raze-gles/source/core/menu
Christoph Oelckers 29db3febb8 - updated the platform code to be mostly identical with GZDoom 2020-05-26 00:08:26 +02:00
..
imagescroller.cpp - code matching with GZDoom. 2020-04-12 08:30:38 +02:00
joystickmenu.cpp - use GZDoom's 2D drawer. 2020-05-25 17:11:32 +02:00
listmenu.cpp - updated to GZDoom's new texture management system. 2020-05-25 23:59:07 +02:00
loadsavemenu.cpp - use GZDoom's 2D drawer. 2020-05-25 17:11:32 +02:00
menu.cpp - updated the platform code to be mostly identical with GZDoom 2020-05-26 00:08:26 +02:00
menu.h - updated the platform code to be mostly identical with GZDoom 2020-05-26 00:08:26 +02:00
menudef.cpp - updated to GZDoom's new texture management system. 2020-05-25 23:59:07 +02:00
menuinput.cpp - updated to GZDoom's new texture management system. 2020-05-25 23:59:07 +02:00
messagebox.cpp - use GZDoom's 2D drawer. 2020-05-25 17:11:32 +02:00
optionmenu.cpp - use GZDoom's 2D drawer. 2020-05-25 17:11:32 +02:00
optionmenuitems.h - updated the platform code to be mostly identical with GZDoom 2020-05-26 00:08:26 +02:00
resolutionmenu.cpp - renamed 'common' to 'core'. 2020-04-12 08:30:36 +02:00
savegamemanager.cpp - more trivial adjustments. 2020-05-24 00:38:10 +02:00