raze-gles/polymer/eduke32/source/m32def.c
helixhorned 256c729910 relocated some key events
git-svn-id: https://svn.eduke32.com/eduke32@1530 1a8010ca-5511-0410-912e-c29ae57300e0
2009-10-11 20:13:16 +00:00

3572 lines
107 KiB
C

//-------------------------------------------------------------------------
/*
Copyright (C) 1996, 2003 - 3D Realms Entertainment
Copyright (C) 2000, 2003 - Matt Saettler (EDuke Enhancements)
Copyright (C) 2004, 2007 - EDuke32 developers
This file is part of EDuke32
EDuke32 is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License version 2
as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
//-------------------------------------------------------------------------
#include "m32script.h"
#include "m32def.h"
#include "cache1d.h"
//#include "osd.h"
#include "keys.h"
char g_szScriptFileName[BMAX_PATH] = "(none)"; // file we're currently compiling
static char g_szCurrentBlockName[256] = "(none)", g_szLastBlockName[256] = "NULL";
////// compiler state vvv
static const char *textptr;
int32_t g_totalLines, g_lineNumber;
int32_t g_numCompilerErrors, g_numCompilerWarnings;
int32_t g_didDefineSomething;
typedef struct
{
int32_t currentStateIdx;
ofstype currentStateOfs; // the offset to the start of the currently parsed states' code
int32_t currentEvent;
ofstype parsingEventOfs;
int32_t checkingSwitch;
int32_t numCases;
instype *caseScriptPtr; // the pointer to the start of the case table in a switch statement
// first entry is 'default' code.
instype *caseCodePtr; // the pointer to the start of the different cases' code
int32_t labelsOnly;
int32_t numBraces;
int32_t checkingIfElse, ifElseAborted;
} compilerstate_t;
static compilerstate_t cs;
static compilerstate_t cs_default = {-1, -1, -1, -1, 0, 0, NULL, NULL, 0, 0, 0, 0};
////// -------------------
instype *script = NULL;
instype *g_scriptPtr;
int32_t g_scriptSize = 65536;
int32_t *constants, constants_allocsize=1024;
int32_t g_numSavedConstants=0;
static int32_t g_wasConstant=0;
char *label;
int32_t *labelval;
uint8_t *labeltype;
int32_t g_numLabels=0, g_numDefaultLabels=0;
static int32_t label_allocsize = 512;
int32_t g_stateCount = 0;
statesinfo_t *statesinfo = NULL;
static int32_t statesinfo_allocsize = 512;
static char tempbuf[2048];
static char tlabel[MAXLABELLEN];
int32_t g_iReturnVar=0;
int32_t m32_sortvar1, m32_sortvar2;
int32_t g_iReturnVarID=-1; // var ID of "RETURN"
int32_t g_iLoTagID=-1; // var ID of "LOTAG"
int32_t g_iHiTagID=-1; // var ID of "HITAG"
int32_t g_iTextureID=-1; // var ID of "TEXTURE"
int32_t g_iThisActorID=-1; // var ID of "I" ///"THISACTOR"
int32_t g_iSpriteVarID=-1;
int32_t g_iSectorVarID=-1;
int32_t g_iWallVarID=-1;
char *ScriptQuotes[MAXQUOTES+1], *ScriptQuoteRedefinitions[MAXQUOTES+1];
int32_t g_numQuoteRedefinitions = 0;
ofstype aEventOffsets[MAXEVENTS];
int32_t aEventSizes[MAXEVENTS];
gamevar_t aGameVars[MAXGAMEVARS];
gamearray_t aGameArrays[MAXGAMEARRAYS];
int32_t g_gameVarCount=0, g_systemVarCount=0;
int32_t g_gameArrayCount=0, g_systemArrayCount=0;
// "magic" number for { and }, overrides line number in compiled code for later detection
#define IFELSE_MAGIC 31337
void C_ReportError(int32_t iError);
enum ScriptLabel_t
{
LABEL_ANY = -1,
LABEL_DEFINE = 1,
LABEL_EVENT = 2,
};
static const char *LabelTypeText[] =
{
"define",
"event",
};
static const char *C_GetLabelType(int32_t type)
{
uint32_t i;
char x[64];
x[0] = 0;
for (i=0; i<sizeof(LabelTypeText)/sizeof(char*); i++)
{
if (!(type & (1<<i))) continue;
if (x[0]) Bstrcat(x, " or ");
Bstrcat(x, LabelTypeText[i]);
}
return strdup(x);
}
#define NUMKEYWORDS (int32_t)(sizeof(keyw)/sizeof(keyw[0]))
#define NUMALTKEYWORDS (int32_t)(sizeof(altkeyw)/sizeof(altkeyw[0]))
const tokenmap_t altkeyw[] =
{
{ "#define", CON_DEFINE },
{ "al", CON_ADDLOGVAR },
{ "var", CON_GAMEVAR },
{ "array", CON_GAMEARRAY },
{ "shiftl", CON_SHIFTVARL },
{ "shiftr", CON_SHIFTVARR },
{ "rand", CON_RANDVARVAR },
{ "set", CON_SETVARVAR },
{ "add", CON_ADDVARVAR },
{ "sub", CON_SUBVARVAR },
{ "mul", CON_MULVARVAR },
{ "div", CON_DIVVARVAR },
{ "mod", CON_MODVARVAR },
{ "and", CON_ANDVARVAR },
{ "or", CON_ORVARVAR },
{ "xor", CON_XORVARVAR },
{ "ifl", CON_IFVARVARL },
{ "ifle", CON_IFVARVARLE },
{ "ifg", CON_IFVARVARG },
{ "ifge", CON_IFVARVARGE },
{ "ife", CON_IFVARVARE },
{ "ifn", CON_IFVARVARN },
{ "ifand", CON_IFVARVARAND },
{ "ifor", CON_IFVARVAROR },
{ "ifxor", CON_IFVARVARXOR },
{ "ifeither", CON_IFVARVAREITHER },
{ "ifboth", CON_IFVARVARBOTH },
{ "whilen", CON_WHILEVARVARN },
{ "whilel", CON_WHILEVARVARL },
};
const char *keyw[] =
{
"nullop",
"define",
"include",
"defstate", // *
"ends",
"state",
"onevent",
"endevent",
"gamevar",
"else",
"return",
"break",
"switch",
"case",
"default",
"endswitch",
"getcurraddress",
"jump",
"{",
"}",
"setsector",
"getsector",
"setwall",
"getwall",
"setsprite",
"getsprite",
"gettspr",
"settspr",
"gamearray",
"setarray",
"getarraysize",
"resizearray",
"copy",
"randvar",
"displayrandvar",
"setvar",
"addvar",
"subvar",
"mulvar",
"divvar",
"modvar",
"andvar",
"orvar",
"xorvar",
"shiftvarl",
"shiftvarr",
"randvarvar",
"displayrandvarvar",
"setvarvar", // *
"addvarvar",
"subvarvar",
"mulvarvar",
"divvarvar",
"modvarvar",
"andvarvar",
"orvarvar",
"xorvarvar",
"sin",
"cos",
"displayrand",
"clamp",
"inv", // inversion function.. not internal
"sqrt",
"mulscale",
"dist",
"ldist",
"getangle",
"getincangle",
"sort",
"for", // *
"ifvarl",
"ifvarle",
"ifvarg",
"ifvarge",
"ifvare",
"ifvarn",
"ifvarand",
"ifvaror",
"ifvarxor",
"ifvareither",
"ifvarboth",
"whilevarn",
"whilevarl",
"ifvarvarl",
"ifvarvarle",
"ifvarvarg",
"ifvarvarge",
"ifvarvare",
"ifvarvarn",
"ifvarvarand",
"ifvarvaror",
"ifvarvarxor",
"ifvarvareither",
"ifvarvarboth",
"whilevarvarn",
"whilevarvarl",
"ifhitkey",
"ifholdkey",
"ifrnd",
"ifangdiffl",
"ifspritepal",
"ifactor",
"ifpdistl",
"ifpdistg",
"ifinside",
"ifeitheralt",
"ifeitherctrl",
"ifeithershift",
"ifawayfromwall",
"ifcansee",
"ifonwater",
"ifinwater",
"ifoutside",
// BUILD functions
"resetkey",
"insertsprite",
"dupsprite",
"deletesprite",
"lastwall",
"updatecursectnum",
"updatesector",
"updatesectorz",
"getzrange",
"hitscan",
"cansee",
"canseespr",
"neartag",
"rotatepoint",
"dragpoint",
"getceilzofslope",
"getflorzofslope",
"alignceilslope",
"alignflorslope",
"bsetsprite", // *
"setfirstwall",
"changespritestat",
"changespritesect",
"headspritestat",
"prevspritestat",
"nextspritestat",
"headspritesect",
"prevspritesect",
"nextspritesect",
"sectorofwall",
"addlogvar",
"addlog",
"debug",
"definequote",
"redefinequote",
"print",
"quote",
"error",
"printmessage16",
"printmessage256",
"printext256",
"printext16",
"getnumber16",
"getnumber256",
"qsprintf",
"qstrcat",
"qstrcpy",
"qstrlen",
// "qgetsysstr",
"qstrncat",
"qsubstr",
"findnearsprite",
"findnearspritevar",
"findnearsprite3d",
"findnearsprite3dvar",
"findnearspritez",
"findnearspritezvar",
"getticks",
"gettimedate",
"setaspect",
"seti",
"sizeat",
"cstat",
"cstator",
"clipdist",
"spritepal",
"cactor",
"spgetlotag",
"spgethitag",
"sectgetlotag",
"sectgethitag",
"gettexturefloor",
"gettextureceiling",
/// "killit",
"drawline16",
"drawline16b",
"drawcircle16",
"drawcircle16b",
"rotatesprite16",
"rotatesprite",
"setgamepalette",
"<null>"
};
const memberlabel_t SectorLabels[]=
{
{ "wallptr", SECTOR_WALLPTR, 1, 0, 0 },
{ "wallnum", SECTOR_WALLNUM, 1, 0, 0 },
{ "ceilingz", SECTOR_CEILINGZ, 0, 0, 0 },
{ "floorz", SECTOR_FLOORZ, 0, 0, 0 },
{ "ceilingstat", SECTOR_CEILINGSTAT, 0, 0, 0 },
{ "floorstat", SECTOR_FLOORSTAT, 0, 0, 0 },
{ "ceilingpicnum", SECTOR_CEILINGPICNUM, 0, 0, MAXTILES-1 },
{ "ceilingslope", SECTOR_CEILINGSLOPE, 0, 0, 0},
{ "ceilingshade", SECTOR_CEILINGSHADE, 0, 0, 0 },
{ "ceilingpal", SECTOR_CEILINGPAL, 0, 0, 0 },
{ "ceilingxpanning", SECTOR_CEILINGXPANNING, 0, 0, 0 },
{ "ceilingypanning", SECTOR_CEILINGYPANNING, 0, 0, 0 },
{ "floorpicnum", SECTOR_FLOORPICNUM, 0, 0, MAXTILES-1 },
{ "floorslope", SECTOR_FLOORSLOPE, 0, 0, 0 },
{ "floorshade", SECTOR_FLOORSHADE, 0, 0, 0 },
{ "floorpal", SECTOR_FLOORPAL, 0, 0, 0 },
{ "floorxpanning", SECTOR_FLOORXPANNING, 0, 0, 0 },
{ "floorypanning", SECTOR_FLOORYPANNING, 0, 0, 0 },
{ "visibility", SECTOR_VISIBILITY, 0, 0, 0 },
{ "alignto", SECTOR_ALIGNTO, 0, 0, 0 }, // aka filler, not used
{ "lotag", SECTOR_LOTAG, 0, 0, 0 },
{ "hitag", SECTOR_HITAG, 0, 0, 0 },
{ "extra", SECTOR_EXTRA, 0, 0, 0 },
{ "", -1, 0, 0, 0 } // END OF LIST
};
const memberlabel_t WallLabels[]=
{
{ "x", WALL_X, 0, -524288, 524288 },
{ "y", WALL_Y, 0, -524288, 524288 },
{ "point2", WALL_POINT2, 1, 0, 0 },
{ "nextwall", WALL_NEXTWALL, 1, 0, 0 },
{ "nextsector", WALL_NEXTSECTOR, 1, 0, 0 },
{ "cstat", WALL_CSTAT, 0, 0, 0 },
{ "picnum", WALL_PICNUM, 0, 0, MAXTILES-1 },
{ "overpicnum", WALL_OVERPICNUM, 0, 0, MAXTILES-1 },
{ "shade", WALL_SHADE, 0, 0, 0 },
{ "pal", WALL_PAL, 0, 0, 0 },
{ "xrepeat", WALL_XREPEAT, 0, 0, 0 },
{ "yrepeat", WALL_YREPEAT, 0, 0, 0 },
{ "xpanning", WALL_XPANNING, 0, 0, 0 },
{ "ypanning", WALL_YPANNING, 0, 0, 0 },
{ "lotag", WALL_LOTAG, 0, 0, 0 },
{ "hitag", WALL_HITAG, 0, 0, 0 },
{ "extra", WALL_EXTRA, 0, 0, 0 },
{ "", -1, 0, 0, 0 } // END OF LIST
};
const memberlabel_t SpriteLabels[]=
{
{ "x", SPRITE_X, 0, -524288, 524288 },
{ "y", SPRITE_Y, 0, -524288, 524288 },
{ "z", SPRITE_Z, 0, 0, 0 },
{ "cstat", SPRITE_CSTAT, 0, 0, 0 },
{ "picnum", SPRITE_PICNUM, 0, 0, MAXTILES-1 },
{ "shade", SPRITE_SHADE, 0, 0, 0 },
{ "pal", SPRITE_PAL, 0, 0, 0 },
{ "clipdist", SPRITE_CLIPDIST, 0, 0, 0 },
{ "detail", SPRITE_DETAIL, 1, 0, 0 }, // aka filler, not used
{ "xrepeat", SPRITE_XREPEAT, 0, 0, 0 },
{ "yrepeat", SPRITE_YREPEAT, 0, 0, 0 },
{ "xoffset", SPRITE_XOFFSET, 0, 0, 0 },
{ "yoffset", SPRITE_YOFFSET, 0, 0, 0 },
{ "sectnum", SPRITE_SECTNUM, 1, 0, 0 },
{ "statnum", SPRITE_STATNUM, 1, 0, 0 },
{ "ang", SPRITE_ANG, 0, 0, 0 },
{ "owner", SPRITE_OWNER, 0, 0, 0 },
{ "xvel", SPRITE_XVEL, 0, 0, 0 },
{ "yvel", SPRITE_YVEL, 0, 0, 0 },
{ "zvel", SPRITE_ZVEL, 0, 0, 0 },
{ "lotag", SPRITE_LOTAG, 0, 0, 0 },
{ "hitag", SPRITE_HITAG, 0, 0, 0 },
{ "extra", SPRITE_EXTRA, 0, 0, 0 },
{ "", -1, 0, 0, 0 } // END OF LIST
};
const tokenmap_t iter_tokens[] =
{
{ "allsprites", ITER_ALLSPRITES },
{ "allsectors", ITER_ALLSECTORS },
{ "allwalls", ITER_ALLWALLS },
{ "selsprites", ITER_SELSPRITES },
{ "selsectors", ITER_SELSECTORS },
{ "selwalls", ITER_SELWALLS },
{ "drawnsprites", ITER_DRAWNSPRITES },
{ "spritesofsector", ITER_SPRITESOFSECTOR },
{ "loopofwall", ITER_LOOPOFWALL },
{ "wallsofsector", ITER_WALLSOFSECTOR },
{ "range", ITER_RANGE },
// vvv alternatives go here vvv
{ "selspr", ITER_SELSPRITES },
{ "selsec", ITER_SELSECTORS },
{ "sprofsec", ITER_SPRITESOFSECTOR },
{ "walofsec", ITER_WALLSOFSECTOR },
{ "", -1 } // END OF LIST
};
hashtable_t gamevarH = { MAXGAMEVARS>>1, NULL };
hashtable_t arrayH = { MAXGAMEARRAYS>>1, NULL };
hashtable_t labelH = { 11262>>1, NULL };
hashtable_t stateH = { 1264>>1, NULL };
hashtable_t keywH = { CON_END>>1, NULL };
hashtable_t iterH = { ITER_END, NULL };
