raze-gles/wadsrc/static/engine/shaders/glsl
Christoph Oelckers 9fc5f2d2e7 - some shader cleanup.
I think it's now as close to GZDoom's backend interface as it can be without disabling needed features.
2020-06-07 10:15:31 +02:00
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polymost.fp - some shader cleanup. 2020-06-07 10:15:31 +02:00
polymost.vp - migration of texture tinting to GZDoom's version. 2020-06-05 17:02:21 +02:00