mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-11 15:21:48 +00:00
75f5449e9a
git-svn-id: https://svn.eduke32.com/eduke32@4235 1a8010ca-5511-0410-912e-c29ae57300e0
628 lines
16 KiB
Lua
628 lines
16 KiB
Lua
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-- Loaders for various BUILD structures for LuaJIT
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local ffi = require "ffi"
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local io = require "io"
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local bit = require "bit"
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local string = require "string"
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local table = require "table"
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local error = error
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local assert = assert
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local pairs = pairs
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local print = print
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local setmetatable = setmetatable
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local tostring = tostring
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local tonumber = tonumber
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module(...)
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local STRUCTDEF = {
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sector = [[
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int16_t wallptr, wallnum;
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int32_t ceilingz, floorz;
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uint16_t ceilingstat, floorstat;
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int16_t ceilingpicnum, ceilingheinum;
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int8_t ceilingshade;
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uint8_t ceilingpal, ceilingxpanning, ceilingypanning;
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int16_t floorpicnum, floorheinum;
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int8_t floorshade;
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uint8_t floorpal, floorxpanning, floorypanning;
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uint8_t visibility, filler;
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int16_t lotag, hitag, extra;
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]],
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wall = [[
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int32_t x, y;
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int16_t point2, nextwall, nextsector;
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uint16_t cstat;
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int16_t picnum, overpicnum;
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int8_t shade;
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uint8_t pal, xrepeat, yrepeat, xpanning, ypanning;
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int16_t lotag, hitag, extra;
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]],
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sprite = [[
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int32_t x, y, z;
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uint16_t cstat;
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int16_t picnum;
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int8_t shade;
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uint8_t pal, clipdist, filler;
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uint8_t xrepeat, yrepeat;
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int8_t xoffset, yoffset;
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int16_t sectnum, statnum;
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int16_t ang, owner, xvel, yvel, zvel;
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int16_t lotag, hitag, extra;
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]],
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}
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ffi.cdef([[
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typedef struct
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{
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]]..STRUCTDEF.sector..[[
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} sectortype;
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typedef struct
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{
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]]..STRUCTDEF.wall..[[
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} walltype;
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typedef struct
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{
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]]..STRUCTDEF.sprite..[[
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} spritetype;
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]])
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ffi.cdef[[
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size_t fread(void *ptr, size_t size, size_t nmemb, void *stream);
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]]
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local C = ffi.C
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-- [<sector/wall/sprite>].<membername> = true
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local is_member_tab = {
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sector = {},
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wall = {},
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sprite = {},
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}
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do
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for what, sdef in pairs(STRUCTDEF) do
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for membname in string.gmatch(sdef, "([a-z0-9_]+)[,;]") do
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is_member_tab[what][membname] = true
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end
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end
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end
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function ismember(what, membname)
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return (is_member_tab[what][membname] ~= nil)
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end
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MAX =
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{
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SECTORS = { [7]=1024, [8]=4096, [9]=4096 },
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WALLS = { [7]=8192, [8]=16384, [9]=16384 },
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SPRITES = { [7]=4096, [8]=16384, [9]=16384 },
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TILES = 30720,
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}
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local MAX = MAX
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-- <dontclose>: if true, don't close file on error
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local function doread(fh, basectype, numelts, dontclose)
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assert(numelts > 0)
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local typ = ffi.typeof("$ [?]", ffi.typeof(basectype))
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local cd = ffi.new(typ, numelts)
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if (C.fread(cd, ffi.sizeof(basectype), numelts, fh) ~= numelts) then
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if (not dontclose) then
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fh:close()
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end
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return nil, "Failed reading"
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end
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return cd
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end
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-- Read base palette (i.e. first 768 bytes as R,G,B triplets) from a PALETTE.DAT.