hashtable_t sectorH = { SECTOR_END>>1, NULL };
hashtable_t wallH = { WALL_END>>1, NULL };
hashtable_t spriteH = { SPRITE_END>>1, NULL };
static void C_InitHashes()
{
int32_t i;
hash_init(&gamevarH);
hash_init(&arrayH);
hash_init(&labelH);
hash_init(&stateH);
hash_init(&keywH);
for (i=NUMKEYWORDS-1; i>=0; i--)
hash_add(&keywH, keyw[i], i);
for (i=0; i<NUMALTKEYWORDS; i++)
hash_add(&keywH, altkeyw[i].token, altkeyw[i].val);
hash_init(&sectorH);
for (i=0; SectorLabels[i].lId >=0; i++)
hash_add(&sectorH,SectorLabels[i].name,i);
hash_add(&sectorH,"filler",SECTOR_ALIGNTO);
hash_init(&wallH);
for (i=0; WallLabels[i].lId >=0; i++)
hash_add(&wallH,WallLabels[i].name,i);
hash_init(&spriteH);
for (i=0; SpriteLabels[i].lId >=0; i++)
hash_add(&spriteH,SpriteLabels[i].name,i);
hash_add(&spriteH,"filler",SPRITE_DETAIL);
hash_init(&iterH);
for (i=0; iter_tokens[i].val >=0; i++)
hash_add(&iterH, iter_tokens[i].token, iter_tokens[i].val);
}
static int32_t C_SetScriptSize(int32_t size)
{
ofstype oscriptOfs = (unsigned)(g_scriptPtr-script);
ofstype ocaseScriptOfs = (unsigned)(cs.caseScriptPtr-script);
ofstype ocaseCodeOfs = (unsigned)(cs.caseCodePtr-script);
instype *newscript;
int32_t osize = g_scriptSize;
if (g_scriptSize >= size)
return 0;
//initprintf("offset: %d\n",(unsigned)(g_scriptPtr-script));
g_scriptSize = size;
initprintf("Resizing code buffer to %d*%d bytes\n",g_scriptSize, sizeof(instype));
newscript = (instype *)Brealloc(script, g_scriptSize * sizeof(instype));
if (newscript == NULL)
{
C_ReportError(-1);
initprintf("%s:%d: out of memory: Aborted (%ud)\n",g_szScriptFileName,g_lineNumber,(unsigned)(g_scriptPtr-script));
initprintf(tempbuf);
g_numCompilerErrors++;
return 1;
}
if (size >= osize)
Bmemset(&newscript[osize], 0, (size-osize) * sizeof(instype));
if (script != newscript)
{
initprintf("Relocating compiled code from to 0x%x to 0x%x\n", script, newscript);
script = newscript;
}
g_scriptPtr = (instype *)(script+oscriptOfs);
// initprintf("script: %d, \n",script); initprintf("offset: %d\n",(unsigned)(g_scriptPtr-script));
if (cs.caseScriptPtr != NULL)
cs.caseScriptPtr = (instype *)(script+ocaseScriptOfs);
if (cs.caseCodePtr != NULL)
cs.caseCodePtr = (instype *)(script+ocaseCodeOfs);
return 0;
}
static int32_t C_SkipComments(void)
{
char c = *textptr;
do
{
if (c == ' ' || c == '\t' || c == '\r')
textptr++;
else if (c == '\n')
{
g_lineNumber++;
textptr++;
}
else if (c == '/' && textptr[1] == '/')
{
// if (!(g_numCompilerErrors || g_numCompilerWarnings) && g_scriptDebug > 1)
// initprintf("%s:%d: debug: got comment.\n",g_szScriptFileName,g_lineNumber);
while (*textptr != 0x0a && *textptr != 0x0d && *textptr != 0)
textptr++;
}
else if (c == '/' && textptr[1] == '*')
{
// if (!(g_numCompilerErrors || g_numCompilerWarnings) && g_scriptDebug > 1)
// initprintf("%s:%d: debug: got start of comment block.\n",g_szScriptFileName,g_lineNumber);
while (*textptr && !(textptr[0] == '*' && textptr[1] == '/'))
{
if (*textptr == '\n')
g_lineNumber++;
textptr++;
}
// if ((!(g_numCompilerErrors || g_numCompilerWarnings) && g_scriptDebug > 1) && (textptr[0] == '*' && textptr[1] == '/'))
// initprintf("%s:%d: debug: got end of comment block.\n",g_szScriptFileName,g_lineNumber);
if (!*textptr)
{
// if (!(g_numCompilerErrors || g_numCompilerWarnings) && g_scriptDebug)
// initprintf("%s:%d: debug: EOF in comment!\n",g_szScriptFileName,g_lineNumber);
C_ReportError(-1);
initprintf("%s:%d: error: found `/*' with no `*/'.\n",g_szScriptFileName,g_lineNumber);
cs.numBraces = 0;
cs.currentStateIdx = -1;
g_numCompilerErrors++;
break;
}
else textptr += 2;
}
else break;
}
while ((c = *textptr));
if ((unsigned)(g_scriptPtr-script) > (unsigned)(g_scriptSize-32))
return C_SetScriptSize(g_scriptSize<<1);
return 0;
}
static inline int32_t ispecial(const char c)
{
if (c == ' ' || c == 0x0d || c == '(' || c == ')' ||
c == ',' || c == ';' || (c == 0x0a /*&& ++g_lineNumber*/))
return 1;
return 0;
}
static inline int32_t isaltok(const char c)
{
return (isalnum(c) || c == '#' || c == '{' || c == '}' || c == '/' || c == '\\' ||
c == '*' || c == '-' || c == '_' || c == '.');
}
static inline int32_t C_GetLabelNameID(const memberlabel_t *pLabel, hashtable_t *tH, const char *psz)
{
// find the label psz in the table pLabel.
// returns the ID for the label, or -1
int32_t l=-1;
l = hash_findcase(tH,psz);
if (l>=0) l=pLabel[l].lId;
return l;
}
static void C_GetNextLabelName(void)
{
int32_t i;
C_SkipComments();
while (isalnum(*textptr) == 0)
{
if (*textptr == 0x0a) g_lineNumber++;
textptr++;
if (*textptr == 0)
return;
}
i = 0;
while (!ispecial(*textptr) && *textptr!='['&& *textptr!=']' && *textptr!='\t' && *textptr!='\n' && *textptr!='\r')
{
if (i < MAXLABELLEN-1)
tlabel[i++] = *(textptr++);
else
textptr++;
}
tlabel[i] = 0;
// if (!(g_numCompilerErrors || g_numCompilerWarnings) && g_scriptDebug > 1)
// initprintf("%s:%d: debug: got label `%s'.\n",g_szScriptFileName,g_lineNumber,tlabel);
}
static int32_t C_CopyLabel(void)
{
if (g_numLabels >= label_allocsize)
{
label = Brealloc(label, 2*label_allocsize*MAXLABELLEN*sizeof(char));
labelval = Brealloc(labelval, 2*label_allocsize*sizeof(labelval[0]));
labeltype = Brealloc(labeltype, 2*label_allocsize*sizeof(labeltype[0]));
if (label==NULL || labelval==NULL || labeltype==NULL)
{
label_allocsize = 0;
initprintf("Out of memory!");
return 1;
}
label_allocsize *= 2;
}
Bmemcpy(label+(g_numLabels*MAXLABELLEN), tlabel, MAXLABELLEN);
return 0;
}
static int32_t C_GetKeyword(void)
{
int32_t i;
const char *temptextptr;
C_SkipComments();
temptextptr = textptr;
while (isaltok(*temptextptr) == 0)
{
temptextptr++;
if (*temptextptr == 0)
return 0;
}
i = 0;
while (isaltok(*temptextptr))
tempbuf[i++] = *(temptextptr++);
tempbuf[i] = 0;
return hash_find(&keywH, tempbuf);
}
static int32_t C_GetNextKeyword(void) //Returns its code #
{
int32_t i, l;
C_SkipComments();
while (isaltok(*textptr) == 0)
{
if (*textptr == 0x0a) g_lineNumber++;
if (*textptr == 0)
return -1;
textptr++;
}
l = 0;
while (isaltok(*(textptr+l)) && !(*(textptr + l) == '.'))
{
tempbuf[l] = textptr[l];
l++;
}
while (isaltok(*(textptr+l)))
{
tempbuf[l] = textptr[l];
l++;
}
tempbuf[l] = 0;
i = hash_find(&keywH, tempbuf);
if (i>=0)
{
if (i == CON_LEFTBRACE || i == CON_RIGHTBRACE || i == CON_NULLOP)
*g_scriptPtr = i + (IFELSE_MAGIC<<12);
else *g_scriptPtr = i + (g_lineNumber<<12);
textptr += l;
g_scriptPtr++;
// if (!(g_numCompilerErrors || g_numCompilerWarnings) && g_scriptDebug)
// initprintf("%s:%d: debug: translating keyword `%s'.\n",g_szScriptFileName,g_lineNumber,keyw[i]);
return i;
}
textptr += l;
if (tempbuf[0] == '{' && tempbuf[1] != 0)
{
C_ReportError(-1);
initprintf("%s:%d: error: expected whitespace between `{' and `%s'.\n",g_szScriptFileName,g_lineNumber,tempbuf+1);
}
else if (tempbuf[0] == '}' && tempbuf[1] != 0)
{
C_ReportError(-1);
initprintf("%s:%d: error: expected whitespace between `}' and `%s'.\n",g_szScriptFileName,g_lineNumber,tempbuf+1);
}
else C_ReportError(ERROR_EXPECTEDKEYWORD);
g_numCompilerErrors++;
return -1;
}
#define GetGamevarID(szGameLabel) hash_find(&gamevarH, szGameLabel)
#define GetGamearrayID(szGameLabel) hash_find(&arrayH, szGameLabel)
static void C_GetNextVarType(int32_t type)
{
int32_t i, id=0, flags=0, num, indirect=0;
C_SkipComments();
g_wasConstant = 0;
// constant where gamevar expected
if ((type==0 || type==GAMEVAR_SPECIAL) && !cs.labelsOnly &&
(isdigit(*textptr) || ((*textptr == '-') && isdigit(*(textptr+1)))))
{
// if (!(g_numCompilerErrors || g_numCompilerWarnings) && g_scriptDebug)
// initprintf("%s:%d: debug: accepted constant %d in place of gamevar.\n",g_szScriptFileName,g_lineNumber,atol(textptr));
if (tolower(textptr[1])=='x')
sscanf(textptr+2, "%" SCNx32, &num);
else
num = atoi(textptr);
if (type==GAMEVAR_SPECIAL && (num<0 || num>=65536))
{
C_ReportError(-1);
initprintf("%s:%d: error: array index %d out of bounds. (max: 65535)\n",g_szScriptFileName,g_lineNumber, num);
g_numCompilerErrors++;
}
if (g_numCompilerErrors==0 && type!=GAMEVAR_SPECIAL && num != (int16_t)num)
{
indirect = 1;
for (i=g_numSavedConstants-1; i>=0; i--)
if (constants[i] == num)
break;
if (i<0)
{
i = g_numSavedConstants;
if (i>=constants_allocsize)
{
constants_allocsize *= 2;
constants = Brealloc(constants, constants_allocsize * sizeof(constants[0]));
if (!constants)
{
initprintf("C_GetNextVarType(): ERROR: out of memory!\n");
g_numCompilerErrors++;
return;
}
}
constants[i] = num;
num = i;
g_numSavedConstants++;
}
}
if (type!=GAMEVAR_SPECIAL)
g_wasConstant = 1;
*g_scriptPtr++ = MAXGAMEVARS | (num<<16) | indirect;
while (!ispecial(*textptr) && *textptr != ']') textptr++;
return;
}
else if (*textptr == '-' && *(textptr+1)!='.' /* && !isdigit(*(textptr+1))*/)
{
if (type==0)
{
// if (!(g_numCompilerErrors || g_numCompilerWarnings) && g_scriptDebug)
// initprintf("%s:%d: debug: flagging gamevar as negative.\n",g_szScriptFileName,g_lineNumber,atol(textptr));
flags = (MAXGAMEVARS<<1);
}
else
{
g_numCompilerErrors++;
C_ReportError(ERROR_SYNTAXERROR);
C_GetNextLabelName();
return;
}
}
else if (type!=GAMEVAR_SPECIAL && (*textptr == '.' || (*textptr == '-' && *(textptr+1)=='.')))
{
int32_t lLabelID = -1, aridx=g_iThisActorID;
flags |= (MAXGAMEVARS<<3);
if (*textptr=='-')
{
flags |= (MAXGAMEVARS<<1);
textptr++;
}
textptr++;
/// now pointing at 'xxx'
C_GetNextLabelName();
lLabelID = C_GetLabelNameID(SpriteLabels, &spriteH, strtolower(tlabel,Bstrlen(tlabel)));
if (lLabelID == -1)
{
g_numCompilerErrors++;
C_ReportError(ERROR_SYMBOLNOTRECOGNIZED);
return;
}
id = g_iSpriteVarID;
*g_scriptPtr++ = (aridx<<16 | id | (lLabelID<<2) | flags);
return;
}
C_GetNextLabelName();
if (hash_find(&keywH, tlabel)>=0)
{
g_numCompilerErrors++;
C_ReportError(ERROR_ISAKEYWORD);
return;
}
C_SkipComments(); //skip comments and whitespace
if (*textptr == '[') //read of array as a gamevar
{
int32_t lLabelID = -1, aridx;
textptr++;
flags |= (MAXGAMEVARS<<2);
if (type & GAMEVAR_SPECIAL)
{
g_numCompilerErrors++;
C_ReportError(ERROR_EXPECTEDSIMPLEVAR);
return;
}
id = GetGamearrayID(tlabel);
if (id < 0)
{
id = GetGamevarID(tlabel);
if (id >= 4)
id = -1;
if (id < 0)
{
g_numCompilerErrors++;
C_ReportError(ERROR_NOTAGAMEARRAY);
return;
}
flags &= ~(MAXGAMEVARS<<2); // not an array
flags |= (MAXGAMEVARS<<3);
}
else
{
if ((aGameArrays[id].dwFlags & GAMEARRAY_READONLY) && type&GAMEVAR_READONLY)
{
C_ReportError(ERROR_ARRAYREADONLY);
g_numCompilerErrors++;
}
}
C_GetNextVarType(GAMEVAR_SPECIAL); // _SPECIAL signifies that we want only simple vars or a constant
g_scriptPtr--;
aridx = *g_scriptPtr;
C_SkipComments();
if (*textptr != ']')
{
g_numCompilerErrors++;
C_ReportError(ERROR_GAMEARRAYBNC);
return;
}
textptr++;
// writing arrays in this way is not supported because it would
// require too many changes to other code
// if (type)
// {
// g_numCompilerErrors++;
// C_ReportError(ERROR_INVALIDARRAYWRITE);
// return;
// }
if (flags & (MAXGAMEVARS<<3))
{
while (*textptr && *textptr != 0x0a && *textptr != '.')
textptr++;
if (*textptr != '.')
