raze-gles/polymer/eduke32/source/jaudiolib/src/formats.c
helixhorned a6a4e30bbc Fix playing ambient sounds at max volume for split sec on entering their range.
This is done by always calling FX_PlayAuto3D() to play such sounds. It now
additionally takes a third argument 'loophow', permissible values being
FX_ONESHOT and FX_LOOP.

git-svn-id: https://svn.eduke32.com/eduke32@3631 1a8010ca-5511-0410-912e-c29ae57300e0
2013-03-31 18:58:17 +00:00

857 lines
22 KiB
C

/*
Copyright (C) 2009 Jonathon Fowler <jf@jonof.id.au>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
/**
* Raw, DemandFeed, WAV, and VOC source support for MultiVoc
*/
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#ifndef _MSC_VER
#include <unistd.h>
#endif
#include <errno.h>
#include "pitch.h"
#include "multivoc.h"
#include "_multivc.h"
/*---------------------------------------------------------------------
Function: MV_GetNextRawBlock
Controls playback of demand fed data.
---------------------------------------------------------------------*/
static playbackstatus MV_GetNextRawBlock(VoiceNode *voice)
{
if (voice->BlockLength <= 0)
{
if (voice->LoopStart == NULL)
{
voice->Playing = FALSE;
return NoMoreData;
}
voice->BlockLength = voice->LoopSize;
voice->NextBlock = voice->LoopStart;
voice->length = 0;
voice->position = 0;
}
voice->sound = voice->NextBlock;
voice->position -= voice->length;
voice->length = min(voice->BlockLength, 0x8000);
voice->NextBlock += voice->length * (voice->channels * voice->bits / 8);
voice->BlockLength -= voice->length;
voice->length <<= 16;
return KeepPlaying;
}
/*---------------------------------------------------------------------
Function: MV_GetNextWAVBlock
Controls playback of demand fed data.
---------------------------------------------------------------------*/
static playbackstatus MV_GetNextWAVBlock(VoiceNode *voice)
{
if (voice->BlockLength <= 0)
{
if (voice->LoopStart == NULL)
{
voice->Playing = FALSE;
return NoMoreData;
}
voice->BlockLength = voice->LoopSize;
voice->NextBlock = voice->LoopStart;
voice->length = 0;
voice->position = 0;
}
voice->sound = voice->NextBlock;
voice->position -= voice->length;
voice->length = min(voice->BlockLength, 0x8000);
voice->NextBlock += voice->length * (voice->channels * voice->bits / 8);
voice->BlockLength -= voice->length;
voice->length <<= 16;
return KeepPlaying;
}
/*---------------------------------------------------------------------
Function: MV_GetNextVOCBlock
Interpret the information of a VOC format sound file.
---------------------------------------------------------------------*/
static playbackstatus MV_GetNextVOCBlock(VoiceNode *voice)
{
const uint8_t *ptr;
int32_t blocktype;
int32_t lastblocktype;
size_t blocklength = 0;
uint32_t samplespeed = 0; // XXX: compiler-happy on synthesis
uint32_t tc = 0;
int32_t packtype;
int32_t voicemode;
int32_t done;
unsigned BitsPerSample;
unsigned Channels;
unsigned Format;
if (voice->BlockLength > 0)
{
voice->position -= voice->length;
voice->sound += (voice->length >> 16) * (voice->channels * voice->bits / 8);
voice->length = min(voice->BlockLength, 0x8000);
voice->BlockLength -= voice->length;
voice->length <<= 16;
return KeepPlaying;
}
ptr = (uint8_t *)voice->NextBlock;
