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helixhorned a1a79b001e Under conditions of CLASSIC_Z_DIFF_64 (r4960), make some drawvox() vars 64-bit.
- In drawvox(), make view-relative x and y high-precision on desktops. To a
  large extent (but not completely), this fixes "stray" fake floor shadow
  sprites for voxels.
- In the mouse picking code for voxels, fix a possible integer overflow.
  A new engine.c-private function mulscale_triple30() is added.

DONT_BUILD.

git-svn-id: https://svn.eduke32.com/eduke32@5017 1a8010ca-5511-0410-912e-c29ae57300e0
2015-02-19 17:41:53 +00:00
polymer Under conditions of CLASSIC_Z_DIFF_64 (r4960), make some drawvox() vars 64-bit. 2015-02-19 17:41:53 +00:00
.gitignore Apple: Update Xcode project and build system. DONT_BUILD. 2015-02-14 07:26:10 +00:00