{
g_numCompilerErrors++;
C_ReportError(ERROR_SYNTAXERROR);
return;
}
textptr++;
/// now pointing at 'xxx'
C_GetNextLabelName();
/*initprintf("found xxx label of '%s'\n", label+(g_numLabels*MAXLABELLEN));*/
if (id == g_iSpriteVarID || id==3)
lLabelID = C_GetLabelNameID(SpriteLabels, &spriteH, strtolower(tlabel,Bstrlen(tlabel)));
else if (id == g_iSectorVarID)
lLabelID = C_GetLabelNameID(SectorLabels, &sectorH, strtolower(tlabel,Bstrlen(tlabel)));
else if (id == g_iWallVarID)
lLabelID = C_GetLabelNameID(WallLabels, &wallH, strtolower(tlabel,Bstrlen(tlabel)));
//printf("LabelID is %d\n",lLabelID);
if (lLabelID == -1)
{
g_numCompilerErrors++;
C_ReportError(ERROR_SYMBOLNOTRECOGNIZED);
return;
}
if ((aridx & 0x0000FFFF) == MAXGAMEVARS) // constant
*g_scriptPtr++ = (aridx | id | (lLabelID<<2) | flags);
else // simple gamevar
*g_scriptPtr++ = (aridx<<16 | id | (lLabelID<<2) | flags);
}
else // if (flags & (MAXGAMEVARS<<2))
{
if ((aridx & 0x0000FFFF) == MAXGAMEVARS) // constant
*g_scriptPtr++ = (aridx | id | flags);
else // simple gamevar
*g_scriptPtr++ = (aridx<<16 | id | flags);
}
return;
}
// initprintf("not an array");
id = GetGamevarID(tlabel);
if (id < 0) //gamevar not found
{
if (!type && !cs.labelsOnly)
{
//try looking for a define instead
id = hash_find(&labelH, tlabel);
if (id>=0 && labeltype[id]==LABEL_DEFINE)
{
// if (!(g_numCompilerErrors || g_numCompilerWarnings) && g_scriptDebug)
// initprintf("%s:%d: debug: accepted defined label `%s' instead of gamevar.\n",g_szScriptFileName,g_lineNumber,label+(id*MAXLABELLEN));
num = labelval[id];
if (type==GAMEVAR_SPECIAL && (num<0 || num>=65536))
{
C_ReportError(-1);
initprintf("%s:%d: error: label %s=%d not suitable as array index. (max: 65535)\n",g_szScriptFileName,g_lineNumber, label+(id*MAXLABELLEN), num);
g_numCompilerErrors++;
}
else if (num != (int16_t)num)
{
indirect = 2;
num = id;
}
if (type!=GAMEVAR_SPECIAL)
g_wasConstant = 1;
*g_scriptPtr++ = MAXGAMEVARS | (num<<16) | indirect;
return;
}
}
g_numCompilerErrors++;
C_ReportError(ERROR_NOTAGAMEVAR);
textptr++;
return;
}
if (type == GAMEVAR_READONLY && aGameVars[id].dwFlags & GAMEVAR_READONLY)
{
g_numCompilerErrors++;
C_ReportError(ERROR_VARREADONLY);
return;
}
else if (aGameVars[id].dwFlags & type)
{
g_numCompilerErrors++;
C_ReportError(ERROR_VARTYPEMISMATCH);
return;
}
// if (!(g_numCompilerErrors || g_numCompilerWarnings) && g_scriptDebug > 1)
// initprintf("%s:%d: debug: accepted gamevar `%s'.\n",g_szScriptFileName,g_lineNumber,tlabel);
*g_scriptPtr++ = (id|flags);
}
#define C_GetNextVar() C_GetNextVarType(0)
static inline void C_GetManyVarsType(int32_t type, int32_t num)
{
int32_t i;
for (i=num-1; i>=0; i--)
C_GetNextVarType(type);
}
#define C_GetManyVars(num) C_GetManyVarsType(0,num)
static int32_t C_GetNextValue(int32_t type)
{
int32_t i, l;
C_SkipComments();
while (isaltok(*textptr) == 0)
{
if (*textptr == 0x0a) g_lineNumber++;
textptr++;
if (*textptr == 0)
return -1; // eof
}
l = 0;
while (isaltok(*(textptr+l)))
{
tempbuf[l] = textptr[l];
l++;
}
tempbuf[l] = 0;
if (hash_find(&keywH, tempbuf)>=0)
{
g_numCompilerErrors++;
C_ReportError(ERROR_ISAKEYWORD);
textptr+=l;
}
i = hash_find(&labelH, tempbuf);
if (i >= 0)
{
char *el,*gl;
if (labeltype[i] & type)
{
// if (!(g_numCompilerErrors || g_numCompilerWarnings) && g_scriptDebug > 1)
// {
// gl = (char *)C_GetLabelType(labeltype[i]);
// initprintf("%s:%d: debug: accepted %s label `%s'.\n",g_szScriptFileName,g_lineNumber,gl,label+(i*MAXLABELLEN));
// Bfree(gl);
// }
*(g_scriptPtr++) = labelval[i];
textptr += l;
return labeltype[i];
}
*(g_scriptPtr++) = 0;
textptr += l;
el = (char *)C_GetLabelType(type);
gl = (char *)C_GetLabelType(labeltype[i]);
C_ReportError(-1);
initprintf("%s:%d: error: expected %s, found %s.\n",g_szScriptFileName,g_lineNumber,el,gl);
// initprintf("i=%d, %s!!! lt:%d t:%d\n", i, label+(i*MAXLABELLEN), labeltype[i], type);
g_numCompilerErrors++;
Bfree(el);
Bfree(gl);
return -1; // valid label name, but wrong type
}
if (isdigit(*textptr) == 0 && *textptr != '-')
{
C_ReportError(ERROR_PARAMUNDEFINED);
g_numCompilerErrors++;
*g_scriptPtr = 0;
g_scriptPtr++;
textptr += l;
return -1; // error!
}
if (isdigit(*textptr) && cs.labelsOnly)
{
C_ReportError(WARNING_LABELSONLY);
g_numCompilerWarnings++;
}
i = l-1;
do
{
// FIXME: check for 0-9 A-F for hex
if (textptr[0] == '0' && textptr[1] == 'x') break; // kill the warning for hex
if (!isdigit(textptr[i--]))
{
C_ReportError(-1);
initprintf("%s:%d: warning: invalid character `%c' in definition!\n",g_szScriptFileName,g_lineNumber,textptr[i+1]);
g_numCompilerWarnings++;
break;
}
}
while (i > 0);
// if (!(g_numCompilerErrors || g_numCompilerWarnings) && g_scriptDebug > 1)
// initprintf("%s:%d: debug: accepted constant %d.\n",g_szScriptFileName,g_lineNumber,atol(textptr));
if (tolower(textptr[1])=='x')
sscanf(textptr+2,"%" SCNx32 "",g_scriptPtr);
else
*g_scriptPtr = atol(textptr);
g_scriptPtr++;
textptr += l;
return 0; // literal value
}
static inline int32_t C_IntPow2(int32_t v)
{
return ((v!=0) && (v&(v-1))==0);
}
static inline uint32_t C_Pow2IntLogBase2(int32_t v)
{
static const uint32_t b[] = {0xAAAAAAAA, 0xCCCCCCCC, 0xF0F0F0F0,
0xFF00FF00, 0xFFFF0000
};
register uint32_t r = (v & b[0]) != 0;
int32_t i = 4;
for (; i > 0; i--)
r |= ((v & b[i]) != 0) << i;
return r;
}
static int32_t C_CheckMalformedBranch(ofstype lastScriptOfs)
{
switch (C_GetKeyword())
{
case CON_RIGHTBRACE:
case CON_ENDEVENT:
case CON_ENDS:
case CON_ELSE:
g_scriptPtr = script + lastScriptOfs;
cs.ifElseAborted = 1;
C_ReportError(-1);
g_numCompilerWarnings++;
initprintf("%s:%d: warning: malformed `%s' branch\n", g_szScriptFileName, g_lineNumber,
keyw[*(g_scriptPtr) & 0xFFF]);
return 1;
}
return 0;
}
static int32_t C_CheckEmptyBranch(int32_t tw, ofstype lastScriptOfs)
{
// ifrnd actually does something when the condition is executed
if ((Bstrncmp(keyw[tw], "if", 2) && tw != CON_ELSE) || tw == CON_IFRND)
{
cs.ifElseAborted = 0;
return 0;
}
if ((*(g_scriptPtr) & 0xFFF) != CON_NULLOP || *(g_scriptPtr)>>12 != IFELSE_MAGIC)
cs.ifElseAborted = 0;
if (cs.ifElseAborted)
{
C_ReportError(-1);
g_numCompilerWarnings++;
g_scriptPtr = script + lastScriptOfs;
initprintf("%s:%d: warning: empty `%s' branch\n",g_szScriptFileName,g_lineNumber,
keyw[*(g_scriptPtr) & 0xFFF]);
*(g_scriptPtr) = (CON_NULLOP + (IFELSE_MAGIC<<12));
return 1;
}
return 0;
}
static int32_t C_ParseCommand(void);
static int32_t C_CountCaseStatements()
{
int32_t lCount;
const char *temptextptr = textptr;
int32_t temp_ScriptLineNumber = g_lineNumber;
ofstype scriptoffset = (unsigned)(g_scriptPtr-script);
ofstype caseoffset = (unsigned)(cs.caseScriptPtr-script);
cs.numCases=0;
cs.caseScriptPtr=NULL;
//Bsprintf(g_szBuf,"CSS: %.12s",textptr); AddLog(g_szBuf);
while (C_ParseCommand() == 0)
{
//Bsprintf(g_szBuf,"CSSL: %.20s",textptr); AddLog(g_szBuf);
;
}
// since we processed the endswitch, we need to re-increment cs.checkingSwitch
cs.checkingSwitch++;
textptr = temptextptr;
g_scriptPtr = (instype *)(script+scriptoffset);
g_lineNumber = temp_ScriptLineNumber;
lCount = cs.numCases;
cs.numCases = 0;
cs.caseScriptPtr = (instype *)(script+caseoffset);
return lCount;
}
static int32_t C_ParseCommand(void)
{
int32_t i, j=0, k=0, done, tw;
const char *temptextptr;
instype *tempscrptr = NULL;
if (quitevent)
{
/// initprintf("Aborted.\n");
/// return 1;
}
if (g_numCompilerErrors >= ABORTERRCNT || (*textptr == '\0') || (*(textptr+1) == '\0'))
return 1;
// if (g_scriptDebug)
// C_ReportError(-1);
/// if (cs.checkingSwitch > 0)
/// Bsprintf(g_szBuf,"PC(): '%.25s'",textptr); AddLog(g_szBuf);
tw = C_GetNextKeyword();
// Bsprintf(tempbuf,"%s",keyw[tw]); AddLog(tempbuf);
if (C_SkipComments())
return 1;
switch (tw)
{
default:
case -1:
return 0; //End
// *** basic commands
case CON_NULLOP:
if (C_GetKeyword() != CON_ELSE)
{
C_ReportError(-1);
g_numCompilerWarnings++;
initprintf("%s:%d: warning: `nullop' found without `else'\n",g_szScriptFileName,g_lineNumber);
g_scriptPtr--;
cs.ifElseAborted = 1;
}
return 0;
case CON_DEFINE:
{
C_GetNextLabelName();
if (hash_find(&keywH, tlabel) >= 0)
{
g_numCompilerErrors++;
C_ReportError(ERROR_ISAKEYWORD);
return 0;
}
// Check to see it's already defined
i = hash_find(&gamevarH, tlabel);
if (i>=0)
{
g_numCompilerWarnings++;
C_ReportError(WARNING_NAMEMATCHESVAR);
}
if (hash_find(&stateH, tlabel) >= 0)
{
g_numCompilerErrors++;
C_ReportError(ERROR_LABELINUSE);
return 1;
}
C_GetNextValue(LABEL_DEFINE);
i = hash_find(&labelH, tlabel);
if (i == -1)
{
// printf("Defining Definition '%s' to be '%d'\n",label+(g_numLabels*MAXLABELLEN),*(g_scriptPtr-1));
// Bmemcpy(label+(g_numLabels*MAXLABELLEN), tlabel, MAXLABELLEN);
C_CopyLabel();
hash_add(&labelH, label+(g_numLabels*MAXLABELLEN), g_numLabels);
labeltype[g_numLabels] = LABEL_DEFINE;
labelval[g_numLabels++] = *(g_scriptPtr-1);
}
// else if (i>=g_numDefaultLabels)
// {
// if (labeltype[i] == LABEL_DEFINE)
// labelval[i] = *(g_scriptPtr-1);
// }
g_scriptPtr -= 2;
return 0;
}
case CON_INCLUDE:
g_scriptPtr--;
while (!isaltok(*textptr))
{
if (*textptr == 0x0a) g_lineNumber++;
textptr++;
if (*textptr == 0) break;
}
j = 0;
while (isaltok(*textptr))
{
tempbuf[j] = *(textptr++);
j++;
}
tempbuf[j] = '\0';
{
int32_t temp_ScriptLineNumber;
int32_t temp_ifelse_check;
const char *origtptr;
char *mptr;
char parentScriptFileName[255];
int32_t fp;
fp = kopen4load(tempbuf, 0 /*g_loadFromGroupOnly*/);
if (fp < 0)
{
g_numCompilerErrors++;
initprintf("%s:%d: error: could not find file `%s'.\n",g_szScriptFileName,g_lineNumber,tempbuf);
return 1;
}
j = kfilelength(fp);
mptr = (char *)Bmalloc(j+1);
if (!mptr)
{
kclose(fp);
g_numCompilerErrors++;
initprintf("%s:%d: error: could not allocate %d bytes to include `%s'.\n",
g_lineNumber,g_szScriptFileName,j,tempbuf);
return 1;
}
initprintf(" Including: %s (%d bytes)\n", tempbuf, j);
kread(fp, mptr, j);
kclose(fp);
mptr[j] = 0;
if (*textptr == '"') // skip past the closing quote if it's there so we don't screw up the next line
textptr++;
origtptr = textptr;
Bstrcpy(parentScriptFileName, g_szScriptFileName);
Bstrcpy(g_szScriptFileName, tempbuf);
temp_ScriptLineNumber = g_lineNumber;
g_lineNumber = 1;
temp_ifelse_check = cs.checkingIfElse;
cs.checkingIfElse = 0;
textptr = mptr;
do done = C_ParseCommand();
while (!done);
Bstrcpy(g_szScriptFileName, parentScriptFileName);
g_totalLines += g_lineNumber;
g_lineNumber = temp_ScriptLineNumber;
cs.checkingIfElse = temp_ifelse_check;
textptr = origtptr;
Bfree(mptr);
}
return 0;
case CON_DEFSTATE:
g_scriptPtr--;
if (cs.parsingEventOfs < 0 && cs.currentStateIdx < 0)
{
C_GetNextLabelName();
if (hash_find(&keywH, tlabel)>=0)
{
g_numCompilerErrors++;
C_ReportError(ERROR_ISAKEYWORD);
return 1;
}
if (hash_find(&gamevarH, tlabel)>=0)
{
g_numCompilerWarnings++;
C_ReportError(WARNING_NAMEMATCHESVAR);
}
j = hash_find(&labelH, tlabel);
if (j>=0)
{
g_numCompilerErrors++;
C_ReportError(ERROR_LABELINUSE);
return 1;
}
j = hash_find(&stateH, tlabel);
if (j>=0) // only redefining
{
cs.currentStateIdx = j;
cs.currentStateOfs = (g_scriptPtr-script);
Bsprintf(g_szCurrentBlockName, "%s", statesinfo[j].name);
}
else // new state definition
{
cs.currentStateIdx = j = g_stateCount;
cs.currentStateOfs = (g_scriptPtr-script);
if (g_stateCount >= statesinfo_allocsize)
{
statesinfo_allocsize *= 2;
statesinfo = Brealloc(statesinfo, statesinfo_allocsize * sizeof(statesinfo[0]));
if (!statesinfo)
{
initprintf("C_ParseCommand(): ERROR: out of memory!\n");
g_numCompilerErrors++;
return 1;
}
}
Bmemcpy(statesinfo[j].name, tlabel, MAXLABELLEN);
Bsprintf(g_szCurrentBlockName, "%s", tlabel);
hash_add(&stateH, tlabel, j);
}
return 0;
}
g_numCompilerErrors++;
C_ReportError(ERROR_FOUNDWITHIN);
return 1;
case CON_ENDS:
if (cs.currentStateIdx < 0)
{
C_ReportError(-1);
initprintf("%s:%d: error: found `ends' without open `state'.\n",g_szScriptFileName,g_lineNumber);
g_numCompilerErrors++;
return 1; //+
}
else
{
if (cs.numBraces > 0)
{
C_ReportError(ERROR_OPENBRACKET);
g_numCompilerErrors++;
}
if (cs.numBraces < 0)
{
C_ReportError(ERROR_CLOSEBRACKET);
g_numCompilerErrors++;
}
if (cs.checkingSwitch > 0)
{
C_ReportError(ERROR_NOENDSWITCH);
g_numCompilerErrors++;
cs.checkingSwitch = 0; // can't be checking anymore...
