raze-gles/source/common/rendering/hwrenderer
Christoph Oelckers 0017b5d9c5 - pad out the StreamData buffer to 16 bytes and avoid any form of conditional compilation here.
Vulkan does not manage to get the shader properly compiled without this.
2021-04-05 18:00:02 +02:00
..
data - pad out the StreamData buffer to 16 bytes and avoid any form of conditional compilation here. 2021-04-05 18:00:02 +02:00
postprocessing - moved colormap constants to backend. 2021-03-06 23:06:26 +01:00
hw_draw2d.cpp - backend update from GZDoom. 2021-02-26 19:06:10 +01:00