|
|
*(vec3_t *) &sprite[spritenum] = *newpos;
|
|
|
|
updatesector(newpos->x,newpos->y,&tempsectnum);
|
|
|
|
if (tempsectnum < 0)
|
|
return -1;
|
|
if (tempsectnum != sprite[spritenum].sectnum)
|
|
changespritesect(spritenum,tempsectnum);
|
|
|
|
return 0;
|
|
}
|
|
|
|
int32_t setspritez(int16_t spritenum, const vec3_t *newpos)
|
|
{
|
|
int16_t tempsectnum = sprite[spritenum].sectnum;
|
|
|
|
if ((void const *)newpos != (void *)&sprite[spritenum])
|
|
*(vec3_t *) &sprite[spritenum] = *newpos;
|
|
|
|
updatesectorz(newpos->x,newpos->y,newpos->z,&tempsectnum);
|
|
|
|
if (tempsectnum < 0)
|
|
return -1;
|
|
if (tempsectnum != sprite[spritenum].sectnum)
|
|
changespritesect(spritenum,tempsectnum);
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
//
|
|
// nextsectorneighborz
|
|
//
|
|
// -1: ceiling or up
|
|
// 1: floor or down
|
|
int32_t nextsectorneighborz(int16_t sectnum, int32_t refz, int16_t topbottom, int16_t direction)
|
|
{
|
|
int32_t nextz = (direction==1) ? INT32_MAX : INT32_MIN;
|
|
int32_t sectortouse = -1;
|
|
|
|
auto wal = (uwallptr_t)&wall[sector[sectnum].wallptr];
|
|
int32_t i = sector[sectnum].wallnum;
|
|
|
|
do
|
|
{
|
|
const int32_t ns = wal->nextsector;
|
|
|
|
if (ns >= 0)
|
|
{
|
|
const int32_t testz = (topbottom == 1) ?
|
|
sector[ns].floorz : sector[ns].ceilingz;
|
|
|
|
const int32_t update = (direction == 1) ?
|
|
(nextz > testz && testz > refz) :
|
|
(nextz < testz && testz < refz);
|
|
|
|
if (update)
|
|
{
|
|
nextz = testz;
|
|
sectortouse = ns;
|
|
}
|
|
}
|
|
|
|
wal++;
|
|
i--;
|
|
}
|
|
while (i != 0);
|
|
|
|
return sectortouse;
|
|
}
|
|
|
|
|
|
//
|
|
// cansee
|
|
//
|
|
int32_t cansee(int32_t x1, int32_t y1, int32_t z1, int16_t sect1, int32_t x2, int32_t y2, int32_t z2, int16_t sect2)
|
|
{
|
|
int32_t dacnt, danum;
|
|
const int32_t x21 = x2-x1, y21 = y2-y1, z21 = z2-z1;
|
|
|
|
static uint8_t sectbitmap[(MAXSECTORS+7)>>3];
|
|
#ifdef YAX_ENABLE
|
|
int16_t pendingsectnum;
|
|
vec3_t pendingvec;
|
|
|
|
// Negative sectnums can happen, for example if the player is using noclip.
|
|
// MAXSECTORS can happen from C-CON, e.g. canseespr with a sprite not in
|
|
// the game world.
|
|
if ((unsigned)sect1 >= MAXSECTORS || (unsigned)sect2 >= MAXSECTORS)
|
|
return 0;
|
|
|
|
Bmemset(&pendingvec, 0, sizeof(vec3_t)); // compiler-happy
|
|
#endif
|
|
Bmemset(sectbitmap, 0, (numsectors+7)>>3);
|
|
#ifdef YAX_ENABLE
|
|
restart_grand:
|
|
#endif
|
|
if (x1 == x2 && y1 == y2)
|
|
return (sect1 == sect2);
|
|
|
|
#ifdef YAX_ENABLE
|
|
pendingsectnum = -1;
|
|
#endif
|
|
sectbitmap[sect1>>3] |= (1<<(sect1&7));
|
|
clipsectorlist[0] = sect1; danum = 1;
|
|
|
|
for (dacnt=0; dacnt<danum; dacnt++)
|
|
{
|
|
const int32_t dasectnum = clipsectorlist[dacnt];
|
|
auto const sec = (usectorptr_t)§or[dasectnum];
|
|
uwallptr_t wal;
|
|
bssize_t cnt;
|
|
#ifdef YAX_ENABLE
|
|
int32_t cfz1[2], cfz2[2]; // both wrt dasectnum
|
|
int16_t bn[2];
|
|
|
|
yax_getbunches(dasectnum, &bn[0], &bn[1]);
|
|
getzsofslope(dasectnum, x1,y1, &cfz1[0], &cfz1[1]);
|
|
getzsofslope(dasectnum, x2,y2, &cfz2[0], &cfz2[1]);
|
|
#endif
|
|
for (cnt=sec->wallnum,wal=(uwallptr_t)&wall[sec->wallptr]; cnt>0; cnt--,wal++)
|
|
{
|
|
auto const wal2 = (uwallptr_t)&wall[wal->point2];
|
|
const int32_t x31 = wal->x-x1, x34 = wal->x-wal2->x;
|
|
const int32_t y31 = wal->y-y1, y34 = wal->y-wal2->y;
|
|
|
|
int32_t x, y, z, nexts, t, bot;
|
|
int32_t cfz[2];
|
|
|
|
bot = y21*x34-x21*y34; if (bot <= 0) continue;
|
|
// XXX: OVERFLOW
|
|
t = y21*x31-x21*y31; if ((unsigned)t >= (unsigned)bot) continue;
|
|
t = y31*x34-x31*y34;
|
|
if ((unsigned)t >= (unsigned)bot)
|
|
{
|
|
#ifdef YAX_ENABLE
|
|
if (t >= bot)
|
|
{
|
|
int32_t cf, frac, ns;
|
|
for (cf=0; cf<2; cf++)
|
|
{
|
|
if ((cf==0 && bn[0]>=0 && z1 > cfz1[0] && cfz2[0] > z2) ||
|
|
(cf==1 && bn[1]>=0 && z1 < cfz1[1] && cfz2[1] < z2))
|
|
{
|
|
if ((cfz1[cf]-cfz2[cf])-(z1-z2)==0)
|
|
continue;
|
|
frac = divscale24(z1-cfz1[cf], (z1-z2)-(cfz1[cf]-cfz2[cf]));
|
|
|
|
if ((unsigned)frac >= (1<<24))
|
|
continue;
|
|
|
|
x = x1 + mulscale24(x21,frac);
|
|
y = y1 + mulscale24(y21,frac);
|
|
|
|
ns = yax_getneighborsect(x, y, dasectnum, cf);
|
|
if (ns < 0)
|
|
continue;
|
|
|
|
if (!(sectbitmap[ns>>3] & (1<<(ns&7))) && pendingsectnum==-1)
|
|
{
|
|
sectbitmap[ns>>3] |= (1<<(ns&7));
|
|
pendingsectnum = ns;
|
|
pendingvec.x = x;
|
|
pendingvec.y = y;
|
|
pendingvec.z = z1 + mulscale24(z21,frac);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
continue;
|
|
}
|
|
|
|
nexts = wal->nextsector;
|
|
|
|
#ifdef YAX_ENABLE
|
|
if (bn[0]<0 && bn[1]<0)
|
|
#endif
|
|
if (nexts < 0 || wal->cstat&32)
|
|
return 0;
|
|
|
|
t = divscale24(t,bot);
|
|
x = x1 + mulscale24(x21,t);
|
|
y = y1 + mulscale24(y21,t);
|
|
z = z1 + mulscale24(z21,t);
|
|
|
|
getzsofslope(dasectnum, x,y, &cfz[0],&cfz[1]);
|
|
|
|
if (z <= cfz[0] || z >= cfz[1])
|
|
{
|
|
#ifdef YAX_ENABLE
|
|
int32_t cf, frac;
|
|
|
|
// XXX: Is this any good?
