mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-26 03:30:46 +00:00
35802d7e41
git-svn-id: https://svn.eduke32.com/eduke32@3469 1a8010ca-5511-0410-912e-c29ae57300e0
39 lines
1.1 KiB
Text
39 lines
1.1 KiB
Text
gamevar snd 351 0 // thunder sound
|
|
gamevar tmp 0 0
|
|
gamevar tmp2 0 0
|
|
gamevar shoots 2605 2 // RPG
|
|
|
|
gamevar WEAPON1_SHOOTS 2605 0
|
|
|
|
define MORTER2 1653
|
|
defineprojectile MORTER2 PROJ_WORKSLIKE 6150
|
|
defineprojectile MORTER2 PROJ_SPAWNS EXPLOSION2
|
|
defineprojectile MORTER2 PROJ_SOUND RPG_SHOOT
|
|
defineprojectile MORTER2 PROJ_VEL 600
|
|
defineprojectile MORTER2 PROJ_EXTRA 165
|
|
defineprojectile MORTER2 PROJ_EXTRA_RAND 10
|
|
defineprojectile MORTER2 PROJ_DROP -200 // tested in test.elua
|
|
defineprojectile MORTER2 PROJ_ISOUND PIPEBOMB_EXPLODE
|
|
defineprojectile MORTER2 PROJ_HITRADIUS 2800
|
|
defineprojectile MORTER2 PROJ_BOUNCES 4
|
|
defineprojectile MORTER2 PROJ_OFFSET 128
|
|
defineprojectile MORTER2 PROJ_CLIPDIST 24
|
|
defineprojectile MORTER2 PROJ_TRAIL -1 // overridden in test.elua
|
|
defineprojectile MORTER2 PROJ_TNUM 6
|
|
|
|
onevent EVENT_GAME
|
|
setvarvar WEAPON1_FIRESOUND snd
|
|
// setvarvar WEAPON1_SHOOTS shoots
|
|
endevent
|
|
|
|
useractor notenemy 909 // tree trunk
|
|
ifcount 120
|
|
{
|
|
ezshoot -4096 MORTER2
|
|
getthisprojectile[RETURN].vel tmp
|
|
randvar tmp2 500
|
|
subvarvar tmp tmp2
|
|
setthisprojectile[RETURN].vel tmp
|
|
resetcount
|
|
}
|
|
enda
|