}
if (g_numCompilerErrors)
{
g_scriptPtr = script+cs.currentStateOfs;
cs.currentStateOfs = -1;
cs.currentStateIdx = -1;
Bsprintf(g_szCurrentBlockName,"(none)");
return 0;
}
j = cs.currentStateIdx;
if (cs.currentStateIdx == g_stateCount) // we were defining a new state
{
statesinfo[j].ofs = cs.currentStateOfs;
statesinfo[j].codesize = (g_scriptPtr-script) - cs.currentStateOfs;
g_stateCount++;
initprintf(" Defined state `%s' (index %d).\n", g_szCurrentBlockName, j);
// initprintf(" o:%d s:%d\n", statesinfo[j].ofs, statesinfo[j].codesize);
}
else // we were redefining a state
{
int32_t oofs = statesinfo[j].ofs;
int32_t nofs = cs.currentStateOfs;
int32_t osize = statesinfo[j].codesize;
int32_t nsize = (g_scriptPtr-script) - nofs;
if (nsize == osize)
{
int ii, equal=2, linedif, ow, nw;
for (ii=0; ii<nsize; ii++)
{
ow = *(script+oofs+ii);
nw = *(script+nofs+ii);
if (ow != nw)
{
int32_t ld = (nw>>12) - (ow>>12);
if (equal==2)
{
equal = 1;
linedif = ld;
}
if (linedif != ld || ((nw&0xFFF) != (ow&0xFFF)))
{
equal = 0;
break;
}
}
}
if (equal!=2)
Bmemcpy(script+oofs, script+nofs, nsize*sizeof(instype));
if (equal==0)
initprintf(" Redefined state `%s' (index %d).\n", g_szCurrentBlockName, j);
// initprintf(" oo:%d os:%d, no:%d ns:%d\n", oofs, osize, nofs, nsize);
}
else
{
int32_t ii;
uint32_t movedcodesize = g_scriptPtr - (script+oofs+osize);
Bmemmove(script+oofs, script+oofs+osize, movedcodesize*sizeof(instype));
for (ii=0; ii<g_stateCount; ii++)
{
if (statesinfo[ii].ofs > oofs)
statesinfo[ii].ofs -= osize;
}
for (ii=0; ii<MAXEVENTS; ii++)
if (/*ii != j &&*/ aEventOffsets[ii] > oofs)
aEventOffsets[ii] -= osize;
statesinfo[j].ofs = nofs-osize;
statesinfo[j].codesize = nsize;
initprintf(" Redefined state `%s' (index %d).\n", g_szCurrentBlockName, j);
// initprintf(" oo:%d os:%d, no:%d ns:%d\n", oofs, osize, nofs, nsize);
}
g_scriptPtr -= osize;
}
g_didDefineSomething = 1;
cs.currentStateOfs = -1;
cs.currentStateIdx = -1;
Bsprintf(g_szCurrentBlockName,"(none)");
}
return 0;
case CON_SORT:
C_GetNextLabelName();
i = GetGamearrayID(tlabel);
if (i >= 0)
{
*g_scriptPtr++ = i;
if (aGameArrays[i].dwFlags & GAMEARRAY_READONLY)
{
C_ReportError(ERROR_ARRAYREADONLY);
g_numCompilerErrors++;
}
}
else
{
C_ReportError(ERROR_NOTAGAMEARRAY);
g_numCompilerErrors++;
}
C_SkipComments();
C_GetNextVar(); // element count to sort
if (C_GetKeyword() >= 0)
{
*g_scriptPtr++ = -1;
return 0;
}
// fall-through
case CON_STATE:
C_GetNextLabelName();
if (hash_find(&keywH, tlabel)>=0)
{
g_numCompilerErrors++;
C_ReportError(ERROR_ISAKEYWORD);
return 1;
}
if (hash_find(&gamevarH, tlabel)>=0)
{
g_numCompilerWarnings++;
C_ReportError(WARNING_NAMEMATCHESVAR);
}
j = hash_find(&stateH, tlabel);
if (j>=0)
{
// if (!(g_numCompilerErrors || g_numCompilerWarnings) && g_scriptDebug > 1)
// initprintf("%s:%d: debug: accepted state label `%s'.\n",g_szScriptFileName,g_lineNumber,label+(k*MAXLABELLEN));
*g_scriptPtr++ = j;
return 0;
}
C_ReportError(-1);
initprintf("%s:%d: error: state `%s' not found.\n",g_szScriptFileName,g_lineNumber,tlabel);
g_numCompilerErrors++;
g_scriptPtr++;
return 0;
case CON_ONEVENT:
if (cs.currentStateIdx >= 0 || cs.parsingEventOfs >= 0)
{
C_ReportError(ERROR_FOUNDWITHIN);
g_numCompilerErrors++;
}
g_scriptPtr--;
cs.numBraces = 0;
C_SkipComments();
j = 0;
while (isaltok(*(textptr+j)))
{
g_szCurrentBlockName[j] = textptr[j];
j++;
}
g_szCurrentBlockName[j] = 0;
cs.labelsOnly = 1;
C_GetNextValue(LABEL_EVENT);
cs.labelsOnly = 0;
g_scriptPtr--;
j = *g_scriptPtr; // event number
cs.currentEvent = j;
cs.parsingEventOfs = g_scriptPtr-script;
//Bsprintf(g_szBuf,"Adding Event for %d at %lX",j, g_parsingEventPtr); AddLog(g_szBuf);
if (j<0 || j >= MAXEVENTS)
{
initprintf("%s:%d: error: invalid event ID.\n",g_szScriptFileName,g_lineNumber);
g_numCompilerErrors++;
return 0;
}
cs.checkingIfElse = 0;
return 0;
case CON_ENDEVENT:
if (cs.parsingEventOfs < 0)
{
C_ReportError(-1);
initprintf("%s:%d: error: found `endevent' without open `onevent'.\n",g_szScriptFileName,g_lineNumber);
g_numCompilerErrors++;
return 1;
}
if (cs.numBraces > 0)
{
C_ReportError(ERROR_OPENBRACKET);
g_numCompilerErrors++;
}
if (cs.numBraces < 0)
{
C_ReportError(ERROR_CLOSEBRACKET);
g_numCompilerErrors++;
}
if (g_numCompilerErrors)
{
g_scriptPtr = script+cs.parsingEventOfs;
cs.parsingEventOfs = -1;
cs.currentEvent = -1;
Bsprintf(g_szCurrentBlockName,"(none)");
return 0;
}
j = cs.currentEvent;
if (aEventOffsets[j] >= 0) // if event was previously declared, overwrite it
{
int32_t oofs = aEventOffsets[j], nofs = cs.parsingEventOfs;
int32_t osize = aEventSizes[j], nsize = (g_scriptPtr-script) - nofs;
if (osize == nsize)
{
int ii, equal=2, linedif, nw, ow;
for (ii=0; ii<nsize; ii++)
{
ow = *(script+oofs+ii);
nw = *(script+nofs+ii);
if (ow != nw)
{
int32_t ld = (nw>>12) - (ow>>12);
if (equal==2)
{
equal = 1;
linedif = ld;
}
if (linedif != ld || ((nw&0xFFF) != (ow&0xFFF)))
{
equal = 0;
break;
}
}
}
if (equal!=2)
Bmemcpy(script+oofs, script+nofs, nsize*sizeof(instype));
if (equal==0)
initprintf(" Redefined event `%s' (index %d).\n", g_szCurrentBlockName, j);
// initprintf(" oo:%d os:%d, no:%d ns:%d\n", oofs, osize, nofs, nsize);
}
else
{
int32_t ii;
uint32_t movedcodesize = g_scriptPtr - (script+oofs + osize);
Bmemmove(script+oofs, script+oofs + osize, movedcodesize*sizeof(instype));
for (ii=0; ii<g_stateCount; ii++)
{
if (statesinfo[ii].ofs > oofs)
statesinfo[ii].ofs -= osize;
}
for (ii=0; ii<MAXEVENTS; ii++)
if (/*ii != j &&*/ aEventOffsets[ii] > oofs)
aEventOffsets[ii] -= osize;
aEventOffsets[j] = nofs - osize;
aEventSizes[j] = nsize;
initprintf(" Redefined event `%s' (index %d).\n", g_szCurrentBlockName, j);
// initprintf(" oo:%d os:%d, no:%d ns:%d\n", oofs, osize, nofs, nsize);
}
g_scriptPtr -= osize;
}
else // event defined for the first time
{
aEventOffsets[j] = cs.parsingEventOfs;
aEventSizes[j] = (g_scriptPtr-script) - cs.parsingEventOfs;
initprintf(" Defined event `%s' (index %d).\n", g_szCurrentBlockName, j);
// initprintf(" o:%d s:%d\n", aEventOffsets[j], aEventSizes[j]);
}
g_didDefineSomething = 1;
cs.parsingEventOfs = -1;
cs.currentEvent = -1;
Bsprintf(g_szCurrentBlockName,"(none)");
return 0;
// *** control flow
case CON_ELSE:
if (cs.checkingIfElse)
{
ofstype offset;
ofstype lastScriptOfs = (g_scriptPtr-script) - 1;
instype *tscrptr;
cs.ifElseAborted = 0;
cs.checkingIfElse--;
if (C_CheckMalformedBranch(lastScriptOfs))
return 0;
offset = (unsigned)(g_scriptPtr-script);
g_scriptPtr++; //Leave a spot for the fail location
C_ParseCommand();
if (C_CheckEmptyBranch(tw, lastScriptOfs))
return 0;
tscrptr = (instype *)script+offset;
*tscrptr = (ofstype) (g_scriptPtr-script)-offset; // relative offset
}
else
{
instype *tscrptr;
g_scriptPtr--;
tscrptr = g_scriptPtr;
g_numCompilerWarnings++;
C_ReportError(-1);
initprintf("%s:%d: warning: found `else' with no `if'.\n",g_szScriptFileName,g_lineNumber);
if (C_GetKeyword() == CON_LEFTBRACE)
{
C_GetNextKeyword();
cs.numBraces++;
do
done = C_ParseCommand();
while (done == 0);
}
else C_ParseCommand();
g_scriptPtr = tscrptr;
}
return 0;
case CON_RETURN:
case CON_BREAK:
if (cs.checkingSwitch)
{
//Bsprintf(g_szBuf," * (L%d) case Break statement.\n",g_lineNumber); AddLog(g_szBuf);
return 1;
}
return 0;
case CON_SWITCH:
{
ofstype tempoffset;
//AddLog("Got Switch statement");
// if (cs.checkingSwitch) Bsprintf(g_szBuf,"ERROR::%s %d: cs.checkingSwitch=",__FILE__,__LINE__, cs.checkingSwitch); AddLog(g_szBuf);
cs.checkingSwitch++; // allow nesting (if other things work)
C_GetNextVar(); // Get The ID of the DEF
tempoffset = (unsigned)(g_scriptPtr-script);
*g_scriptPtr++ = 0; // leave spot for end location (for after processing)
*g_scriptPtr++ = 0; // count of case statements
cs.caseScriptPtr = g_scriptPtr; // the first case's pointer.
*g_scriptPtr++ = -1; // leave spot for 'default' offset to cases' code (-1 if none)
temptextptr = textptr;
// probably does not allow nesting...
