blood
|
- implemented 'map' CCMD for all games.
|
2020-01-28 11:20:30 +01:00 |
build
|
- fixed compilation with GCC and Clang
|
2020-01-29 10:20:17 +02:00 |
common
|
- fixed path traversal on POSIX platforms
|
2020-01-29 11:41:23 +02:00 |
duke3d
|
- implemented 'map' CCMD for all games.
|
2020-01-28 11:20:30 +01:00 |
exhumed
|
- implemented 'map' CCMD for all games.
|
2020-01-28 11:20:30 +01:00 |
libsmackerdec
|
- fixed Blood cutscene playback.
|
2019-12-30 21:36:08 +01:00 |
platform
|
- fixed path traversal on POSIX platforms
|
2020-01-29 11:41:23 +02:00 |
rr
|
- implemented 'map' CCMD for all games.
|
2020-01-28 11:20:30 +01:00 |
sw
|
- implemented 'map' CCMD for all games.
|
2020-01-28 11:20:30 +01:00 |
thirdparty
|
- fix macOS compile error.
|
2020-01-07 20:06:56 +01:00 |
CMakeLists.txt
|
- rewrite of tileCopySection
|
2020-01-28 12:42:17 +01:00 |
g_pch.h
|
- fixed most issues with newly added music files
|
2019-11-11 01:01:18 +01:00 |