|
|
for (cf=0; cf<2; cf++)
|
|
if ((cf==0 && bn[0]>=0 && z <= cfz[0] && z1 >= cfz1[0]) ||
|
|
(cf==1 && bn[1]>=0 && z >= cfz[1] && z1 <= cfz1[1]))
|
|
{
|
|
if ((cfz1[cf]-cfz[cf])-(z1-z)==0)
|
|
continue;
|
|
|
|
frac = divscale24(z1-cfz1[cf], (z1-z)-(cfz1[cf]-cfz[cf]));
|
|
t = mulscale24(t, frac);
|
|
|
|
if ((unsigned)t < (1<<24))
|
|
{
|
|
x = x1 + mulscale24(x21,t);
|
|
y = y1 + mulscale24(y21,t);
|
|
|
|
nexts = yax_getneighborsect(x, y, dasectnum, cf);
|
|
if (nexts >= 0)
|
|
goto add_nextsector;
|
|
}
|
|
}
|
|
|
|
#endif
|
|
return 0;
|
|
}
|
|
|
|
#ifdef YAX_ENABLE
|
|
if (nexts < 0 || (wal->cstat&32))
|
|
return 0;
|
|
#endif
|
|
getzsofslope(nexts, x,y, &cfz[0],&cfz[1]);
|
|
if (z <= cfz[0] || z >= cfz[1])
|
|
return 0;
|
|
|
|
add_nextsector:
|
|
if (!(sectbitmap[nexts>>3] & (1<<(nexts&7))))
|
|
{
|
|
sectbitmap[nexts>>3] |= (1<<(nexts&7));
|
|
clipsectorlist[danum++] = nexts;
|
|
}
|
|
}
|
|
|
|
#ifdef YAX_ENABLE
|
|
if (pendingsectnum>=0)
|
|
{
|
|
sect1 = pendingsectnum;
|
|
x1 = pendingvec.x;
|
|
y1 = pendingvec.y;
|
|
z1 = pendingvec.z;
|
|
goto restart_grand;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
if (sectbitmap[sect2>>3] & (1<<(sect2&7)))
|
|
return 1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
// x1, y1: in/out
|
|
// rest x/y: out
|
|
void get_wallspr_points(uspriteptr_t const spr, int32_t *x1, int32_t *x2,
|
|
int32_t *y1, int32_t *y2)
|
|
{
|
|
//These lines get the 2 points of the rotated sprite
|
|
//Given: (x1, y1) starts out as the center point
|
|
|
|
const int32_t tilenum=spr->picnum, ang=spr->ang;
|
|
const int32_t xrepeat = spr->xrepeat;
|
|
int32_t xoff = picanm[tilenum].xofs + spr->xoffset;
|
|
int32_t k, l, dax, day;
|
|
|
|
if (spr->cstat&4)
|
|
xoff = -xoff;
|
|
|
|
dax = sintable[ang&2047]*xrepeat;
|
|
day = sintable[(ang+1536)&2047]*xrepeat;
|
|
|
|
l = tilesiz[tilenum].x;
|
|
k = (l>>1)+xoff;
|
|
|
|
*x1 -= mulscale16(dax,k);
|
|
*x2 = *x1 + mulscale16(dax,l);
|
|
|
|
*y1 -= mulscale16(day,k);
|
|
*y2 = *y1 + mulscale16(day,l);
|
|
}
|
|
|
|
// x1, y1: in/out
|
|
// rest x/y: out
|
|
void get_floorspr_points(uspriteptr_t const spr, int32_t px, int32_t py,
|
|
int32_t *x1, int32_t *x2, int32_t *x3, int32_t *x4,
|
|
int32_t *y1, int32_t *y2, int32_t *y3, int32_t *y4)
|
|
{
|
|
const int32_t tilenum = spr->picnum;
|
|
const int32_t cosang = sintable[(spr->ang+512)&2047];
|
|
const int32_t sinang = sintable[spr->ang&2047];
|
|
|
|
vec2_t const span = { tilesiz[tilenum].x, tilesiz[tilenum].y};
|
|
vec2_t const repeat = { spr->xrepeat, spr->yrepeat };
|
|
|
|
vec2_t adjofs = { picanm[tilenum].xofs + spr->xoffset, picanm[tilenum].yofs + spr->yoffset };
|
|
|
|
if (spr->cstat & 4)
|
|
adjofs.x = -adjofs.x;
|
|
|
|
if (spr->cstat & 8)
|
|
adjofs.y = -adjofs.y;
|
|
|
|
vec2_t const center = { ((span.x >> 1) + adjofs.x) * repeat.x, ((span.y >> 1) + adjofs.y) * repeat.y };
|
|
vec2_t const rspan = { span.x * repeat.x, span.y * repeat.y };
|
|
vec2_t const ofs = { -mulscale16(cosang, rspan.y), -mulscale16(sinang, rspan.y) };
|
|
|
|
*x1 += dmulscale16(sinang, center.x, cosang, center.y) - px;
|
|
*y1 += dmulscale16(sinang, center.y, -cosang, center.x) - py;
|
|
|
|
*x2 = *x1 - mulscale16(sinang, rspan.x);
|
|
*y2 = *y1 + mulscale16(cosang, rspan.x);
|
|
|
|
*x3 = *x2 + ofs.x, *x4 = *x1 + ofs.x;
|
|
*y3 = *y2 + ofs.y, *y4 = *y1 + ofs.y;
|
|
}
|
|
|
|
//
|
|
// neartag
|
|
//
|
|
void neartag(int32_t xs, int32_t ys, int32_t zs, int16_t sectnum, int16_t ange,
|
|
int16_t *neartagsector, int16_t *neartagwall, int16_t *neartagsprite, int32_t *neartaghitdist, /* out */
|
|
int32_t neartagrange, uint8_t tagsearch,
|
|
int32_t (*blacklist_sprite_func)(int32_t))
|
|
{
|
|
int16_t tempshortcnt, tempshortnum;
|
|
|
|
const int32_t vx = mulscale14(sintable[(ange+2560)&2047],neartagrange);
|
|
const int32_t vy = mulscale14(sintable[(ange+2048)&2047],neartagrange);
|
|
vec3_t hitv = { xs+vx, ys+vy, 0 };
|
|
const vec3_t sv = { xs, ys, zs };
|
|
|
|
*neartagsector = -1; *neartagwall = -1; *neartagsprite = -1;
|
|
*neartaghitdist = 0;
|
|
|
|
if (sectnum < 0 || (tagsearch & 3) == 0)
|
|
return;
|
|
|
|
clipsectorlist[0] = sectnum;
|
|
tempshortcnt = 0; tempshortnum = 1;
|
|
|
|
do
|
|
{
|
|
const int32_t dasector = clipsectorlist[tempshortcnt];
|
|
|
|
const int32_t startwall = sector[dasector].wallptr;
|
|
const int32_t endwall = startwall + sector[dasector].wallnum - 1;
|
|
uwallptr_t wal;
|
|
int32_t z;
|
|
|
|
for (z=startwall,wal=(uwallptr_t)&wall[startwall]; z<=endwall; z++,wal++)
|
|
{
|
|
auto const wal2 = (uwallptr_t)&wall[wal->point2];
|
|
const int32_t nextsector = wal->nextsector;
|
|
|
|
const int32_t x1=wal->x, y1=wal->y, x2=wal2->x, y2=wal2->y;
|
|
int32_t intx, inty, intz, good = 0;
|
|
|
|
if (nextsector >= 0)
|
|
{
|
|
if ((tagsearch&1) && sector[nextsector].lotag) good |= 1;
|
|
if ((tagsearch&2) && sector[nextsector].hitag) good |= 1;
|
|
}
|
|
|
|
if ((tagsearch&1) && wal->lotag) good |= 2;
|
|
if ((tagsearch&2) && wal->hitag) good |= 2;
|
|
|
|
if ((good == 0) && (nextsector < 0)) continue;
|
|
if ((coord_t)(x1-xs)*(y2-ys) < (coord_t)(x2-xs)*(y1-ys)) continue;
|
|
|
|
if (lintersect(xs,ys,zs,hitv.x,hitv.y,hitv.z,x1,y1,x2,y2,&intx,&inty,&intz) == 1)
|
|
{
|
|
if (good != 0)
|
|
{
|
|
if (good&1) *neartagsector = nextsector;
|
|
if (good&2) *neartagwall = z;
|
|
*neartaghitdist = dmulscale14(intx-xs,sintable[(ange+2560)&2047],inty-ys,sintable[(ange+2048)&2047]);
|
|
hitv.x = intx; hitv.y = inty; hitv.z = intz;
|
|
}
|
|
|
|
if (nextsector >= 0)
|
|
{
|
|
int32_t zz;
|
|
for (zz=tempshortnum-1; zz>=0; zz--)
|
|
if (clipsectorlist[zz] == nextsector) break;
|
|
if (zz < 0) clipsectorlist[tempshortnum++] = nextsector;
|
|
}
|
|
}
|
|
}
|
|
|
|
tempshortcnt++;
|
|
|
|
if (tagsearch & 4)
|
|
continue; // skip sprite search
|
|
|
|
for (z=headspritesect[dasector]; z>=0; z=nextspritesect[z])
|
|
{
|
|
auto const spr = (uspriteptr_t)&sprite[z];
|
|
|
|
if (blacklist_sprite_func && blacklist_sprite_func(z))
|
|
continue;
|
|
|
|
if (((tagsearch&1) && spr->lotag) || ((tagsearch&2) && spr->hitag))
|
|
{
|
|
if (try_facespr_intersect(spr, &sv, vx, vy, 0, &hitv, 1))
|
|
{
|
|
*neartagsprite = z;
|
|
*neartaghitdist = dmulscale14(hitv.x-xs, sintable[(ange+2560)&2047],
|
|
hitv.y-ys, sintable[(ange+2048)&2047]);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
while (tempshortcnt < tempshortnum);
|
|
}
|
|
|
|
|
|
//
|
|
// dragpoint
|
|
//
|
|
// flags:
|
|
// 1: don't reset walbitmap[] (the bitmap of already dragged vertices)
|
|
// 2: In the editor, do wall[].cstat |= (1<<14) also for the lastwall().
|
|
void dragpoint(int16_t pointhighlight, int32_t dax, int32_t day, uint8_t flags)
|
|
#ifdef YAX_ENABLE
|
|
{
|
|
int32_t i, numyaxwalls=0;
|
|
static int16_t yaxwalls[MAXWALLS];
|
|
|
|
uint8_t *const walbitmap = (uint8_t *)tempbuf;
|
|
|
|
if ((flags&1)==0)
|
|
Bmemset(walbitmap, 0, (numwalls+7)>>3);
|
|
yaxwalls[numyaxwalls++] = pointhighlight;
|
|
|
|
for (i=0; i<numyaxwalls; i++)
|
|
{
|
|
int32_t clockwise = 0;
|
|
int32_t w = yaxwalls[i];
|
|
const int32_t tmpstartwall = w;
|
|
|
|
bssize_t cnt = MAXWALLS;
|
|
|
|
while (1)
|
|
{
|
|
int32_t j, tmpcf;
|
|
|
|
wall[w].x = dax;
|
|
wall[w].y = day;
|
|
walbitmap[w>>3] |= (1<<(w&7));
|
|
|
|
for (YAX_ITER_WALLS(w, j, tmpcf))
|
|
{
|
|
if ((walbitmap[j>>3]&(1<<(j&7)))==0)
|
|
{
|
|
walbitmap[j>>3] |= (1<<(j&7));
|
|
yaxwalls[numyaxwalls++] = j;
|
|
}
|
|
}
|
|
|
|
if (!clockwise) //search points CCW
|
|
{
|
|
if (wall[w].nextwall >= 0)
|
|
w = wall[wall[w].nextwall].point2;
|
|
else
|
|
{
|
|
w = tmpstartwall;
|
|
clockwise = 1;
|
|
}
|
|
}
|
|
|
|
cnt--;
|
|
if (cnt==0)
|
|
{
|
|
initprintf("dragpoint %d: infloop!\n", pointhighlight);
|
|
i = numyaxwalls;
|
|
break;
|
|
}
|
|
|
|
if (clockwise)
|
|
{
|
|
int32_t thelastwall = lastwall(w);
|
|
if (wall[thelastwall].nextwall >= 0)
|
|
w = wall[thelastwall].nextwall;
|
|
else
|
|
break;
|
|
}
|
|
|
|
if ((walbitmap[w>>3] & (1<<(w&7))))
|
|
{
|
|
if (clockwise)
|
|
break;
|
|
|
|
w = tmpstartwall;
|
|
clockwise = 1;
|
|
continue;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (editstatus)
|
|
{
|
|
int32_t w;
|
|
// TODO: extern a separate bitmap instead?
