mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-07 21:40:27 +00:00
a364b7bbfd
git-svn-id: https://svn.eduke32.com/eduke32@6776 1a8010ca-5511-0410-912e-c29ae57300e0
601 lines
18 KiB
C++
601 lines
18 KiB
C++
#include "compat.h"
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#include "osd.h"
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#include "build.h"
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#include "baselayer.h"
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#include "renderlayer.h"
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#include "a.h"
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#include "polymost.h"
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// input
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char inputdevices=0;
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char keystatus[KEYSTATUSSIZ], keyfifo[KEYFIFOSIZ], keyasciififo[KEYFIFOSIZ];
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uint8_t keyfifoplc, keyfifoend, keyasciififoplc, keyasciififoend;
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char keyremap[KEYSTATUSSIZ];
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int32_t keyremapinit=0;
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char key_names[NUMKEYS][24];
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int32_t mousex=0,mousey=0,mouseb=0;
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vec2_t mouseabs;
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uint8_t mousepressstate;
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uint8_t moustat = 0, mousegrab = 0, mouseinwindow = 1, AppMouseGrab = 1;
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int32_t mousepressstateadvance(void)
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{
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if (mousepressstate == Mouse_Pressed)
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{
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mousepressstate = Mouse_Held;
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return 1;
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}
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else if (mousepressstate == Mouse_Released)
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{
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mousepressstate = Mouse_Idle;
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return 1;
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}
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else if (mousepressstate == Mouse_Held)
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return 1;
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return 0;
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}
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int32_t *joyaxis = NULL, joyb=0, *joyhat = NULL;
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char joyisgamepad=0, joynumaxes=0, joynumbuttons=0, joynumhats=0;
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int32_t joyaxespresent=0;
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void(*keypresscallback)(int32_t,int32_t) = 0;
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void(*mousepresscallback)(int32_t,int32_t) = 0;
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void(*joypresscallback)(int32_t,int32_t) = 0;
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extern int16_t brightness;
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//
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// set{key|mouse|joy}presscallback() -- sets a callback which gets notified when keys are pressed
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//
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void setkeypresscallback(void (*callback)(int32_t, int32_t)) { keypresscallback = callback; }
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void setmousepresscallback(void (*callback)(int32_t, int32_t)) { mousepresscallback = callback; }
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void setjoypresscallback(void (*callback)(int32_t, int32_t)) { joypresscallback = callback; }
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char scantoasc[128] = {
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0, 0, '1', '2', '3', '4', '5', '6', '7', '8', '9', '0', '-', '=', 0, 0, 'q', 'w', 'e', 'r', 't', 'y', 'u', 'i', 'o', 'p',
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'[', ']', 0, 0, 'a', 's', 'd', 'f', 'g', 'h', 'j', 'k', 'l', ';', 39, '`', 0, 92, 'z', 'x', 'c', 'v', 'b', 'n', 'm', ',',
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'.', '/', 0, '*', 0, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '7', '8', '9', '-', '4', '5', '6',
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'+', '1', '2', '3', '0', '.', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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};
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int32_t defaultres[][2]
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= { { 2560, 1440 }, { 2560, 1200 }, { 2560, 1080 }, { 1920, 1440 }, { 1920, 1200 }, { 1920, 1080 }, { 1680, 1050 }, { 1600, 1200 },
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{ 1600, 900 }, { 1366, 768 }, { 1280, 1024 }, { 1280, 960 }, { 1280, 720 }, { 1152, 864 }, { 1024, 768 }, { 1024, 600 },
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{ 800, 600 }, { 640, 480 }, { 640, 400 }, { 512, 384 }, { 480, 360 }, { 400, 300 }, { 320, 240 }, { 320, 200 },
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{ 0, 0 } };
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int32_t GetKey(int32_t key)
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{
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return keystatus[keyremap[key]];
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}
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void SetKey(int32_t key, int32_t state)
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{
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keystatus[keyremap[key]] = state;
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if (state)
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{
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keyfifo[keyfifoend] = keyremap[key];
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keyfifo[(keyfifoend+1)&(KEYFIFOSIZ-1)] = state;
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keyfifoend = ((keyfifoend+2)&(KEYFIFOSIZ-1));
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}
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}
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//
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// bgetchar, bflushchars -- character-based input functions
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//
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char bgetchar(void)
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{
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if (keyasciififoplc == keyasciififoend)
