mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-27 04:00:42 +00:00
423 lines
11 KiB
C++
423 lines
11 KiB
C++
/*
|
|
**
|
|
**
|
|
**---------------------------------------------------------------------------
|
|
** Copyright 2003-2005 Tim Stump
|
|
** Copyright 2005-2016 Christoph Oelckers
|
|
** All rights reserved.
|
|
**
|
|
** Redistribution and use in source and binary forms, with or without
|
|
** modification, are permitted provided that the following conditions
|
|
** are met:
|
|
**
|
|
** 1. Redistributions of source code must retain the above copyright
|
|
** notice, this list of conditions and the following disclaimer.
|
|
** 2. Redistributions in binary form must reproduce the above copyright
|
|
** notice, this list of conditions and the following disclaimer in the
|
|
** documentation and/or other materials provided with the distribution.
|
|
** 3. The name of the author may not be used to endorse or promote products
|
|
** derived from this software without specific prior written permission.
|
|
**
|
|
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
|
|
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
|
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
|
|
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
|
|
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
|
|
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
|
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
**---------------------------------------------------------------------------
|
|
**
|
|
*/
|
|
|
|
#define WIN32_LEAN_AND_MEAN
|
|
#include <windows.h>
|
|
#include <GL/gl.h>
|
|
#include "wglext.h"
|
|
|
|
#include "palentry.h"
|
|
#include "gl_sysfb.h"
|
|
#include "hardware.h"
|
|
#include "templates.h"
|
|
#include "version.h"
|
|
#include "c_console.h"
|
|
#include "v_video.h"
|
|
#include "i_input.h"
|
|
#include "i_system.h"
|
|
#include "v_text.h"
|
|
#include "m_argv.h"
|
|
#include "base_sysfb.h"
|
|
#include "win32basevideo.h"
|
|
#include "c_dispatch.h"
|
|
|
|
|
|
extern HWND Window;
|
|
|
|
extern "C" {
|
|
__declspec(dllexport) DWORD NvOptimusEnablement = 0x00000001;
|
|
__declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
|
|
}
|
|
void GetRefreshRate(HWND hWnd);
|
|
|
|
EXTERN_CVAR(Int, vid_defwidth)
|
|
EXTERN_CVAR(Int, vid_defheight)
|
|
|
|
//==========================================================================
|
|
//
|
|
// Windows framebuffer
|
|
//
|
|
//==========================================================================
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
void SystemBaseFrameBuffer::GetCenteredPos(int in_w, int in_h, int &winx, int &winy, int &winw, int &winh, int &scrwidth, int &scrheight)
|
|
{
|
|
DEVMODE displaysettings;
|
|
RECT rect;
|
|
int cx, cy;
|
|
|
|
memset(&displaysettings, 0, sizeof(displaysettings));
|
|
displaysettings.dmSize = sizeof(displaysettings);
|
|
EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &displaysettings);
|
|
scrwidth = (int)displaysettings.dmPelsWidth;
|
|
scrheight = (int)displaysettings.dmPelsHeight;
|
|
GetWindowRect(Window, &rect);
|
|
cx = scrwidth / 2;
|
|
cy = scrheight / 2;
|
|
if (in_w > 0) winw = in_w;
|
|
else winw = rect.right - rect.left;
|
|
if (in_h > 0) winh = in_h;
|
|
else winh = rect.bottom - rect.top;
|
|
winx = cx - winw / 2;
|
|
winy = cy - winh / 2;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
void SystemBaseFrameBuffer::KeepWindowOnScreen(int &winx, int &winy, int winw, int winh, int scrwidth, int scrheight)
|
|
{
|
|
// If the window is too large to fit entirely on the screen, at least
|
|
// keep its upperleft corner visible.
|
|
if (winx + winw > scrwidth)
|
|
{
|
|
winx = scrwidth - winw;
|
|
}
|
|
if (winx < 0)
|
|
{
|
|
winx = 0;
|
|
}
|
|
if (winy + winh > scrheight)
|
|
{
|
|
winy = scrheight - winh;
|
|
}
|
|
if (winy < 0)
|
|
{
|
|
winy = 0;
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
void SystemBaseFrameBuffer::SaveWindowedPos()
|
|
{
|
|
// Don't save if we were run with the -0 option.
|
|
if (Args->CheckParm("-0"))
|
|
{
|
|
return;
|
|
}
|
|
// Make sure we only save the window position if it's not fullscreen.