|
|
for (w=0; w<numwalls; w++)
|
|
if (walbitmap[w>>3] & (1<<(w&7)))
|
|
{
|
|
wall[w].cstat |= (1<<14);
|
|
if (flags&2)
|
|
wall[lastwall(w)].cstat |= (1<<14);
|
|
}
|
|
}
|
|
}
|
|
#else
|
|
{
|
|
int16_t cnt, tempshort;
|
|
int32_t thelastwall;
|
|
|
|
tempshort = pointhighlight; //search points CCW
|
|
cnt = MAXWALLS;
|
|
|
|
wall[tempshort].x = dax;
|
|
wall[tempshort].y = day;
|
|
|
|
if (editstatus)
|
|
{
|
|
wall[pointhighlight].cstat |= (1<<14);
|
|
if (linehighlight >= 0 && linehighlight < MAXWALLS)
|
|
wall[linehighlight].cstat |= (1<<14);
|
|
wall[lastwall(pointhighlight)].cstat |= (1<<14);
|
|
}
|
|
|
|
do
|
|
{
|
|
if (wall[tempshort].nextwall >= 0)
|
|
{
|
|
tempshort = wall[wall[tempshort].nextwall].point2;
|
|
|
|
wall[tempshort].x = dax;
|
|
wall[tempshort].y = day;
|
|
wall[tempshort].cstat |= (1<<14);
|
|
}
|
|
else
|
|
{
|
|
tempshort = pointhighlight; //search points CW if not searched all the way around
|
|
do
|
|
{
|
|
thelastwall = lastwall(tempshort);
|
|
if (wall[thelastwall].nextwall >= 0)
|
|
{
|
|
tempshort = wall[thelastwall].nextwall;
|
|
wall[tempshort].x = dax;
|
|
wall[tempshort].y = day;
|
|
wall[tempshort].cstat |= (1<<14);
|
|
}
|
|
else
|
|
{
|
|
break;
|
|
}
|
|
cnt--;
|
|
}
|
|
while ((tempshort != pointhighlight) && (cnt > 0));
|
|
break;
|
|
}
|
|
cnt--;
|
|
}
|
|
while ((tempshort != pointhighlight) && (cnt > 0));
|
|
}
|
|
#endif
|
|
|
|
//
|
|
// lastwall
|
|
//
|
|
int32_t lastwall(int16_t point)
|
|
{
|
|
if (point > 0 && wall[point-1].point2 == point)
|
|
return point-1;
|
|
|
|
int i = point, cnt = numwalls;
|
|
do
|
|
{
|
|
int const j = wall[i].point2;
|
|
|
|
if (j == point)
|
|
{
|
|
point = i;
|
|
break;
|
|
}
|
|
|
|
i = j;
|
|
}
|
|
while (--cnt);
|
|
|
|
return point;
|
|
}
|
|
|
|
////////// UPDATESECTOR* FAMILY OF FUNCTIONS //////////
|
|
|
|
/* Different "is inside" predicates.
|
|
* NOTE: The redundant bound checks are expected to be optimized away in the
|
|
* inlined code. */
|
|
|
|
static FORCE_INLINE CONSTEXPR bool inside_exclude_p(int32_t const x, int32_t const y, int const sectnum, const uint8_t *excludesectbitmap)
|
|
{
|
|
return (sectnum>=0 && !bitmap_test(excludesectbitmap, sectnum) && inside_p(x, y, sectnum));
|
|
}
|
|
|
|
/* NOTE: no bound check */
|
|
static inline bool inside_z_p(int32_t const x, int32_t const y, int32_t const z, int const sectnum)
|
|
{
|
|
int32_t cz, fz;
|
|
getzsofslope(sectnum, x, y, &cz, &fz);
|
|
return (z >= cz && z <= fz && inside_p(x, y, sectnum));
|
|
}
|
|
|
|
int32_t getwalldist(vec2_t const &in, int const wallnum, vec2_t * const out /*= nullptr*/)
|
|
{
|
|
vec2_t closest;
|
|
getclosestpointonwall_internal(in, wallnum, &closest);
|
|
if (out)
|
|
*out = closest;
|
|
return klabs(closest.x - in.x) + klabs(closest.y - in.y);
|
|
}
|
|
|
|
int32_t getsectordist(vec2_t const &in, int const sectnum, vec2_t * const out /*= nullptr*/)
|
|
{
|
|
if (inside_p(in.x, in.y, sectnum))
|
|
{
|
|
if (out)
|
|
*out = in;
|
|
return 0;
|
|
}
|
|
|
|
int32_t distance = INT32_MAX;
|
|
|
|
auto const sec = (usectorptr_t)§or[sectnum];
|
|
int const startwall = sec->wallptr;
|
|
int const endwall = sec->wallptr + sec->wallnum;
|
|
auto uwal = (uwallptr_t)&wall[startwall];
|
|
vec2_t closest = {};
|
|
|
|
for (int j = startwall; j < endwall; j++, uwal++)
|
|
{
|
|
vec2_t p;
|
|
int32_t const walldist = getwalldist(in, j, &p);
|
|
|
|
if (walldist < distance)
|
|
{
|
|
distance = walldist;
|
|
closest = p;
|
|
}
|
|
}
|
|
|
|
if (out)
|
|
*out = closest;
|
|
|
|
return distance;
|
|
}
|
|
|
|
int findwallbetweensectors(int sect1, int sect2)
|
|
{
|
|
if (sector[sect1].wallnum > sector[sect2].wallnum)
|
|
swaplong(§1, §2);
|
|
|
|
auto const sec = (usectorptr_t)§or[sect1];
|
|
int const last = sec->wallptr + sec->wallnum;
|
|
|
|
for (int i = sec->wallptr; i < last; i++)
|
|
if (wall[i].nextsector == sect2)
|
|
return i;
|
|
|
|
return -1;
|
|
}
|
|
|
|
#define MAXUPDATESECTORDIST 1536
|
|
#define INITIALUPDATESECTORDIST 256
|
|
|
|
//
|
|
// updatesector[z]
|
|
//
|
|
void updatesector(int32_t const x, int32_t const y, int16_t * const sectnum)
|
|
{
|
|
int const initialsectnum = *sectnum;
|
|
|
|
if ((unsigned)initialsectnum < (unsigned)numsectors && getsectordist({x, y}, initialsectnum) < INITIALUPDATESECTORDIST)
|
|
{
|
|
if (inside_p(x, y, initialsectnum))
|
|
return;
|
|
|
|
static int16_t sectlist[MAXSECTORS];
|
|
static uint8_t sectbitmap[(MAXSECTORS+7)>>3];
|
|
int16_t nsecs;
|
|
|
|
bfirst_search_init(sectlist, sectbitmap, &nsecs, MAXSECTORS, initialsectnum);
|
|
|
|
for (int sectcnt=0; sectcnt<nsecs; sectcnt++)
|
|
{
|
|
int const listsectnum = sectlist[sectcnt];
|
|
|
|
if (inside_p(x, y, listsectnum))
|
|
SET_AND_RETURN(*sectnum, listsectnum);
|
|
|
|
auto const sec = §or[listsectnum];
|
|
int const startwall = sec->wallptr;
|
|
int const endwall = sec->wallptr + sec->wallnum;
|
|
auto uwal = (uwallptr_t)&wall[startwall];
|
|
|
|
for (int j=startwall; j<endwall; j++, uwal++)
|
|
if (uwal->nextsector >= 0 && getsectordist({x, y}, uwal->nextsector) < MAXUPDATESECTORDIST)
|
|
bfirst_search_try(sectlist, sectbitmap, &nsecs, uwal->nextsector);
|
|
}
|
|
}
|
|
|
|
// we need to support passing in a sectnum of -1, unfortunately
|
|
|
|
for (int i = numsectors - 1; i >= 0; --i)
|
|
if (inside_p(x, y, i))
|
|
SET_AND_RETURN(*sectnum, i);
|
|
|
|
*sectnum = -1;
|
|
}
|
|
|
|
void updatesectorexclude(int32_t const x, int32_t const y, int16_t * const sectnum, const uint8_t * const excludesectbitmap)
|
|
{
|
|
if (inside_exclude_p(x, y, *sectnum, excludesectbitmap))
|
|
return;
|
|
|
|
if (*sectnum >= 0 && *sectnum < numsectors)
|
|
{
|
|
auto wal = (uwallptr_t)&wall[sector[*sectnum].wallptr];
|
|
int wallsleft = sector[*sectnum].wallnum;
|
|
|
|
do
|
|
{
|
|
int const next = wal->nextsector;
|
|
if (inside_exclude_p(x, y, next, excludesectbitmap))
|
|
SET_AND_RETURN(*sectnum, next);
|
|
wal++;
|
|
}
|
|
while (--wallsleft);
|
|
}
|
|
|
|
for (bssize_t i=numsectors-1; i>=0; --i)
|
|
if (inside_exclude_p(x, y, i, excludesectbitmap))
|
|
SET_AND_RETURN(*sectnum, i);
|
|
|
|
*sectnum = -1;
|
|
}
|
|
|
|
// new: if *sectnum >= MAXSECTORS, *sectnum-=MAXSECTORS is considered instead
|
|
// as starting sector and the 'initial' z check is skipped
|
|
// (not initial anymore because it follows the sector updating due to TROR)
|
|
|
|
void updatesectorz(int32_t const x, int32_t const y, int32_t const z, int16_t * const sectnum)
|
|
{
|
|
bool nofirstzcheck = false;
|
|
|
|
if (*sectnum >= MAXSECTORS && *sectnum - MAXSECTORS < numsectors)
|
|
{
|
|
*sectnum -= MAXSECTORS;
|
|
nofirstzcheck = true;
|
|
}
|
|
|
|
uint32_t const correctedsectnum = (unsigned)*sectnum;
|
|
|
|
if (correctedsectnum < (unsigned)numsectors && getsectordist({x, y}, correctedsectnum) < INITIALUPDATESECTORDIST)
|
|
{
|
|
int32_t cz, fz;
|
|
getzsofslope(correctedsectnum, x, y, &cz, &fz);
