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raze-gles
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b9e1cbb5de
raze-gles
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Mitchell Richters
b9e1cbb5de
- gamecontrol.h: Move
getHalfLookAng()
into
PlayerAngle
struct as
look_anghalf()
.
...
* Uses internal struct variables at full BAM precision.
2020-11-26 16:37:37 +11:00
..
src
- gamecontrol.h: Move
getHalfLookAng()
into
PlayerAngle
struct as
look_anghalf()
.
2020-11-26 16:37:37 +11:00
CMakeLists.txt
- made palette loader part of the game interface.
2020-11-21 12:54:09 +01:00