raze-gles/source/games/sw/src
Christoph Oelckers 8cf3e50ade - removed bad 'pos' setup in PreDrawStackedWater
This was a) supposed to set 'opos' not 'pos' and is b) redundant because here both Users point to the same sprite.

Fixes #261
2021-01-25 18:07:49 +01:00
..
2d.cpp - project cleanup 2021-01-10 20:31:32 +01:00
actor.cpp - project cleanup 2021-01-10 20:31:32 +01:00
ai.cpp - project cleanup 2021-01-10 20:31:32 +01:00
ai.h - project cleanup 2021-01-10 20:31:32 +01:00
ambient.h - project cleanup 2021-01-10 20:31:32 +01:00
bots.h - project cleanup 2021-01-10 20:31:32 +01:00
break.cpp - project cleanup 2021-01-10 20:31:32 +01:00
break.h - project cleanup 2021-01-10 20:31:32 +01:00
bunny.cpp - project cleanup 2021-01-10 20:31:32 +01:00
cache.cpp - project cleanup 2021-01-10 20:31:32 +01:00
cheats.cpp - project cleanup 2021-01-10 20:31:32 +01:00
colormap.cpp - project cleanup 2021-01-10 20:31:32 +01:00
conpic.h - project cleanup 2021-01-10 20:31:32 +01:00
coolg.cpp - project cleanup 2021-01-10 20:31:32 +01:00
coolie.cpp - project cleanup 2021-01-10 20:31:32 +01:00
copysect.cpp - project cleanup 2021-01-10 20:31:32 +01:00
d_menu.cpp - project cleanup 2021-01-10 20:31:32 +01:00
damage.h - project cleanup 2021-01-10 20:31:32 +01:00
digi.h - project cleanup 2021-01-10 20:31:32 +01:00
draw.cpp - removed bad 'pos' setup in PreDrawStackedWater 2021-01-25 18:07:49 +01:00
eel.cpp - project cleanup 2021-01-10 20:31:32 +01:00
game.cpp - project cleanup 2021-01-10 20:31:32 +01:00
game.h - project cleanup 2021-01-10 20:31:32 +01:00
girlninj.cpp - project cleanup 2021-01-10 20:31:32 +01:00
goro.cpp - project cleanup 2021-01-10 20:31:32 +01:00
hornet.cpp - project cleanup 2021-01-10 20:31:32 +01:00
input.cpp - project cleanup 2021-01-10 20:31:32 +01:00
interpso.cpp - project cleanup 2021-01-10 20:31:32 +01:00
interpso.h - project cleanup 2021-01-10 20:31:32 +01:00
inv.cpp - project cleanup 2021-01-10 20:31:32 +01:00
inv.h - project cleanup 2021-01-10 20:31:32 +01:00
jsector.cpp - project cleanup 2021-01-10 20:31:32 +01:00
jsector.h - project cleanup 2021-01-10 20:31:32 +01:00
jtags.h - project cleanup 2021-01-10 20:31:32 +01:00
jweapon.cpp - project cleanup 2021-01-10 20:31:32 +01:00
lava.cpp - project cleanup 2021-01-10 20:31:32 +01:00
light.cpp - project cleanup 2021-01-10 20:31:32 +01:00
light.h - project cleanup 2021-01-10 20:31:32 +01:00
lists.h - project cleanup 2021-01-10 20:31:32 +01:00
mclip.cpp - project cleanup 2021-01-10 20:31:32 +01:00
mclip.h - project cleanup 2021-01-10 20:31:32 +01:00
menus.cpp - project cleanup 2021-01-10 20:31:32 +01:00
menus.h - project cleanup 2021-01-10 20:31:32 +01:00
mfile.h - project cleanup 2021-01-10 20:31:32 +01:00
misc.h - project cleanup 2021-01-10 20:31:32 +01:00
miscactr.cpp - project cleanup 2021-01-10 20:31:32 +01:00
