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c1c01f0e0b
DONT_BUILD. git-svn-id: https://svn.eduke32.com/eduke32@4541 1a8010ca-5511-0410-912e-c29ae57300e0
43 lines
1.3 KiB
C
43 lines
1.3 KiB
C
//-------------------------------------------------------------------------
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/*
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Copyright (C) 2010 EDuke32 developers and contributors
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This file is part of EDuke32.
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EDuke32 is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License version 2
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as published by the Free Software Foundation.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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//-------------------------------------------------------------------------
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#ifndef __anim_h__
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#define __anim_h__
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#define NUM_HARDCODED_ANIMS 11
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# ifdef USE_LIBVPX
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extern uint16_t anim_hi_numsounds[NUM_HARDCODED_ANIMS], *anim_hi_sounds[NUM_HARDCODED_ANIMS];
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# endif
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int32_t G_PlayAnim(const char *fn,char t);
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/*
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void endanimvol43(int32_t fr);
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void endanimvol42(int32_t fr);
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void endanimvol41(int32_t fr);
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void intro42animsounds(int32_t fr);
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void first4animsounds(int32_t fr);
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void intro4animsounds(int32_t fr);
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void logoanimsounds(int32_t fr);
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void endanimsounds(int32_t fr);
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*/
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#endif
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