raze-gles/source/build
terminx a628b8d9f7 Add bounds checking for renderSetTarget()
I'm not aware of this problem actually occurring anywhere, but too many consecutive calls to renderSetTarget() without the appropriate calls to renderRestoreTarget() between them would overflow 5 different arrays.

git-svn-id: https://svn.eduke32.com/eduke32@7593 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:36:44 +02:00
..
doc Trailing whitespace. 2017-06-27 11:01:22 +00:00
include Replace yax_getclosestpointonwall() with getclosestpointonwall_internal() and use it in both yax_walldist() and getwalldist() 2019-09-19 14:36:40 +02:00
src Add bounds checking for renderSetTarget() 2019-09-19 14:36:44 +02:00
buildlic.txt The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
Dependencies.mak Use FORCE_INLINE and CONSTEXPR where appropriate in the Q16 fixed point math library 2019-09-19 14:30:22 +02:00