//AddLog("Counting Case Statements...");
j = C_CountCaseStatements();
// initprintf("Done Counting Case Statements for switch %d: found %d.\n", cs.checkingSwitch,j);
g_scriptPtr += j*2;
cs.caseCodePtr = g_scriptPtr;
C_SkipComments();
g_scriptPtr -= j*2; // allocate buffer for the table
tempscrptr = (instype *)(script+tempoffset);
// if (cs.checkingSwitch>1) Bsprintf(g_szBuf,"ERROR::%s %d: cs.checkingSwitch=",__FILE__,__LINE__, cs.checkingSwitch); AddLog(g_szBuf);
if (j<0)
return 1;
if (tempscrptr)
tempscrptr[1] = j; // save count of cases
// else
// Bsprintf(g_szBuf,"ERROR::%s %d",__FILE__,__LINE__); AddLog(g_szBuf);
while (j--)
{
// leave room for statements
*g_scriptPtr++ = 0; // value check
*g_scriptPtr++ = -1; // code offset
C_SkipComments();
}
//Bsprintf(g_szBuf,"SWITCH1: '%.22s'",textptr); AddLog(g_szBuf);
cs.numCases = 0;
while (C_ParseCommand() == 0)
{
//Bsprintf(g_szBuf,"SWITCH2: '%.22s'",textptr); AddLog(g_szBuf);
}
tempscrptr = (instype *)(script+tempoffset);
//Bsprintf(g_szBuf,"SWITCHXX: '%.22s'",textptr); AddLog(g_szBuf);
// done processing switch. clean up.
// if (cs.checkingSwitch < 1) Bsprintf(g_szBuf,"ERROR::%s %d: cs.checkingSwitch=%d",__FILE__,__LINE__, cs.checkingSwitch); AddLog(g_szBuf);
if (tempscrptr)
{
int32_t t,n; // !!!
for (i=3; i<3+tempscrptr[1]*2-2; i+=2) // sort them
{
t = tempscrptr[i]; n=i;
for (j=i+2; j<3+tempscrptr[1]*2; j+=2)
if (tempscrptr[j] < t)
t = tempscrptr[j], n=j;
if (n != i)
{
t = tempscrptr[i];
tempscrptr[i] = tempscrptr[n];
tempscrptr[n] = t;
t = tempscrptr[i+1];
tempscrptr[i+1] = tempscrptr[n+1];
tempscrptr[n+1] = t;
}
}
// for (j=3;j<3+tempscrptr[1]*2;j+=2)initprintf("%5d %8x\n",tempscrptr[j],tempscrptr[j+1]);
tempscrptr[0] = (ofstype)(g_scriptPtr-cs.caseCodePtr); // save 'end' location as offset from code-place
}
// else Bsprintf(g_szBuf,"ERROR::%s %d",__FILE__,__LINE__); AddLog(g_szBuf);
cs.numCases = 0;
cs.caseScriptPtr = NULL;
cs.caseCodePtr = NULL;
// decremented in endswitch. Don't decrement here...
// cs.checkingSwitch--; // allow nesting (maybe if other things work)
tempscrptr = NULL;
// if (cs.checkingSwitch) Bsprintf(g_szBuf,"ERROR::%s %d: cs.checkingSwitch=%d",__FILE__,__LINE__, cs.checkingSwitch); AddLog(g_szBuf);
//AddLog("End of Switch statement");
}
break;
case CON_CASE:
{
ofstype tempoffset = 0;
//AddLog("Found Case");
repeatcase:
g_scriptPtr--; // don't save in code
if (cs.checkingSwitch < 1)
{
g_numCompilerErrors++;
C_ReportError(-1);
initprintf("%s:%d: error: found `case' statement when not in switch\n", g_szScriptFileName, g_lineNumber);
return 1;
}
cs.numCases++;
//Bsprintf(g_szBuf,"case1: %.12s",textptr); AddLog(g_szBuf);
C_GetNextValue(LABEL_DEFINE);
if (*textptr == ':')
textptr++;
//Bsprintf(g_szBuf,"case2: %.12s",textptr); AddLog(g_szBuf);
j = *(--g_scriptPtr); // get value
//Bsprintf(g_szBuf,"case: Value of case %d is %d",(int32_t)cs.numCases,(int32_t)j); AddLog(g_szBuf);
if (cs.caseScriptPtr)
{
for (i=(cs.numCases/2)-1; i>=0; i--)
if (cs.caseScriptPtr[i*2+1] == j)
{
g_numCompilerWarnings++;
C_ReportError(WARNING_DUPLICATECASE);
break;
}
//AddLog("Adding value to script");
cs.caseScriptPtr[cs.numCases++] = j; // save value
cs.caseScriptPtr[cs.numCases] = (ofstype)(g_scriptPtr - cs.caseCodePtr); // offset from beginning of cases' code
}
//Bsprintf(g_szBuf,"case3: %.12s",textptr); AddLog(g_szBuf);
j = C_GetKeyword();
if (j == CON_CASE)
{
//AddLog("Found Repeat Case");
C_GetNextKeyword(); // eat 'case'
goto repeatcase;
}
//Bsprintf(g_szBuf,"case4: '%.12s'",textptr); AddLog(g_szBuf);
tempoffset = (unsigned)(tempscrptr-script);
while (C_ParseCommand() == 0)
{
//Bsprintf(g_szBuf,"case5 '%.25s'",textptr); AddLog(g_szBuf);
j = C_GetKeyword();
if (j == CON_CASE)
{
//AddLog("Found Repeat Case");
C_GetNextKeyword(); // eat 'case'
tempscrptr = (instype *)(script+tempoffset);
goto repeatcase;
}
}
tempscrptr = (instype *)(script+tempoffset);
//AddLog("End Case");
return 0;
// break;
}
case CON_DEFAULT:
g_scriptPtr--; // don't save
if (cs.checkingSwitch < 1)
{
g_numCompilerErrors++;
C_ReportError(-1);
initprintf("%s:%d: error: found `default' statement when not in switch\n",g_szScriptFileName,g_lineNumber);
return 1;
}
if (cs.caseScriptPtr && cs.caseScriptPtr[0]!=0)
{
// duplicate default statement
g_numCompilerErrors++;
C_ReportError(-1);
initprintf("%s:%d: error: multiple `default' statements found in switch\n",g_szScriptFileName,g_lineNumber);
}
if (cs.caseScriptPtr)
cs.caseScriptPtr[0] = (ofstype)(g_scriptPtr-cs.caseCodePtr); // save offset from cases' code
//Bsprintf(g_szBuf,"default: '%.22s'",textptr); AddLog(g_szBuf);
while (C_ParseCommand() == 0)
{
//Bsprintf(g_szBuf,"defaultParse: '%.22s'",textptr); AddLog(g_szBuf);
;
}
break;
case CON_ENDSWITCH:
//AddLog("End Switch");
cs.checkingSwitch--;
if (cs.checkingSwitch < 0)
{
g_numCompilerErrors++;
C_ReportError(-1);
initprintf("%s:%d: error: found `endswitch' without matching `switch'\n",g_szScriptFileName,g_lineNumber);
}
return 1; // end of block
// break;
case CON_GETCURRADDRESS:
C_GetNextVarType(GAMEVAR_READONLY);
return 0;
case CON_JUMP:
C_GetNextVar();
return 0;
case CON_LEFTBRACE:
// if (!(cs.currentStateIdx >= 0 || cs.parsingEventOfs >= 0))
// {
// g_numCompilerErrors++;
// C_ReportError(ERROR_SYNTAXERROR);
// }
cs.numBraces++;
do
done = C_ParseCommand();
while (done == 0);
return 0;
case CON_RIGHTBRACE:
cs.numBraces--;
// rewrite "{ }" into "nullop"
if (*(g_scriptPtr-2) == CON_LEFTBRACE + (IFELSE_MAGIC<<12))
{
// initprintf("%s:%d: rewriting empty braces '{ }' as 'nullop' from right\n",g_szScriptFileName,g_lineNumber);
*(g_scriptPtr-2) = CON_NULLOP + (IFELSE_MAGIC<<12);
g_scriptPtr -= 2;
if (C_GetKeyword() != CON_ELSE && (*(g_scriptPtr-2)&0xFFF) != CON_ELSE)
cs.ifElseAborted = 1;
else cs.ifElseAborted = 0;
j = C_GetKeyword();
if (cs.checkingIfElse && j != CON_ELSE)
cs.checkingIfElse--;
return 1;
}
if (cs.numBraces < 0)
{
if (cs.checkingSwitch)
C_ReportError(ERROR_NOENDSWITCH);
C_ReportError(-1);
initprintf("%s:%d: error: found more `}' than `{'.\n",g_szScriptFileName,g_lineNumber);
g_numCompilerErrors++;
}
if (cs.checkingIfElse && j != CON_ELSE)
cs.checkingIfElse--;
return 1;
// *** more basic commands
case CON_SETSECTOR:
case CON_GETSECTOR:
case CON_SETWALL:
case CON_GETWALL:
case CON_SETSPRITE:
case CON_GETSPRITE:
case CON_SETTSPR:
case CON_GETTSPR:
{
int32_t lLabelID;
// syntax getsector[<var>].x <VAR>
// gets the value of sector[<var>].xxx into <VAR>
if ((tw==CON_GETTSPR || tw==CON_SETTSPR) && cs.currentEvent != EVENT_ANALYZESPRITES)
{
C_ReportError(-1);
initprintf("%s:%d: warning: found `%s' outside of EVENT_ANALYZESPRITES\n",g_szScriptFileName,g_lineNumber,tempbuf);
g_numCompilerWarnings++;
}
// now get name of .xxx
while ((*textptr != '['))
{
textptr++;
}
if (*textptr == '[')
textptr++;
// get the ID of the DEF
cs.labelsOnly = 1;
C_GetNextVar();
cs.labelsOnly = 0;
// now get name of .xxx
while (*textptr != '.')
{
if (*textptr == 0xa)
break;
if (!*textptr)
break;
textptr++;
}
if (*textptr!='.')
{
g_numCompilerErrors++;
C_ReportError(ERROR_SYNTAXERROR);
return 0;
}
textptr++;
/// now pointing at 'xxx'
C_GetNextLabelName();
//printf("found xxx label of '%s'\n", label+(g_numLabels*MAXLABELLEN));
if (tw==CON_GETSECTOR || tw==CON_SETSECTOR)
lLabelID = C_GetLabelNameID(SectorLabels, &sectorH, strtolower(tlabel,Bstrlen(tlabel)));
else if (tw==CON_GETWALL || tw==CON_SETWALL)
lLabelID = C_GetLabelNameID(WallLabels, &wallH, strtolower(tlabel,Bstrlen(tlabel)));
else // if (tw==CON_GETSPRITE || tw==CON_SETSPRITE || tw==CON_GETTSPR || tw==CON_SETTSPR)
lLabelID = C_GetLabelNameID(SpriteLabels, &spriteH, strtolower(tlabel,Bstrlen(tlabel)));
if (lLabelID == -1)
{
g_numCompilerErrors++;
C_ReportError(ERROR_SYMBOLNOTRECOGNIZED);
return 0;
}
*g_scriptPtr++ = lLabelID;
// now at target VAR...
// get the ID of the DEF
if (tw==CON_GETSECTOR || tw==CON_GETWALL || tw==CON_GETSPRITE || tw==CON_GETTSPR)
C_GetNextVarType(GAMEVAR_READONLY);
else
C_GetNextVar();
break;
}
case CON_GAMEVAR:
// syntax: gamevar <var1> <initial value> <flags>
// defines var1 and sets initial value.
// flags are used to define usage
// (see top of this files for flags)
//printf("Got gamedef. Getting Label. '%.20s'\n",textptr);
if (isdigit(*textptr) || (*textptr == '-'))
{
C_GetNextLabelName();
g_numCompilerErrors++;
C_ReportError(ERROR_SYNTAXERROR);
C_GetNextValue(LABEL_DEFINE);
C_GetNextValue(LABEL_DEFINE);
g_scriptPtr -= 3; // we complete the process anyways just to skip past the fucked up section
return 0;
}
C_GetNextLabelName();
//printf("Got Label '%.20s'\n",textptr);
// Check to see it's already defined
if (hash_find(&keywH, tlabel)>=0)
{
g_numCompilerErrors++;
C_ReportError(ERROR_ISAKEYWORD);
return 0;
}
C_GetNextValue(LABEL_DEFINE); // get initial value
C_GetNextValue(LABEL_DEFINE); // get flags
//Bsprintf(g_szBuf,"Adding GameVar='%s', val=%l, flags=%lX",label+(g_numLabels*MAXLABELLEN), *(g_scriptPtr-2), *(g_scriptPtr-1)); AddLog(g_szBuf);
/// if ((*(g_scriptPtr-1)&GAMEVAR_USER_MASK)==3)
/// {
/// g_numCompilerWarnings++;
/// *(g_scriptPtr-1) ^= GAMEVAR_PERBLOCK;
/// C_ReportError(WARNING_BADGAMEVAR);
/// }
Gv_NewVar(tlabel, *(g_scriptPtr-2),
/* can't define default or secret */
*(g_scriptPtr-1) & ~(GAMEVAR_DEFAULT|GAMEVAR_SECRET));
//AddLog("Added gamevar");
g_scriptPtr -= 3; // no need to save in script...
return 0;
// *** arrays
case CON_GAMEARRAY:
if (isdigit(*textptr) || (*textptr == '-'))
{
C_GetNextLabelName();
g_numCompilerErrors++;
C_ReportError(ERROR_SYNTAXERROR);
C_GetNextValue(LABEL_DEFINE);
C_GetNextValue(LABEL_DEFINE);
g_scriptPtr -= 2; // we complete the process anyways just to skip past the fucked up section
return 0;
}
C_GetNextLabelName();
//printf("Got Label '%.20s'\n",textptr);
// Check to see it's already defined
if (hash_find(&keywH, tlabel) >= 0)
{
g_numCompilerErrors++;
C_ReportError(ERROR_ISAKEYWORD);
return 0;
}
if (hash_find(&gamevarH, tlabel) >= 0)
{
g_numCompilerWarnings++;
C_ReportError(WARNING_NAMEMATCHESVAR);
}
C_GetNextValue(LABEL_DEFINE);
Gv_NewArray(tlabel, 0, *(g_scriptPtr-1), GAMEARRAY_NORMAL);
g_scriptPtr -= 2; // no need to save in script...
return 0;
case CON_COPY:
C_GetNextLabelName();
i = GetGamearrayID(tlabel);
if (i >= 0)
*g_scriptPtr++ = i;
else
{
C_ReportError(ERROR_NOTAGAMEARRAY);
g_numCompilerErrors++;
}
C_SkipComments();// skip comments and whitespace
if (*textptr != '[')
{
g_numCompilerErrors++;
C_ReportError(ERROR_GAMEARRAYBNO);
return 1;
}
textptr++;
C_GetNextVar();
C_SkipComments();// skip comments and whitespace
if (*textptr != ']')
{
g_numCompilerErrors++;
C_ReportError(ERROR_GAMEARRAYBNC);
return 1;
}
textptr++;
case CON_SETARRAY:
C_GetNextLabelName();
i = GetGamearrayID(tlabel);
if (i >= 0)
{
*g_scriptPtr++ = i;
if (aGameArrays[i].dwFlags & GAMEARRAY_READONLY)
{
C_ReportError(ERROR_ARRAYREADONLY);
g_numCompilerErrors++;
}
}
else
{
C_ReportError(ERROR_NOTAGAMEARRAY);
g_numCompilerErrors++;
}
C_SkipComments();// skip comments and whitespace
if (*textptr != '[')
{
g_numCompilerErrors++;
C_ReportError(ERROR_GAMEARRAYBNO);
return 1;
}
textptr++;
C_GetNextVar();
C_SkipComments();// skip comments and whitespace
if (*textptr != ']')
{
g_numCompilerErrors++;
C_ReportError(ERROR_GAMEARRAYBNC);
return 1;
}
textptr++;
C_GetNextVar();
return 0;
case CON_GETARRAYSIZE:
case CON_RESIZEARRAY:
C_GetNextLabelName();
i = GetGamearrayID(tlabel);
if (i >= 0)
{
*g_scriptPtr++ = i;
if (tw==CON_RESIZEARRAY && (aGameArrays[i].dwFlags&(GAMEARRAY_TYPEMASK)))
{
C_ReportError(-1);
initprintf("%s:%d: error: can't resize system array `%s'.\n",g_szScriptFileName,g_lineNumber,tlabel);
g_numCompilerErrors++;
}
}
else
{
C_ReportError(ERROR_NOTAGAMEARRAY);
g_numCompilerErrors++;
}
C_SkipComments();
C_GetNextVar();
return 0;
#if 0
case CON_WRITEARRAYTOFILE:
case CON_READARRAYFROMFILE:
C_GetNextLabelName();
i = GetGamearrayID(tlabel);
if (i > (-1))
{
*g_scriptPtr++ = i;
}
else
{
C_ReportError(ERROR_NOTAGAMEARRAY);
g_numCompilerErrors++;
}
C_GetNextValue(LABEL_DEFINE);
return 0;
#endif
// *** var ops
case CON_RANDVAR:
case CON_DISPLAYRANDVAR:
case CON_SETVAR:
case CON_ADDVAR:
case CON_SUBVAR:
case CON_MULVAR:
case CON_DIVVAR:
case CON_MODVAR:
case CON_ANDVAR:
case CON_ORVAR:
case CON_XORVAR:
case CON_SHIFTVARL:
case CON_SHIFTVARR:
{
instype *inst = g_scriptPtr-1;
const char *tptr = textptr;
// syntax: [rand|add|set]var <var1> <const1>
// sets var1 to const1
// adds const1 to var1 (const1 can be negative...)
