mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-26 03:30:46 +00:00
c5c92c1410
The Build code for this is far too messy for this task, so an external solution is needed.
476 lines
14 KiB
C++
476 lines
14 KiB
C++
/*
|
|
** file_zip.cpp
|
|
**
|
|
**---------------------------------------------------------------------------
|
|
** Copyright 1998-2009 Randy Heit
|
|
** Copyright 2005-2009 Christoph Oelckers
|
|
** All rights reserved.
|
|
**
|
|
** Redistribution and use in source and binary forms, with or without
|
|
** modification, are permitted provided that the following conditions
|
|
** are met:
|
|
**
|
|
** 1. Redistributions of source code must retain the above copyright
|
|
** notice, this list of conditions and the following disclaimer.
|
|
** 2. Redistributions in binary form must reproduce the above copyright
|
|
** notice, this list of conditions and the following disclaimer in the
|
|
** documentation and/or other materials provided with the distribution.
|
|
** 3. The name of the author may not be used to endorse or promote products
|
|
** derived from this software without specific prior written permission.
|
|
**
|
|
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
|
|
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
|
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
|
|
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
|
|
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
|
|
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
|
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
**---------------------------------------------------------------------------
|
|
**
|
|
**
|
|
*/
|
|
|
|
#include <time.h>
|
|
#include <algorithm>
|
|
#include "osd.h"
|
|
#include "file_zip.h"
|
|
//#include "cmdlib.h"
|
|
#include "templates.h"
|
|
//#include "v_text.h"
|
|
//#include "w_wad.h"
|
|
#include "w_zip.h"
|
|
|
|
#define BUFREADCOMMENT (0x400)
|
|
|
|
//==========================================================================
|
|
//
|
|
// Decompression subroutine
|
|
//
|
|
//==========================================================================
|
|
|
|
static bool UncompressZipLump(char *Cache, FileReader &Reader, int Method, int LumpSize, int CompressedSize, int GPFlags)
|
|
{
|
|
try
|
|
{
|
|
switch (Method)
|
|
{
|
|
case METHOD_STORED:
|
|
{
|
|
Reader.Read(Cache, LumpSize);
|
|
break;
|
|
}
|
|
|
|
case METHOD_DEFLATE:
|
|
case METHOD_BZIP2:
|
|
case METHOD_LZMA:
|
|
{
|
|
FileReader frz;
|
|
if (frz.OpenDecompressor(Reader, LumpSize, Method, false, [](const char* err) { throw std::runtime_error(err); }))
|
|
{
|
|
frz.Read(Cache, LumpSize);
|
|
}
|
|
break;
|
|
}
|
|
|
|
default:
|
|
assert(0);
|
|
return false;
|
|
}
|
|
}
|
|
catch (std::runtime_error &err)
|
|
{
|
|
OSD_Printf("%s\n", err.what());
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool FCompressedBuffer::Decompress(char *destbuffer)
|
|
{
|
|
FileReader mr;
|
|
mr.OpenMemory(mBuffer, mCompressedSize);
|
|
return UncompressZipLump(destbuffer, mr, mMethod, mSize, mCompressedSize, mZipFlags);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------
|
|
//
|
|
// Finds the central directory end record in the end of the file.
|
|
// Taken from Quake3 source but the file in question is not GPL'ed. ;)
|
|
//
|
|
//-----------------------------------------------------------------------
|
|
|
|
static uint32_t Zip_FindCentralDir(FileReader &fin)
|
|
{
|
|
unsigned char buf[BUFREADCOMMENT + 4];
|
|
uint32_t FileSize;
|
|
uint32_t uBackRead;
|
|
uint32_t uMaxBack; // maximum size of global comment
|
|
uint32_t uPosFound=0;
|
|
|
|
FileSize = (uint32_t)fin.GetLength();
|
|
uMaxBack = std::min<uint32_t>(0xffff, FileSize);
|
|
|
|
uBackRead = 4;
|
|
while (uBackRead < uMaxBack)
|
|
{
|
|
uint32_t uReadSize, uReadPos;
|
|
int i;
|
|
if (uBackRead + BUFREADCOMMENT > uMaxBack)
|
|
uBackRead = uMaxBack;
|
|
else
|
|
uBackRead += BUFREADCOMMENT;
|
|
uReadPos = FileSize - uBackRead;
|
|
|
|
uReadSize = std::min<uint32_t>((BUFREADCOMMENT + 4), (FileSize - uReadPos));
|
|
|
|
if (fin.Seek(uReadPos, FileReader::SeekSet) != 0) break;
|
|
|
|
if (fin.Read(buf, (int32_t)uReadSize) != (int32_t)uReadSize) break;
|
|
|
|
for (i = (int)uReadSize - 3; (i--) > 0;)
|
|
{
|
|
if (buf[i] == 'P' && buf[i+1] == 'K' && buf[i+2] == 5 && buf[i+3] == 6)
|
|
{
|
|
uPosFound = uReadPos + i;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (uPosFound != 0)
|
|
break;
|
|
}
|
|
return uPosFound;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// Zip file
|
|
//
|
|
//==========================================================================
|
|
|
|
FZipFile::FZipFile(const char * filename, FileReader &file)
|
|
: FResourceFile(filename, file)
|
|
{
|
|
Lumps = NULL;
|
|
}
|
|
|
|
bool FZipFile::Open(bool quiet)
|
|
{
|
|
uint32_t centraldir = Zip_FindCentralDir(Reader);
|
|
FZipEndOfCentralDirectory info;
|
|
int skipped = 0;
|
|
|
|
Lumps = NULL;
|
|
|
|
if (centraldir == 0)
|
|
{
|
|
if (!quiet) OSD_Printf("\n%s: ZIP file corrupt!\n", FileName.GetChars());
|
|
return false;
|
|
}
|
|
|
|
// Read the central directory info.