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-- <noquad>: if true, don't multiply components by 4
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-- Returns:
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-- on success: <uint8_t [768]> cdata (palette values scaled by 4)
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-- on failure: nil, <errmsg>
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function read_basepal(filename, noquad)
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local fh, errmsg = io.open(filename, "rb")
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if (fh == nil) then
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return nil, errmsg
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end
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local palette, errmsg = doread(fh, "uint8_t", 768, true)
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fh:close()
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local f = noquad and 1 or 4
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for i=0,768-1 do
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palette[i] = f*palette[i]
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end
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return palette, errmsg
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end
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local function set_secwalspr_mt(structar, maxidx)
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local mt = {
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__index = function(tab, idx)
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if (not (idx >= 0 and idx < maxidx)) then
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error("Invalid structure array read access", 2)
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end
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return structar[idx]
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end,
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__newindex = function(tab, idx, newval)
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error('cannot write directly to structure array', 2)
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end,
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}
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return setmetatable({}, mt)
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end
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local function get_numyaxbunches(map)
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if (map.version < 9) then
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return 0
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end
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local numbunches = 0
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local sectsperbunch = { [0]={}, [1]={} }
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for i=0,map.numsectors-1 do
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for cf=0,1 do
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local sec = map.sector[i]
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local stat = (cf==0) and sec.ceilingstat or sec.floorstat
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local xpan = (cf==0) and sec.ceilingxpanning or sec.floorxpanning
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if (bit.band(stat, 1024) ~= 0) then
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if (xpan+1 > numbunches) then
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numbunches = xpan+1
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end
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if (sectsperbunch[cf][xpan]==nil) then
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sectsperbunch[cf][xpan] = 1
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else
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sectsperbunch[cf][xpan] = sectsperbunch[cf][xpan]+1
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end
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end
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end
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end
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map.numbunches = numbunches
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map.sectsperbunch = sectsperbunch
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end
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--== sprite canonicalizer ==--
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local function sprite2str(s)
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local FMT = "%+11d_"
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-- NOTE: this canonicalization isn't very useful except for debugging
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-- copy-paste in the editor.
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-- tostring(s): make sort stable
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return string.format(FMT:rep(4).."%s", s.x, s.y, s.z, s.ang, tostring(s))
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end
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local function canonicalize_sprite_order(map)
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local numsprites = map.numsprites
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map.spriten2o = {} -- mapping of new to old sprite index
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if (numsprites == 0) then
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return
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end
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local spriteidx = {}
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for i=0,numsprites-1 do -- 0->1 based indexing
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spriteidx[i+1] = i
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end
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table.sort(spriteidx,
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function(i1, i2)
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return sprite2str(map.sprite[i1]) < sprite2str(map.sprite[i2])
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end)
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-- deep-copied sprite structs
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local spritedup = {}
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for i=0,numsprites-1 do
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-- save sorting permutation (0-based -> 0-based)
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map.spriten2o[i] = assert(spriteidx[i+1])
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-- back up struct
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spritedup[i] = ffi.new("spritetype")
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ffi.copy(spritedup[i], map.sprite[i], ffi.sizeof("spritetype"))
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end
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for i=0,numsprites-1 do -- do the actual rearrangement
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map.sprite[i] = spritedup[spriteidx[i+1]]
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end
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end
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--== LOADBOARD ==--
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-- returns:
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-- on failure, nil, errmsg
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-- on success, a table
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-- {
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-- version = <num>,
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-- numsectors=<num>, numwalls=<num>, numsprites=<num>,
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-- sector=<cdata (array of sectortype)>,
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-- wall=<cdata (array of walltype)>,
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-- sprite=nil or <cdata> (array of spritetype),
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-- start =
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-- { x=<num>, y=<num>, z=<num>, ang=<num>, sectnum=<num> },
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-- numbunches = <num>,
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-- sectsperbunch = {
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-- [0] = { [<bunchnum>]=<number of ceilings> },
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-- [1] = { [<bunchnum>]=<number of floors> }
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-- }
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-- }
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function loadboard(filename, do_canonicalize_sprite)
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local fh, errmsg = io.open(filename, "rb")
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if (fh==nil) then
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return nil, errmsg
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end
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local cd = doread(fh, "int32_t", 4)
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if (cd==nil) then
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return nil, "Couldn't read header"
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end
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-- The table we'll return on success
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local map = {
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version = cd[0],
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start = { x=cd[1], y=cd[2], z=cd[3] },
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}
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if (map.version < 7 or map.version > 9) then
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fh:close()
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return nil, "Invalid map version"
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end
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cd = doread(fh, "int16_t", 3)
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if (cd==nil) then
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return nil, "Couldn't read header (2)"
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end
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map.start.ang = cd[0]
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map.start.sectnum = cd[1]
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-- sectors
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map.numsectors = cd[2]
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if (map.numsectors == nil) then
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return nil, "Couldn't read number of sectors"
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end
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if (map.numsectors <= 0 or map.numsectors > MAX.SECTORS[map.version]) then
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fh:close()
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return nil, "Invalid number of sectors"
