raze-gles/polymer/eduke32/source/jaudiolib/ll_man.c
terminx d6914ed108 ass rape
git-svn-id: https://svn.eduke32.com/eduke32@1205 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-09 09:29:17 +00:00

103 lines
2.2 KiB
C

/*
Copyright (C) 1994-1995 Apogee Software, Ltd.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
Modifications for JonoF's port by Jonathon Fowler (jonof@edgenetwk.com)
*/
/**********************************************************************
module: LL_MAN.C
author: James R. Dose
date: January 1, 1994
Linked list management routines.
(c) Copyright 1994 James R. Dose. All Rights Reserved.
**********************************************************************/
#include <stddef.h>
#include "ll_man.h"
#define OFFSET( structure, offset ) \
( *( ( char ** )&( structure )[ offset ] ) )
/**********************************************************************
Memory locked functions:
**********************************************************************/
void LL_AddNode
(
char *item,
char **head,
char **tail,
int32_t next,
int32_t prev
)
{
OFFSET(item, prev) = NULL;
OFFSET(item, next) = *head;
if (*head)
{
OFFSET(*head, prev) = item;
}
else
{
*tail = item;
}
*head = item;
}
void LL_RemoveNode
(
char *item,
char **head,
char **tail,
int32_t next,
int32_t prev
)
{
if (OFFSET(item, prev) == NULL)
{
*head = OFFSET(item, next);
}
else
{
OFFSET(OFFSET(item, prev), next) = OFFSET(item, next);
}
if (OFFSET(item, next) == NULL)
{
*tail = OFFSET(item, prev);
}
else
{
OFFSET(OFFSET(item, next), prev) = OFFSET(item, prev);
}
OFFSET(item, next) = NULL;
OFFSET(item, prev) = NULL;
}