mirror of
https://github.com/ZDoom/raze-gles.git
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149 lines
3.8 KiB
C++
149 lines
3.8 KiB
C++
//-------------------------------------------------------------------------
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/*
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Copyright (C) 2010 EDuke32 developers and contributors
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This file is part of EDuke32.
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EDuke32 is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License version 2
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as published by the Free Software Foundation.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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//-------------------------------------------------------------------------
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#include "ns.h"
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#include "compat.h"
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#include "build.h"
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#include "common.h"
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#include "exhumed.h"
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#include "osdcmds.h"
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#include "view.h"
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#include "mapinfo.h"
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BEGIN_PS_NS
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static int osdcmd_god(osdcmdptr_t UNUSED(parm))
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{
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UNREFERENCED_CONST_PARAMETER(parm);
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if (!nNetPlayerCount && !bInDemo)
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{
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DoPassword(3);
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}
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else
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OSD_Printf("god: Not in a single-player game.\n");
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return OSDCMD_OK;
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}
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static int osdcmd_noclip(osdcmdptr_t UNUSED(parm))
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{
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UNREFERENCED_CONST_PARAMETER(parm);
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if (!nNetPlayerCount && !bInDemo)
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{
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DoPassword(6);
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}
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else
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{
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OSD_Printf("noclip: Not in a single-player game.\n");
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}
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return OSDCMD_OK;
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}
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static int osdcmd_map(osdcmdptr_t parm)
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{
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if (parm->numparms != 1)
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{
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return OSDCMD_SHOWHELP;
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}
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FString mapname = parm->parms[0];
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if (!fileSystem.Lookup(mapname, "MAP"))
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{
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OSD_Printf(OSD_ERROR "map: file \"%s\" not found.\n", mapname.GetChars());
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return OSDCMD_OK;
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}
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// Check if the map is already defined.
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for (int i = 0; i <= ISDEMOVER? 4 : 32; i++)
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{
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if (mapList[i].labelName.CompareNoCase(mapname) == 0)
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{
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levelnew = i;
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levelnum = i;
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return OSDCMD_OK;
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}
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}
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return OSDCMD_OK;
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}
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static int osdcmd_changelevel(osdcmdptr_t parm)
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{
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char* p;
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if (parm->numparms != 1) return OSDCMD_SHOWHELP;
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int nLevel = strtol(parm->parms[0], &p, 10);
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if (p[0]) return OSDCMD_SHOWHELP;
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if (nLevel < 0) return OSDCMD_SHOWHELP;
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int nMaxLevels;
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if (!ISDEMOVER) {
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nMaxLevels = 32;
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}
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else {
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nMaxLevels = 4;
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}
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if (nLevel > nMaxLevels)
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{
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OSD_Printf("changelevel: invalid level number\n");
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return OSDCMD_SHOWHELP;
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}
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levelnew = nLevel;
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levelnum = nLevel;
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return OSDCMD_OK;
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}
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int32_t registerosdcommands(void)
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{
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//if (VOLUMEONE)
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OSD_RegisterFunction("changelevel","changelevel <level>: warps to the given level", osdcmd_changelevel);
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OSD_RegisterFunction("map","map <mapname>: loads the given map", osdcmd_map);
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// OSD_RegisterFunction("demo","demo <demofile or demonum>: starts the given demo", osdcmd_demo);
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//}
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//OSD_RegisterFunction("cmenu","cmenu <#>: jumps to menu", osdcmd_cmenu);
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//OSD_RegisterFunction("give","give <all|health|weapons|ammo|armor|keys|inventory>: gives requested item", osdcmd_give);
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OSD_RegisterFunction("god","god: toggles god mode", osdcmd_god);
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//OSD_RegisterFunction("activatecheat","activatecheat <id>: activates a cheat code", osdcmd_activatecheat);
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OSD_RegisterFunction("noclip","noclip: toggles clipping mode", osdcmd_noclip);
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//OSD_RegisterFunction("restartmap", "restartmap: restarts the current map", osdcmd_restartmap);
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//OSD_RegisterFunction("restartsound","restartsound: reinitializes the sound system",osdcmd_restartsound);
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//OSD_RegisterFunction("spawn","spawn <picnum> [palnum] [cstat] [ang] [x y z]: spawns a sprite with the given properties",osdcmd_spawn);
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return 0;
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}
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END_PS_NS
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