mirror of
https://github.com/ZDoom/raze-gles.git
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4cc5c431ae
git-svn-id: https://svn.eduke32.com/eduke32@3288 1a8010ca-5511-0410-912e-c29ae57300e0
176 lines
4.9 KiB
C
176 lines
4.9 KiB
C
#ifndef _polymost_h_
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# define _polymost_h_
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#ifdef USE_OPENGL
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#include "hightile.h"
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#define MODEL_OCCLUSION_CHECKING
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#ifdef MODEL_OCCLUSION_CHECKING
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# define CULL_OFFSET 384
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# define CULL_DELAY 2
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# define MAXCULLCHECKS 1024
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extern int32_t lastcullcheck;
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extern char cullmodel[MAXSPRITES];
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extern int32_t cullcheckcnt;
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#endif
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extern char TEXCACHEFILE[BMAX_PATH];
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typedef struct { char r, g, b, a; } coltype;
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extern int32_t rendmode;
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extern float gtang;
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extern float glox1, gloy1;
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extern double gxyaspect, grhalfxdown10x;
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extern double gcosang, gsinang, gcosang2, gsinang2;
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extern double gchang, gshang, gctang, gstang, gvisibility;
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struct glfiltermodes {
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const char *name;
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int32_t min,mag;
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};
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#define NUMGLFILTERMODES 6
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extern struct glfiltermodes glfiltermodes[NUMGLFILTERMODES];
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//void phex(char v, char *s);
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void uploadtexture(int32_t doalloc, int32_t xsiz, int32_t ysiz, int32_t intexfmt, int32_t texfmt, coltype *pic, int32_t tsizx, int32_t tsizy, int32_t dameth);
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void polymost_drawsprite(int32_t snum);
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void polymost_drawmaskwall(int32_t damaskwallcnt);
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void polymost_dorotatesprite(int32_t sx, int32_t sy, int32_t z, int16_t a, int16_t picnum,
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int8_t dashade, char dapalnum, int32_t dastat, int32_t cx1, int32_t cy1, int32_t cx2, int32_t cy2, int32_t uniqid);
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void polymost_fillpolygon(int32_t npoints);
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void polymost_initosdfuncs(void);
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void polymost_drawrooms(void);
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void polymost_glinit(void);
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void polymost_glreset(void);
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void polymost_cachesync(void);
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void gltexinvalidate(int32_t dapicnum, int32_t dapalnum, int32_t dameth);
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void gltexinvalidateall(void);
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void gltexinvalidate8(void);
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int32_t polymost_printext256(int32_t xpos, int32_t ypos, int16_t col, int16_t backcol, const char *name, char fontsize);
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extern float curpolygonoffset;
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extern int32_t cachefilehandle;
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extern FILE *cacheindexptr;
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extern hashtable_t h_texcache;
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extern uint8_t *memcachedata;
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extern int32_t memcachesize;
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extern int32_t cachepos;
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struct cacheitem_t
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{
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char name[BMAX_PATH];
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int32_t offset;
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int32_t len;
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struct cacheitem_t *next;
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};
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typedef struct cacheitem_t texcacheindex;
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#define TEXCACHEMAGIC "QLZ1"
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extern texcacheindex *cacheptrs[MAXTILES<<1];
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int32_t dxtfilter(int32_t fil, const texcachepicture *pict, const char *pic, void *midbuf, char *packbuf, uint32_t miplen);
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int32_t dedxtfilter(int32_t fil, const texcachepicture *pict, char *pic, void *midbuf, char *packbuf, int32_t ispacked);
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void writexcache(const char *fn, int32_t len, int32_t dameth, char effect, texcacheheader *head);
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int32_t polymost_trytexcache(const char *fn, int32_t len, int32_t dameth, char effect,
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texcacheheader *head, int32_t modelp);
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extern float shadescale;
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extern int32_t shadescale_unbounded;
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extern float alphahackarray[MAXTILES];
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extern int32_t r_usenewshading;
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static inline float getshadefactor(int32_t shade)
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{
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int32_t shadebound = (shadescale_unbounded || shade>=numshades) ? numshades : numshades-1;
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float clamped_shade = min(max(shade*shadescale, 0), shadebound);
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return ((float)(numshades-clamped_shade))/(float)numshades;
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}
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typedef struct pthtyp_t
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{
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struct pthtyp_t *next;
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uint32_t glpic;
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int16_t picnum;
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char palnum;
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char effects;
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char flags; // 1 = clamped (dameth&4), 2 = hightile, 4 = skybox face, 8 = hasalpha, 16 = hasfullbright, 128 = invalidated
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char skyface;
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hicreplctyp *hicr;
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uint16_t sizx, sizy;
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float scalex, scaley;
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struct pthtyp_t *ofb; // only fullbright
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} pthtyp;
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pthtyp *gltexcache(int32_t dapicnum, int32_t dapalnum, int32_t dameth);
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extern int32_t globalnoeffect;
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extern int32_t drawingskybox;
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extern double gyxscale, gxyaspect, ghalfx, grhalfxdown10;
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#define FOGSCALE 0.0000768
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extern char nofog; // in windows/SDL layers
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extern float fogresult, fogcol[4], fogtable[4*MAXPALOOKUPS];
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static inline void fogcalc(int32_t shade, int32_t vis, int32_t pal)
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{
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float f;
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if (r_usenewshading)
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{
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f = 0.9f * shade;
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f = (vis > 239) ? (float)(gvisibility*((vis-240+f))) :
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(float)(gvisibility*(vis+16+f));
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}
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else
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{
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f = (shade < 0) ? shade * 3.5f : shade * .66f;
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f = (vis > 239) ? (float)(gvisibility*((vis-240+f)/(klabs(vis-256)))) :
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(float)(gvisibility*(vis+16+f));
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}
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if (f < 0.001f)
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f = 0.001f;
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else if (f > 100.0f)
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f = 100.0f;
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fogresult = f;
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Bmemcpy(fogcol, &fogtable[pal<<2], sizeof(fogcol));
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}
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static inline void calc_and_apply_fog(int32_t shade, int32_t vis, int32_t pal)
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{
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if (!nofog)
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{
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fogcalc(shade, vis, pal);
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bglFogf(GL_FOG_DENSITY, fogresult);
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bglFogfv(GL_FOG_COLOR, fogcol);
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}
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}
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static inline void calc_and_apply_fog_factor(int32_t shade, int32_t vis, int32_t pal, float factor)
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{
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if (!nofog)
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{
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fogcalc(shade, vis, pal);
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bglFogf(GL_FOG_DENSITY, fogresult*factor);
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bglFogfv(GL_FOG_COLOR, fogcol);
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}
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}
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#endif
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#endif
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