|
|
|
|
#ifdef YAX_ENABLE
|
|
if (z < cz)
|
|
{
|
|
int const next = yax_getneighborsect(x, y, correctedsectnum, YAX_CEILING);
|
|
if (next >= 0 && z >= getceilzofslope(next, x, y))
|
|
SET_AND_RETURN(*sectnum, next);
|
|
}
|
|
|
|
if (z > fz)
|
|
{
|
|
int const next = yax_getneighborsect(x, y, correctedsectnum, YAX_FLOOR);
|
|
if (next >= 0 && z <= getflorzofslope(next, x, y))
|
|
SET_AND_RETURN(*sectnum, next);
|
|
}
|
|
#endif
|
|
if ((nofirstzcheck || (z >= cz && z <= fz)) && inside_p(x, y, *sectnum))
|
|
return;
|
|
|
|
static int16_t sectlist[MAXSECTORS];
|
|
static uint8_t sectbitmap[(MAXSECTORS+7)>>3];
|
|
int16_t nsecs;
|
|
|
|
bfirst_search_init(sectlist, sectbitmap, &nsecs, MAXSECTORS, correctedsectnum);
|
|
|
|
for (int sectcnt=0; sectcnt<nsecs; sectcnt++)
|
|
{
|
|
int const listsectnum = sectlist[sectcnt];
|
|
|
|
if (inside_z_p(x, y, z, listsectnum))
|
|
SET_AND_RETURN(*sectnum, listsectnum);
|
|
|
|
auto const sec = §or[listsectnum];
|
|
int const startwall = sec->wallptr;
|
|
int const endwall = sec->wallptr + sec->wallnum;
|
|
auto uwal = (uwallptr_t)&wall[startwall];
|
|
|
|
for (int j=startwall; j<endwall; j++, uwal++)
|
|
if (uwal->nextsector >= 0 && getsectordist({x, y}, uwal->nextsector) < MAXUPDATESECTORDIST)
|
|
bfirst_search_try(sectlist, sectbitmap, &nsecs, uwal->nextsector);
|
|
}
|
|
}
|
|
|
|
// we need to support passing in a sectnum of -1, unfortunately
|
|
for (int i = numsectors - 1; i >= 0; --i)
|
|
if (inside_z_p(x, y, z, i))
|
|
SET_AND_RETURN(*sectnum, i);
|
|
|
|
*sectnum = -1;
|
|
}
|
|
|
|
//
|
|
// rotatepoint
|
|
//
|
|
void rotatepoint(vec2_t const pivot, vec2_t p, int16_t const daang, vec2_t * const p2)
|
|
{
|
|
int const dacos = sintable[(daang+2560)&2047];
|
|
int const dasin = sintable[(daang+2048)&2047];
|
|
p.x -= pivot.x;
|
|
p.y -= pivot.y;
|
|
p2->x = dmulscale14(p.x, dacos, -p.y, dasin) + pivot.x;
|
|
p2->y = dmulscale14(p.y, dacos, p.x, dasin) + pivot.y;
|
|
}
|
|
|
|
|
|
//
|
|
// getmousevalues
|
|
//
|
|
|
|
void mouseGetValues(int32_t *mousx, int32_t *mousy, int32_t *bstatus)
|
|
{
|
|
mouseReadPos(mousx, mousy);
|
|
*bstatus = mouseReadButtons();
|
|
}
|
|
|
|
|
|
#if KRANDDEBUG
|
|
# include <execinfo.h>
|
|
# define KRD_MAXCALLS 262144
|
|
# define KRD_DEPTH 8
|
|
static int32_t krd_numcalls=0;
|
|
static void *krd_fromwhere[KRD_MAXCALLS][KRD_DEPTH];
|
|
static int32_t krd_enabled=0;
|
|
|
|
void krd_enable(int which) // 0: disable, 1: rec, 2: play
|
|
{
|
|
krd_enabled = which;
|
|
|
|
if (which)
|
|
Bmemset(krd_fromwhere, 0, sizeof(krd_fromwhere));
|
|
}
|
|
|
|
int32_t krd_print(const char *filename)
|
|
{
|
|
buildvfs_FILE fp;
|
|
int32_t i, j;
|
|
|
|
if (!krd_enabled) return 1;
|
|
krd_enabled = 0;
|
|
|
|
fp = buildvfs_fopen_write(filename);
|
|
if (!fp) { OSD_Printf("krd_print (2): fopen"); return 1; }
|
|
|
|
for (i=0; i<krd_numcalls; i++)
|
|
{
|
|
for (j=1;; j++) // skip self entry
|
|
{
|
|
if (j>=KRD_DEPTH || krd_fromwhere[i][j]==NULL)
|
|
{
|
|
fprintf(fp, "\n");
|
|
break;
|
|
}
|
|
fprintf(fp, " [%p]", krd_fromwhere[i][j]);
|
|
}
|
|
}
|
|
|
|
krd_numcalls = 0;
|
|
|
|
buildvfs_fclose(fp);
|
|
return 0;
|
|
}
|
|
#endif // KRANDDEBUG
|
|
|
|
#if KRANDDEBUG || defined LUNATIC
|
|
//
|
|
// krand
|
|
//
|
|
int32_t krand(void)
|
|
{
|
|
// randomseed = (randomseed*27584621)+1;
|
|
randomseed = (randomseed * 1664525ul) + 221297ul;
|
|
#ifdef KRANDDEBUG
|
|
if (krd_enabled)
|
|
if (krd_numcalls < KRD_MAXCALLS)
|
|
{
|
|
backtrace(krd_fromwhere[krd_numcalls], KRD_DEPTH);
|
|
krd_numcalls++;
|
|
}
|
|
#endif
|
|
return ((uint32_t)randomseed)>>16;
|
|
}
|
|
#endif
|
|
|
|
int32_t setaspect_new_use_dimen = 0;
|
|
|
|
void videoSetCorrectedAspect()
|
|
{
|
|
if (r_usenewaspect && newaspect_enable && videoGetRenderMode() != REND_POLYMER)
|
|
{
|
|
// In DOS the game world is displayed with an aspect of 1.28 instead 1.333,
|
|
// meaning we have to stretch it by a factor of 1.25 instead of 1.2
|
|
// to get perfect squares
|
|
int32_t yx = (65536 * 5) / 4;
|
|
int32_t vr, y, x;
|
|
|
|
const int32_t xd = setaspect_new_use_dimen ? xdimen : xdim;
|
|
const int32_t yd = setaspect_new_use_dimen ? ydimen : ydim;
|
|
|
|
if (fullscreen && !setaspect_new_use_dimen)
|
|
{
|
|
const int32_t screenw = r_screenxy/100;
|
|
const int32_t screenh = r_screenxy%100;
|
|
|
|
if (screenw==0 || screenh==0)
|
|
{
|
|
// Assume square pixel aspect.
|
|
x = xd;
|
|
y = yd;
|
|
}
|
|
else
|
|
{
|
|
int32_t pixratio;
|
|
|
|
x = screenw;
|
|
y = screenh;
|
|
|
|
pixratio = divscale16(xdim*screenh, ydim*screenw);
|
|
yx = divscale16(yx, pixratio);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
x = xd;
|
|
y = yd;
|
|
}
|
|
|
|
vr = divscale16(x*3, y*4);
|
|
|
|
renderSetAspect(vr, yx);
|
|
}
|
|
else
|
|
renderSetAspect(65536, divscale16(ydim*320, xdim*200));
|
|
}
|
|
|
|
//
|
|
// setview
|
|
//
|
|
void videoSetViewableArea(int32_t x1, int32_t y1, int32_t x2, int32_t y2)
|
|
{
|
|
windowxy1.x = x1; wx1 = (x1<<12);
|
|
windowxy1.y = y1; wy1 = (y1<<12);
|
|
windowxy2.x = x2; wx2 = ((x2+1)<<12);
|
|
windowxy2.y = y2; wy2 = ((y2+1)<<12);
|
|
|
|
xdimen = (x2-x1)+1; halfxdimen = (xdimen>>1);
|
|
xdimenrecip = divscale32(1L,xdimen);
|
|
ydimen = (y2-y1)+1;
|
|
|
|
fxdimen = (float) xdimen;
|
|
#ifdef USE_OPENGL
|
|
fydimen = (float) ydimen;
|
|
#endif
|
|
videoSetCorrectedAspect();
|
|
|
|
for (bssize_t i=0; i<windowxy1.x; i++) { startumost[i] = 1, startdmost[i] = 0; }
|
|
Bassert(windowxy2.x < xdim); // xdim is the number of alloc'd elements in start*most[].
|
|
for (bssize_t i=windowxy1.x; i<=windowxy2.x; i++)
|
|
{ startumost[i] = windowxy1.y, startdmost[i] = windowxy2.y+1; }
|
|
for (bssize_t i=windowxy2.x+1; i<xdim; i++) { startumost[i] = 1, startdmost[i] = 0; }
|
|
}
|
|
|
|
|
|
//
|
|
// setaspect
|
|
//
|
|
void renderSetAspect(int32_t daxrange, int32_t daaspect)
|
|
{
|
|
viewingrange = daxrange;
|
|
viewingrangerecip = divscale32(1,daxrange);
|
|
#ifdef USE_OPENGL
|
|
fviewingrange = (float) daxrange;
|
|
#endif
|
|
|
|
yxaspect = daaspect;
|
|
xyaspect = divscale32(1,yxaspect);
|
|
xdimenscale = scale(xdimen,yxaspect,320);
|
|
xdimscale = scale(320,xyaspect,xdimen);
|
|
}
|
|
|
|
|
|
//
|
|
// flushperms
|
|
//
|
|
void renderFlushPerms(void)
|
|
{
|
|
permhead = permtail = 0;
|
|
}
|
|
|
|
|
|
//
|
|
// rotatesprite
|
|
//
|
|
void rotatesprite_(int32_t sx, int32_t sy, int32_t z, int16_t a, int16_t picnum,
|
|
int8_t dashade, char dapalnum, int32_t dastat, uint8_t daalpha, uint8_t dablend,
|
|
int32_t cx1, int32_t cy1, int32_t cx2, int32_t cy2)
|
|
{
|
|
int32_t i;
|
|
|
|
if ((unsigned)picnum >= MAXTILES)
|
|
return;
|
|
|
|
if ((cx1 > cx2) || (cy1 > cy2)) return;
|
|
if (z <= 16) return;
|
|
tileUpdatePicnum(&picnum, (int16_t)0xc000);
|
|
if ((tilesiz[picnum].x <= 0) || (tilesiz[picnum].y <= 0)) return;
|
|
|
|
// Experimental / development bits. ONLY FOR INTERNAL USE!