|
|
Reader.Seek(centraldir, FileReader::SeekSet);
|
|
Reader.Read(&info, sizeof(FZipEndOfCentralDirectory));
|
|
|
|
// No multi-disk zips!
|
|
if (info.NumEntries != info.NumEntriesOnAllDisks ||
|
|
info.FirstDisk != 0 || info.DiskNumber != 0)
|
|
{
|
|
if (!quiet) OSD_Printf("\n%s: Multipart Zip files are not supported.\n", FileName.GetChars());
|
|
return false;
|
|
}
|
|
|
|
NumLumps = LittleShort(info.NumEntries);
|
|
Lumps = new FZipLump[NumLumps];
|
|
|
|
// Load the entire central directory. Too bad that this contains variable length entries...
|
|
int dirsize = LittleLong(info.DirectorySize);
|
|
void *directory = malloc(dirsize);
|
|
Reader.Seek(LittleLong(info.DirectoryOffset), FileReader::SeekSet);
|
|
Reader.Read(directory, dirsize);
|
|
|
|
char *dirptr = (char*)directory;
|
|
FZipLump *lump_p = Lumps;
|
|
|
|
FString name0;
|
|
bool foundspeciallump = false;
|
|
|
|
// Check if all files have the same prefix so that this can be stripped out.
|
|
// This will only be done if there is either a MAPINFO, ZMAPINFO or GAMEINFO lump in the subdirectory, denoting a ZDoom mod.
|
|
if (NumLumps > 1) for (uint32_t i = 0; i < NumLumps; i++)
|
|
{
|
|
FZipCentralDirectoryInfo *zip_fh = (FZipCentralDirectoryInfo *)dirptr;
|
|
|
|
int len = LittleShort(zip_fh->NameLength);
|
|
FString name(dirptr + sizeof(FZipCentralDirectoryInfo), len);
|
|
|
|
dirptr += sizeof(FZipCentralDirectoryInfo) +
|
|
LittleShort(zip_fh->NameLength) +
|
|
LittleShort(zip_fh->ExtraLength) +
|
|
LittleShort(zip_fh->CommentLength);
|
|
|
|
if (dirptr > ((char*)directory) + dirsize) // This directory entry goes beyond the end of the file.
|
|
{
|
|
free(directory);
|
|
if (!quiet) OSD_Printf("\n%s: Central directory corrupted.", FileName.GetChars());
|
|
return false;
|
|
}
|
|
|
|
name.ToLower();
|
|
if (i == 0)
|
|
{
|
|
// check for special names, if one of these gets found this must be treated as a normal zip.
|
|
bool isspecial = !name.Compare("flats/") ||
|
|
name.IndexOf("/") < 0 ||
|
|
!name.Compare("textures/") ||
|
|
!name.Compare("hires/") ||
|
|
!name.Compare("sprites/") ||
|
|
!name.Compare("voxels/") ||
|
|
!name.Compare("colormaps/") ||
|
|
!name.Compare("acs/") ||
|
|
!name.Compare("maps/") ||
|
|
!name.Compare("voices/") ||
|
|
!name.Compare("patches/") ||
|
|
!name.Compare("graphics/") ||
|
|
!name.Compare("sounds/") ||
|
|
!name.Compare("music/");
|
|
if (isspecial) break;
|
|
name0 = name;
|
|
}
|
|
else
|
|
{
|
|
if (name.IndexOf(name0) != 0)
|
|
{
|
|
name0 = "";
|
|
break;
|
|
}
|
|
else if (!foundspeciallump)
|
|
{
|
|
// at least one of the more common definition lumps must be present.
