mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-14 08:30:58 +00:00
da6c7109c1
- Make Win+F* also make play and RTS sound, since modern OS's window managers like to eat Alt-F*. (Some Win+F* may be inaccessible too, but together all 10 should hopefully be covered.) - Fix an issue where keys other than F1-F10 were considered as starting an RTS sound and crashing EDuke32 in the process git-svn-id: https://svn.eduke32.com/eduke32@4278 1a8010ca-5511-0410-912e-c29ae57300e0
125 lines
3.5 KiB
C
125 lines
3.5 KiB
C
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#define sc_None 0
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#define sc_Bad 0xff
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#define sc_Comma 0x33
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#define sc_Period 0x34
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#define sc_Return 0x1c
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#define sc_Enter sc_Return
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#define sc_Escape 0x01
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#define sc_Space 0x39
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#define sc_BackSpace 0x0e
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#define sc_Tab 0x0f
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#define sc_LeftAlt 0x38
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#define sc_LeftControl 0x1d
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#define sc_CapsLock 0x3a
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#define sc_LeftShift 0x2a
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#define sc_RightShift 0x36
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#define sc_F1 0x3b
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#define sc_F2 0x3c
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#define sc_F3 0x3d
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#define sc_F4 0x3e
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#define sc_F5 0x3f
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#define sc_F6 0x40
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#define sc_F7 0x41
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#define sc_F8 0x42
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#define sc_F9 0x43
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#define sc_F10 0x44
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#define sc_F11 0x57
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#define sc_F12 0x58
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#define sc_Kpad_Star 0x37
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#define sc_Pause 0x59
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#define sc_ScrollLock 0x46
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#define sc_NumLock 0x45
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#define sc_Slash 0x35
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#define sc_SemiColon 0x27
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#define sc_Quote 0x28
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#define sc_Tilde 0x29
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#define sc_BackSlash 0x2b
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#define sc_OpenBracket 0x1a
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#define sc_CloseBracket 0x1b
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#define sc_1 0x02
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#define sc_2 0x03
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#define sc_3 0x04
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#define sc_4 0x05
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#define sc_5 0x06
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#define sc_6 0x07
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#define sc_7 0x08
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#define sc_8 0x09
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#define sc_9 0x0a
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#define sc_0 0x0b
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#define sc_Minus 0x0c
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#define sc_Equals 0x0d
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#define sc_Plus 0x0d
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#define sc_kpad_1 0x4f
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#define sc_kpad_2 0x50
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#define sc_kpad_3 0x51
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#define sc_kpad_4 0x4b
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#define sc_kpad_5 0x4c
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#define sc_kpad_6 0x4d
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#define sc_kpad_7 0x47
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#define sc_kpad_8 0x48
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#define sc_kpad_9 0x49
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#define sc_kpad_0 0x52
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#define sc_kpad_Minus 0x4a
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#define sc_kpad_Plus 0x4e
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#define sc_kpad_Period 0x53
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#define sc_A 0x1e
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#define sc_B 0x30
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#define sc_C 0x2e
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#define sc_D 0x20
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#define sc_E 0x12
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#define sc_F 0x21
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#define sc_G 0x22
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#define sc_H 0x23
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#define sc_I 0x17
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#define sc_J 0x24
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#define sc_K 0x25
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#define sc_L 0x26
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#define sc_M 0x32
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#define sc_N 0x31
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#define sc_O 0x18
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#define sc_P 0x19
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#define sc_Q 0x10
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#define sc_R 0x13
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#define sc_S 0x1f
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#define sc_T 0x14
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#define sc_U 0x16
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#define sc_V 0x2f
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#define sc_W 0x11
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#define sc_X 0x2d
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#define sc_Y 0x15
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#define sc_Z 0x2c
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// Extended scan codes
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#define sc_UpArrow 0xc8 //0x5a
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#define sc_DownArrow 0xd0 //0x6a
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#define sc_LeftArrow 0xcb //0x6b
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#define sc_RightArrow 0xcd //0x6c
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#define sc_Insert 0xd2 //0x5e
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#define sc_Delete 0xd3 //0x5f
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#define sc_Home 0xc7 //0x61
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#define sc_End 0xcf //0x62
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#define sc_PgUp 0xc9 //0x63
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#define sc_PgDn 0xd1 //0x64
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#define sc_RightAlt 0xb8 //0x65
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#define sc_RightControl 0x9d //0x66
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#define sc_kpad_Slash 0xb5 //0x67
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#define sc_kpad_Enter 0x9c //0x68
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#define sc_PrintScreen 0xb7 //0x69
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#define sc_LeftWin 0xdb
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#define sc_RightWin 0xdc
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//#define sc_LastScanCode 0x6e
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// Ascii scan codes
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#define asc_Enter 13
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#define asc_Escape 27
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#define asc_BackSpace 8
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#define asc_Tab 9
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#define asc_Space 32
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