raze-gles/source/core/fonts
Christoph Oelckers 6bffdf80a1 - finally managed to merge in the original texture system commit.
Game compiles and runs but transparency doesn't work yet.

# Conflicts:
#	source/CMakeLists.txt
#	source/core/menu/menu.cpp
#	source/core/textures/buildtiles.cpp
2020-05-24 22:53:14 +02:00
..
font.cpp - finally managed to merge in the original texture system commit. 2020-05-24 22:53:14 +02:00
fontinternals.h - renamed 'common' to 'core'. 2020-04-12 08:30:36 +02:00
hexfont.cpp - let the fonts use image sources, not textures as their base class for glyphs. 2020-05-24 16:32:52 +02:00
myiswalpha.h - renamed 'common' to 'core'. 2020-04-12 08:30:36 +02:00
singlelumpfont.cpp - let the fonts use image sources, not textures as their base class for glyphs. 2020-05-24 16:32:52 +02:00
v_font.cpp - file system update and adjustment. 2020-04-12 08:30:40 +02:00
v_font.h - all base palette data has been transitioned to GPalette. 2020-05-23 12:31:05 +02:00