|
|
static const int WINDOW_STYLE = WS_OVERLAPPEDWINDOW & ~WS_MAXIMIZEBOX;
|
|
if ((GetWindowLong(Window, GWL_STYLE) & WINDOW_STYLE) == WINDOW_STYLE)
|
|
{
|
|
RECT wrect;
|
|
|
|
if (GetWindowRect(Window, &wrect))
|
|
{
|
|
// If (win_x,win_y) specify to center the window, don't change them
|
|
// if the window is still centered.
|
|
if (win_x < 0 || win_y < 0 || win_w < 0 || win_h < 0)
|
|
{
|
|
int winx, winy, winw, winh, scrwidth, scrheight;
|
|
|
|
GetCenteredPos(win_w, win_h, winx, winy, winw, winh, scrwidth, scrheight);
|
|
KeepWindowOnScreen(winx, winy, winw, winh, scrwidth, scrheight);
|
|
if (win_x < 0 && winx == wrect.left)
|
|
{
|
|
wrect.left = win_x;
|
|
}
|
|
if (win_y < 0 && winy == wrect.top)
|
|
{
|
|
wrect.top = win_y;
|
|
}
|
|
wrect.right = winw + wrect.left;
|
|
wrect.bottom = winh + wrect.top;
|
|
}
|
|
|
|
win_x = wrect.left;
|
|
win_y = wrect.top;
|
|
win_w = wrect.right - wrect.left;
|
|
win_h = wrect.bottom - wrect.top;
|
|
}
|
|
|
|
win_maximized = IsZoomed(Window) == TRUE;
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
void SystemBaseFrameBuffer::RestoreWindowedPos()
|
|
{
|
|
int winx, winy, winw, winh, scrwidth, scrheight;
|
|
|
|
GetCenteredPos(win_w, win_h, winx, winy, winw, winh, scrwidth, scrheight);
|
|
|
|
// Just move to (0,0) if we were run with the -0 option.
|
|
if (Args->CheckParm("-0"))
|
|
{
|
|
winx = winy = 0;
|
|
}
|
|
else
|
|
{
|
|
if (win_x >= 0)
|
|
{
|
|
winx = win_x;
|
|
}
|
|
if (win_y >= 0)
|
|
{
|
|
winy = win_y;
|
|
}
|
|
KeepWindowOnScreen(winx, winy, winw, winh, scrwidth, scrheight);
|
|
}
|
|
SetWindowPos(Window, nullptr, winx, winy, winw, winh, SWP_NOZORDER | SWP_FRAMECHANGED);
|
|
|
|
if (win_maximized && !Args->CheckParm("-0"))
|
|
ShowWindow(Window, SW_MAXIMIZE);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
void SystemBaseFrameBuffer::SetWindowSize(int w, int h)
|
|
{
|
|
if (w < 0 || h < 0)
|
|
{
|
|
RestoreWindowedPos();
|
|
}
|
|
else
|
|
{
|
|
LONG style = WS_VISIBLE | WS_CLIPSIBLINGS | WS_OVERLAPPEDWINDOW;
|
|
LONG exStyle = WS_EX_WINDOWEDGE;
|
|
SetWindowLong(Window, GWL_STYLE, style);
|
|
SetWindowLong(Window, GWL_EXSTYLE, exStyle);
|
|
|
|
int winx, winy, winw, winh, scrwidth, scrheight;
|
|
|
|
RECT r = { 0, 0, w, h };
|
|
AdjustWindowRectEx(&r, style, false, exStyle);
|
|
w = int(r.right - r.left);
|
|
h = int(r.bottom - r.top);
|
|
|
|
GetCenteredPos(w, h, winx, winy, winw, winh, scrwidth, scrheight);
|
|
|
|
// Just move to (0,0) if we were run with the -0 option.
|
|
if (Args->CheckParm("-0"))
|
|
{
|
|
winx = winy = 0;
|
|
}
|
|
else
|
|
{
|
|
KeepWindowOnScreen(winx, winy, winw, winh, scrwidth, scrheight);
|
|
}
|
|
|
|
if (!vid_fullscreen)
|
|
{
|
|
ShowWindow(Window, SW_SHOWNORMAL);
|
|
SetWindowPos(Window, nullptr, winx, winy, winw, winh, SWP_NOZORDER | SWP_FRAMECHANGED);
|
|
win_maximized = false;
|
|
SetSize(GetClientWidth(), GetClientHeight());
|
|
SaveWindowedPos();
|
|
}
|
|
else
|
|
{
|
|
win_x = winx;
|
|
win_y = winy;
|
|
win_w = winw;
|
|
win_h = winh;
|
|
win_maximized = false;
|
|
vid_fullscreen = false;
|
|
}
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
void SystemBaseFrameBuffer::PositionWindow(bool fullscreen, bool initialcall)
|
|
{
|
|
RECT r;
|
|
LONG style, exStyle;
|
|
|
|
RECT monRect;
|
|
|
|
if (!m_Fullscreen && fullscreen && !initialcall) SaveWindowedPos();
|
|
if (m_Monitor)
|
|
{
|
|
MONITORINFOEXA mi;
|
|
mi.cbSize = sizeof mi;
|
|
|
|
if (GetMonitorInfoA(HMONITOR(m_Monitor), &mi))
|
|
{
|
|
strcpy(m_displayDeviceNameBuffer, mi.szDevice);
|
|
m_displayDeviceName = m_displayDeviceNameBuffer;
|
|
monRect = mi.rcMonitor;
|
|
|
|
// Set the default windowed size if not specified yet.