morph.cpp - project cleanup 2021-01-10 20:31:32 +01:00
mytypes.h - project cleanup 2021-01-10 20:31:32 +01:00
namelist.h - project cleanup 2021-01-10 20:31:32 +01:00
names.h - project cleanup 2021-01-10 20:31:32 +01:00
names2.h - project cleanup 2021-01-10 20:31:32 +01:00
network.cpp - project cleanup 2021-01-10 20:31:32 +01:00
network.h - project cleanup 2021-01-10 20:31:32 +01:00
ninja.cpp - project cleanup 2021-01-10 20:31:32 +01:00
osdcmds.cpp - project cleanup 2021-01-10 20:31:32 +01:00
pal.h - project cleanup 2021-01-10 20:31:32 +01:00
panel.cpp - project cleanup 2021-01-10 20:31:32 +01:00
panel.h - project cleanup 2021-01-10 20:31:32 +01:00
parent.h - project cleanup 2021-01-10 20:31:32 +01:00
player.cpp - project cleanup 2021-01-10 20:31:32 +01:00
player.h - project cleanup 2021-01-10 20:31:32 +01:00
predict.cpp - project cleanup 2021-01-10 20:31:32 +01:00
quake.cpp - project cleanup 2021-01-10 20:31:32 +01:00
ripper.cpp - project cleanup 2021-01-10 20:31:32 +01:00
ripper2.cpp - project cleanup 2021-01-10 20:31:32 +01:00
rooms.cpp - project cleanup 2021-01-10 20:31:32 +01:00
rotator.cpp - project cleanup 2021-01-10 20:31:32 +01:00
save.cpp - project cleanup 2021-01-10 20:31:32 +01:00
saveable.cpp - project cleanup 2021-01-10 20:31:32 +01:00
saveable.h - project cleanup 2021-01-10 20:31:32 +01:00
sbar.cpp - project cleanup 2021-01-10 20:31:32 +01:00
scrip2.cpp - project cleanup 2021-01-10 20:31:32 +01:00
sector.cpp - project cleanup 2021-01-10 20:31:32 +01:00
sector.h - project cleanup 2021-01-10 20:31:32 +01:00
serp.cpp - project cleanup 2021-01-10 20:31:32 +01:00
skel.cpp - project cleanup 2021-01-10 20:31:32 +01:00
skull.cpp - project cleanup 2021-01-10 20:31:32 +01:00
slidor.cpp - project cleanup 2021-01-10 20:31:32 +01:00
sounds.cpp - project cleanup 2021-01-10 20:31:32 +01:00
sounds.h - project cleanup 2021-01-10 20:31:32 +01:00
spike.cpp - project cleanup 2021-01-10 20:31:32 +01:00
sprite.cpp - project cleanup 2021-01-10 20:31:32 +01:00
sprite.h - project cleanup 2021-01-10 20:31:32 +01:00
stag.h - project cleanup 2021-01-10 20:31:32 +01:00
sumo.cpp - project cleanup 2021-01-10 20:31:32 +01:00
tags.h - project cleanup 2021-01-10 20:31:32 +01:00
text.cpp - project cleanup 2021-01-10 20:31:32 +01:00
track.cpp - project cleanup 2021-01-10 20:31:32 +01:00
vator.cpp - project cleanup 2021-01-10 20:31:32 +01:00
vis.cpp - project cleanup 2021-01-10 20:31:32 +01:00
wallmove.cpp - project cleanup 2021-01-10 20:31:32 +01:00
warp.cpp - project cleanup 2021-01-10 20:31:32 +01:00
weapon.cpp - project cleanup 2021-01-10 20:31:32 +01:00
weapon.h - project cleanup 2021-01-10 20:31:32 +01:00
zilla.cpp - project cleanup 2021-01-10 20:31:32 +01:00
zombie.cpp - project cleanup 2021-01-10 20:31:32 +01:00