//printf("Found [add|set]var at line= %d\n",g_lineNumber);
// get the ID of the DEF
C_GetNextVarType(GAMEVAR_READONLY);
C_GetNextValue(LABEL_DEFINE); // the number to check against...
if (tw == CON_MULVAR && *(g_scriptPtr-1) == -1)
{
*inst = CON_INV;
g_scriptPtr--;
return 0;
}
if (tw == CON_DIVVAR || (tw == CON_MULVAR && *(g_scriptPtr-1) > 0))
{
int32_t i = *(g_scriptPtr-1);
j = klabs(i);
if (C_IntPow2(j))
{
*inst = ((tw == CON_DIVVAR) ? CON_SHIFTVARR : CON_SHIFTVARL);
*(g_scriptPtr-1) = C_Pow2IntLogBase2(j);
// initprintf("%s:%d: replacing multiply/divide with shift\n",g_szScriptFileName,g_lineNumber);
if (i == j)
return 0;
*g_scriptPtr++ = CON_INV + (g_lineNumber<<12);
textptr = tptr;
C_GetNextVarType(GAMEVAR_READONLY);
C_GetNextValue(LABEL_DEFINE);
g_scriptPtr--;
// initprintf("%s:%d: adding inversion\n",g_szScriptFileName,g_lineNumber);
}
}
}
return 0;
// *** varvar ops
case CON_RANDVARVAR:
case CON_DISPLAYRANDVARVAR:
case CON_SETVARVAR:
case CON_ADDVARVAR:
case CON_SUBVARVAR:
case CON_MULVARVAR:
case CON_DIVVARVAR:
case CON_MODVARVAR:
case CON_ANDVARVAR:
case CON_ORVARVAR:
case CON_XORVARVAR:
{
instype *inst = (g_scriptPtr-1);
const char *otextptr;
C_GetNextVarType(GAMEVAR_READONLY);
otextptr = textptr;
g_wasConstant = 0;
C_GetNextVar();
if (!g_numCompilerErrors && g_wasConstant)
{
textptr = otextptr;
g_scriptPtr--;
*inst -= (CON_SETVARVAR - CON_SETVAR);
C_GetNextValue(LABEL_DEFINE);
}
return 0;
}
case CON_SIN:
case CON_COS:
C_GetNextVarType(GAMEVAR_READONLY);
C_GetNextVar();
return 0;
// *** random
case CON_DISPLAYRAND:
// syntax: displayrand <var>
// gets rand (not game rand) into <var>
C_GetNextVarType(GAMEVAR_READONLY);
break;
// *** other math
case CON_CLAMP:
C_GetNextVarType(GAMEVAR_READONLY);
C_GetManyVars(2);
return 0;
case CON_INV:
C_GetNextVarType(GAMEVAR_READONLY);
return 0;
case CON_SQRT:
{
// syntax sqrt <invar> <outvar>
// gets the sqrt of invar into outvar
C_GetNextVar();
// target var
C_GetNextVarType(GAMEVAR_READONLY);
break;
}
case CON_MULSCALE:
C_GetManyVars(4);
return 0;
case CON_DIST:
case CON_LDIST:
case CON_GETANGLE:
case CON_GETINCANGLE:
C_GetNextVarType(GAMEVAR_READONLY);
C_GetNextVar();
C_GetNextVar();
return 0;
case CON_FOR: // special-purpose iteration
{
ofstype offset;
instype *tscrptr;
int32_t how;
C_GetNextVarType(GAMEVAR_READONLY|GAMEVAR_SPECIAL); // only simple vars allowed
C_GetNextLabelName();
how = hash_find(&iterH, tlabel);
if (how < 0)
{
C_ReportError(-1);
initprintf("%s:%d: error: unknown iteration type `%s'.\n",g_szScriptFileName,g_lineNumber,tlabel);
g_numCompilerErrors++;
return 1;
}
*g_scriptPtr++ = how;
if (how <= ITER_DRAWNSPRITES) {}
else C_GetNextVarType(0);
offset = g_scriptPtr-script;
g_scriptPtr++; //Leave a spot for the location to jump to after completion
C_ParseCommand();
tscrptr = (instype *)script+offset;
*tscrptr = (g_scriptPtr-script)-offset; // relative offset
return 0;
}
// *** if&while var&varvar
case CON_IFVARL:
case CON_IFVARLE:
case CON_IFVARG:
case CON_IFVARGE:
case CON_IFVARE:
case CON_IFVARN:
case CON_IFVARAND:
case CON_IFVAROR:
case CON_IFVARXOR:
case CON_IFVAREITHER:
case CON_IFVARBOTH:
case CON_WHILEVARN:
case CON_WHILEVARL:
// ---
case CON_IFVARVARL:
case CON_IFVARVARLE:
case CON_IFVARVARG:
case CON_IFVARVARGE:
case CON_IFVARVARE:
case CON_IFVARVARN:
case CON_IFVARVARAND:
case CON_IFVARVAROR:
case CON_IFVARVARXOR:
case CON_IFVARVAREITHER:
case CON_IFVARVARBOTH:
case CON_WHILEVARVARN:
case CON_WHILEVARVARL:
// ---
case CON_IFHITKEY:
case CON_IFHOLDKEY:
case CON_IFRND:
// vvv if* using current sprite
case CON_IFANGDIFFL:
case CON_IFSPRITEPAL:
case CON_IFACTOR:
case CON_IFPDISTL:
case CON_IFPDISTG:
/// case CON_IFGAPZL:
/// case CON_IFFLOORDISTL:
/// case CON_IFCEILINGDISTL:
/// case CON_IFSOUND:
// ---
case CON_IFINSIDE:
// ---
case CON_IFEITHERALT:
case CON_IFEITHERCTRL:
case CON_IFEITHERSHIFT:
case CON_IFAWAYFROMWALL:
case CON_IFCANSEE:
case CON_IFONWATER:
case CON_IFINWATER:
case CON_IFOUTSIDE:
/// case CON_IFHITSPACE:
/// case CON_IFINSPACE:
/// case CON_IFINOUTERSPACE:
/// case CON_IFCANSEETARGET:
/// case CON_IFNOSOUNDS:
{
ofstype offset;
ofstype lastScriptOfs = (g_scriptPtr-script-1);
instype *tscrptr;
cs.ifElseAborted = 0;
if (tw<=CON_WHILEVARL) // careful! check this against order in m32def.h!
{
C_GetNextVar();
C_GetNextValue(LABEL_DEFINE); // the number to check against...
}
else if (tw<=CON_WHILEVARVARL)
{
instype *inst = (g_scriptPtr-1);
const char *otextptr;
C_GetNextVar();
otextptr = textptr;
g_wasConstant = 0;
C_GetNextVar();
if (!g_numCompilerErrors && g_wasConstant)
{
textptr = otextptr;
g_scriptPtr--;
*inst -= (CON_IFVARVARL - CON_IFVARL);
C_GetNextValue(LABEL_DEFINE);
}
}
else if (tw<=CON_IFPDISTG)
/// C_GetNextValue(LABEL_DEFINE);
C_GetNextVar();
else if (tw<=CON_IFINSIDE)
C_GetManyVars(3);
// else {}
if (C_CheckMalformedBranch(lastScriptOfs))
return 0;
offset = (g_scriptPtr-script);
g_scriptPtr++; //Leave a spot for the fail location
C_ParseCommand();
if (C_CheckEmptyBranch(tw, lastScriptOfs))
return 0;
tscrptr = (instype *)script+offset;
*tscrptr = (g_scriptPtr-script)-offset; // relative offset
if (tw != CON_WHILEVARN && tw != CON_WHILEVARVARN)
{
j = C_GetKeyword();
if (j == CON_ELSE || j == CON_LEFTBRACE)
cs.checkingIfElse++;
}
return 0;
}
// *** BUILD functions
case CON_RESETKEY:
case CON_INSERTSPRITE:
case CON_DUPSPRITE:
case CON_DELETESPRITE:
C_GetNextVar();
break;
case CON_LASTWALL:
C_GetNextVar();
C_GetNextVarType(GAMEVAR_READONLY);
break;
case CON_UPDATECURSECTNUM:
return 0;
case CON_UPDATESECTOR:
case CON_UPDATESECTORZ:
C_GetManyVars(2);
if (tw==CON_UPDATESECTORZ)
C_GetNextVar();
C_GetNextVarType(GAMEVAR_READONLY);
break;
case CON_GETZRANGE:
C_GetManyVars(4);
C_GetManyVarsType(GAMEVAR_READONLY,4);
C_GetManyVars(2);
break;
case CON_HITSCAN:
case CON_CANSEE:
// get the ID of the DEF
C_GetManyVars(tw==CON_CANSEE?8:7);
C_GetManyVarsType(GAMEVAR_READONLY,tw==CON_CANSEE?1:6);
if (tw==CON_HITSCAN) C_GetNextVar();
break;
case CON_CANSEESPR:
C_GetManyVars(2);
C_GetNextVarType(GAMEVAR_READONLY);
break;
case CON_NEARTAG:
case CON_ROTATEPOINT:
C_GetManyVars(5);
C_GetManyVarsType(GAMEVAR_READONLY,2);
if (tw == CON_NEARTAG)
{
C_GetManyVarsType(GAMEVAR_READONLY,2);
C_GetManyVars(2);
}
break;
case CON_DRAGPOINT:
C_GetManyVars(3);
return 0;
case CON_GETFLORZOFSLOPE:
case CON_GETCEILZOFSLOPE:
C_GetManyVars(3);
C_GetNextVarType(GAMEVAR_READONLY);
return 0;
case CON_ALIGNCEILSLOPE:
case CON_ALIGNFLORSLOPE:
case CON_BSETSPRITE: // was CON_SETSPRITE
C_GetManyVars(4);
break;
case CON_SETFIRSTWALL:
case CON_CHANGESPRITESTAT:
case CON_CHANGESPRITESECT:
case CON_HEADSPRITESTAT:
case CON_PREVSPRITESTAT:
case CON_NEXTSPRITESTAT:
case CON_HEADSPRITESECT:
case CON_PREVSPRITESECT:
case CON_NEXTSPRITESECT:
C_GetManyVars(2);
return 0;
case CON_SECTOROFWALL:
C_GetNextVarType(GAMEVAR_READONLY);
C_GetNextVar();
return 0;
// *** stuff
case CON_ADDLOGVAR:
// syntax: addlogvar <var>
// prints the line number in the log file.
C_GetNextVar();
return 0;
case CON_ADDLOG:
// syntax: addlog
// prints the line number in the log file.