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end
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map.sector = doread(fh, "sectortype", map.numsectors)
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if (map.sector == nil) then
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return nil, "Couldn't read sectors"
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end
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-- walls
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cd = doread(fh, "int16_t", 1)
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if (cd == nil) then
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return nil, "Couldn't read number of walls"
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end
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map.numwalls = cd[0]
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if (map.numwalls <= 0 or map.numwalls > MAX.WALLS[map.version]) then
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fh:close()
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return nil, "Invalid number of walls"
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end
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map.wall = doread(fh, "walltype", map.numwalls)
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if (map.wall == nil) then
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return nil, "Couldn't read walls"
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end
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-- sprites
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cd = doread(fh, "int16_t", 1)
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if (cd == nil) then
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return nil, "Couldn't read number of sprites"
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end
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map.numsprites = cd[0]
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if (map.numsprites < 0 or map.numsprites > MAX.SPRITES[map.version]) then
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fh:close()
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return nil, "Invalid number of sprites"
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end
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if (map.numsprites ~= 0) then
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map.sprite = doread(fh, "spritetype", map.numsprites)
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if (map.sprite == nil) then
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return nil, "Couldn't read sprites"
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end
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end
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fh:close()
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if (do_canonicalize_sprite) then
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-- must do this before setting metatable
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canonicalize_sprite_order(map)
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end
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map.sector = set_secwalspr_mt(map.sector, map.numsectors)
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map.wall = set_secwalspr_mt(map.wall, map.numwalls)
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map.sprite = set_secwalspr_mt(map.sprite, map.numsprites)
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get_numyaxbunches(map)
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-- done
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return map
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end
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local picanm_t = ffi.typeof[[
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struct {
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uint8_t num; // animate number
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int8_t xofs, yofs;
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uint8_t sf; // anim. speed and flags
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}
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]]
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local artfile_mt = {
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__index = {
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-- Global -> local tile index (-1 if gtile is not in this ART file)
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toltile = function(self, gtile)
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if (self.tbeg <= gtile and gtile <= self.tend) then
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return gtile - self.tbeg
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end
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return -1
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end,
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_check_ltile = function(self, ltile)
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if (not (ltile >= 0 and ltile < self.numtiles)) then
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error("Invalid local tile number "..ltile, 3)
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end
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end,
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_getofs = function(self, ltile)
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return self.tiledataofs + self.offs[ltile]
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end,
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dims = function(self, ltile)
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self:_check_ltile(ltile)
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return self.sizx[ltile], self.sizy[ltile]
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end,
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getpic = function(self, ltile)
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local sx, sy = self:dims(ltile)
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if (sx == 0 or sy == 0) then
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-- Tile nonexistent/empty in this ART file
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return nil, "Empty tile"
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end
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assert(self.fh:seek("set", self:_getofs(ltile)))
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return doread(self.fh, "uint8_t", sx*sy, self.grpfh ~= false) -- GRPFH_FALSE
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end,
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},
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__metatable = true,
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}
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-- af, errmsg = artfile(filename [, grpfh, grpofs])
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--
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-- <filename>: File name of the file to get data from, expect if <grpfh>
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-- passed. Always closed on error. Kept open on success.
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-- <grpfh>: io.open() file handle to grouping file containing ART
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-- uncompressed. Never closed, even on error.
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-- <grpofs>: offset of the ART file in file given by <grpfh>
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--
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-- Returns:
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-- * on error: nil, <errmsg>
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-- * on success:
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function artfile(filename, grpfh, grpofs)
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local ogrpofs
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local fh
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if (grpfh) then
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ogrpofs = grpfh:seek()
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assert(grpfh:seek("set", grpofs))
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fh = grpfh
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else
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local errmsg
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fh, errmsg = io.open(filename, "rb")
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if (fh == nil) then
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return nil, errmsg
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end
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end
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-- Close file on error?
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local dontclose = (grpfh ~= nil)
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-- Maybe close file handle and return error message <msg>
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local function err(msg, ...)
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if (not dontclose) then
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fh:close()
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end
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return nil, string.format(msg, ...)
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end
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local hdr = doread(fh, "int32_t", 4, dontclose)
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-- artversion, numtiles, localtilestart, localtileend
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if (hdr == nil) then
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return err("Couldn't read header")
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end
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local af = {
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filename = filename,
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fh = fh,
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grpfh = grpfh or false, -- GRPFH_FALSE
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tbeg = hdr[2],
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tend = hdr[3],
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numtiles = hdr[3]-hdr[2]+1,
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-- Members inserted later:
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-- sizx, sizy: picanm: arrays of length af.numtiles
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-- tiledataofs: byte offset in `fh' to beginning of tile data
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-- offs: local byte offsets of each tile, relative of af.tiledataofs
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--
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-- Thus,
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-- af.tiledataofs + af.offs[localtilenum]
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-- is the byte offset of global tile
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-- af.tbeg + localtilenum
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-- in `fh'.
