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d28d5a5e1f
Using the palette to apply fog is just far too broken and cannot be kept in check with all the hacks the Build engine allows. This only works if all elements on screen use the identity translation lookup which is basically never the case. Real fog, on the other hand, can easily be applied to everything. |
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.. | ||
gl_palmanager.cpp | ||
gl_texture.cpp | ||
glbackend.cpp | ||
glbackend.h | ||
pm_renderstate.h |