raze-gles/source
Christoph Oelckers c4017de12f - updated to GZDoom's new texture management system. 2020-05-25 23:59:07 +02:00
..
blood - use GZDoom's 2D drawer. 2020-05-25 17:11:32 +02:00
build - updated to GZDoom's new texture management system. 2020-05-25 23:59:07 +02:00
common - updated to GZDoom's new texture management system. 2020-05-25 23:59:07 +02:00
core - updated to GZDoom's new texture management system. 2020-05-25 23:59:07 +02:00
duke3d - use the 2D drawer's coordinates in the console. 2020-05-25 17:13:26 +02:00
exhumed - use GZDoom's 2D drawer. 2020-05-25 17:11:32 +02:00
glbackend - updated to GZDoom's new texture management system. 2020-05-25 23:59:07 +02:00
libsmackerdec - manual update of some missed content. 2020-05-22 18:28:03 +02:00
platform - updated to GZDoom's new texture management system. 2020-05-25 23:59:07 +02:00
rr - use GZDoom's 2D drawer. 2020-05-25 17:11:32 +02:00
sw - use GZDoom's 2D drawer. 2020-05-25 17:11:32 +02:00
thirdparty - code cleanup / removal of imgui. 2020-04-12 08:30:39 +02:00
CMakeLists.txt - updated to GZDoom's new texture management system. 2020-05-25 23:59:07 +02:00
__autostart.cpp - Linux compile fixes. 2020-05-24 16:47:00 +02:00
g_pch.h - cleaned up the remaining dependencies on windows.h 2020-02-03 21:30:57 +01:00
gitinfo.cpp - rewrote the screenshot code to use m_png as its backend. 2019-11-02 12:59:59 +01:00
zzautozend.cpp - Linux compile fixes. 2020-05-24 16:47:00 +02:00