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return 0;
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{
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char c = keyasciififo[keyasciififoplc];
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keyasciififoplc = ((keyasciififoplc+1)&(KEYFIFOSIZ-1));
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return c;
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}
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}
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void bflushchars(void)
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{
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Bmemset(&keyasciififo,0,sizeof(keyasciififo));
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keyasciififoplc = keyasciififoend = 0;
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}
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const char *getkeyname(int32_t num)
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{
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return ((unsigned)num >= 256) ? NULL : key_names[num];
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}
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void readmousexy(int32_t *x, int32_t *y)
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{
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if (!moustat || !mousegrab || !appactive) { *x = *y = 0; return; }
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*x = mousex;
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*y = mousey;
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mousex = mousey = 0;
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}
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int32_t readmouseabsxy(vec2_t * const destination, vec2_t const * const source)
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{
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int32_t xwidth;
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if (!moustat || !appactive || !mouseinwindow || (osd && osd->flags & OSD_CAPTURE))
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return 0;
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xwidth = max(scale(240<<16, xdim, ydim), 320<<16);
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destination->x = scale(source->x, xwidth, xdim) - ((xwidth>>1) - (320<<15));
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destination->y = scale(source->y, 200<<16, ydim);
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return 1;
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}
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void readmousebstatus(int32_t *b)
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{
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if (!moustat || !appactive || !mouseinwindow || (osd && osd->flags & OSD_CAPTURE)) { *b = 0; return; }
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*b = mouseb;
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}
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void readjoybstatus(int32_t *b)
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{
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if (!appactive) { *b = 0; return; }
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*b = joyb;
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}
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#if defined __linux || defined EDUKE32_BSD || defined __APPLE__
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# include <sys/mman.h>
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#endif
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#if !defined(NOASM) && !defined(GEKKO) && !defined(__ANDROID__)
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#ifdef __cplusplus
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extern "C" {
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#endif
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extern intptr_t dep_begin, dep_end;
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#ifdef __cplusplus
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}
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#endif
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#endif
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#if !defined(NOASM) && !defined(GEKKO) && !defined(__ANDROID__)
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static int32_t nx_unprotect(intptr_t beg, intptr_t end, int prot)
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{
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# if defined _WIN32
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# define B_PROT_RW PAGE_READWRITE
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# define B_PROT_RX PAGE_EXECUTE_READ
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# define B_PROT_RWX PAGE_EXECUTE_READWRITE
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DWORD oldprot;
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if (!VirtualProtect((LPVOID) beg, (SIZE_T)end - (SIZE_T)beg, prot, &oldprot))
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{
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initprintf("VirtualProtect() error! Crashing in 3... 2... 1...\n");
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return 1;
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}
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# elif defined __linux || defined EDUKE32_BSD || defined __APPLE__
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# define B_PROT_RW (PROT_READ|PROT_WRITE)
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# define B_PROT_RX (PROT_READ|PROT_EXEC)
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# define B_PROT_RWX (PROT_READ|PROT_WRITE|PROT_EXEC)
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int32_t pagesize;
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size_t dep_begin_page;
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pagesize = sysconf(_SC_PAGE_SIZE);
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if (pagesize == -1)
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{
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initprintf("Error getting system page size\n");
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return 1;
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}
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dep_begin_page = ((size_t)beg) & ~(pagesize-1);
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if (mprotect((void *) dep_begin_page, (size_t)end - dep_begin_page, prot) < 0)
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{
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initprintf("Error making code writeable (errno=%d)\n", errno);
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return 1;
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}
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# else
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# error "Don't know how to unprotect the self-modifying assembly on this platform!"
