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https://github.com/ZDoom/raze-gles.git
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7b0104e9a1
git-svn-id: https://svn.eduke32.com/eduke32@452 1a8010ca-5511-0410-912e-c29ae57300e0
89 lines
3 KiB
C++
Executable file
89 lines
3 KiB
C++
Executable file
#ifndef __mixer_hpp__
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#define __mixer_hpp__
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#include "waveformfile.hpp"
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class JFAudMixerChannel {
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private:
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protected:
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void (*stopcallback)(int);
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int stopcallbackid;
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public:
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typedef enum {
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FilterNearest = 0,
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FilterLinear = 1,
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Filter4Point = 2,
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} Filter;
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typedef enum {
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DistanceModelInverse = 0,
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DistanceModelLinear = 1,
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} DistanceModel;
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JFAudMixerChannel();
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virtual ~JFAudMixerChannel();
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virtual bool SetMedia(WaveformFile *) = 0;
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// The waveform file becomes the property of the channel
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// if it was successfully attached, and should be deleted
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// in the destructor or if another file is attached.
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virtual bool SetStopCallback( void (*cb)(int), int id);
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// If this function is passed a non-NULL cb, the function will be
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// called passing 'id' when the sound stops playing.
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virtual bool SetFilter(Filter which);
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virtual bool SetDistanceModel(DistanceModel which);
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virtual bool Play(void) = 0;
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virtual bool Pause(void) = 0;
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virtual bool Update(void) = 0;
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virtual bool IsPlaying(void) const = 0;
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virtual bool IsPaused(void) const = 0;
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virtual bool IsStopped(void) const = 0;
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virtual bool SetGain(float gain) = 0;
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virtual bool SetPitch(float pitch) = 0;
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virtual bool SetPosition(float x, float y, float z) = 0;
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virtual bool SetVelocity(float x, float y, float z) = 0;
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virtual bool SetDirection(float x, float y, float z) = 0;
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virtual bool SetRefDist(float refdist) = 0;
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virtual bool SetMaxDist(float maxdist) = 0;
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virtual bool SetRolloff(float rolloff) = 0;
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virtual bool SetLoop(bool onf) = 0;
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virtual bool SetFollowListener(bool onf) = 0;
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virtual float GetGain(void) const = 0;
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virtual float GetPitch(void) const = 0;
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virtual void GetPosition(float *x, float *y, float *z) const = 0;
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virtual void GetVelocity(float *x, float *y, float *z) const = 0;
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virtual void GetDirection(float *x, float *y, float *z) const = 0;
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virtual float GetRefDist(void) const = 0;
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virtual float GetMaxDist(void) const = 0;
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virtual float GetRolloff(void) const = 0;
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virtual bool GetLoop(void) const = 0;
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virtual bool GetFollowListener(void) const = 0;
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};
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class JFAudMixer {
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private:
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protected:
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public:
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JFAudMixer() { }
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virtual ~JFAudMixer() { }
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virtual JFAudMixerChannel *AcquireChannel(void) = 0;
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virtual bool ReleaseChannel(JFAudMixerChannel *) = 0;
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virtual bool Update() = 0;
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virtual bool SetListenerPosition(float x, float y, float z) = 0;
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virtual bool SetListenerOrientation(float atx, float aty, float atz, float upx, float upy, float upz) = 0;
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virtual bool SetListenerVelocity(float x, float y, float z) = 0;
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virtual bool SetListenerGain(float gain) = 0;
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virtual void GetListenerPosition(float *x, float *y, float *z) const = 0;
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virtual void GetListenerOrientation(float *atx, float *aty, float *atz, float *upx, float *upy, float *upz) const = 0;
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virtual void GetListenerVelocity(float *x, float *y, float *z) const = 0;
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virtual float GetListenerGain(void) const = 0;
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};
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#endif
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