raze-gles/source/common/textures
Christoph Oelckers fda4293013 - draw the movie franes outside of the tile system to reduce the palette maintenance.
The movie code has always been the part causing the most issues because it alters the palettes - the rest treats them as static data.
2020-04-13 23:58:45 +02:00
..
animtexture.cpp - draw the movie franes outside of the tile system to reduce the palette maintenance. 2020-04-13 23:58:45 +02:00
animtexture.h - draw the movie franes outside of the tile system to reduce the palette maintenance. 2020-04-13 23:58:45 +02:00
bitmap.cpp - added the special colormaps for the texture compositor. 2020-04-12 08:30:42 +02:00
bitmap.h - backend code matching with GZDoom 2020-04-12 08:30:40 +02:00
m_png.cpp - m_png.cpp is common. 2020-04-12 08:30:42 +02:00
m_png.h - m_png.cpp is common. 2020-04-12 08:30:42 +02:00