|
|
// bit RS_CENTERORIGIN: see dorotspr_handle_bit2
|
|
////////////////////
|
|
|
|
if (((dastat & RS_PERM) == 0) || (numpages < 2) || (beforedrawrooms != 0))
|
|
{
|
|
videoBeginDrawing(); //{{{
|
|
dorotatesprite(sx,sy,z,a,picnum,dashade,dapalnum,dastat,daalpha,dablend,cx1,cy1,cx2,cy2,guniqhudid);
|
|
videoEndDrawing(); //}}}
|
|
}
|
|
|
|
if ((dastat & RS_NOMASK) && (cx1 <= 0) && (cy1 <= 0) && (cx2 >= xdim-1) && (cy2 >= ydim-1) &&
|
|
(sx == (160<<16)) && (sy == (100<<16)) && (z == 65536L) && (a == 0) && ((dastat&RS_TRANS1) == 0))
|
|
permhead = permtail = 0;
|
|
|
|
if ((dastat & RS_PERM) == 0)
|
|
return;
|
|
|
|
if (numpages >= 2)
|
|
{
|
|
permfifotype *per = &permfifo[permhead];
|
|
|
|
per->sx = sx; per->sy = sy; per->z = z; per->a = a;
|
|
per->picnum = picnum;
|
|
per->dashade = dashade; per->dapalnum = dapalnum;
|
|
per->dastat = dastat;
|
|
per->daalpha = daalpha;
|
|
per->dablend = dablend;
|
|
per->pagesleft = numpages+((beforedrawrooms&1)<<7);
|
|
per->cx1 = cx1; per->cy1 = cy1; per->cx2 = cx2; per->cy2 = cy2;
|
|
per->uniqid = guniqhudid; //JF extension
|
|
|
|
//Would be better to optimize out true bounding boxes
|
|
if (dastat & RS_NOMASK) //If non-masking write, checking for overlapping cases
|
|
{
|
|
for (i=permtail; i!=permhead; i=((i+1)&(MAXPERMS-1)))
|
|
{
|
|
permfifotype *per2 = &permfifo[i];
|
|
|
|
if ((per2->pagesleft&127) == 0) continue;
|
|
if (per2->sx != per->sx) continue;
|
|
if (per2->sy != per->sy) continue;
|
|
if (per2->z != per->z) continue;
|
|
if (per2->a != per->a) continue;
|
|
if (tilesiz[per2->picnum].x > tilesiz[per->picnum].x) continue;
|
|
if (tilesiz[per2->picnum].y > tilesiz[per->picnum].y) continue;
|
|
if (per2->cx1 < per->cx1) continue;
|
|
if (per2->cy1 < per->cy1) continue;
|
|
if (per2->cx2 > per->cx2) continue;
|
|
if (per2->cy2 > per->cy2) continue;
|
|
|
|
per2->pagesleft = 0;
|
|
}
|
|
|
|
if ((per->z == 65536) && (per->a == 0))
|
|
for (i=permtail; i!=permhead; i=((i+1)&(MAXPERMS-1)))
|
|
{
|
|
permfifotype *per2 = &permfifo[i];
|
|
|
|
if ((per2->pagesleft&127) == 0) continue;
|
|
if (per2->z != 65536) continue;
|
|
if (per2->a != 0) continue;
|
|
if (per2->cx1 < per->cx1) continue;
|
|
if (per2->cy1 < per->cy1) continue;
|
|
if (per2->cx2 > per->cx2) continue;
|
|
if (per2->cy2 > per->cy2) continue;
|
|
if ((per2->sx>>16) < (per->sx>>16)) continue;
|
|
if ((per2->sy>>16) < (per->sy>>16)) continue;
|
|
if ((per2->sx>>16)+tilesiz[per2->picnum].x > (per->sx>>16)+tilesiz[per->picnum].x) continue;
|
|
if ((per2->sy>>16)+tilesiz[per2->picnum].y > (per->sy>>16)+tilesiz[per->picnum].y) continue;
|
|
|
|
per2->pagesleft = 0;
|
|
}
|
|
}
|
|
|
|
permhead = ((permhead+1)&(MAXPERMS-1));
|
|
}
|
|
}
|
|
|
|
|
|
//
|
|
// clearview
|
|
//
|
|
void videoClearViewableArea(int32_t dacol)
|
|
{
|
|
if (!in3dmode() && dacol != -1) return;
|
|
|
|
if (dacol == -1) dacol = 0;
|
|
|
|
#ifdef USE_OPENGL
|
|
if (videoGetRenderMode() >= REND_POLYMOST)
|
|
{
|
|
palette_t const p = paletteGetColor(dacol);
|
|
|
|
glClearColor((float)p.r * (1.f/255.f),
|
|
(float)p.g * (1.f/255.f),
|
|
(float)p.b * (1.f/255.f),
|
|
0);
|
|
glClear(GL_COLOR_BUFFER_BIT);
|
|
return;
|
|
}
|
|
#endif
|
|
|
|
videoBeginDrawing(); //{{{
|
|
//dacol += (dacol<<8); dacol += (dacol<<16);
|
|
int const dx = windowxy2.x-windowxy1.x+1;
|
|
intptr_t p = frameplace+ylookup[windowxy1.y]+windowxy1.x;
|
|
for (bssize_t y=windowxy1.y; y<=windowxy2.y; ++y)
|
|
{
|
|
//clearbufbyte((void*)p,dx,dacol);
|
|
Bmemset((void *)p,dacol,dx);
|
|
p += ylookup[1];
|
|
}
|
|
videoEndDrawing(); //}}}
|
|
|
|
faketimerhandler();
|
|
}
|
|
|
|
|
|
//
|
|
// clearallviews
|
|
//
|
|
void videoClearScreen(int32_t dacol)
|
|
{
|
|
if (!in3dmode()) return;
|
|
//dacol += (dacol<<8); dacol += (dacol<<16);
|
|
|
|
#ifdef USE_OPENGL
|
|
if (videoGetRenderMode() >= REND_POLYMOST)
|
|
{
|
|
palette_t const p = paletteGetColor(dacol);
|
|
|
|
glViewport(0,0,xdim,ydim); glox1 = -1;
|
|
glClearColor((float)p.r * (1.f/255.f),
|
|
(float)p.g * (1.f/255.f),
|
|
(float)p.b * (1.f/255.f),
|
|
0);
|
|
glClear(GL_COLOR_BUFFER_BIT);
|
|
return;
|
|
}
|
|
#endif
|
|
|
|
videoBeginDrawing(); //{{{
|
|
Bmemset((void *)frameplace,dacol,bytesperline*ydim);
|
|
videoEndDrawing(); //}}}
|
|
//nextpage();
|
|
|
|
faketimerhandler();
|
|
}
|
|
|
|
|
|
//MUST USE RESTOREFORDRAWROOMS AFTER DRAWING
|
|
|
|
//
|
|
// setviewtotile
|
|
//
|
|
void renderSetTarget(int16_t tilenume, int32_t xsiz, int32_t ysiz)
|
|
{
|
|
if (setviewcnt >= MAXSETVIEW-1)
|
|
return;
|
|
|
|
//DRAWROOMS TO TILE BACKUP&SET CODE
|
|
tilesiz[tilenume].x = xsiz; tilesiz[tilenume].y = ysiz;
|
|
bakxsiz[setviewcnt] = xsiz; bakysiz[setviewcnt] = ysiz;
|
|
bakframeplace[setviewcnt] = frameplace; frameplace = waloff[tilenume];
|
|
bakwindowxy1[setviewcnt] = windowxy1;
|
|
bakwindowxy2[setviewcnt] = windowxy2;
|
|
|
|
if (setviewcnt == 0)
|
|
{
|
|
#ifdef USE_OPENGL
|
|
bakrendmode = rendmode;
|
|
#endif
|
|
baktile = tilenume;
|
|
}
|
|
|
|
#ifdef USE_OPENGL
|
|
rendmode = REND_CLASSIC;
|
|
#endif
|
|
|
|
copybufbyte(&startumost[windowxy1.x],&bakumost[windowxy1.x],(windowxy2.x-windowxy1.x+1)*sizeof(bakumost[0]));
|
|
copybufbyte(&startdmost[windowxy1.x],&bakdmost[windowxy1.x],(windowxy2.x-windowxy1.x+1)*sizeof(bakdmost[0]));
|
|
setviewcnt++;
|
|
|
|
offscreenrendering = 1;
|
|
videoSetViewableArea(0,0,ysiz-1,xsiz-1);
|
|
renderSetAspect(65536,65536);
|
|
|
|
calc_ylookup(ysiz, xsiz);
|
|
}
|
|
|
|
|
|
//
|
|
// setviewback
|
|
//
|
|
void renderRestoreTarget(void)
|
|
{
|
|
if (setviewcnt <= 0) return;
|
|
setviewcnt--;
|
|
|
|
offscreenrendering = (setviewcnt>0);
|
|
#ifdef USE_OPENGL
|
|
if (setviewcnt == 0)
|
|
{
|
|
rendmode = bakrendmode;
|
|
tileInvalidate(baktile,-1,-1);
|
|
}
|
|
#endif
|
|
|
|
videoSetViewableArea(bakwindowxy1[setviewcnt].x,bakwindowxy1[setviewcnt].y,
|
|
bakwindowxy2[setviewcnt].x,bakwindowxy2[setviewcnt].y);
|
|
copybufbyte(&bakumost[windowxy1.x],&startumost[windowxy1.x],(windowxy2.x-windowxy1.x+1)*sizeof(startumost[0]));
|
|
copybufbyte(&bakdmost[windowxy1.x],&startdmost[windowxy1.x],(windowxy2.x-windowxy1.x+1)*sizeof(startdmost[0]));
|
|
frameplace = bakframeplace[setviewcnt];
|
|
|
|
calc_ylookup(bytesperline,
|
|
(setviewcnt == 0) ? bakxsiz[0] : max(bakxsiz[setviewcnt - 1], bakxsiz[setviewcnt]));
|
|
|
|
modechange=1;
|
|
}
|
|
|
|
|
|
//
|
|
// squarerotatetile
|
|
//
|
|
void squarerotatetile(int16_t tilenume)
|
|
{
|
|
int const siz = tilesiz[tilenume].x;
|
|
|
|
if (siz != tilesiz[tilenume].y)
|
|
return;
|
|
|
|
char *ptr1, *ptr2;
|
|
|
|
for (bssize_t i=siz-1, j; i>=3; i-=4)
|
|
{
|
|
ptr2 = ptr1 = (char *) (waloff[tilenume]+i*(siz+1));
|
|
swapchar(--ptr1, (ptr2 -= siz));
|
|
for (j=(i>>1)-1; j>=0; --j)
|
|
swapchar2((ptr1 -= 2), (ptr2 -= (siz<<1)), siz);
|
|
|
|
ptr2 = ptr1 = (char *) (waloff[tilenume]+(i-1)*(siz+1));
|
|
for (j=((i-1)>>1)-1; j>=0; --j)
|
|
swapchar2((ptr1 -= 2), (ptr2 -= (siz<<1)), siz);
|
|
|
|
ptr2 = ptr1 = (char *) (waloff[tilenume]+(i-2)*(siz+1));
|
|
swapchar(--ptr1, (ptr2 -= siz));
|
|
|
|
for (j=((i-2)>>1)-1; j>=0; --j)
|
|
swapchar2((ptr1 -= 2), (ptr2 -= (siz<<1)), siz);
|
|
|
|
ptr2 = ptr1 = (char *) (waloff[tilenume]+(i-3)*(siz+1));
|
|
|
|
for (j=((i-3)>>1)-1; j>=0; --j)
|
|
swapchar2((ptr1 -= 2), (ptr2 -= (siz<<1)), siz);
|
|
}
|
|
}
|
|
|
|
//
|
|
// preparemirror
|
|
//
|
|
void renderPrepareMirror(int32_t dax, int32_t day, int32_t daz, fix16_t daang, fix16_t dahoriz, int16_t dawall,
|
|
int32_t *tposx, int32_t *tposy, fix16_t *tang)
|
|
{
|
|
const int32_t x = wall[dawall].x, dx = wall[wall[dawall].point2].x-x;
|
|
const int32_t y = wall[dawall].y, dy = wall[wall[dawall].point2].y-y;
|
|
|
|
const int32_t j = dx*dx + dy*dy;
|
|
if (j == 0)
|
|
return;
|
|
|
|
int i = ((dax-x)*dx + (day-y)*dy)<<1;
|
|
|
|
*tposx = (x<<1) + scale(dx,i,j) - dax;
|
|
*tposy = (y<<1) + scale(dy,i,j) - day;
|
|
*tang = (fix16_from_int(getangle(dx, dy) << 1) - daang) & 0x7FFFFFF;
|
|
|
|
inpreparemirror = 1;
|
|
|
|
#ifdef USE_OPENGL
|
|
if (videoGetRenderMode() != REND_CLASSIC)
|
|
polymost_prepareMirror(dax, day, daz, daang, dahoriz, dawall);
|
|
#endif
|
|
}
|
|
|
|
static int32_t mirthoriz, mirbakdaz;
|
|
static int16_t mirbakdasector;
|
|
|
|
void renderPrepareMirrorOld(int32_t dax, int32_t day, int32_t daz, fix16_t daang, fix16_t dahoriz,
|
|
int16_t dawall, int16_t dasector, int32_t *tposx, int32_t *tposy, fix16_t *tang)
|
|
{
|
|
//mirrorrender = 1;
|
|
const int32_t x = wall[dawall].x, dx = wall[wall[dawall].point2].x-x;
|
|
const int32_t y = wall[dawall].y, dy = wall[wall[dawall].point2].y-y;
|
|
|
|
const int32_t j = dx*dx + dy*dy;
|
|
if (j == 0)
|
|
return;
|
|
|
|
int i = ((dax-x)*dx + (day-y)*dy)<<1;
|
|
|
|
*tposx = (x<<1) + scale(dx,i,j) - dax;
|
|
*tposy = (y<<1) + scale(dy,i,j) - day;
|
|
*tang = (fix16_from_int(getangle(dx, dy) << 1) - daang) & 0x7FFFFFF;
|
|
|
|
if (videoGetRenderMode() != REND_CLASSIC)
|
|
{
|
|
inpreparemirror = 1;
|
|
return;
|
|
}
|
|
|
|
videoBeginDrawing();
|
|
mirbakdaz = daz; mirbakdasector = dasector;
|
|
if ((daz > sector[dasector].ceilingz) && (daz < sector[dasector].floorz))
|
|
{
|
|
//Draw pink pixels on horizon to get mirror l&r bounds.