return 0;
case CON_DEBUG:
C_GetNextValue(LABEL_DEFINE);
return 0;
// *** strings
case CON_DEFINEQUOTE:
case CON_REDEFINEQUOTE:
if (tw == CON_DEFINEQUOTE)
g_scriptPtr--;
C_GetNextValue(LABEL_DEFINE);
k = *(g_scriptPtr-1);
if (k<0 || k >= MAXQUOTES)
{
initprintf("%s:%d: error: quote number out of range (0 to %d).\n",g_szScriptFileName,g_lineNumber,MAXQUOTES-1);
g_numCompilerErrors++;
k = MAXQUOTES;
}
if (ScriptQuotes[k] == NULL)
ScriptQuotes[k] = Bcalloc(MAXQUOTELEN,sizeof(uint8_t));
if (!ScriptQuotes[k])
{
Bsprintf(tempbuf,"Failed allocating %" PRIdPTR " byte quote text buffer.",sizeof(uint8_t) * MAXQUOTELEN);
g_numCompilerErrors++;
return 1;
}
if (tw == CON_DEFINEQUOTE)
g_scriptPtr--;
while (*textptr == ' ' || *textptr == '\t')
textptr++;
if (tw == CON_REDEFINEQUOTE)
{
if (ScriptQuoteRedefinitions[g_numQuoteRedefinitions] == NULL)
ScriptQuoteRedefinitions[g_numQuoteRedefinitions] = Bcalloc(MAXQUOTELEN,sizeof(uint8_t));
if (!ScriptQuoteRedefinitions[g_numQuoteRedefinitions])
{
Bsprintf(tempbuf,"Failed allocating %" PRIdPTR " byte quote text buffer.",sizeof(uint8_t) * MAXQUOTELEN);
g_numCompilerErrors++;
return 1;
}
}
i = 0;
while (*textptr != 0x0a && *textptr != 0x0d && *textptr != 0)
{
// if (*textptr == '%' && *(textptr+1) == 's')
// {
// initprintf("%s:%d: error: quote text contains string identifier.\n",g_szScriptFileName,g_lineNumber);
// g_numCompilerErrors++;
// while (*textptr != 0x0a && *textptr != 0x0d && *textptr != 0) textptr++;
// break;
// }
if (tw == CON_DEFINEQUOTE)
*(ScriptQuotes[k]+i) = *textptr;
else
*(ScriptQuoteRedefinitions[g_numQuoteRedefinitions]+i) = *textptr;
textptr++,i++;
if (i >= MAXQUOTELEN-1)
{
initprintf("%s:%d: warning: truncating quote text to %d characters.\n",g_szScriptFileName,g_lineNumber,MAXQUOTELEN-1);
g_numCompilerWarnings++;
while (*textptr != 0x0a && *textptr != 0x0d && *textptr != 0) textptr++;
break;
}
}
if (tw == CON_DEFINEQUOTE)
*(ScriptQuotes[k]+i) = '\0';
else
{
*(ScriptQuoteRedefinitions[g_numQuoteRedefinitions]+i) = '\0';
*g_scriptPtr++ = g_numQuoteRedefinitions;
g_numQuoteRedefinitions++;
}
return 0;
case CON_PRINT:
case CON_QUOTE:
case CON_ERRORINS:
case CON_PRINTMESSAGE16:
C_GetNextVar();
return 0;
case CON_PRINTMESSAGE256:
C_GetManyVars(3);
return 0;
case CON_PRINTEXT256:
case CON_PRINTEXT16:
C_GetManyVars(6);
return 0;
case CON_GETNUMBER16:
case CON_GETNUMBER256:
C_GetNextVarType(GAMEVAR_READONLY);
C_GetManyVars(2);
return 0;
case CON_QSPRINTF:
C_GetManyVars(2);
j = 0;
while (C_GetKeyword() == -1 && j < 32)
C_GetNextVar(), j++;
*g_scriptPtr++ = -1; //CON_NULLOP + (g_lineNumber<<12);
return 0;
case CON_QSTRCAT:
case CON_QSTRCPY:
case CON_QSTRLEN:
#if 0
case CON_QGETSYSSTR:
C_GetManyVars(2);
return 0;
#endif
case CON_QSTRNCAT:
C_GetManyVars(3);
return 0;
case CON_QSUBSTR:
C_GetManyVars(4);
return 0;
// *** findnear*
case CON_FINDNEARSPRITE:
case CON_FINDNEARSPRITE3D:
case CON_FINDNEARSPRITEZ:
{
// syntax findnearactor <type> <maxdist> <getvar>
// gets the sprite ID of the nearest actor within max dist
// that is of <type> into <getvar>
// -1 for none found
C_GetNextValue(LABEL_DEFINE); // get <type>
C_GetNextValue(LABEL_DEFINE); // get maxdist
if (tw==CON_FINDNEARSPRITEZ)
C_GetNextValue(LABEL_DEFINE);
// target var
// get the ID of the DEF
C_GetNextVarType(GAMEVAR_READONLY);
break;
}
case CON_FINDNEARSPRITEVAR:
case CON_FINDNEARSPRITE3DVAR:
case CON_FINDNEARSPRITEZVAR:
{
C_GetNextValue(LABEL_DEFINE); // get <type>
// get the ID of the DEF
C_GetNextVar();
if (tw==CON_FINDNEARSPRITEZVAR)
C_GetNextVar();
// target var
// get the ID of the DEF
C_GetNextVarType(GAMEVAR_READONLY);
break;
}
case CON_GETTICKS:
C_GetNextVarType(GAMEVAR_READONLY);
return 0;
case CON_GETTIMEDATE:
C_GetManyVarsType(GAMEVAR_READONLY,8);
break;
case CON_SETASPECT:
C_GetNextVar(); // get the ID of the DEF
C_GetNextVar(); // get the ID of the DEF
return 0;
case CON_SPGETLOTAG:
case CON_SPGETHITAG:
case CON_SECTGETLOTAG:
case CON_SECTGETHITAG:
case CON_GETTEXTUREFLOOR:
case CON_GETTEXTURECEILING:
// no paramaters...
return 0;
case CON_SETI:
C_GetNextVar();
return 0;
case CON_SIZEAT:
C_GetManyVars(2);
// C_GetNextValue(LABEL_DEFINE);
// C_GetNextValue(LABEL_DEFINE);
break;
/// case CON_ANGOFF:
/// case CON_SOUND:
/// case CON_GLOBALSOUND:
/// case CON_SOUNDONCE:
/// case CON_STOPSOUND:
case CON_CSTATOR:
case CON_SPRITEPAL:
case CON_CACTOR:
case CON_CLIPDIST:
C_GetNextVar();
return 0;
case CON_CSTAT:
C_GetNextValue(LABEL_DEFINE);
if (*(g_scriptPtr-1) == 32767)
{
*(g_scriptPtr-1) = 32768;
C_ReportError(-1);
initprintf("%s:%d: warning: tried to set cstat 32767, using 32768 instead.\n",g_szScriptFileName,g_lineNumber);
g_numCompilerWarnings++;
}
else if ((*(g_scriptPtr-1) & 32) && (*(g_scriptPtr-1) & 16))
{
i = *(g_scriptPtr-1);
*(g_scriptPtr-1) ^= 48;
C_ReportError(-1);
initprintf("%s:%d: warning: tried to set cstat %d, using %d instead.\n",g_szScriptFileName,g_lineNumber,i,*(g_scriptPtr-1));
g_numCompilerWarnings++;
}
return 0;
case CON_DRAWLINE16:
case CON_DRAWLINE16B:
case CON_DRAWCIRCLE16:
case CON_DRAWCIRCLE16B:
if (cs.parsingEventOfs < 0 && cs.currentStateIdx < 0)
{
C_ReportError(ERROR_EVENTONLY);
g_numCompilerErrors++;
}
C_GetManyVars((tw==CON_DRAWLINE16||tw==CON_DRAWLINE16B) ? 5 : 4);
break;
case CON_ROTATESPRITE16:
case CON_ROTATESPRITE:
if (cs.parsingEventOfs < 0 && cs.currentStateIdx < 0)
{
C_ReportError(ERROR_EVENTONLY);
g_numCompilerErrors++;
}
// syntax:
// int32_t x, int32_t y, int32_t z, short a, short tilenum, int8_t shade, char orientation, x1, y1, x2, y2
// myospal adds char pal
C_GetManyVars(12); // get the ID of the DEFs
break;
case CON_SETGAMEPALETTE:
C_GetNextVar();
return 0;
}
return 0;
}
/* Anything added with C_AddDefinition() cannot be overwritten in the CONs */
static void C_AddDefinition(const char *lLabel,int32_t lValue, uint8_t lType)
{
Bstrcpy(label+(g_numLabels*MAXLABELLEN), lLabel);
hash_add(&labelH, label+(g_numLabels*MAXLABELLEN), g_numLabels);
labeltype[g_numLabels] = lType;
labelval[g_numLabels++] = lValue;
g_numDefaultLabels++;
}
static void C_AddDefaultDefinitions(void)
{
// events must come first and in correct order
C_AddDefinition("EVENT_ENTER3DMODE", EVENT_ENTER3DMODE, LABEL_EVENT);
C_AddDefinition("EVENT_ANALYZESPRITES", EVENT_ANALYZESPRITES, LABEL_EVENT);
C_AddDefinition("EVENT_INSERTSPRITE2D", EVENT_INSERTSPRITE2D, LABEL_EVENT);
C_AddDefinition("EVENT_INSERTSPRITE3D", EVENT_INSERTSPRITE3D, LABEL_EVENT);
C_AddDefinition("EVENT_DRAW2DSCREEN", EVENT_DRAW2DSCREEN, LABEL_EVENT);
C_AddDefinition("EVENT_KEYS2D", EVENT_KEYS2D, LABEL_EVENT);
C_AddDefinition("EVENT_KEYS3D", EVENT_KEYS3D, LABEL_EVENT);
C_AddDefinition("EVENT_PREKEYS2D", EVENT_PREKEYS2D, LABEL_EVENT);
C_AddDefinition("EVENT_PREKEYS3D", EVENT_PREKEYS3D, LABEL_EVENT);
C_AddDefinition("CLIPMASK0", CLIPMASK0, LABEL_DEFINE);
C_AddDefinition("CLIPMASK1", CLIPMASK1, LABEL_DEFINE);
C_AddDefinition("MAXSPRITES", MAXSPRITES, LABEL_DEFINE);
C_AddDefinition("MAXSECTORS", MAXSECTORS, LABEL_DEFINE);
C_AddDefinition("MAXWALLS", MAXWALLS, LABEL_DEFINE);
C_AddDefinition("MAXTILES", MAXTILES, LABEL_DEFINE);
C_AddDefinition("MAXSTATUS", MAXSTATUS, LABEL_DEFINE);
// keys
C_AddDefinition("KEY_SPACE", KEYSC_SPACE, LABEL_DEFINE);
C_AddDefinition("KEY_A", KEYSC_A, LABEL_DEFINE);
C_AddDefinition("KEY_B", KEYSC_B, LABEL_DEFINE);
C_AddDefinition("KEY_C", KEYSC_C, LABEL_DEFINE);
C_AddDefinition("KEY_D", KEYSC_D, LABEL_DEFINE);
C_AddDefinition("KEY_E", KEYSC_E, LABEL_DEFINE);
C_AddDefinition("KEY_F", KEYSC_F, LABEL_DEFINE);
C_AddDefinition("KEY_G", KEYSC_G, LABEL_DEFINE);
C_AddDefinition("KEY_H", KEYSC_H, LABEL_DEFINE);
C_AddDefinition("KEY_I", KEYSC_I, LABEL_DEFINE);
C_AddDefinition("KEY_J", KEYSC_J, LABEL_DEFINE);
C_AddDefinition("KEY_K", KEYSC_K, LABEL_DEFINE);
C_AddDefinition("KEY_L", KEYSC_L, LABEL_DEFINE);
C_AddDefinition("KEY_M", KEYSC_M, LABEL_DEFINE);
C_AddDefinition("KEY_N", KEYSC_N, LABEL_DEFINE);
C_AddDefinition("KEY_O", KEYSC_O, LABEL_DEFINE);
C_AddDefinition("KEY_P", KEYSC_P, LABEL_DEFINE);
C_AddDefinition("KEY_Q", KEYSC_Q, LABEL_DEFINE);
C_AddDefinition("KEY_R", KEYSC_R, LABEL_DEFINE);
C_AddDefinition("KEY_S", KEYSC_S, LABEL_DEFINE);
C_AddDefinition("KEY_T", KEYSC_T, LABEL_DEFINE);
C_AddDefinition("KEY_U", KEYSC_U, LABEL_DEFINE);
C_AddDefinition("KEY_V", KEYSC_V, LABEL_DEFINE);
C_AddDefinition("KEY_W", KEYSC_W, LABEL_DEFINE);
C_AddDefinition("KEY_X", KEYSC_X, LABEL_DEFINE);
C_AddDefinition("KEY_Y", KEYSC_Y, LABEL_DEFINE);
C_AddDefinition("KEY_Z", KEYSC_Z, LABEL_DEFINE);
C_AddDefinition("KEY_ENTER", KEYSC_ENTER, LABEL_DEFINE);
C_AddDefinition("KEY_BS", KEYSC_BS, LABEL_DEFINE);
C_AddDefinition("KEY_TAB", KEYSC_TAB, LABEL_DEFINE);
C_AddDefinition("KEY_0", KEYSC_0, LABEL_DEFINE);
C_AddDefinition("KEY_1", KEYSC_1, LABEL_DEFINE);
C_AddDefinition("KEY_2", KEYSC_2, LABEL_DEFINE);
C_AddDefinition("KEY_3", KEYSC_3, LABEL_DEFINE);
C_AddDefinition("KEY_4", KEYSC_4, LABEL_DEFINE);
C_AddDefinition("KEY_5", KEYSC_5, LABEL_DEFINE);
C_AddDefinition("KEY_6", KEYSC_6, LABEL_DEFINE);
C_AddDefinition("KEY_7", KEYSC_7, LABEL_DEFINE);
C_AddDefinition("KEY_8", KEYSC_8, LABEL_DEFINE);
C_AddDefinition("KEY_9", KEYSC_9, LABEL_DEFINE);
C_AddDefinition("KEY_DASH", KEYSC_DASH, LABEL_DEFINE);
C_AddDefinition("KEY_EQUAL", KEYSC_EQUAL, LABEL_DEFINE);
C_AddDefinition("KEY_LBRACK", KEYSC_LBRACK, LABEL_DEFINE);
C_AddDefinition("KEY_RBRACK", KEYSC_RBRACK, LABEL_DEFINE);
C_AddDefinition("KEY_SEMI", KEYSC_SEMI, LABEL_DEFINE);
C_AddDefinition("KEY_QUOTE", KEYSC_QUOTE, LABEL_DEFINE);
C_AddDefinition("KEY_BQUOTE", KEYSC_BQUOTE, LABEL_DEFINE);
C_AddDefinition("KEY_BSLASH", KEYSC_BSLASH, LABEL_DEFINE);
C_AddDefinition("KEY_COMMA", KEYSC_COMMA, LABEL_DEFINE);
C_AddDefinition("KEY_PERIOD", KEYSC_PERIOD, LABEL_DEFINE);
C_AddDefinition("KEY_SLASH", KEYSC_SLASH, LABEL_DEFINE);
C_AddDefinition("KEY_LALT", KEYSC_LALT, LABEL_DEFINE);
C_AddDefinition("KEY_LCTRL", KEYSC_LCTRL, LABEL_DEFINE);
C_AddDefinition("KEY_LSHIFT", KEYSC_LSHIFT, LABEL_DEFINE);
C_AddDefinition("KEY_RALT", KEYSC_RALT, LABEL_DEFINE);
C_AddDefinition("KEY_RCTRL", KEYSC_RCTRL, LABEL_DEFINE);
C_AddDefinition("KEY_RSHIFT", KEYSC_RSHIFT, LABEL_DEFINE);
// some aliases...
