mirror of
https://github.com/ZDoom/raze-gles.git
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49 lines
1.4 KiB
Text
49 lines
1.4 KiB
Text
<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CFBundleDevelopmentRegion</key>
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<string>English</string>
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<key>CFBundleExecutable</key>
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<string>${MACOSX_BUNDLE_EXECUTABLE_NAME}</string>
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<key>CFBundleIconFile</key>
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<string>raze.icns</string>
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<key>CFBundleIdentifier</key>
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<string>org.drdteam.raze</string>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<key>CFBundleName</key>
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<string>Raze</string>
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<key>CFBundleShortVersionString</key>
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<string>Development Version</string>
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<key>CFBundleSignature</key>
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<string>????</string>
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<key>LSApplicationCategoryType</key>
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<string>public.app-category.action-games</string>
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<key>LSMinimumSystemVersion</key>
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<string>10.9</string>
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<key>CFBundleDocumentTypes</key>
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<array>
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<dict>
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<key>CFBundleTypeName</key>
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<string>Build Engine Resource File</string>
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<key>CFBundleTypeRole</key>
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<string>Viewer</string>
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<key>CFBundleTypeExtensions</key>
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<array>
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<string>grp</string>
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<string>pk3</string>
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<string>zip</string>
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<string>pk7</string>
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<string>7z</string>
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</array>
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</dict>
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</array>
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<key>NSPrincipalClass</key>
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<string>NSApplication</string>
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<key>NSSupportsAutomaticGraphicsSwitching</key>
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<true/>
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</dict>
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</plist>
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