mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-27 20:20:40 +00:00
718112a8fe
Currently none of these is being used, but eventually they will, once more code gets ported over. So it's better to have them right away and avoid editing the project file too much, only to revert that later.
216 lines
5.2 KiB
C++
216 lines
5.2 KiB
C++
// Game_Music_Emu https://bitbucket.org/mpyne/game-music-emu/
|
|
|
|
#include "Gme_File.h"
|
|
|
|
#include "blargg_endian.h"
|
|
#include <string.h>
|
|
|
|
/* Copyright (C) 2003-2006 Shay Green. This module is free software; you
|
|
can redistribute it and/or modify it under the terms of the GNU Lesser
|
|
General Public License as published by the Free Software Foundation; either
|
|
version 2.1 of the License, or (at your option) any later version. This
|
|
module is distributed in the hope that it will be useful, but WITHOUT ANY
|
|
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
|
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
|
|
details. You should have received a copy of the GNU Lesser General Public
|
|
License along with this module; if not, write to the Free Software Foundation,
|
|
Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */
|
|
|
|
#include "blargg_source.h"
|
|
|
|
const char* const gme_wrong_file_type = "Wrong file type for this emulator";
|
|
|
|
void Gme_File::clear_playlist()
|
|
{
|
|
playlist.clear();
|
|
clear_playlist_();
|
|
track_count_ = raw_track_count_;
|
|
}
|
|
|
|
void Gme_File::unload()
|
|
{
|
|
clear_playlist(); // *before* clearing track count
|
|
track_count_ = 0;
|
|
raw_track_count_ = 0;
|
|
file_data.clear();
|
|
}
|
|
|
|
Gme_File::Gme_File()
|
|
{
|
|
type_ = 0;
|
|
user_data_ = 0;
|
|
user_cleanup_ = 0;
|
|
unload(); // clears fields
|
|
blargg_verify_byte_order(); // used by most emulator types, so save them the trouble
|
|
}
|
|
|
|
Gme_File::~Gme_File()
|
|
{
|
|
if ( user_cleanup_ )
|
|
user_cleanup_( user_data_ );
|
|
}
|
|
|
|
blargg_err_t Gme_File::load_mem_( byte const* data, long size )
|
|
{
|
|
require( data != file_data.begin() ); // load_mem_() or load_() must be overridden
|
|
Mem_File_Reader in( data, size );
|
|
return load_( in );
|
|
}
|
|
|
|
blargg_err_t Gme_File::load_( Data_Reader& in )
|
|
{
|
|
RETURN_ERR( file_data.resize( in.remain() ) );
|
|
RETURN_ERR( in.read( file_data.begin(), file_data.size() ) );
|
|
return load_mem_( file_data.begin(), file_data.size() );
|
|
}
|
|
|
|
// public load functions call this at beginning
|
|
void Gme_File::pre_load() { unload(); }
|
|
|
|
void Gme_File::post_load_() { }
|
|
|
|
// public load functions call this at end
|
|
blargg_err_t Gme_File::post_load( blargg_err_t err )
|
|
{
|
|
if ( !track_count() )
|
|
set_track_count( type()->track_count );
|
|
if ( !err )
|
|
post_load_();
|
|
else
|
|
unload();
|
|
|
|
return err;
|
|
}
|
|
|
|
// Public load functions
|
|
|
|
blargg_err_t Gme_File::load_mem( void const* in, long size )
|
|
{
|
|
pre_load();
|
|
return post_load( load_mem_( (byte const*) in, size ) );
|
|
}
|
|
|
|
blargg_err_t Gme_File::load( Data_Reader& in )