C_AddDefinition("KEY_KP7", KEYSC_gHOME, LABEL_DEFINE);
C_AddDefinition("KEY_KP8", KEYSC_gUP, LABEL_DEFINE);
C_AddDefinition("KEY_KP9", KEYSC_gPGUP, LABEL_DEFINE);
C_AddDefinition("KEY_KP4", KEYSC_gLEFT, LABEL_DEFINE);
C_AddDefinition("KEY_KP5", KEYSC_gKP5, LABEL_DEFINE);
C_AddDefinition("KEY_KP6", KEYSC_gRIGHT, LABEL_DEFINE);
C_AddDefinition("KEY_KP1", KEYSC_gEND, LABEL_DEFINE);
C_AddDefinition("KEY_KP2", KEYSC_gDOWN, LABEL_DEFINE);
C_AddDefinition("KEY_KP3", KEYSC_gPGDN, LABEL_DEFINE);
C_AddDefinition("KEY_KP0", KEYSC_gINS, LABEL_DEFINE);
C_AddDefinition("KEY_KPCOMMA", KEYSC_gDEL, LABEL_DEFINE);
C_AddDefinition("KEY_gDEL", KEYSC_gDEL, LABEL_DEFINE);
C_AddDefinition("KEY_gDOWN", KEYSC_gDOWN, LABEL_DEFINE);
C_AddDefinition("KEY_gEND", KEYSC_gEND, LABEL_DEFINE);
C_AddDefinition("KEY_gHOME", KEYSC_gHOME, LABEL_DEFINE);
C_AddDefinition("KEY_gINS", KEYSC_gINS, LABEL_DEFINE);
C_AddDefinition("KEY_gKP5", KEYSC_gKP5, LABEL_DEFINE);
C_AddDefinition("KEY_gLEFT", KEYSC_gLEFT, LABEL_DEFINE);
C_AddDefinition("KEY_gMINUS", KEYSC_gMINUS, LABEL_DEFINE);
C_AddDefinition("KEY_gPGDN", KEYSC_gPGDN, LABEL_DEFINE);
C_AddDefinition("KEY_gPGUP", KEYSC_gPGUP, LABEL_DEFINE);
C_AddDefinition("KEY_gPLUS", KEYSC_gPLUS, LABEL_DEFINE);
C_AddDefinition("KEY_gRIGHT", KEYSC_gRIGHT, LABEL_DEFINE);
C_AddDefinition("KEY_gSLASH", KEYSC_gSLASH, LABEL_DEFINE);
C_AddDefinition("KEY_gSTAR", KEYSC_gSTAR, LABEL_DEFINE);
C_AddDefinition("KEY_gUP", KEYSC_gUP, LABEL_DEFINE);
C_AddDefinition("KEY_HOME", KEYSC_HOME, LABEL_DEFINE);
C_AddDefinition("KEY_UP", KEYSC_UP, LABEL_DEFINE);
C_AddDefinition("KEY_PGUP", KEYSC_PGUP, LABEL_DEFINE);
C_AddDefinition("KEY_LEFT", KEYSC_LEFT, LABEL_DEFINE);
C_AddDefinition("KEY_RIGHT", KEYSC_RIGHT, LABEL_DEFINE);
C_AddDefinition("KEY_END", KEYSC_END, LABEL_DEFINE);
C_AddDefinition("KEY_DOWN", KEYSC_DOWN, LABEL_DEFINE);
C_AddDefinition("KEY_PGDN", KEYSC_PGDN, LABEL_DEFINE);
C_AddDefinition("KEY_INSERT", KEYSC_INSERT, LABEL_DEFINE);
C_AddDefinition("KEY_DELETE", KEYSC_DELETE, LABEL_DEFINE);
// end keys
// C_AddDefinition("STR_MAPFILENAME",STR_MAPFILENAME, LABEL_DEFINE);
// C_AddDefinition("STR_VERSION",STR_VERSION, LABEL_DEFINE);
C_AddDefinition("NO",0, LABEL_DEFINE);
C_AddDefinition("COLOR_WHITE",31, LABEL_DEFINE);
}
void C_CompilationInfo(void)
{
int32_t j, k=0;
initprintf("Compiled code info: (size=%ld*%d bytes)\n",
(unsigned)(g_scriptPtr-script), sizeof(instype));
initprintf(" %d/%d user labels, %d/65536 indirect constants,\n",
g_numLabels-g_numDefaultLabels, 65536-g_numDefaultLabels,
g_numSavedConstants);
initprintf(" %d/%d user variables, %d/%d user arrays\n",
g_gameVarCount-g_systemVarCount, MAXGAMEVARS-g_systemVarCount,
g_gameArrayCount-g_systemArrayCount, MAXGAMEARRAYS-g_systemArrayCount);
for (j=0; j<MAXEVENTS; j++)
if (aEventOffsets[j] >= 0)
k++;
initprintf(" %d states, %d/%d defined events\n", g_stateCount, k,MAXEVENTS);
for (k=0, j=MAXQUOTES-1; j>=0; j--)
if (ScriptQuotes[j])
k++;
if (k || g_numQuoteRedefinitions)
initprintf(" %d/%d quotes, %d/%d quote redefinitions\n", k,MAXQUOTES, g_numQuoteRedefinitions,MAXQUOTES);
}
void C_Compile(const char *filenameortext, int32_t isfilename)
{
char *mptr = NULL;
static char firstime=1;
int32_t i,j;
int32_t fs,fp;
int32_t startcompiletime;
instype* oscriptPtr;
int32_t ostateCount = g_stateCount;
if (firstime)
{
label = Bmalloc(label_allocsize * MAXLABELLEN * sizeof(char));
labelval = Bmalloc(label_allocsize * sizeof(int32_t));
labeltype = Bmalloc(label_allocsize * sizeof(uint8_t));
constants = Bmalloc(constants_allocsize * sizeof(int32_t));
statesinfo = Bmalloc(statesinfo_allocsize * sizeof(statesinfo_t));
for (i=0; i<MAXEVENTS; i++)
{
aEventOffsets[i] = -1;
aEventEnabled[i] = 0;
}
C_InitHashes();
Gv_Init();
C_AddDefaultDefinitions();
script = Bcalloc(g_scriptSize, sizeof(instype));
// initprintf("script: %d\n",script);
if (!script || !label || !labelval || !labeltype || !constants)
{
initprintf("C_Compile(): ERROR: out of memory!\n");
g_numCompilerErrors++;
return;
}
if ((sizeof(keyw)/sizeof(keyw[0]))-1 != CON_END)
initprintf("INTERNAL WARNING: keyw[] and CON_END don't match!\n");
g_scriptPtr = script+1;
firstime = 0;
}
if (isfilename)
{
fs = Bstrlen(filenameortext);
mptr = Bmalloc(fs+1+4);
if (!mptr)
{
initprintf("C_Compile(): ERROR: out of memory!\n");
g_numCompilerErrors++;
return;
}
Bmemcpy(mptr, filenameortext, fs+1);
fp = kopen4load(mptr, 0 /*g_loadFromGroupOnly*/);
if (fp == -1) // JBF: was 0
{
Bstrcat(&mptr[fs], ".m32");
fp = kopen4load(mptr, 0 /*g_loadFromGroupOnly*/);
if (fp == -1)
{
initprintf("M32 file `%s' not found.\n", mptr);
Bfree(mptr);
//g_loadFromGroupOnly = 1;
return;
}
}
fs = kfilelength(fp);
initprintf("--- Compiling: %s (%d bytes)\n",mptr,fs);
Bstrcpy(g_szScriptFileName, mptr); // JBF 20031130: Store currently compiling file name
Bfree(mptr);
}
else
{
Bsprintf(g_szScriptFileName, "(console)");
// fs = Bstrlen(filenameortext);
// initprintf("Compiling: (from console) (%d bytes)\n",fs);
}
// flushlogwindow = 0;
startcompiletime = getticks();
if (isfilename)
{
mptr = (char *)Bmalloc(fs+1);
if (!mptr)
{
initprintf("Failed allocating %d byte CON text buffer.\n", fs+1);
return;
}
mptr[fs] = 0;
kread(fp, mptr, fs);
kclose(fp);
textptr = (char *)mptr;
}
else
textptr = filenameortext;
//////
g_numCompilerWarnings = g_numCompilerErrors = 0;
g_lineNumber = 1;
g_totalLines = 0;
//////
oscriptPtr = g_scriptPtr;
g_didDefineSomething = 0;
Bmemcpy(&cs, &cs_default, sizeof(compilerstate_t));
while (C_ParseCommand() == 0);
// flushlogwindow = 1;
if (g_numCompilerErrors >= ABORTERRCNT)
initprintf("fatal error: too many errors: Aborted\n");
//*script = g_scriptPtr-script;
if (mptr)
Bfree(mptr);
if (g_stateCount > ostateCount)
{
for (i=0; i<g_gameVarCount; i++)
if (aGameVars[i].dwFlags & GAMEVAR_PERBLOCK)
{
if (aGameVars[i].val.plValues)
{
aGameVars[i].val.plValues = Brealloc(aGameVars[i].val.plValues, (1+MAXEVENTS+g_stateCount)*sizeof(int32_t));
for (j=ostateCount; j<g_stateCount; j++)
aGameVars[i].val.plValues[1+MAXEVENTS+j] = aGameVars[i].lDefault;
}
else
{
aGameVars[i].val.plValues = Bmalloc((1+MAXEVENTS+g_stateCount)*sizeof(int32_t));
for (j=0; j<(1+MAXEVENTS+g_stateCount); j++)
aGameVars[i].val.plValues[j] = aGameVars[i].lDefault;
}
}
}
if (g_numCompilerErrors)
{
if (!g_didDefineSomething)
g_scriptPtr = oscriptPtr;
}
else
{
g_totalLines += g_lineNumber;
// C_SetScriptSize(g_scriptPtr-script+8);
if (isfilename)
{
int32_t ct = getticks() - startcompiletime;
if (ct > 50)
initprintf("Script compiled in %dms\n", ct);
C_CompilationInfo();
}
/// for (i=MAXQUOTES-1; i>=0; i--)
/// if (ScriptQuotes[i] == NULL)
/// ScriptQuotes[i] = Bcalloc(MAXQUOTELEN,sizeof(uint8_t));
}
if (g_numCompilerErrors)
{
initprintf("--- Found %d errors", g_numCompilerErrors);
if (g_numCompilerWarnings)
initprintf(", %d warnings.\n", g_numCompilerWarnings);
else
initprintf(".\n");
}
else if (g_numCompilerWarnings)
initprintf("--- Found %d warnings.\n", g_numCompilerWarnings);
}
void C_ReportError(int32_t iError)
{
if (Bstrcmp(g_szCurrentBlockName, g_szLastBlockName))
{
if (cs.parsingEventOfs >= 0 || cs.currentStateIdx >= 0)
initprintf("%s: In %s `%s':\n",g_szScriptFileName,
cs.parsingEventOfs >= 0 ? "event":"state", g_szCurrentBlockName);
else initprintf("%s: At top level:\n", g_szScriptFileName);
Bstrcpy(g_szLastBlockName, g_szCurrentBlockName);
}
switch (iError)
{
case ERROR_CLOSEBRACKET:
initprintf("%s:%d: error: found more `}' than `{' before `%s'.\n",
g_szScriptFileName, g_lineNumber, tempbuf);
break;
case ERROR_EVENTONLY:
initprintf("%s:%d: error: `%s' only valid during events.\n",
g_szScriptFileName, g_lineNumber, tempbuf);
break;
case ERROR_EXCEEDSMAXTILES:
initprintf("%s:%d: error: `%s' value exceeds MAXTILES. Maximum is %d.\n",
g_szScriptFileName, g_lineNumber, tempbuf, MAXTILES-1);
break;
case ERROR_EXPECTEDKEYWORD:
initprintf("%s:%d: error: expected a keyword but found `%s'.\n",
g_szScriptFileName, g_lineNumber, tempbuf);
break;
case ERROR_FOUNDWITHIN:
initprintf("%s:%d: error: found `%s' within %s.\n",
g_szScriptFileName, g_lineNumber, tempbuf, (cs.parsingEventOfs >= 0)?"an event":"a state");
break;
case ERROR_ISAKEYWORD:
initprintf("%s:%d: error: symbol `%s' is a keyword.\n",
g_szScriptFileName, g_lineNumber, tlabel);
break;
case ERROR_NOENDSWITCH:
initprintf("%s:%d: error: did not find `endswitch' before `%s'.\n",
g_szScriptFileName, g_lineNumber, tlabel);
break;
case ERROR_NOTAGAMEDEF:
initprintf("%s:%d: error: symbol `%s' is not a game definition.\n",
g_szScriptFileName, g_lineNumber, tlabel);
break;
case ERROR_NOTAGAMEVAR:
initprintf("%s:%d: error: symbol `%s' is not a game variable.\n",
g_szScriptFileName, g_lineNumber, tlabel);
break;
case ERROR_NOTAGAMEARRAY:
initprintf("%s:%d: error: symbol `%s' is not a game array.\n",
g_szScriptFileName, g_lineNumber, tlabel);
break;
case ERROR_GAMEARRAYBNC:
initprintf("%s:%d: error: square brackets for index of game array not closed, expected ] found %c\n",
g_szScriptFileName, g_lineNumber, *textptr);
break;
case ERROR_GAMEARRAYBNO:
initprintf("%s:%d: error: square brackets for index of game array not opened, expected [ found %c\n",
g_szScriptFileName, g_lineNumber, *textptr);
break;
case ERROR_INVALIDARRAYWRITE:
initprintf("%s:%d: error: arrays can only be written to using `setarray'\n",
g_szScriptFileName, g_lineNumber);
break;
case ERROR_EXPECTEDSIMPLEVAR:
initprintf("%s:%d: error: expected a simple gamevar or a constant\n",
g_szScriptFileName, g_lineNumber);
break;
case ERROR_OPENBRACKET:
initprintf("%s:%d: error: found more `{' than `}' before `%s'.\n",
g_szScriptFileName, g_lineNumber, tempbuf);
break;
case ERROR_PARAMUNDEFINED:
initprintf("%s:%d: error: parameter `%s' is undefined.\n",
g_szScriptFileName, g_lineNumber, tempbuf);
break;
case ERROR_SYMBOLNOTRECOGNIZED:
initprintf("%s:%d: error: symbol `%s' is not recognized.\n",
g_szScriptFileName, g_lineNumber, tlabel);
break;
case ERROR_SYNTAXERROR:
initprintf("%s:%d: error: syntax error.\n",
g_szScriptFileName, g_lineNumber);
break;
case ERROR_VARREADONLY:
initprintf("%s:%d: error: variable `%s' is read-only.\n",
g_szScriptFileName, g_lineNumber, tlabel);
break;
case ERROR_ARRAYREADONLY:
initprintf("%s:%d: error: array `%s' is read-only.\n",
g_szScriptFileName, g_lineNumber, tlabel);
break;
case ERROR_VARTYPEMISMATCH:
initprintf("%s:%d: error: variable `%s' is of the wrong type.\n",
g_szScriptFileName, g_lineNumber, tlabel);
break;
case ERROR_LABELINUSE:
initprintf("%s:%d: error: label `%s' is already in use by a %s.\n",
g_szScriptFileName, g_lineNumber, tlabel, g_tw==CON_DEFSTATE?"define":"state");
break;
// case WARNING_BADGAMEVAR:
// initprintf("%s:%ld: warning: variable `%s' should be either per-player OR per-actor, not both.\n",
// g_szScriptFileName, g_lineNumber, tlabel);
// break;
case WARNING_DUPLICATECASE:
initprintf("%s:%ld: warning: duplicate case ignored.\n",
g_szScriptFileName, g_lineNumber);
break;
case WARNING_DUPLICATEDEFINITION:
initprintf("%s:%d: warning: duplicate game definition `%s' ignored.\n",
g_szScriptFileName, g_lineNumber, tlabel);
break;
case WARNING_LABELSONLY:
initprintf("%s:%d: warning: expected a label, found a constant.\n",
g_szScriptFileName, g_lineNumber);
break;
case WARNING_NAMEMATCHESVAR:
initprintf("%s:%d: warning: symbol `%s' already used for game variable.\n",
g_szScriptFileName, g_lineNumber, tlabel);
case WARNING_CONSTANTBITSIZE:
initprintf("%s:%d: warning: constants where gamevars are expected save only 16 bits.\n",
g_szScriptFileName,g_lineNumber);
break;
}
}