|
|
mirthoriz = scale(dahoriz - fix16_from_int(100), windowxy2.x - windowxy1.x, fix16_from_int(320)) + ((windowxy1.y + windowxy2.y) >> 1);
|
|
if ((daz << 1) > sector[dasector].ceilingz + sector[dasector].floorz)
|
|
mirthoriz--; else mirthoriz++;
|
|
mirthoriz = min(max(mirthoriz, windowxy1.y), windowxy2.y);
|
|
clearbufbyte((char*)frameplace + ylookup[mirthoriz] + windowxy1.x, windowxy2.x - windowxy1.x + 1, 0xffffffff);
|
|
}
|
|
videoEndDrawing();
|
|
}
|
|
|
|
|
|
//
|
|
// completemirror
|
|
//
|
|
void renderCompleteMirror(void)
|
|
{
|
|
#ifdef USE_OPENGL
|
|
if (videoGetRenderMode() != REND_CLASSIC)
|
|
polymost_completeMirror();
|
|
#endif
|
|
|
|
// Don't try to complete a mirror if we haven't drawn the reflection for one
|
|
if (!inpreparemirror) { return; }
|
|
inpreparemirror = 0;
|
|
|
|
#ifdef USE_OPENGL
|
|
if (videoGetRenderMode() != REND_CLASSIC)
|
|
return;
|
|
#endif
|
|
|
|
// The mirroring code maps the rightmost pixel to the right neighbor of the
|
|
// leftmost one (see copybufreverse() call below). Thus, the leftmost would
|
|
// be mapped to the right neighbor of the rightmost one, which would be out
|
|
// of bounds.
|
|
if (mirrorsx1 == 0)
|
|
mirrorsx1 = 1;
|
|
|
|
// Require that the mirror is at least one pixel wide before padding.
|
|
if (mirrorsx1 > mirrorsx2)
|
|
return;
|
|
|
|
// Variables mirrorsx{1,2} refer to the source scene here, the one drawn
|
|
// from the inside of the mirror.
|
|
|
|
videoBeginDrawing();
|
|
|
|
// Width in pixels (screen x's are inclusive on both sides):
|
|
int const width = mirrorsx2-mirrorsx1+1;
|
|
// Height in pixels (screen y's are half-open because they come from umost/dmost):
|
|
int const height = mirrorsy2-mirrorsy1;
|
|
|
|
// Address of the mirror wall's top left corner in the source scene:
|
|
intptr_t s = (intptr_t) mirrorBuffer + ylookup[windowxy1.y+mirrorsy1] + windowxy1.x+mirrorsx1;
|
|
|
|
// Pointer to the mirror line's left corner in the destination:
|
|
intptr_t d = (intptr_t) frameplace + ylookup[windowxy1.y+mirrorsy1] + windowxy2.x-mirrorsx2;
|
|
|
|
for (bssize_t y=0; y<height; y++)
|
|
{
|
|
#if 0
|
|
if ((p-mirrorBuffer) + width-1 >= bytesperline*ydim)
|
|
printf("oob read: mirrorsx1=%d, mirrorsx2=%d\n", mirrorsx1, mirrorsx2);
|
|
#endif
|
|
copybufreverse((void *)(s+width-1), (void *)(d+1), width);
|
|
|
|
s += ylookup[1];
|
|
d += ylookup[1];
|
|
faketimerhandler();
|
|
}
|
|
|
|
videoEndDrawing();
|
|
}
|
|
|
|
void renderCompleteMirrorOld(void)
|
|
{
|
|
//mirrorrender = 0;
|
|
#ifdef USE_OPENGL
|
|
if (videoGetRenderMode() != REND_CLASSIC)
|
|
return;
|
|
#endif
|
|
|
|
videoBeginDrawing();
|
|
int32_t x1, y1, x2, y2, dy;
|
|
char *ptr;
|
|
|
|
//Get pink pixels on horizon to get mirror l&r bounds.
|
|
x1 = 0; x2 = windowxy2.x - windowxy1.x;
|
|
if ((mirbakdaz > sector[mirbakdasector].ceilingz) && (mirbakdaz < sector[mirbakdasector].floorz))
|
|
{
|
|
ptr = (char *)frameplace + ylookup[mirthoriz] + windowxy1.x;
|
|
while ((ptr[x1] == 255) && (x2 >= x1)) x1++;
|
|
while ((ptr[x2] == 255) && (x2 >= x1)) x2--;
|
|
if (x1 > 0) x1--;
|
|
if (x2 < windowxy2.x - windowxy1.x) x2++;
|
|
x2 |= 3;
|
|
if (x2 > windowxy2.x - windowxy1.x) x2 = windowxy2.x - windowxy1.x;
|
|
}
|
|
|
|
if (x2 >= x1) //Flip window x-wise
|
|
{
|
|
ptr = (char *)frameplace + ylookup[windowxy1.y] + windowxy1.x;
|
|
y1 = windowxy2.x - windowxy1.x - x2; x2 -= x1; y2 = x2 + 1;
|
|
for (dy = windowxy2.y - windowxy1.y; dy >= 0; dy--)
|
|
{
|
|
copybufbyte(&ptr[x1 + 1], &tempbuf[0], y2);
|
|
tempbuf[x2] = tempbuf[x2 - 1];
|
|
copybufreverse(&tempbuf[x2], &ptr[y1], y2);
|
|
ptr += ylookup[1];
|
|
faketimerhandler();
|
|
}
|
|
}
|
|
videoEndDrawing();
|
|
}
|
|
|
|
|
|
//
|
|
// sectorofwall
|
|
//
|
|
static int32_t sectorofwall_internal(int16_t wallNum)
|
|
{
|
|
native_t gap = numsectors>>1, sectNum = gap;
|
|
|
|
while (gap > 1)
|
|
{
|
|
gap >>= 1;
|
|
native_t const n = !!(sector[sectNum].wallptr < wallNum);
|
|
sectNum += (n ^ (n - 1)) * gap;
|
|
}
|
|
while (sector[sectNum].wallptr > wallNum) sectNum--;
|
|
while (sector[sectNum].wallptr + sector[sectNum].wallnum <= wallNum) sectNum++;
|
|
|
|
return sectNum;
|
|
}
|
|
|
|
int32_t sectorofwall(int16_t wallNum)
|
|
{
|
|
if (EDUKE32_PREDICT_FALSE((unsigned)wallNum >= (unsigned)numwalls))
|
|
return -1;
|
|
|
|
native_t const w = wall[wallNum].nextwall;
|
|
|
|
return ((unsigned)w < MAXWALLS) ? wall[w].nextsector : sectorofwall_internal(wallNum);
|
|
}
|
|
|
|
int32_t sectorofwall_noquick(int16_t wallNum)
|
|
{
|
|
if (EDUKE32_PREDICT_FALSE((unsigned) wallNum >= (unsigned) numwalls))
|
|
return -1;
|
|
|
|
return sectorofwall_internal(wallNum);
|
|
}
|
|
|
|
|
|
int32_t getceilzofslopeptr(usectorptr_t sec, int32_t dax, int32_t day)
|
|
{
|
|
if (!(sec->ceilingstat&2))
|
|
return sec->ceilingz;
|
|
|
|
auto const wal = (uwallptr_t)&wall[sec->wallptr];
|
|
auto const wal2 = (uwallptr_t)&wall[wal->point2];
|
|
|
|
vec2_t const w = *(vec2_t const *)wal;
|
|
vec2_t const d = { wal2->x - w.x, wal2->y - w.y };
|
|
|
|
int const i = nsqrtasm(uhypsq(d.x,d.y))<<5;
|
|
if (i == 0) return sec->ceilingz;
|
|
|
|
int const j = dmulscale3(d.x, day-w.y, -d.y, dax-w.x);
|
|
return sec->ceilingz + (scale(sec->ceilingheinum,j>>1,i)<<1);
|
|
}
|
|
|
|
int32_t getflorzofslopeptr(usectorptr_t sec, int32_t dax, int32_t day)
|
|
{
|
|
if (!(sec->floorstat&2))
|
|
return sec->floorz;
|
|
|
|
auto const wal = (uwallptr_t)&wall[sec->wallptr];
|
|
auto const wal2 = (uwallptr_t)&wall[wal->point2];
|
|
|
|
vec2_t const w = *(vec2_t const *)wal;
|
|
vec2_t const d = { wal2->x - w.x, wal2->y - w.y };
|
|
|
|
int const i = nsqrtasm(uhypsq(d.x,d.y))<<5;
|
|
if (i == 0) return sec->floorz;
|
|
|
|
int const j = dmulscale3(d.x, day-w.y, -d.y, dax-w.x);
|
|
return sec->floorz + (scale(sec->floorheinum,j>>1,i)<<1);
|
|
}
|
|
|
|
void getzsofslopeptr(usectorptr_t sec, int32_t dax, int32_t day, int32_t *ceilz, int32_t *florz)
|
|
{
|
|
*ceilz = sec->ceilingz; *florz = sec->floorz;
|
|
|
|
if (((sec->ceilingstat|sec->floorstat)&2) != 2)
|
|
return;
|
|
|
|
auto const wal = (uwallptr_t)&wall[sec->wallptr];
|
|
auto const wal2 = (uwallptr_t)&wall[wal->point2];
|
|
|
|
vec2_t const d = { wal2->x - wal->x, wal2->y - wal->y };
|
|
|
|
int const i = nsqrtasm(uhypsq(d.x,d.y))<<5;
|
|
if (i == 0) return;
|
|
|
|
int const j = dmulscale3(d.x,day-wal->y, -d.y,dax-wal->x);
|
|
if (sec->ceilingstat&2)
|
|
*ceilz += scale(sec->ceilingheinum,j>>1,i)<<1;
|
|
if (sec->floorstat&2)
|
|
*florz += scale(sec->floorheinum,j>>1,i)<<1;
|
|
}
|
|
|
|
|
|
//
|
|
// alignceilslope
|
|
//
|
|
void alignceilslope(int16_t dasect, int32_t x, int32_t y, int32_t z)
|
|
{
|
|
auto const wal = (uwallptr_t)&wall[sector[dasect].wallptr];
|
|
const int32_t dax = wall[wal->point2].x-wal->x;
|
|
const int32_t day = wall[wal->point2].y-wal->y;
|
|
|
|
const int32_t i = (y-wal->y)*dax - (x-wal->x)*day;
|
|
if (i == 0)
|
|
return;
|
|
|
|
sector[dasect].ceilingheinum = scale((z-sector[dasect].ceilingz)<<8,
|
|
nsqrtasm(uhypsq(dax,day)), i);
|
|
if (sector[dasect].ceilingheinum == 0)
|
|
sector[dasect].ceilingstat &= ~2;
|
|
else sector[dasect].ceilingstat |= 2;
|
|
}
|
|
|
|
|
|
//
|
|
// alignflorslope
|
|
//
|
|
void alignflorslope(int16_t dasect, int32_t x, int32_t y, int32_t z)
