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62e9112133
All this comes from a time when I didn't use version.h so it's better to do it the same way as GZDoom to allow easy renaming of the engine. |
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.. | ||
c_bind.cpp | ||
c_bind.h | ||
c_buttons.cpp | ||
c_buttons.h | ||
c_commandline.cpp | ||
c_commandline.h | ||
c_con.cpp | ||
c_console.cpp | ||
c_console.h | ||
c_consolebuffer.cpp | ||
c_consolebuffer.h | ||
c_cvars.cpp | ||
c_cvars.h | ||
c_dispatch.cpp | ||
c_dispatch.h | ||
d_event.cpp | ||
d_event.h | ||
d_gui.h | ||
keydef.h |