blood
|
- properly implement texture offsets
|
2020-05-24 13:26:45 +02:00 |
build
|
- transitioned FTexture.
|
2020-05-24 19:12:22 +02:00 |
common
|
- v_text updated and moved to 'common'.
|
2020-05-24 22:32:05 +02:00 |
core
|
- give tiles a name
|
2020-05-24 22:33:52 +02:00 |
duke3d
|
- properly implement texture offsets
|
2020-05-24 13:26:45 +02:00 |
exhumed
|
- properly implement texture offsets
|
2020-05-24 13:26:45 +02:00 |
glbackend
|
- transitioned FTexture.
|
2020-05-24 19:12:22 +02:00 |
libsmackerdec
|
- manual update of some missed content.
|
2020-05-22 18:28:03 +02:00 |
platform
|
- transitioned FTexture.
|
2020-05-24 19:12:22 +02:00 |
rr
|
- properly implement texture offsets
|
2020-05-24 13:26:45 +02:00 |
sw
|
- properly implement texture offsets
|
2020-05-24 13:26:45 +02:00 |
thirdparty
|
- code cleanup / removal of imgui.
|
2020-04-12 08:30:39 +02:00 |
__autostart.cpp
|
- Linux compile fixes.
|
2020-05-24 16:47:00 +02:00 |
CMakeLists.txt
|
- v_text updated and moved to 'common'.
|
2020-05-24 22:32:05 +02:00 |
zzautozend.cpp
|
- Linux compile fixes.
|
2020-05-24 16:47:00 +02:00 |