mirror of
https://github.com/ZDoom/raze-gles.git
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1538f39289
fix FastLZ mipmap corruption issue fix Polymer MSVC warnings rewrote qsprintf to take up to 32 parameters, either quotes or gamevars added qstrncat to concatenate n characters of one quote to another exposed internal sectorofwall() function to CON changed CON parser to count ( ) ; and , as whitespace so people can make their code more readable added ACTIVATOR and ACTIVATORLOCKED support to SE49 and SE50 added SPRITE_USEACTIVATOR flag to allow actor execution based on whether a sector is "locked" or not rearranged a few structures for faster array lookups fixed EVENT_HOLSTER git-svn-id: https://svn.eduke32.com/eduke32@1457 1a8010ca-5511-0410-912e-c29ae57300e0 |
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gtkstartwin | ||
buildres.rc | ||
gameres.rc |