raze-gles/polymer/eduke32
hendricks266 be22de78ad sdlayer: Place SDL_KEYDOWN events into keyasciififo[] when SDL_TEXTINPUT events are disabled.
This way, SDL_StopTextInput() does not break text entry for code that uses keyasciififo[] but does not currently call SDL_StartTextInput(), or if it cannot, such as Duke's cheat entry.

Technically we could revert r5326 and r5331, but since we only currently have support for showing ASCII text glyphs as bitmap fonts in ART tiles, there is no point to showing an IME on platforms that don't need an on-screen keyboard.

git-svn-id: https://svn.eduke32.com/eduke32@5968 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:02:38 +00:00
..
build sdlayer: Place SDL_KEYDOWN events into keyasciififo[] when SDL_TEXTINPUT events are disabled. 2016-12-26 06:02:38 +00:00
jit Bump jit/bcsave.lua to the one from LuaJIT 2.0.3. 2014-04-05 11:28:02 +00:00
package Remove trailing whitespace from anything we don't need to rebase from an upstream. 2016-06-05 04:46:28 +00:00
platform Mac: Port the startup window to entirely programmatic code. Death to nibs! 2016-12-26 06:02:22 +00:00
rsrc Remove trailing whitespace from anything we don't need to rebase from an upstream. 2016-06-05 04:46:28 +00:00
source Mac: Make the startup windows responsive and actively updating while in "show message log, the program is working" mode. 2016-12-26 06:02:34 +00:00
_clang-format The great cleanup continues. This one also adds a new feature, SFLAG_WAKEUPBADGUYS. When awoken (changed to an active actor), any sprite with this flag set will wake up any enemy it has line of sight with. 2016-08-27 01:40:46 +00:00
Android.mk Android build fix. DONT_BUILD. 2016-08-27 01:40:18 +00:00
eduke32.sln VS solution update. DONT_BUILD. 2016-05-13 22:15:34 +00:00
eduke32.vcxproj Mac: Remove more vestiges of SDLMain from SDL 2.0 builds. 2016-12-26 06:02:14 +00:00
eduke32.vcxproj.filters Mac: Remove more vestiges of SDLMain from SDL 2.0 builds. 2016-12-26 06:02:14 +00:00
Makefile Makefile: Fix STARTUP_WINDOW=0 on Windows so that the resource objects are built, but the editor's startup window is not. DONT_BUILD. 2016-11-28 04:35:34 +00:00
Makefile.common Makefile: Fold OSX_STARTUPWINDOW into STARTUP_WINDOW. DONT_BUILD. 2016-11-28 04:35:27 +00:00
Makefile.deps Support building without a startup window through the Makefile. DONT_BUILD. 2016-11-09 22:51:33 +00:00
Makefile.msvc Add libxmp-lite support to Makefile.msvc. 2016-11-09 22:51:45 +00:00