|
|
if (win_w < 0 || win_h < 0)
|
|
{
|
|
win_w = int(monRect.right - monRect.left) * 8 / 10;
|
|
win_h = int(monRect.bottom - monRect.top) * 8 / 10;
|
|
}
|
|
}
|
|
}
|
|
|
|
ShowWindow(Window, SW_SHOW);
|
|
|
|
GetWindowRect(Window, &r);
|
|
style = WS_VISIBLE | WS_CLIPSIBLINGS;
|
|
exStyle = 0;
|
|
|
|
if (fullscreen)
|
|
style |= WS_POPUP;
|
|
else
|
|
{
|
|
style |= WS_OVERLAPPEDWINDOW;
|
|
exStyle |= WS_EX_WINDOWEDGE;
|
|
}
|
|
|
|
SetWindowLong(Window, GWL_STYLE, style);
|
|
SetWindowLong(Window, GWL_EXSTYLE, exStyle);
|
|
|
|
if (fullscreen)
|
|
{
|
|
SetWindowPos(Window, 0, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER | SWP_FRAMECHANGED);
|
|
MoveWindow(Window, monRect.left, monRect.top, monRect.right-monRect.left, monRect.bottom-monRect.top, FALSE);
|
|
|
|
// And now, seriously, it IS in the right place. Promise.
|
|
}
|
|
else
|
|
{
|
|
RestoreWindowedPos();
|
|
// This doesn't restore the window size properly so we must force a set size the next tic.
|
|
if (m_Fullscreen)
|
|
{
|
|
::vid_fullscreen = false;
|
|
}
|
|
|
|
}
|
|
m_Fullscreen = fullscreen;
|
|
SetSize(GetClientWidth(), GetClientHeight());
|
|
GetRefreshRate(Window);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
SystemBaseFrameBuffer::SystemBaseFrameBuffer(void *hMonitor, bool fullscreen) : DFrameBuffer(vid_defwidth, vid_defheight)
|
|
{
|
|
m_Monitor = hMonitor;
|
|
m_displayDeviceName = 0;
|
|
PositionWindow(fullscreen, true);
|
|
|
|
HDC hDC = GetDC(Window);
|
|
|
|
ReleaseDC(Window, hDC);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
SystemBaseFrameBuffer::~SystemBaseFrameBuffer()
|
|
{
|
|
if (!m_Fullscreen) SaveWindowedPos();
|
|
|
|
ShowWindow (Window, SW_SHOW);
|
|
SetWindowLong(Window, GWL_STYLE, WS_VISIBLE | WS_CLIPSIBLINGS | WS_OVERLAPPEDWINDOW);
|
|
SetWindowLong(Window, GWL_EXSTYLE, WS_EX_WINDOWEDGE);
|
|
SetWindowPos(Window, 0, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER | SWP_FRAMECHANGED);
|
|
I_GetEvent();
|
|
|
|
static_cast<Win32BaseVideo *>(Video)->Shutdown();
|
|
}
|
|
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
bool SystemBaseFrameBuffer::IsFullscreen()
|
|
{
|
|
return m_Fullscreen;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
void SystemBaseFrameBuffer::ToggleFullscreen(bool yes)
|
|
{
|
|
PositionWindow(yes);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
int SystemBaseFrameBuffer::GetClientWidth()
|
|
{
|
|
RECT rect = { 0 };
|
|
GetClientRect(Window, &rect);
|
|
return rect.right - rect.left;
|
|
}
|
|
|
|
int SystemBaseFrameBuffer::GetClientHeight()
|
|
{
|
|
RECT rect = { 0 };
|
|
GetClientRect(Window, &rect);
|
|
return rect.bottom - rect.top;
|
|
}
|