voice->Playing = TRUE;
voice->Paused = FALSE;
voicemode = 0;
lastblocktype = 0;
packtype = 0;
done = FALSE;
do
{
// Stop playing if we get a NULL pointer
if (ptr == NULL)
{
voice->Playing = FALSE;
done = TRUE;
break;
}
// terminator is not mandatory according to
// http://wiki.multimedia.cx/index.php?title=Creative_Voice
if (ptr - voice->rawdataptr >= voice->ptrlength)
blocktype = 0; // fake a terminator
else
blocktype = *ptr;
if (blocktype != 0)
blocklength = ptr[1]|(ptr[2]<<8)|(ptr[3]<<16);
else
blocklength = 0;
// would need one byte pad at end of alloc'd region:
// blocklength = LITTLE32(*(uint32_t *)(ptr + 1)) & 0x00ffffff;
ptr += 4;
switch (blocktype)
{
case 0 :
end_of_data:
// End of data
if ((voice->LoopStart == NULL) ||
((intptr_t) voice->LoopStart >= ((intptr_t) ptr - 4)))
{
voice->Playing = FALSE;
done = TRUE;
}
else
{
voice->NextBlock = voice->LoopStart;
voice->BlockLength = 0;
voice->position = 0;
return MV_GetNextVOCBlock(voice);
}
break;
case 1 :
// Sound data block
voice->bits = 8;
voice->channels = voicemode + 1;
if (lastblocktype != 8)
{
tc = (uint32_t)*ptr << 8;
packtype = *(ptr + 1);
}
ptr += 2;
blocklength -= 2;
samplespeed = 256000000L / (voice->channels * (65536 - tc));
// Skip packed or stereo data
if ((packtype != 0) || (voicemode != 0 && voicemode != 1))
{
ptr += blocklength;
}
else
{
done = TRUE;
}
if (ptr - voice->rawdataptr >= voice->ptrlength)
goto end_of_data;
voicemode = 0;
break;
case 2 :
// Sound continuation block
samplespeed = voice->SamplingRate;
done = TRUE;
break;
case 3 :
// Silence
// Not implimented.
ptr += blocklength;
break;
case 4 :
// Marker
// Not implimented.
ptr += blocklength;
break;
case 5 :
// ASCII string
// Not implimented.
ptr += blocklength;
break;
case 6 :
// Repeat begin
if (voice->LoopEnd == NULL)
{
voice->LoopCount = LITTLE16(*(uint16_t *)ptr);
voice->LoopStart = (char *)((intptr_t) ptr + blocklength);
}
ptr += blocklength;
break;
case 7 :
// Repeat end
ptr += blocklength;
if (lastblocktype == 6)
{
voice->LoopCount = 0;
}
else
{
if ((voice->LoopCount > 0) && (voice->LoopStart != NULL))
{
ptr = (uint8_t *) voice->LoopStart;
if (voice->LoopCount < 0xffff)
{
voice->LoopCount--;
if (voice->LoopCount == 0)
{
voice->LoopStart = NULL;
}
}
}
}
break;
case 8 :
// Extended block
voice->bits = 8;
voice->channels = 1;
tc = LITTLE16(*(uint16_t *)ptr);
packtype = *(ptr + 2);
voicemode = *(ptr + 3);
ptr += blocklength;
break;
case 9 :
// New sound data block
samplespeed = LITTLE32(*(uint32_t *)ptr);
BitsPerSample = (unsigned)*(ptr + 4);
Channels = (unsigned)*(ptr + 5);
Format = (unsigned)LITTLE16(*(uint16_t *)(ptr + 6));
if ((BitsPerSample == 8) && (Channels == 1 || Channels == 2) &&
(Format == VOC_8BIT))
{
ptr += 12;
blocklength -= 12;
voice->bits = 8;
voice->channels = Channels;
done = TRUE;
}
else if ((BitsPerSample == 16) && (Channels == 1 || Channels == 2) &&
(Format == VOC_16BIT))
{
ptr += 12;
blocklength -= 12;
voice->bits = 16;
voice->channels = Channels;
done = TRUE;
}
else
{
ptr += blocklength;
}
// CAUTION:
// SNAKRM.VOC is corrupt! blocklength gets us beyond the
// end of the file.
if (ptr - voice->rawdataptr >= voice->ptrlength)
goto end_of_data;
break;
default :
// Unknown data. Probably not a VOC file.