|
|
{
|
|
auto const wal = (uwallptr_t)&wall[sector[dasect].wallptr];
|
|
const int32_t dax = wall[wal->point2].x-wal->x;
|
|
const int32_t day = wall[wal->point2].y-wal->y;
|
|
|
|
const int32_t i = (y-wal->y)*dax - (x-wal->x)*day;
|
|
if (i == 0)
|
|
return;
|
|
|
|
sector[dasect].floorheinum = scale((z-sector[dasect].floorz)<<8,
|
|
nsqrtasm(uhypsq(dax,day)), i);
|
|
if (sector[dasect].floorheinum == 0)
|
|
sector[dasect].floorstat &= ~2;
|
|
else sector[dasect].floorstat |= 2;
|
|
}
|
|
|
|
|
|
//
|
|
// loopnumofsector
|
|
//
|
|
int32_t loopnumofsector(int16_t sectnum, int16_t wallnum)
|
|
{
|
|
int32_t numloops = 0;
|
|
const int32_t startwall = sector[sectnum].wallptr;
|
|
const int32_t endwall = startwall + sector[sectnum].wallnum;
|
|
|
|
for (bssize_t i=startwall; i<endwall; i++)
|
|
{
|
|
if (i == wallnum)
|
|
return numloops;
|
|
|
|
if (wall[i].point2 < i)
|
|
numloops++;
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
|
|
//
|
|
// setfirstwall
|
|
//
|
|
void setfirstwall(int16_t sectnum, int16_t newfirstwall)
|
|
{
|
|
int32_t i, j, numwallsofloop;
|
|
int32_t dagoalloop;
|
|
uwalltype *tmpwall;
|
|
|
|
const int32_t startwall = sector[sectnum].wallptr;
|
|
const int32_t danumwalls = sector[sectnum].wallnum;
|
|
const int32_t endwall = startwall+danumwalls;
|
|
|
|
if (newfirstwall < startwall || newfirstwall >= startwall+danumwalls)
|
|
return;
|
|
|
|
tmpwall = (uwalltype *)Xmalloc(danumwalls * sizeof(walltype));
|
|
|
|
Bmemcpy(tmpwall, &wall[startwall], danumwalls*sizeof(walltype));
|
|
|
|
numwallsofloop = 0;
|
|
i = newfirstwall;
|
|
do
|
|
{
|
|
numwallsofloop++;
|
|
i = wall[i].point2;
|
|
}
|
|
while (i != newfirstwall);
|
|
|
|
//Put correct loop at beginning
|
|
dagoalloop = loopnumofsector(sectnum,newfirstwall);
|
|
if (dagoalloop > 0)
|
|
{
|
|
j = 0;
|
|
while (loopnumofsector(sectnum,j+startwall) != dagoalloop)
|
|
j++;
|
|
|
|
for (i=0; i<danumwalls; i++)
|
|
{
|
|
int32_t k = i+j;
|
|
if (k >= danumwalls) k -= danumwalls;
|
|
Bmemcpy(&wall[startwall+i], &tmpwall[k], sizeof(walltype));
|
|
|
|
wall[startwall+i].point2 += danumwalls-startwall-j;
|
|
if (wall[startwall+i].point2 >= danumwalls)
|
|
wall[startwall+i].point2 -= danumwalls;
|
|
wall[startwall+i].point2 += startwall;
|
|
}
|
|
|
|
newfirstwall += danumwalls-j;
|
|
if (newfirstwall >= startwall+danumwalls)
|
|
newfirstwall -= danumwalls;
|
|
}
|
|
|
|
for (i=0; i<numwallsofloop; i++)
|
|
Bmemcpy(&tmpwall[i], &wall[i+startwall], sizeof(walltype));
|
|
for (i=0; i<numwallsofloop; i++)
|
|
{
|
|
int32_t k = i+newfirstwall-startwall;
|
|
if (k >= numwallsofloop) k -= numwallsofloop;
|
|
Bmemcpy(&wall[startwall+i], &tmpwall[k], sizeof(walltype));
|
|
|
|
wall[startwall+i].point2 += numwallsofloop-newfirstwall;
|
|
if (wall[startwall+i].point2 >= numwallsofloop)
|
|
wall[startwall+i].point2 -= numwallsofloop;
|
|
wall[startwall+i].point2 += startwall;
|
|
}
|
|
|
|
for (i=startwall; i<endwall; i++)
|
|
if (wall[i].nextwall >= 0)
|
|
wall[wall[i].nextwall].nextwall = i;
|
|
|
|
#ifdef YAX_ENABLE
|
|
int16_t cb, fb;
|
|
yax_getbunches(sectnum, &cb, &fb);
|
|
|
|
if (cb>=0 || fb>=0)
|
|
{
|
|
for (i=startwall; i<endwall; i++)
|
|
{
|
|
j = yax_getnextwall(i, YAX_CEILING);
|
|
if (j >= 0)
|
|
yax_setnextwall(j, YAX_FLOOR, i);
|
|
|
|
j = yax_getnextwall(i, YAX_FLOOR);
|
|
if (j >= 0)
|
|
yax_setnextwall(j, YAX_CEILING, i);
|
|
}
|
|
}
|
|
#endif
|
|
|
|
Xfree(tmpwall);
|
|
}
|
|
|
|
//
|
|
// qsetmodeany
|
|
//
|
|
void videoSet2dMode(int32_t daxdim, int32_t daydim)
|
|
{
|
|
if (daxdim < 640) daxdim = 640;
|
|
if (daydim < 480) daydim = 480;
|
|
|
|
if (qsetmode != ((daxdim<<16)|(daydim&0xffff)))
|
|
{
|
|
g_lastpalettesum = 0;
|
|
if (videoSetMode(daxdim, daydim, 8, fullscreen) < 0)
|
|
return;
|
|
|
|
xdim = xres;
|
|
ydim = yres;
|
|
|
|
#ifdef USE_OPENGL
|
|
fxdim = (float) xdim;
|
|
fydim = (float) ydim;
|
|
|
|
rendmode = REND_CLASSIC;
|
|
#endif
|
|
|
|
OSD_ResizeDisplay(xdim, ydim);
|
|
|
|
videoAllocateBuffers();
|
|
|
|
ydim16 = ydim - STATUS2DSIZ2;
|
|
halfxdim16 = xdim >> 1;
|
|
midydim16 = ydim16 >> 1; // scale(200,ydim,480);
|
|
|
|
videoBeginDrawing(); //{{{
|
|
Bmemset((char *)frameplace, 0, ydim*bytesperline);
|
|
videoEndDrawing(); //}}}
|
|
}
|
|
|
|
qsetmode = ((daxdim<<16)|(daydim&0xffff));
|
|
}
|
|
|
|
static int32_t printext_checkypos(int32_t ypos, int32_t *yminptr, int32_t *ymaxptr)
|
|
{
|
|
int32_t ymin=0, ymax=7;
|
|
|
|
if (ypos < 0)
|
|
{
|
|
/*
|
|
ymin = 0-ypos;
|
|
if (ymin > 7)
|
|
return 1;
|
|
*/
|
|
}
|
|
else if (ypos+7 >= ydim)
|
|
{
|
|
ymax = ydim-ypos-1;
|
|
if (ymax < 0)
|
|
return 1;
|
|
}
|
|
|
|
*yminptr = ymin;
|
|
*ymaxptr = ymax;
|
|
|
|
return 0;
|
|
}
|
|
|
|
//
|
|
// printext16
|
|
//
|
|
int32_t printext16(int32_t xpos, int32_t ypos, int16_t col, int16_t backcol, const char *name, char fontsize)
|
|
{
|
|
int32_t ymin, ymax;
|
|
|
|
if (printext_checkypos(ypos, &ymin, &ymax))
|
|
return 0;
|
|
|
|
if (fontsize & 2) printext16(xpos+1, ypos+1, 0, -1, name, (fontsize & ~2) | 4);
|
|
|
|
int32_t const ocol = col, obackcol = backcol;
|
|
char smallbuf[4];
|
|
|
|
int32_t stx = xpos;
|
|
const int32_t xpos0 = xpos;
|
|
|
|
char const * const fontptr = (fontsize & 1) ? smalltextfont : textfont;
|
|
int const charxsiz = 8 - ((fontsize & 1)<<2);
|
|
|
|
for (bssize_t i=0; name[i]; i++)
|
|
{
|
|
if (name[i] == '^')
|
|
{
|
|
i++;
|
|
if (name[i] == 'O') // ^O resets formatting
|
|
{
|
|
if (fontsize & 4) continue;
|
|
|
|
col = ocol;
|
|
backcol = obackcol;
|
|
continue;
|
|
}
|
|
if (isdigit(name[i]))
|
|
{
|
|
if (isdigit(name[i+1]))
|
|
{
|
|
if (isdigit(name[i+2]))
|
|
{
|
|
Bmemcpy(&smallbuf[0],&name[i],3);
|
|
i += 2;
|
|
smallbuf[3] = '\0';
|
|
}
|
|
else
|
|
{
|
|
Bmemcpy(&smallbuf[0],&name[i],2);
|
|
i++;
|
|
smallbuf[2] = '\0';
|
|
}
|
|
}
|
|
else
|
|
{
|
|
smallbuf[0] = name[i];
|
|
smallbuf[1] = '\0';
|
|
}
|
|
if (!(fontsize & 4))
|
|
col = editorcolors[Batol(smallbuf)];
|
|
|
|
if (name[i+1] == ',' && isdigit(name[i+2]))
|
|
{
|
|
i+=2;
|
|
if (isdigit(name[i+1]))
|
|
{
|
|
if (isdigit(name[i+2]))
|
|
{
|
|
Bmemcpy(&smallbuf[0],&name[i],3);
|
|
i += 2;
|
|
smallbuf[3] = '\0';
|
|
}
|
|
else
|
|
{
|
|
Bmemcpy(&smallbuf[0],&name[i],2);
|
|
i++;
|
|
smallbuf[2] = '\0';
|
|
}
|
|
}
|
|
else
|
|
{
|
|
smallbuf[0] = name[i];
|
|
smallbuf[1] = '\0';
|
|
}
|
|
|
|
if (!(fontsize & 4))
|
|
backcol = editorcolors[Batol(smallbuf)];
|
|
}
|
|
continue;
|
|
}
|
|
}
|
|
|
|
if (name[i] == '\n')
|
|
{
|
|
xpos = stx = xpos0;
|
|
ypos += 8;
|
|
if (printext_checkypos(ypos, &ymin, &ymax))
|
|
return 0;
|
|
continue;
|
|
}
|
|
|
|
if (stx<0)
|
|
{
|
|
stx += charxsiz;
|
|
continue;
|
|
}
|
|
|
|
char const * const letptr = &fontptr[name[i]<<3];
|
|
|
|
videoBeginDrawing(); //{{{
|
|
char *ptr = (char *)(bytesperline*ypos + (stx-(fontsize&1)) + frameplace);
|
|
int const trans = (obackcol < -1);
|
|
|
|
if (trans && backcol < 0)
|
|
backcol = -backcol;
|
|
|
|
if (backcol >= 0)
|
|
{
|
|
for (bssize_t y=ymin; y<=ymax; y++)
|
|
{
|
|
for (bssize_t x=0; x<charxsiz; x++)
|
|
{
|
|
if ((unsigned) (stx+x) >= (unsigned)xdim || ptr < (char *) frameplace) break;
|
|
ptr[x] = (letptr[y] & pow2char[7 - (fontsize & 1) - x]) ?