|
|
if (name.IndexOf(name0 + "mapinfo") == 0) foundspeciallump = true;
|
|
else if (name.IndexOf(name0 + "zmapinfo") == 0) foundspeciallump = true;
|
|
else if (name.IndexOf(name0 + "gameinfo") == 0) foundspeciallump = true;
|
|
else if (name.IndexOf(name0 + "sndinfo") == 0) foundspeciallump = true;
|
|
else if (name.IndexOf(name0 + "sbarinfo") == 0) foundspeciallump = true;
|
|
else if (name.IndexOf(name0 + "menudef") == 0) foundspeciallump = true;
|
|
else if (name.IndexOf(name0 + "gldefs") == 0) foundspeciallump = true;
|
|
else if (name.IndexOf(name0 + "animdefs") == 0) foundspeciallump = true;
|
|
else if (name.IndexOf(name0 + "decorate.") == 0) foundspeciallump = true; // DECORATE is a common subdirectory name, so the check needs to be a bit different.
|
|
else if (name.Compare(name0 + "decorate") == 0) foundspeciallump = true;
|
|
else if (name.IndexOf(name0 + "zscript.") == 0) foundspeciallump = true; // same here.
|
|
else if (name.Compare(name0 + "zscript") == 0) foundspeciallump = true;
|
|
else if (name.Compare(name0 + "maps/") == 0) foundspeciallump = true;
|
|
}
|
|
}
|
|
}
|
|
// If it ran through the list without finding anything it should not attempt any path remapping.
|
|
if (!foundspeciallump) name0 = "";
|
|
|
|
dirptr = (char*)directory;
|
|
lump_p = Lumps;
|
|
for (uint32_t i = 0; i < NumLumps; i++)
|
|
{
|
|
FZipCentralDirectoryInfo *zip_fh = (FZipCentralDirectoryInfo *)dirptr;
|
|
|
|
int len = LittleShort(zip_fh->NameLength);
|
|
FString name(dirptr + sizeof(FZipCentralDirectoryInfo), len);
|
|
if (name0.IsNotEmpty()) name = name.Mid(name0.Len());
|
|
dirptr += sizeof(FZipCentralDirectoryInfo) +
|
|
LittleShort(zip_fh->NameLength) +
|
|
LittleShort(zip_fh->ExtraLength) +
|
|
LittleShort(zip_fh->CommentLength);
|
|
|
|
if (dirptr > ((char*)directory) + dirsize) // This directory entry goes beyond the end of the file.
|
|
{
|
|
free(directory);
|
|
if (!quiet) OSD_Printf("\n%s: Central directory corrupted.", FileName.GetChars());
|
|
return false;
|
|
}
|
|
|
|
// skip Directories
|
|
if (name.IsEmpty() || (name.Back() == '/' && LittleLong(zip_fh->UncompressedSize) == 0))
|
|
{
|
|
skipped++;
|
|
continue;
|
|
}
|
|
|
|
// Ignore unknown compression formats
|
|
zip_fh->Method = LittleShort(zip_fh->Method);
|
|
if (zip_fh->Method != METHOD_STORED &&
|
|
zip_fh->Method != METHOD_DEFLATE &&
|
|
zip_fh->Method != METHOD_LZMA &&
|
|
zip_fh->Method != METHOD_BZIP2 &&
|
|
zip_fh->Method != METHOD_IMPLODE &&
|
|
zip_fh->Method != METHOD_SHRINK)
|
|
{
|
|
if (!quiet) OSD_Printf("\n%s: '%s' uses an unsupported compression algorithm (#%d).\n", FileName.GetChars(), name.GetChars(), zip_fh->Method);
|
|
skipped++;
|
|
continue;
|
|
}
|
|
// Also ignore encrypted entries
|
|
zip_fh->Flags = LittleShort(zip_fh->Flags);
|
|
if (zip_fh->Flags & ZF_ENCRYPTED)
|
|
{
|
|
if (!quiet) OSD_Printf("\n%s: '%s' is encrypted. Encryption is not supported.\n", FileName.GetChars(), name.GetChars());
|
|
skipped++;
|
|
continue;
|
|
}
|
|
|
|
name.ToLower();
|
|
|
|
lump_p->LumpNameSetup(name);
|
|
lump_p->LumpSize = LittleLong(zip_fh->UncompressedSize);
|
|
lump_p->Owner = this;
|
|
// The start of the Reader will be determined the first time it is accessed.