voice->Playing = FALSE;
done = TRUE;
break;
}
lastblocktype = blocktype;
}
while (!done);
if (voice->Playing)
{
voice->NextBlock = (char *)ptr + blocklength;
voice->sound = (char *)ptr;
// CODEDUP multivoc.c MV_SetVoicePitch
voice->SamplingRate = samplespeed;
voice->RateScale = (voice->SamplingRate * voice->PitchScale) / MV_MixRate;
// Multiply by MV_MIXBUFFERSIZE - 1
voice->FixedPointBufferSize = (voice->RateScale * MV_MIXBUFFERSIZE) -
voice->RateScale;
if (voice->LoopEnd != NULL)
{
if (blocklength > (uintptr_t)voice->LoopEnd)
blocklength = (uintptr_t)voice->LoopEnd;
else
voice->LoopEnd = (char *)blocklength;
voice->LoopStart = voice->sound + (uintptr_t)voice->LoopStart;
voice->LoopEnd = voice->sound + (uintptr_t)voice->LoopEnd;
voice->LoopSize = voice->LoopEnd - voice->LoopStart;
}
if (voice->bits == 16)
blocklength /= 2;
if (voice->channels == 2)
blocklength /= 2;
voice->position = 0;
voice->length = min(blocklength, 0x8000);
voice->BlockLength = blocklength - voice->length;
voice->length <<= 16;
MV_SetVoiceMixMode(voice);
return KeepPlaying;
}
return NoMoreData;
}
/*---------------------------------------------------------------------
Function: MV_GetNextDemandFeedBlock
Controls playback of demand fed data.
---------------------------------------------------------------------*/
static playbackstatus MV_GetNextDemandFeedBlock(VoiceNode *voice)
{
if (voice->BlockLength > 0)
{
voice->position -= voice->length;
voice->sound += voice->length >> 16;
voice->length = min(voice->BlockLength, 0x8000);
voice->BlockLength -= voice->length;
voice->length <<= 16;
return KeepPlaying;
}
if (voice->DemandFeed == NULL)
return NoMoreData;
voice->position = 0;
// TODO: learn how to properly attach the 'const' in pointer-pointers :O
(voice->DemandFeed)((char **)&voice->sound, &voice->BlockLength);
voice->length = min(voice->BlockLength, 0x8000);
voice->BlockLength -= voice->length;
voice->length <<= 16;
return ((voice->length > 0) && (voice->sound != NULL) ? KeepPlaying : NoMoreData);
}
/*---------------------------------------------------------------------
Function: MV_PlayRaw
Begin playback of sound data with the given sound levels and
priority.
---------------------------------------------------------------------*/
int32_t MV_PlayRaw
(
char *ptr,
uint32_t length,
char *loopstart,
char *loopend,
unsigned rate,
int32_t pitchoffset,
int32_t vol,
int32_t left,
int32_t right,
int32_t priority,
uint32_t callbackval
)
{
VoiceNode *voice;
if (!MV_Installed)
{
MV_SetErrorCode(MV_NotInstalled);
return MV_Error;
}
// Request a voice from the voice pool
voice = MV_AllocVoice(priority);
if (voice == NULL)
{
MV_SetErrorCode(MV_NoVoices);
return MV_Error;
}
voice->wavetype = Raw;
voice->bits = 8;
voice->channels = 1;
voice->GetSound = MV_GetNextRawBlock;
voice->Playing = TRUE;
voice->Paused = FALSE;
voice->NextBlock = ptr;
voice->position = 0;
voice->BlockLength = length;
voice->length = 0;
voice->next = NULL;
voice->prev = NULL;
voice->priority = priority;
voice->callbackval = callbackval;
voice->LoopStart = loopstart;
voice->LoopEnd = loopend;
voice->LoopSize = loopend > (char*) 0 ? (uintptr_t) loopend - (uintptr_t) loopstart + 1 : length;
MV_SetVoicePitch(voice, rate, pitchoffset);
MV_SetVoiceVolume(voice, vol, left, right);
MV_PlayVoice(voice);
return voice->handle;
}
/*---------------------------------------------------------------------
Function: MV_PlayWAV3D
Begin playback of sound data at specified angle and distance
from listener.
---------------------------------------------------------------------*/
int32_t MV_PlayWAV3D
(
char *ptr,
uint32_t length,
int32_t loophow,
int32_t pitchoffset,
int32_t angle,
int32_t distance,
int32_t priority,
uint32_t callbackval
)
{
int32_t left;
int32_t right;
int32_t mid;
int32_t volume;
int32_t status;
if (!MV_Installed)
{
MV_SetErrorCode(MV_NotInstalled);
return MV_Error;
}
if (distance < 0)
{
distance = -distance;
angle += MV_NUMPANPOSITIONS / 2;
}
volume = MIX_VOLUME(distance);
// Ensure angle is within 0 - 127
angle &= MV_MAXPANPOSITION;
left = MV_PanTable[ angle ][ volume ].left;
right = MV_PanTable[ angle ][ volume ].right;
mid = max(0, 255 - distance);
status = MV_PlayWAV(ptr, length, loophow, -1, pitchoffset, mid, left, right, priority, callbackval);
return status;
}
/*---------------------------------------------------------------------
Function: MV_PlayWAV
Begin playback of sound data with the given sound levels and
priority.