|
|
(uint8_t)col :
|
|
trans ? (uint8_t)blendtable[0][(ptr[x] * 256) + backcol] : backcol;
|
|
}
|
|
ptr += bytesperline;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (bssize_t y=ymin; y<=ymax; y++)
|
|
{
|
|
for (bssize_t x=0; x<charxsiz; x++)
|
|
{
|
|
if ((unsigned) (stx+x) >= (unsigned)xdim || ptr < (char *) frameplace) break;
|
|
if (letptr[y]&pow2char[7-(fontsize&1)-x]) ptr[x] = (uint8_t) col;
|
|
}
|
|
ptr += bytesperline;
|
|
}
|
|
}
|
|
videoEndDrawing(); //}}}
|
|
|
|
stx += charxsiz;
|
|
|
|
if (stx >= xdim)
|
|
break;
|
|
}
|
|
|
|
return stx;
|
|
}
|
|
|
|
|
|
//
|
|
// printext256
|
|
//
|
|
void printext256(int32_t xpos, int32_t ypos, int16_t col, int16_t backcol, const char *name, char fontsize)
|
|
{
|
|
int32_t stx, i, x, y, charxsiz;
|
|
char *fontptr, *letptr, *ptr;
|
|
|
|
stx = xpos;
|
|
|
|
if (fontsize) { fontptr = smalltextfont; charxsiz = 4; }
|
|
else { fontptr = textfont; charxsiz = 8; }
|
|
|
|
#ifdef USE_OPENGL
|
|
if (!polymost_printext256(xpos,ypos,col,backcol,name,fontsize)) return;
|
|
#endif
|
|
|
|
videoBeginDrawing(); //{{{
|
|
for (i=0; name[i]; i++)
|
|
{
|
|
if (name[i] == '^' && isdigit(name[i+1]))
|
|
{
|
|
char smallbuf[8];
|
|
int32_t bi=0;
|
|
while (isdigit(name[i+1]) && bi<3)
|
|
{
|
|
smallbuf[bi++]=name[i+1];
|
|
i++;
|
|
}
|
|
smallbuf[bi++]=0;
|
|
if (col)col = Batol(smallbuf);
|
|
continue;
|
|
}
|
|
|
|
if (stx-fontsize+charxsiz > xdim)
|
|
break;
|
|
|
|
letptr = &fontptr[name[i]<<3];
|
|
ptr = (char *)(ylookup[ypos+7]+(stx-fontsize)+frameplace);
|
|
for (y=7; y>=0; y--)
|
|
{
|
|
for (x=charxsiz-1; x>=0; x--)
|
|
{
|
|
if (letptr[y]&pow2char[7-fontsize-x])
|
|
ptr[x] = (uint8_t)col;
|
|
else if (backcol >= 0)
|
|
ptr[x] = (uint8_t)backcol;
|
|
}
|
|
ptr -= ylookup[1];
|
|
}
|
|
stx += charxsiz;
|
|
}
|
|
videoEndDrawing(); //}}}
|
|
}
|
|
|
|
|
|
#ifdef POLYMER
|
|
static void PolymerProcessModels(void)
|
|
{
|
|
// potentially deferred MD3 postprocessing
|
|
for (bssize_t i=0; i<nextmodelid; i++)
|
|
{
|
|
if (models[i]->mdnum==3 && ((md3model_t *)models[i])->head.surfs[0].geometry == NULL)
|
|
{
|
|
static int32_t warned=0;
|
|
|
|
if (!warned)
|
|
{
|
|
OSD_Printf("Post-processing MD3 models for Polymer. This may take a while...\n");
|
|
videoNextPage();
|
|
warned = 1;
|
|
}
|
|
|
|
if (!md3postload_polymer((md3model_t *)models[i]))
|
|
OSD_Printf("INTERNAL ERROR: mdmodel %s failed postprocessing!\n",
|
|
((md3model_t *)models[i])->head.nam);
|
|
|
|
if (((md3model_t *)models[i])->head.surfs[0].geometry == NULL)
|
|
OSD_Printf("INTERNAL ERROR: wtf?\n");
|
|
}
|
|
// else
|
|
// OSD_Printf("mdmodel %d already postprocessed.\n", i);
|
|
}
|
|
}
|
|
#endif
|
|
|
|
//
|
|
// setrendermode
|
|
//
|
|
int32_t videoSetRenderMode(int32_t renderer)
|
|
{
|
|
UNREFERENCED_PARAMETER(renderer);
|
|
|
|
#ifdef USE_OPENGL
|
|
if (bpp == 8)
|
|
{
|
|
glDisable(GL_BLEND);
|
|
glDisable(GL_ALPHA_TEST);
|
|
renderer = REND_CLASSIC;
|
|
}
|
|
# ifdef POLYMER
|
|
else
|
|
renderer = clamp(renderer, REND_POLYMOST, REND_POLYMER);
|
|
|
|
if (renderer == REND_POLYMER)
|
|
{
|
|
PolymerProcessModels();
|
|
|
|
if (!polymer_init())
|
|
renderer = REND_POLYMOST;
|
|
}
|
|
else if (videoGetRenderMode() == REND_POLYMER) // going from Polymer to another renderer
|
|
{
|
|
engineClearLightsFromMHK();
|
|
G_Polymer_UnInit();
|
|
polymer_uninit();
|
|
}
|
|
# else
|
|
else renderer = REND_POLYMOST;
|
|
# endif
|
|
|
|
basepalreset = 1;
|
|
|
|
rendmode = renderer;
|
|
if (videoGetRenderMode() >= REND_POLYMOST)
|
|
glrendmode = rendmode;
|
|
|
|
if (renderer == REND_POLYMOST)
|
|
{
|
|
polymost_init();
|
|
}
|
|
#endif
|
|
|
|
return 0;
|
|
}
|
|
|
|
//
|
|
// setrollangle
|
|
//
|
|
#ifdef USE_OPENGL
|
|
void renderSetRollAngle(int32_t rolla)
|
|
{
|
|
gtang = (float)rolla * (fPI * (1.f/1024.f));
|
|
}
|
|
#endif
|
|
|
|
|
|
//
|
|
// invalidatetile
|
|
// pal: pass -1 to invalidate all palettes for the tile, or >=0 for a particular palette
|
|
// how: pass -1 to invalidate all instances of the tile in texture memory, or a bitfield
|
|
// bit 0: opaque or masked (non-translucent) texture, using repeating
|
|
// bit 1: ignored
|
|
// bit 2: ignored (33% translucence, using repeating)
|
|
// bit 3: ignored (67% translucence, using repeating)
|
|
// bit 4: opaque or masked (non-translucent) texture, using clamping
|
|
// bit 5: ignored
|
|
// bit 6: ignored (33% translucence, using clamping)
|
|
// bit 7: ignored (67% translucence, using clamping)
|
|
// clamping is for sprites, repeating is for walls
|
|
//
|
|
void tileInvalidate(int16_t tilenume, int32_t pal, int32_t how)
|
|
{
|
|
#if !defined USE_OPENGL
|
|
UNREFERENCED_PARAMETER(tilenume);
|
|
UNREFERENCED_PARAMETER(pal);
|
|
UNREFERENCED_PARAMETER(how);
|
|
#else
|
|
if (videoGetRenderMode() >= REND_POLYMOST)
|
|
{
|
|
const int32_t firstpal = (pal < 0) ? 0 : pal;
|
|
const int32_t numpals = (pal < 0) ? MAXPALOOKUPS : 1;
|
|
|
|
for (bssize_t hp = 0; hp <= 4; hp+=4)
|
|
{
|
|
if (how & pow2long[hp])
|
|
for (bssize_t np = firstpal; np < firstpal+numpals; np++)
|
|
gltexinvalidate(tilenume, np, hp);
|
|
}
|
|
|
|
#ifdef POLYMER
|
|
if (videoGetRenderMode() == REND_POLYMER)
|
|
polymer_invalidateartmap(tilenume);
|
|
#endif
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/*
|
|
* vim:ts=8:
|
|
*/
|
|
|