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# endif
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return 0;
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}
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#endif
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// Calculate ylookup[] and call setvlinebpl()
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void calc_ylookup(int32_t bpl, int32_t lastyidx)
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{
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int32_t i, j=0;
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static int32_t ylookupsiz;
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Bassert(lastyidx <= MAXYDIM);
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lastyidx++;
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if (lastyidx > ylookupsiz)
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{
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Baligned_free(ylookup);
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ylookup = (intptr_t *)Xaligned_alloc(16, lastyidx * sizeof(intptr_t));
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ylookupsiz = lastyidx;
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}
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for (i=0; i<=lastyidx-4; i+=4)
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{
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ylookup[i] = j;
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ylookup[i + 1] = j + bpl;
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ylookup[i + 2] = j + (bpl << 1);
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ylookup[i + 3] = j + (bpl * 3);
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j += (bpl << 2);
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}
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for (; i<lastyidx; i++)
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{
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ylookup[i] = j;
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j += bpl;
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}
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setvlinebpl(bpl);
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}
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void makeasmwriteable(void)
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{
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#if !defined(NOASM) && !defined(GEKKO) && !defined(__ANDROID__)
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nx_unprotect((intptr_t)&dep_begin, (intptr_t)&dep_end, B_PROT_RWX);
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#endif
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}
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int32_t vsync=0;
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#ifdef USE_OPENGL
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extern int32_t nofog;
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void fullscreen_tint_gl(uint8_t r, uint8_t g, uint8_t b, uint8_t f)
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{
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glMatrixMode(GL_PROJECTION);
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glPushMatrix();
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glLoadIdentity();
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glMatrixMode(GL_MODELVIEW);
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glPushMatrix();
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glLoadIdentity();
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glDisable(GL_DEPTH_TEST);
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glDisable(GL_ALPHA_TEST);
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glDisable(GL_TEXTURE_2D);
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polymost_setFogEnabled(false);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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glEnable(GL_BLEND);
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glColor4ub(r, g, b, f);
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polymost_useColorOnly(true);
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glBegin(GL_TRIANGLES);
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glVertex2f(-2.5f, 1.f);
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glVertex2f(2.5f, 1.f);
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glVertex2f(.0f, -2.5f);
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glEnd();
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polymost_useColorOnly(false);
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glPopMatrix();
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glMatrixMode(GL_PROJECTION);
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glPopMatrix();
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}
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struct glinfo_t glinfo =
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{
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"Unknown", // vendor
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"Unknown", // renderer
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"0.0.0", // version
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"", // extensions
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1.0, // max anisotropy
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0, // brga texture format
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0, // clamp-to-edge support
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0, // texture compression
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0, // non-power-of-two textures
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0, // multisampling
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0, // nvidia multisampling hint
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0, // ARBfp
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0, // depth textures
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0, // shadow comparison
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0, // Frame Buffer Objects
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0, // rectangle textures
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0, // multitexturing
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0, // env_combine
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0, // Vertex Buffer Objects
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0, // VSync support
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0, // Shader Model 4 support
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0, // Occlusion Queries
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0, // GLSL
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0, // Debug Output
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0, // Buffer storage
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0, // Sync
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0, // GL info dumped
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};
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#endif
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int32_t flushlogwindow = 1;
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#ifdef USE_OPENGL
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// Used to register the game's / editor's osdcmd_vidmode() functions here.
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int32_t (*baselayer_osdcmd_vidmode_func)(osdfuncparm_t const * const parm);
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static int32_t osdfunc_setrendermode(osdfuncparm_t const * const parm)
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{
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if (parm->numparms != 1)
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return OSDCMD_SHOWHELP;
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char *p;
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int32_t m = Bstrtol(parm->parms[0], &p, 10);
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if (m != REND_CLASSIC && m != REND_POLYMOST && m != REND_POLYMER)
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return OSDCMD_SHOWHELP;
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if ((m==REND_CLASSIC) != (bpp==8) && baselayer_osdcmd_vidmode_func)
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{
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// Mismatch between video mode and requested renderer, do auto switch.
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osdfuncparm_t parm;
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char arg[4];
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const char *ptrptr[1];
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ptrptr[0] = arg;
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Bmemset(&parm, 0, sizeof(parm));
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if (m==REND_CLASSIC)
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Bmemcpy(&arg, "8", 2);
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else
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Bmemcpy(&arg, "32", 3);
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// CAUTION: we assume that the osdcmd_vidmode function doesn't use any
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// other member!