---------------------------------------------------------------------*/
int32_t MV_PlayWAV
(
char *ptr,
uint32_t ptrlength,
int32_t loopstart,
int32_t loopend,
int32_t pitchoffset,
int32_t vol,
int32_t left,
int32_t right,
int32_t priority,
uint32_t callbackval
)
{
riff_header riff;
format_header format;
data_header data;
VoiceNode *voice;
int32_t length;
if (!MV_Installed)
{
MV_SetErrorCode(MV_NotInstalled);
return MV_Error;
}
memcpy(&riff, ptr, sizeof(riff_header));
riff.file_size = LITTLE32(riff.file_size);
riff.format_size = LITTLE32(riff.format_size);
if ((memcmp(riff.RIFF, "RIFF", 4) != 0) ||
(memcmp(riff.WAVE, "WAVE", 4) != 0) ||
(memcmp(riff.fmt, "fmt ", 4) != 0))
{
MV_SetErrorCode(MV_InvalidWAVFile);
return MV_Error;
}
memcpy(&format, ptr + sizeof(riff_header), sizeof(format_header));
format.wFormatTag = LITTLE16(format.wFormatTag);
format.nChannels = LITTLE16(format.nChannels);
format.nSamplesPerSec = LITTLE32(format.nSamplesPerSec);
format.nAvgBytesPerSec = LITTLE32(format.nAvgBytesPerSec);
format.nBlockAlign = LITTLE16(format.nBlockAlign);
format.nBitsPerSample = LITTLE16(format.nBitsPerSample);
memcpy(&data, ptr + sizeof(riff_header) + riff.format_size, sizeof(data_header));
data.size = LITTLE32(data.size);
// Check if it's PCM data.
if (format.wFormatTag != 1)
{
MV_SetErrorCode(MV_InvalidWAVFile);
return MV_Error;
}
if (format.nChannels != 1 && format.nChannels != 2)
{
MV_SetErrorCode(MV_InvalidWAVFile);
return MV_Error;
}
if ((format.nBitsPerSample != 8) &&
(format.nBitsPerSample != 16))
{
MV_SetErrorCode(MV_InvalidWAVFile);
return MV_Error;
}
if (memcmp(data.DATA, "data", 4) != 0)
{
MV_SetErrorCode(MV_InvalidWAVFile);
return MV_Error;
}
// Request a voice from the voice pool
voice = MV_AllocVoice(priority);
if (voice == NULL)
{
MV_SetErrorCode(MV_NoVoices);
return MV_Error;
}
voice->wavetype = WAV;
voice->bits = format.nBitsPerSample;
voice->channels = format.nChannels;
voice->GetSound = MV_GetNextWAVBlock;
length = data.size;
if (voice->bits == 16)
{
data.size &= ~1;
length /= 2;
}
if (voice->channels == 2)
{
data.size &= ~1;
length /= 2;
}
voice->rawdataptr = (uint8_t *)ptr;
voice->ptrlength = ptrlength;
voice->Playing = TRUE;
voice->Paused = FALSE;
voice->DemandFeed = NULL;
voice->LoopCount = 0;
voice->position = 0;
voice->length = 0;
voice->BlockLength = length;
voice->NextBlock = (char *)((intptr_t) ptr + sizeof(riff_header) + riff.format_size + sizeof(data_header));
voice->next = NULL;
voice->prev = NULL;
voice->priority = priority;
voice->callbackval = callbackval;
voice->LoopStart = loopstart >= 0 ? voice->NextBlock : NULL;
voice->LoopEnd = NULL;
voice->LoopSize = loopend > 0 ? loopend - loopstart + 1 : length;
MV_SetVoicePitch(voice, format.nSamplesPerSec, pitchoffset);
MV_SetVoiceVolume(voice, vol, left, right);
MV_PlayVoice(voice);
return voice->handle;
}
/*---------------------------------------------------------------------
Function: MV_PlayVOC3D
Begin playback of sound data at specified angle and distance
from listener.
