raze-gles/source/exhumed/src/osdcmds.cpp
2020-01-30 20:25:52 +01:00

149 lines
3.8 KiB
C++

//-------------------------------------------------------------------------
/*
Copyright (C) 2010 EDuke32 developers and contributors
This file is part of EDuke32.
EDuke32 is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License version 2
as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
//-------------------------------------------------------------------------
#include "ns.h"
#include "compat.h"
#include "build.h"
#include "common.h"
#include "exhumed.h"
#include "osdcmds.h"
#include "view.h"
#include "mapinfo.h"
BEGIN_PS_NS
static int osdcmd_god(osdcmdptr_t UNUSED(parm))
{
UNREFERENCED_CONST_PARAMETER(parm);
if (!nNetPlayerCount && !bInDemo)
{
DoPassword(3);
}
else
OSD_Printf("god: Not in a single-player game.\n");
return OSDCMD_OK;
}
static int osdcmd_noclip(osdcmdptr_t UNUSED(parm))
{
UNREFERENCED_CONST_PARAMETER(parm);
if (!nNetPlayerCount && !bInDemo)
{
DoPassword(6);
}
else
{
OSD_Printf("noclip: Not in a single-player game.\n");
}
return OSDCMD_OK;
}
static int osdcmd_map(osdcmdptr_t parm)
{
if (parm->numparms != 1)
{
return OSDCMD_SHOWHELP;
}
FString mapname = parm->parms[0];
if (!fileSystem.Lookup(mapname, "MAP"))
{
OSD_Printf(OSD_ERROR "map: file \"%s\" not found.\n", mapname.GetChars());
return OSDCMD_OK;
}
// Check if the map is already defined.
for (int i = 0; i <= ISDEMOVER? 4 : 32; i++)
{
if (mapList[i].labelName.CompareNoCase(mapname) == 0)
{
levelnew = i;
levelnum = i;
return OSDCMD_OK;
}
}
return OSDCMD_OK;
}
static int osdcmd_changelevel(osdcmdptr_t parm)
{
char* p;
if (parm->numparms != 1) return OSDCMD_SHOWHELP;
int nLevel = strtol(parm->parms[0], &p, 10);
if (p[0]) return OSDCMD_SHOWHELP;
if (nLevel < 0) return OSDCMD_SHOWHELP;
int nMaxLevels;
if (!ISDEMOVER) {
nMaxLevels = 32;
}
else {
nMaxLevels = 4;
}
if (nLevel > nMaxLevels)
{
OSD_Printf("changelevel: invalid level number\n");
return OSDCMD_SHOWHELP;
}
levelnew = nLevel;
levelnum = nLevel;
return OSDCMD_OK;
}
int32_t registerosdcommands(void)
{
//if (VOLUMEONE)
OSD_RegisterFunction("changelevel","changelevel <level>: warps to the given level", osdcmd_changelevel);
OSD_RegisterFunction("map","map <mapname>: loads the given map", osdcmd_map);
// OSD_RegisterFunction("demo","demo <demofile or demonum>: starts the given demo", osdcmd_demo);
//}
//OSD_RegisterFunction("cmenu","cmenu <#>: jumps to menu", osdcmd_cmenu);
//OSD_RegisterFunction("give","give <all|health|weapons|ammo|armor|keys|inventory>: gives requested item", osdcmd_give);
OSD_RegisterFunction("god","god: toggles god mode", osdcmd_god);
//OSD_RegisterFunction("activatecheat","activatecheat <id>: activates a cheat code", osdcmd_activatecheat);
OSD_RegisterFunction("noclip","noclip: toggles clipping mode", osdcmd_noclip);
//OSD_RegisterFunction("restartmap", "restartmap: restarts the current map", osdcmd_restartmap);
//OSD_RegisterFunction("restartsound","restartsound: reinitializes the sound system",osdcmd_restartsound);
//OSD_RegisterFunction("spawn","spawn <picnum> [palnum] [cstat] [ang] [x y z]: spawns a sprite with the given properties",osdcmd_spawn);
return 0;
}
END_PS_NS