raze-gles/source/common/statistics.h
Christoph Oelckers 985e441d80 - transitioned all JSON-based savegame code to FSerializer and removed sjson.
Now everything is in place to transition the rest of the savegame code as well.
2020-02-23 14:03:03 +01:00

11 lines
268 B
C++

#pragma once
#include "files.h"
void STAT_StartNewGame(const char *episode, int skill);
void STAT_NewLevel(const char* mapname);
void STAT_Update(bool endofgame);
void STAT_Cancel();
class FSerializer;
void InitStatistics();
void SerializeStatistics(FSerializer &);