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parm.numparms = 1;
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parm.parms = ptrptr;
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baselayer_osdcmd_vidmode_func(&parm);
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}
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setrendermode(m);
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char const *renderer;
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switch (getrendermode())
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{
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case REND_CLASSIC:
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renderer = "classic software";
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break;
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case REND_POLYMOST:
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renderer = "polygonal OpenGL";
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break;
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#ifdef POLYMER
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case REND_POLYMER:
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renderer = "great justice (Polymer)";
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break;
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#endif
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default:
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EDUKE32_UNREACHABLE_SECTION(break);
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}
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OSD_Printf("Rendering method changed to %s\n", renderer);
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return OSDCMD_OK;
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}
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#if defined(USE_OPENGL)
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#ifdef DEBUGGINGAIDS
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static int32_t osdcmd_hicsetpalettetint(osdfuncparm_t const * const parm)
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{
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int32_t parms[8];
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if (parm->numparms < 1 || (int32_t)ARRAY_SIZE(parms) < parm->numparms) return OSDCMD_SHOWHELP;
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size_t i;
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for (i = 0; (int32_t)i < parm->numparms; ++i)
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parms[i] = Batol(parm->parms[i]);
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for (; i < ARRAY_SIZE(parms); ++i)
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parms[i] = 0;
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// order is intentional
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hicsetpalettetint(parms[0],parms[1],parms[2],parms[3],parms[5],parms[6],parms[7],parms[4]);
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return OSDCMD_OK;
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}
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#endif
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int32_t osdcmd_glinfo(osdfuncparm_t const * const UNUSED(parm))
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{
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char *s,*t,*u,i;
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UNREFERENCED_CONST_PARAMETER(parm);
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if (bpp == 8)
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{
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initprintf("glinfo: not in OpenGL mode!\n");
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return OSDCMD_OK;
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}
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initprintf("OpenGL information\n %s %s %s\n",
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glinfo.vendor, glinfo.renderer, glinfo.version);
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if (!glinfo.dumped)
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return OSDCMD_OK;
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initprintf(
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" BGRA textures: %s\n"
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" Non-power-of-2 textures: %s\n"
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" Clamp-to-edge: %s\n"
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" Multitexturing: %s\n"
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" Frame Buffer Objects: %s\n"
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#ifndef EDUKE32_GLES
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" Texture compression: %s\n"
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" Multisampling: %s\n"
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" NVIDIA multisample hint: %s\n"
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" ARBfp fragment programs: %s\n"
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" Depth textures: %s\n"
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" Shadow textures: %s\n"
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" Rectangle textures: %s\n"
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" env_combine: %s\n"
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" Vertex Buffer Objects: %s\n"
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" Shader Model 4: %s\n"
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" Occlusion queries: %s\n"
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" GLSL: %s\n"
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" Debug Output: %s\n"
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" Buffer Storage: %s\n"
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" Sync: %s\n"
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#endif
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" Maximum anisotropy: %.1f%s\n"
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" Extensions:\n",
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glinfo.bgra ? "supported": "not supported",
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glinfo.texnpot ? "supported": "not supported",
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glinfo.clamptoedge ? "supported": "not supported",
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glinfo.multitex ? "supported": "not supported",