|
|
{
|
|
pre_load();
|
|
return post_load( load_( in ) );
|
|
}
|
|
|
|
blargg_err_t Gme_File::load_file( const char* path )
|
|
{
|
|
pre_load();
|
|
GME_FILE_READER in;
|
|
RETURN_ERR( in.open( path ) );
|
|
return post_load( load_( in ) );
|
|
}
|
|
|
|
blargg_err_t Gme_File::load_remaining_( void const* h, long s, Data_Reader& in )
|
|
{
|
|
Remaining_Reader rem( h, s, &in );
|
|
return load( rem );
|
|
}
|
|
|
|
// Track info
|
|
|
|
void Gme_File::copy_field_( char* out, const char* in, int in_size )
|
|
{
|
|
if ( !in || !*in )
|
|
return;
|
|
|
|
// remove spaces/junk from beginning
|
|
while ( in_size && unsigned (*in - 1) <= ' ' - 1 )
|
|
{
|
|
in++;
|
|
in_size--;
|
|
}
|
|
|
|
// truncate
|
|
if ( in_size > max_field_ )
|
|
in_size = max_field_;
|
|
|
|
// find terminator
|
|
int len = 0;
|
|
while ( len < in_size && in [len] )
|
|
len++;
|
|
|
|
// remove spaces/junk from end
|
|
while ( len && unsigned (in [len - 1]) <= ' ' )
|
|
len--;
|
|
|
|
// copy
|
|
out [len] = 0;
|
|
memcpy( out, in, len );
|
|
|
|
// strip out stupid fields that should have been left blank
|
|
if ( !strcmp( out, "?" ) || !strcmp( out, "<?>" ) || !strcmp( out, "< ? >" ) )
|
|
out [0] = 0;
|
|
}
|
|
|
|
void Gme_File::copy_field_( char* out, const char* in )
|
|
{
|
|
copy_field_( out, in, max_field_ );
|
|
}
|
|
|
|
blargg_err_t Gme_File::remap_track_( int* track_io ) const
|
|
{
|
|
if ( (unsigned) *track_io >= (unsigned) track_count() )
|
|
return "Invalid track";
|
|
|
|
if ( (unsigned) *track_io < (unsigned) playlist.size() )
|
|
{
|
|
M3u_Playlist::entry_t const& e = playlist [*track_io];
|
|
*track_io = 0;
|
|
if ( e.track >= 0 )
|
|
{
|
|
*track_io = e.track;
|
|
if ( !(type_->flags_ & 0x02) )
|
|
*track_io -= e.decimal_track;
|
|
}
|
|
if ( *track_io >= raw_track_count_ )
|
|
return "Invalid track in m3u playlist";
|
|
}
|
|
else
|
|
{
|
|
check( !playlist.size() );
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
blargg_err_t Gme_File::track_info( track_info_t* out, int track ) const
|
|
{
|
|
out->track_count = track_count();
|
|
out->length = -1;
|
|
out->loop_length = -1;
|
|
out->intro_length = -1;
|
|
out->song [0] = 0;
|
|
|
|
out->game [0] = 0;
|
|
out->author [0] = 0;
|
|
out->copyright [0] = 0;
|
|
out->comment [0] = 0;
|
|
out->dumper [0] = 0;
|
|
out->system [0] = 0;
|
|
|
|
copy_field_( out->system, type()->system );
|
|
|
|
int remapped = track;
|
|
RETURN_ERR( remap_track_( &remapped ) );
|
|
RETURN_ERR( track_info_( out, remapped ) );
|
|
|
|
// override with m3u info
|
|
if ( playlist.size() )
|
|
{
|
|
M3u_Playlist::info_t const& i = playlist.info();
|
|
copy_field_( out->game , i.title );
|
|
copy_field_( out->author, i.engineer );
|
|
copy_field_( out->author, i.composer );
|
|
copy_field_( out->dumper, i.ripping );
|
|
|
|
M3u_Playlist::entry_t const& e = playlist [track];
|
|
copy_field_( out->song, e.name );
|
|
if ( e.length >= 0 ) out->length = e.length * 1000L;
|
|
if ( e.intro >= 0 ) out->intro_length = e.intro * 1000L;
|
|
if ( e.loop >= 0 ) out->loop_length = e.loop * 1000L;
|
|
}
|
|
return 0;
|
|
}
|