mirror of
https://github.com/ZDoom/raze-gles.git
synced 2025-01-14 11:50:49 +00:00
ab36b86a59
* Build skies need a different mesh for the dome - the one from GZDoom distorts them too much. * made adjustment to the positioning math after redoing the mesh * Exhumed abuses some strange effect of the original sky placement math which means the y-offsetting must be disabled for this game. * RRRA sky initialization fixed. It must be done after setting up the tiles. |
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.. | ||
build | ||
common | ||
core | ||
games | ||
glbackend | ||
libsmackerdec | ||
platform | ||
thirdparty | ||
CMakeLists.txt | ||
g_pch.h | ||
gitinfo.cpp |