raze-gles/source
Christoph Oelckers c5c92c1410 - removed the ZDoom CVAR code because it won't be needed and added its Zip file reader to maintain an engine file with needed assets.
The Build code for this is far too messy for this task, so an external solution is needed.
2019-10-04 00:52:19 +02:00
..
audiolib - transitioned project to CMake and deleted most of the old build system. 2019-09-22 23:15:46 +02:00
blood/src Hopefully fix map reloading 2019-09-30 20:31:12 +02:00
build - made the game selector configurable (It's still Windows only...) 2019-10-04 00:26:13 +02:00
common/utility - removed the ZDoom CVAR code because it won't be needed and added its Zip file reader to maintain an engine file with needed assets. 2019-10-04 00:52:19 +02:00
duke3d/src - got rid of klzw and the legacy demo code along with it. 2019-09-25 23:12:29 +02:00
glad - use full GL 4.6 API. 2019-09-16 17:52:14 +02:00
glbackend - initialize the GL backend in the proper place. 2019-09-23 23:33:59 +02:00
libsmackerdec - added NBlood source. 2019-09-20 00:42:45 +02:00
libxmp-lite - transitioned project to CMake and deleted most of the old build system. 2019-09-22 23:15:46 +02:00
mact - removed most extern "C" from the rest of the code base. 2019-09-21 20:14:34 +02:00
platform - removed some unused files. 2019-09-25 23:00:10 +02:00
rr/src - removed some legacy demo stuff from RedNukem backend. 2019-09-26 00:19:49 +02:00
sw/src - fixed the setup. 2019-09-23 01:28:18 +02:00
thirdparty - transitioned project to CMake and deleted most of the old build system. 2019-09-22 23:15:46 +02:00
CMakeLists.txt - added ZDoom's CVAR class. 2019-09-26 00:20:16 +02:00
g_pch.h - transitioned project to CMake and deleted most of the old build system. 2019-09-22 23:15:46 +02:00
polymost1Frag.glsl.cpp - transitioned project to CMake and deleted most of the old build system. 2019-09-22 23:15:46 +02:00
polymost1Vert.glsl.cpp - transitioned project to CMake and deleted most of the old build system. 2019-09-22 23:15:46 +02:00
sdlappicon.cpp - transitioned project to CMake and deleted most of the old build system. 2019-09-22 23:15:46 +02:00
version.h - fixed the setup. 2019-09-23 01:28:18 +02:00