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glinfo.fbos ? "supported": "not supported",
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#ifndef EDUKE32_GLES
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glinfo.texcompr ? "supported": "not supported",
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glinfo.multisample ? "supported": "not supported",
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glinfo.nvmultisamplehint ? "supported": "not supported",
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glinfo.arbfp ? "supported": "not supported",
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glinfo.depthtex ? "supported": "not supported",
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glinfo.shadow ? "supported": "not supported",
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glinfo.rect ? "supported": "not supported",
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glinfo.envcombine ? "supported": "not supported",
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glinfo.vbos ? "supported": "not supported",
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glinfo.sm4 ? "supported": "not supported",
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glinfo.occlusionqueries ? "supported": "not supported",
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glinfo.glsl ? "supported": "not supported",
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glinfo.debugoutput ? "supported": "not supported",
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glinfo.bufferstorage ? "supported" : "not supported",
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glinfo.sync ? "supported" : "not supported",
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#endif
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glinfo.maxanisotropy, glinfo.maxanisotropy>1.0?"":" (no anisotropic filtering)"
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);
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s = Bstrdup(glinfo.extensions);
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if (!s) initprintf("%s", glinfo.extensions);
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else
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{
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i = 0; t = u = s;
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while (*t)
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{
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if (*t == ' ')
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{
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if (i&1)
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{
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*t = 0;
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|
initprintf(" %s\n",u);
|
|
u = t+1;
|
|
}
|
|
i++;
|
|
}
|
|
t++;
|
|
}
|
|
if (i&1) initprintf(" %s\n",u);
|
|
Bfree(s);
|
|
}
|
|
|
|
return OSDCMD_OK;
|
|
}
|
|
#endif
|
|
#endif
|
|
|
|
static int32_t osdcmd_cvar_set_baselayer(osdfuncparm_t const * const parm)
|
|
{
|
|
int32_t r = osdcmd_cvar_set(parm);
|
|
|
|
if (r != OSDCMD_OK) return r;
|
|
|
|
if (!Bstrcasecmp(parm->name, "vid_gamma") || !Bstrcasecmp(parm->name, "vid_brightness") || !Bstrcasecmp(parm->name, "vid_contrast"))
|
|
{
|
|
setbrightness(GAMMA_CALC,0,0);
|
|
|
|
return r;
|
|
}
|
|
|
|
return r;
|
|
}
|
|
|
|
int32_t baselayer_init(void)
|
|
{
|
|
uint32_t i;
|
|
#ifdef _WIN32
|
|
// on Windows, don't save the "r_screenaspect" cvar because the physical screen size is
|
|
// determined at startup
|
|
# define SCREENASPECT_CVAR_TYPE (CVAR_UINT|CVAR_NOSAVE)
|
|
#else
|
|
# define SCREENASPECT_CVAR_TYPE (CVAR_UINT)
|
|
#endif
|
|
static osdcvardata_t cvars_engine[] =
|
|
{
|
|
{ "r_usenewaspect","enable/disable new screen aspect ratio determination code",(void *) &r_usenewaspect, CVAR_BOOL, 0, 1 },
|
|
{ "r_screenaspect","if using r_usenewaspect and in fullscreen, screen aspect ratio in the form XXYY, e.g. 1609 for 16:9",
|
|
(void *) &r_screenxy, SCREENASPECT_CVAR_TYPE, 0, 9999 },
|
|
{ "r_novoxmips","turn off/on the use of mipmaps when rendering 8-bit voxels",(void *) &novoxmips, CVAR_BOOL, 0, 1 },
|
|
{ "r_voxels","enable/disable automatic sprite->voxel rendering",(void *) &usevoxels, CVAR_BOOL, 0, 1 },
|
|
#ifdef YAX_ENABLE
|
|
{ "r_tror_nomaskpass", "enable/disable additional pass in TROR software rendering", (void *)&r_tror_nomaskpass, CVAR_BOOL, 0, 1 },
|
|
#endif
|
|
{ "r_windowpositioning", "enable/disable window position memory", (void *) &windowpos, CVAR_BOOL, 0, 1 },
|
|
{ "vid_gamma","adjusts gamma component of gamma ramp",(void *) &vid_gamma, CVAR_FLOAT|CVAR_FUNCPTR, 0, 10 },
|
|
{ "vid_contrast","adjusts contrast component of gamma ramp",(void *) &vid_contrast, CVAR_FLOAT|CVAR_FUNCPTR, 0, 10 },
|
|
{ "vid_brightness","adjusts brightness component of gamma ramp",(void *) &vid_brightness, CVAR_FLOAT|CVAR_FUNCPTR, 0, 10 },
|
|
#ifdef DEBUGGINGAIDS
|
|
{ "debug1","debug counter",(void *) &debug1, CVAR_FLOAT, -100000, 100000 },
|
|
{ "debug2","debug counter",(void *) &debug2, CVAR_FLOAT, -100000, 100000 },
|
|
#endif
|
|
#ifdef DEBUG_MASK_DRAWING
|
|
{ "debug_maskdrawmode", "Show mask draw orders", (void *)&g_maskDrawMode, CVAR_BOOL, 0, 1 },
|
|
#endif
|
|
};
|
|
|
|
for (i=0; i<ARRAY_SIZE(cvars_engine); i++)
|
|
OSD_RegisterCvar(&cvars_engine[i], (cvars_engine[i].flags & CVAR_FUNCPTR) ? osdcmd_cvar_set_baselayer : osdcmd_cvar_set);
|
|
|
|
#ifdef USE_OPENGL
|
|
OSD_RegisterFunction("setrendermode","setrendermode <number>: sets the engine's rendering mode.\n"
|
|
"Mode numbers are:\n"
|
|
" 0 - Classic Build software\n"
|
|
" 3 - Polygonal OpenGL\n"
|
|
#ifdef POLYMER
|
|
" 4 - Great justice renderer (Polymer)\n"
|
|
#endif
|
|
,
|
|
osdfunc_setrendermode);
|
|
|
|
# ifdef DEBUGGINGAIDS
|
|
OSD_RegisterFunction("hicsetpalettetint","hicsetpalettetint: sets palette tinting values",osdcmd_hicsetpalettetint);
|
|
# endif
|
|
|
|
OSD_RegisterFunction("glinfo","glinfo: shows OpenGL information about the current OpenGL mode",osdcmd_glinfo);
|
|
|
|
polymost_initosdfuncs();
|
|
#endif
|
|
|
|
return 0;
|
|
}
|
|
|
|
void maybe_redirect_outputs(void)
|
|
{
|
|
#if !(defined __APPLE__ && defined __BIG_ENDIAN__)
|
|
char *argp;
|
|
|
|
// pipe standard outputs to files
|
|
if ((argp = Bgetenv("BUILD_LOGSTDOUT")) != NULL)
|
|
if (!Bstrcasecmp(argp, "TRUE"))
|
|
{
|
|
FILE *fp = freopen("stdout.txt", "w", stdout);
|
|
|
|
if (!fp)
|
|
fp = fopen("stdout.txt", "w");
|
|
|
|
if (fp)
|
|
{
|
|
setvbuf(fp, 0, _IONBF, 0);
|
|
*stdout = *fp;
|
|
*stderr = *fp;
|
|
}
|
|
}
|
|
#endif
|
|
}
|