mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-11 15:21:48 +00:00
f1a988b221
All automap controls have been moved there, and sizeup/sizedown have been made CCMDs, taking screen size management entirely out of the game modules
69 lines
1.2 KiB
Text
69 lines
1.2 KiB
Text
// These bindings are valid for all configurationas
|
|
|
|
F1 "openhelpmenu"
|
|
F2 "opensavemenu"
|
|
F3 "openloadmenu"
|
|
F4 "openmenu SoundOptions"
|
|
F5 "openmenu OptionsMenu" //this key performs some fuckery with the music in Duke Nukem,so the default here is Blood's.
|
|
F6 "quicksave"
|
|
F7 "+Third_Person_View"
|
|
F8 "togglemessages"
|
|
F9 "quickload"
|
|
F10 "menu_endgame"
|
|
F11 "bumpgamma"
|
|
F12 "screenshot"
|
|
Ins "+Look_Left"
|
|
KP0 "+Look_Left"
|
|
Del "+Look_Right"
|
|
leftarrow "+Turn_Left"
|
|
rightarrow "+Turn_Right"
|
|
KP8 "+Move_Forward"
|
|
KP2 "+Move_Backward"
|
|
KP4 "+Turn_Left"
|
|
KP6 "+Turn_Right"
|
|
LAlt "+Strafe"
|
|
RAlt "+Strafe"
|
|
LShift "+Run"
|
|
RShift "+Run"
|
|
Capslock "togglemsg autorun 85"
|
|
PgUp "+Look_Up"
|
|
PgDn "+Look_Down"
|
|
Home "+Aim_Up"
|
|
End "+Aim_Down"
|
|
RCtrl "+Fire"
|
|
Pause "pause"
|
|
` "toggleconsole"
|
|
|
|
T "+Send_Message"
|
|
Tab "togglemap"
|
|
mapbind F "togglefollow"
|
|
mapbind - "+Shrink_Screen"
|
|
mapbind = "+Enlarge_Screen"
|
|
- "sizedown"
|
|
= "sizeup"
|
|
K "+See_Coop_View"
|
|
|
|
Mouse1 "+Fire"
|
|
|
|
|
|
Backspace "turnaround"
|
|
Scroll "HolsterWeapon"
|
|
MWheelUp "weapprev"
|
|
MWheelDown "weapnext"
|
|
Enter "invuse"
|
|
KP-Enter "invuse"
|
|
1 "slot 1"
|
|
2 "slot 2"
|
|
3 "slot 3"
|
|
4 "slot 4"
|
|
5 "slot 5"
|
|
6 "slot 6"
|
|
7 "slot 7"
|
|
8 "slot 8"
|
|
9 "slot 9"
|
|
0 "slot 10"
|
|
[ "invprev"
|
|
] "invnext"
|
|
' "weapnext"
|
|
; "weapprev"
|
|
|