---------------------------------------------------------------------*/
int32_t MV_PlayVOC3D
(
char *ptr,
uint32_t ptrlength,
int32_t loophow,
int32_t pitchoffset,
int32_t angle,
int32_t distance,
int32_t priority,
uint32_t callbackval
)
{
int32_t left;
int32_t right;
int32_t mid;
int32_t volume;
int32_t status;
if (!MV_Installed)
{
MV_SetErrorCode(MV_NotInstalled);
return MV_Error;
}
if (distance < 0)
{
distance = -distance;
angle += MV_NUMPANPOSITIONS / 2;
}
volume = MIX_VOLUME(distance);
// Ensure angle is within 0 - 127
angle &= MV_MAXPANPOSITION;
left = MV_PanTable[ angle ][ volume ].left;
right = MV_PanTable[ angle ][ volume ].right;
mid = max(0, 255 - distance);
status = MV_PlayVOC(ptr, ptrlength, loophow, -1, pitchoffset, mid, left, right, priority, callbackval);
return status;
}
/*---------------------------------------------------------------------
Function: MV_PlayVOC
Begin playback of sound data with the given sound levels and
priority.
---------------------------------------------------------------------*/
int32_t MV_PlayVOC
(
char *ptr,
uint32_t ptrlength,
int32_t loopstart,
int32_t loopend,
int32_t pitchoffset,
int32_t vol,
int32_t left,
int32_t right,
int32_t priority,
uint32_t callbackval
)
{
VoiceNode *voice;
int32_t status;
if (!MV_Installed)
{
MV_SetErrorCode(MV_NotInstalled);
return MV_Error;
}
// Make sure it looks like a valid VOC file.
status = memcmp(ptr, "Creative Voice File", 19);
if (status != 0)
{
MV_SetErrorCode(MV_InvalidVOCFile);
return MV_Error;
}
// Request a voice from the voice pool
voice = MV_AllocVoice(priority);
if (voice == NULL)
{
MV_SetErrorCode(MV_NoVoices);
return MV_Error;
}
voice->rawdataptr = (uint8_t *)ptr;
voice->ptrlength = ptrlength;
voice->Playing = TRUE;
voice->Paused = FALSE;
voice->wavetype = VOC;
voice->bits = 8;
voice->channels = 1;
voice->GetSound = MV_GetNextVOCBlock;
voice->NextBlock = ptr + LITTLE16(*(uint16_t *)(ptr + 0x14));
voice->DemandFeed = NULL;
voice->LoopCount = 0;
voice->BlockLength = 0;
voice->PitchScale = PITCH_GetScale(pitchoffset);
voice->length = 0;
voice->next = NULL;
voice->prev = NULL;
voice->priority = priority;
voice->callbackval = callbackval;
voice->LoopStart = loopstart >= 0 ? voice->NextBlock : NULL;
voice->LoopEnd = NULL;
voice->LoopSize = loopend - loopstart + 1;
MV_SetVoiceVolume(voice, vol, left, right);
MV_PlayVoice(voice);
return voice->handle;
}
/*---------------------------------------------------------------------
Function: MV_StartDemandFeedPlayback
Plays a digitized sound from a user controlled buffering system.
---------------------------------------------------------------------*/
int32_t MV_StartDemandFeedPlayback
(
void (*function)(char **ptr, uint32_t *length),
int32_t rate,
int32_t pitchoffset,
int32_t vol,
int32_t left,
int32_t right,
int32_t priority,
uint32_t callbackval
)
{
VoiceNode *voice;
if (!MV_Installed)
{
MV_SetErrorCode(MV_NotInstalled);
return MV_Error;
}
// Request a voice from the voice pool
voice = MV_AllocVoice(priority);
if (voice == NULL)
{
MV_SetErrorCode(MV_NoVoices);
return MV_Error;
}
voice->wavetype = DemandFeed;
voice->bits = 8;
voice->channels = 1;
voice->GetSound = MV_GetNextDemandFeedBlock;
voice->NextBlock = NULL;
voice->DemandFeed = function;
voice->LoopStart = NULL;
voice->LoopCount = 0;
voice->position = 0;
voice->sound = NULL;
voice->length = 0;
voice->BlockLength = 0;
voice->Playing = TRUE;
voice->next = NULL;
voice->prev = NULL;
voice->priority = priority;
voice->callbackval = callbackval;
MV_SetVoicePitch(voice, rate, pitchoffset);
MV_SetVoiceVolume(voice, vol, left, right);
MV_PlayVoice(voice);
return voice->handle;
}