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animatesprites.con
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LunaCON: provide access to wall[].blend.
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2014-03-25 21:04:37 +00:00 |
damagehplane.lua
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Lunatic: swap con.insetsprite's 4th and 5th positional arguments.
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2013-12-26 19:45:06 +00:00 |
dangling_else.con
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Lunatic translator: else if* -> elseif, fix codegen for "if {}".
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2013-03-17 18:11:44 +00:00 |
delmusicsfx.lua
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Lunatic: swap first and second arg of con.spawn().
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2013-07-09 18:23:41 +00:00 |
else_brace_if.con
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LunaCON: fix mistranslation of CON "else { if" to Lua "elseif".
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2013-06-01 20:09:37 +00:00 |
event_chaining.con
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build.lua: add "artfile" class, allowing to open and get pics from an ART file.
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2013-10-16 19:42:59 +00:00 |
gamearray.con
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Lunatic: r/w gamearrays in binary mode, checks for mapdiff.sh, add test/gamearray.con.
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2013-09-06 14:43:20 +00:00 |
gettimedate.con
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LunaCON: showview and showviewunbiased.
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2013-06-07 14:26:32 +00:00 |
getuserdef.con
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LunaCON: accept empty square brackets for {g,s}etuserdef optional index part.
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2014-02-01 16:19:55 +00:00 |
helixspawner.lua
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Lunatic: swap con.insetsprite's 4th and 5th positional arguments.
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2013-12-26 19:45:06 +00:00 |
mapstate.con
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LunaCON: implement NODEFAULT flag (1024) as session variables.
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2013-10-20 12:35:06 +00:00 |
maputil.lua
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a.m32: add state 'for_sprites_near_picnum'.
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2014-04-05 11:28:08 +00:00 |
nlcf_break.con
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CON: Add predefined labels MAXSPRITES, MAXSTATUS and MAX_WEAPONS.
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2013-07-13 21:04:41 +00:00 |
nlcf_return.con
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Lunatic translator: handle -mx.
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2013-01-13 16:40:07 +00:00 |
qgetsysstr.con
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C-CON: add safety checks for qgetsysstr/STR_{,MAP,PLAYER,VOLUME}NAME.
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2014-03-16 14:37:54 +00:00 |
quote_ops.con
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LunaCON: strip dir prefixes on file-not-found; _getpname, ud.m_player_skill.
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2013-06-07 14:26:34 +00:00 |
rotfixed_actor.con
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LunaCON: implement 'ssp' command.
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2013-11-12 21:03:11 +00:00 |
screentext.con
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CON: in rotatespritea and screentext, if alpha < 0, make -alpha denote blend.
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2014-04-09 18:51:35 +00:00 |
shadexfog.lua
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lunatic/test/shadexfog.lua: add function create_brightpass_trans().
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2014-05-22 11:17:51 +00:00 |
sprite_access.con
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In ext. PALETTE.DAT, store log2 of last alpha table index. Handle alpha in classic.
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2014-04-09 18:51:31 +00:00 |
switch.con
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engine.c: after creating gray fog palookup, make its greatest shade map to same color.
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2014-04-29 19:34:25 +00:00 |
tables.lua
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Add lunatic/test/tables.lua, which was used to compare the calc'd sin/atan values.
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2012-09-02 14:09:49 +00:00 |
test_bitar.lua
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Lunatic: fix some must-fail tests and module()s without require'end_gamevars'.
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2013-07-19 12:49:05 +00:00 |
test_dists.lua
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Lunatic: various changes.
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2013-07-04 19:38:46 +00:00 |
test_geom.lua
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Lunatic doc: add some text and examples for using require()/module().
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2013-09-08 20:18:51 +00:00 |
test_rotspr.lua
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Lunatic: allow serialization of tables in more general cases.
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2013-06-28 14:07:39 +00:00 |
weaponvars.con
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LunaCON: implement 'tossweapon'.
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2013-07-13 21:04:38 +00:00 |