raze-gles/polymer/eduke32/build
helixhorned bd93fd2aab A couple of miscellaneous cleanups.
defs.c: sync some dup'd code for 'definevoxel' and 'voxel' DEF tokens.
engine.c: factor out PolymerProcessModels().

git-svn-id: https://svn.eduke32.com/eduke32@4835 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-26 17:29:52 +00:00
..
doc Novelty: Add Ken's "todo list from the Build days" alongside his other documentation. 2014-01-12 14:04:19 +00:00
include engine.c: style-cleanup drawvox(). Also clean up ALL of voxmodel.c. 2014-12-26 17:29:48 +00:00
src A couple of miscellaneous cleanups. 2014-12-26 17:29:52 +00:00
buildlic.txt Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
Makefile.deps Wii: Add a console to display startup messages to the screen instead of showing the user a black screen while the game initializes. DONT_BUILD. 2014-12-17 13:01:58 +00:00