blood
|
- properly implement texture offsets
|
2020-05-24 13:26:45 +02:00 |
build
|
- reorganized how BuildTiles stores its data.
|
2020-05-24 15:02:20 +02:00 |
common
|
- moved gl_load to 'common'.
|
2020-05-24 16:44:13 +02:00 |
core
|
- moved gl_load to 'common'.
|
2020-05-24 16:44:13 +02:00 |
duke3d
|
- properly implement texture offsets
|
2020-05-24 13:26:45 +02:00 |
exhumed
|
- properly implement texture offsets
|
2020-05-24 13:26:45 +02:00 |
glbackend
|
- added GZDoom's texture manager.
|
2020-05-24 16:11:10 +02:00 |
libsmackerdec
|
- manual update of some missed content.
|
2020-05-22 18:28:03 +02:00 |
platform
|
- fixed compilation of Cocoa backend
|
2020-05-05 10:55:35 +03:00 |
rr
|
- properly implement texture offsets
|
2020-05-24 13:26:45 +02:00 |
sw
|
- properly implement texture offsets
|
2020-05-24 13:26:45 +02:00 |
thirdparty
|
- code cleanup / removal of imgui.
|
2020-04-12 08:30:39 +02:00 |
CMakeLists.txt
|
- moved gl_load to 'common'.
|
2020-05-24 16:44:13 +02:00 |