|
|
lump_p->Flags = LUMPF_ZIPFILE | LUMPFZIP_NEEDFILESTART;
|
|
lump_p->Method = uint8_t(zip_fh->Method);
|
|
if (lump_p->Method != METHOD_STORED) lump_p->Flags |= LUMPF_COMPRESSED;
|
|
lump_p->GPFlags = zip_fh->Flags;
|
|
lump_p->CRC32 = zip_fh->CRC32;
|
|
lump_p->CompressedSize = LittleLong(zip_fh->CompressedSize);
|
|
lump_p->Position = LittleLong(zip_fh->LocalHeaderOffset);
|
|
|
|
lump_p++;
|
|
}
|
|
// Resize the lump record array to its actual size
|
|
NumLumps -= skipped;
|
|
free(directory);
|
|
|
|
return true;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// Zip file
|
|
//
|
|
//==========================================================================
|
|
|
|
FZipFile::~FZipFile()
|
|
{
|
|
if (Lumps != NULL) delete [] Lumps;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FCompressedBuffer FZipLump::GetRawData()
|
|
{
|
|
FCompressedBuffer cbuf = { (unsigned)LumpSize, (unsigned)CompressedSize, Method, GPFlags, CRC32, new char[CompressedSize] };
|
|
if (Flags & LUMPFZIP_NEEDFILESTART) SetLumpAddress();
|
|
Owner->Reader.Seek(Position, FileReader::SeekSet);
|
|
Owner->Reader.Read(cbuf.mBuffer, CompressedSize);
|
|
return cbuf;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// SetLumpAddress
|
|
//
|
|
//==========================================================================
|
|
|
|
void FZipLump::SetLumpAddress()
|
|
{
|
|
// This file is inside a zip and has not been opened before.
|
|
// Position points to the start of the local file header, which we must
|
|
// read and skip so that we can get to the actual file data.
|
|
FZipLocalFileHeader localHeader;
|
|
int skiplen;
|
|
|
|
Owner->Reader.Seek(Position, FileReader::SeekSet);
|
|
Owner->Reader.Read(&localHeader, sizeof(localHeader));
|
|
skiplen = LittleShort(localHeader.NameLength) + LittleShort(localHeader.ExtraLength);
|
|
Position += sizeof(localHeader) + skiplen;
|
|
Flags &= ~LUMPFZIP_NEEDFILESTART;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// Get reader (only returns non-NULL if not encrypted)
|
|
//
|
|
//==========================================================================
|
|
|
|
FileReader *FZipLump::GetReader()
|
|
{
|
|
// Don't return the reader if this lump is encrypted
|
|
// In that case always force caching of the lump
|
|
if (Method == METHOD_STORED)
|
|
{
|
|
if (Flags & LUMPFZIP_NEEDFILESTART) SetLumpAddress();
|
|
Owner->Reader.Seek(Position, FileReader::SeekSet);
|
|
return &Owner->Reader;
|
|
}
|
|
else return NULL;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// Fills the lump cache and performs decompression
|
|
//
|
|
//==========================================================================
|
|
|
|
int FZipLump::FillCache()
|
|
{
|
|
if (Flags & LUMPFZIP_NEEDFILESTART) SetLumpAddress();
|
|
const char *buffer;
|
|
|
|
if (Method == METHOD_STORED && (buffer = Owner->Reader.GetBuffer()) != NULL)
|
|
{
|
|
// This is an in-memory file so the cache can point directly to the file's data.
|
|
Cache = const_cast<char*>(buffer) + Position;
|
|
RefCount = -1;
|
|
return -1;
|
|
}
|
|
|
|
Owner->Reader.Seek(Position, FileReader::SeekSet);
|
|
Cache = new char[LumpSize];
|
|
UncompressZipLump(Cache, Owner->Reader, Method, LumpSize, CompressedSize, GPFlags);
|
|
RefCount = 1;
|
|
return 1;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
int FZipLump::GetFileOffset()
|
|
{
|
|
if (Method != METHOD_STORED) return -1;
|
|
if (Flags & LUMPFZIP_NEEDFILESTART) SetLumpAddress();
|
|
return Position;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// File open
|
|
//
|
|
//==========================================================================
|
|
|
|
FResourceFile *CheckZip(const char *filename, FileReader &file, bool quiet)
|
|
{
|
|
char head[4];
|
|
|
|
if (file.GetLength() >= (long)sizeof(FZipLocalFileHeader))
|
|
{
|
|
file.Seek(0, FileReader::SeekSet);
|
|
file.Read(&head, 4);
|
|
file.Seek(0, FileReader::SeekSet);
|
|
if (!memcmp(head, "PK\x3\x4", 4))
|
|
{
|
|
FResourceFile *rf = new FZipFile(filename, file);
|
|
if (rf->Open(quiet)) return rf;
|
|
|
|
file = std::move(rf->Reader); // to avoid destruction of reader
|
|
delete rf;
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|