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https://github.com/ZDoom/raze-gles.git
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afb2cd3b82
Ever since the texture system switchover this only set a dead bit, it has to explicitly mark the texture as not having a brightmap. |
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.. | ||
build | ||
common | ||
core | ||
games | ||
glbackend | ||
libsmackerdec | ||
platform | ||
thirdparty | ||
CMakeLists.txt | ||
g_pch.h | ||
gitinfo.cpp |