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}
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if (af.numtiles <= 0) then
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return err("Invalid tile start/end or empty ART file")
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end
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local lasttile = af.tbeg + af.numtiles
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if (lasttile >= MAX.TILES) then
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return err("Last tile %d beyond MAXTILES-1 (%d)", lasttile, MAX.TILES-1)
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end
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af.sizx = doread(fh, "int16_t", af.numtiles, dontclose)
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af.sizy = doread(fh, "int16_t", af.numtiles, dontclose)
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if (af.sizx==nil or af.sizy==nil) then
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return err("Couldn't read sizx or sizy arrays")
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end
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af.picanm = doread(fh, picanm_t, af.numtiles, dontclose)
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if (af.picanm == nil) then
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return err("Couldn't read picanm array")
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end
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af.tiledataofs = assert(fh:seek())
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af.offs = ffi.new("uint32_t [?]", af.numtiles)
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local curofs = 0
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for i=0,af.numtiles-1 do
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local sx, sy = af.sizx[i], af.sizy[i]
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if (sx > 0 and sy > 0) then
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af.offs[i] = curofs
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curofs = curofs + sx*sy
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elseif (sx < 0 or sy < 0) then
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-- Let's sanity-check stuff a little
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return err("Local tile %d has negative x or y size", i)
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else
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af.offs[i] = -1
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end
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end
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return setmetatable(af, artfile_mt)
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end
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local function set_sizarray_mt(sizar)
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local mt = {
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__index = function(tab, idx)
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if (not (idx >= 0 and idx < MAX.TILES)) then
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error("Invalid tile size array read access", 2)
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end
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return sizar[idx]
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end,
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__newindex = function(tab, idx, newval)
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if (not (idx >= 0 and idx < MAX.TILES)) then
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error("Invalid tile size array write access", 2)
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end
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sizar[idx] = newval
|
|
end,
|
|
}
|
|
|
|
return setmetatable({}, mt)
|
|
end
|
|
|
|
|
|
--== LOADARTS (currently tilesizx and tilesizy only) ==--
|
|
-- filenames: a table with ART file names
|
|
-- returns:
|
|
-- on failure, nil, errmsg
|
|
-- on success, a table
|
|
-- {
|
|
-- sizx = <cdata (array of length MAXTILES)>
|
|
-- sizy = <cdata (array of length MAXTILES)>
|
|
-- }
|
|
function loadarts(filenames)
|
|
local tile = {
|
|
sizx = ffi.new("int16_t [?]", MAX.TILES),
|
|
sizy = ffi.new("int16_t [?]", MAX.TILES),
|
|
}
|
|
|
|
for fni=1,#filenames do
|
|
local fn = filenames[fni]
|
|
local fh, errmsg = io.open(fn, "rb")
|
|
|
|
if (fh==nil) then
|
|
return nil, errmsg
|
|
end
|
|
|
|
local cd = doread(fh, "int32_t", 4)
|
|
-- artversion, numtiles, localtilestart, localtileend
|
|
if (cd==nil) then
|
|
fh:close()
|
|
return nil, fn..": Couldn't read header"
|
|
end
|
|
|
|
local localtilestart = cd[2]
|
|
local numtileshere = cd[3]-localtilestart+1
|
|
-- print(fn.. ": "..cd[2].. ", "..cd[3])
|
|
|
|
if (numtileshere < 0 or localtilestart+numtileshere >= MAX.TILES) then
|
|
fh:close()
|
|
return nil, fn..": Invalid tile start/end"
|
|
end
|
|
|
|
if (numtileshere==0) then
|
|
fh:close()
|
|
else
|
|
-- X sizes
|
|
cd = doread(fh, "int16_t", numtileshere)
|
|
if (cd == nil) then
|
|
fh:close()
|
|
return nil, fn..": Couldn't read tilesizx array"
|
|
end
|
|
|
|
ffi.copy(tile.sizx+localtilestart, cd, numtileshere*2)
|
|
|
|
-- Y sizes
|
|
cd = doread(fh, "int16_t", numtileshere)
|
|
if (cd == nil) then
|
|
fh:close()
|
|
return nil, fn..": Couldn't read tilesizy array"
|
|
end
|
|
|
|
ffi.copy(tile.sizy+localtilestart, cd, numtileshere*2)
|
|
end
|
|
end
|
|
|
|
tile.sizx = set_sizarray_mt(tile.sizx)
|
|
tile.sizy = set_sizarray_mt(tile.sizy)
|
|
|
|
return tile
|
|
end
|
|
|
|
function readdefs(fn)
|
|
local fh, errmsg = io.open(fn)
|
|
|
|
if (fh==nil) then
|
|
return nil, errmsg
|
|
end
|
|
|
|
local defs = {}
|
|
|
|
for line in fh:lines() do
|
|
local defname, numstr = string.match(line, "#?%s*define%s+([%a_][%w_]+)%s+([0-9]+)")
|
|
if (defname) then
|
|
defs[defname] = tonumber(numstr)
|
|
end
|
|
end
|
|
|
|
fh:close()
|
|
return defs
|
|
end
|