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raze-gles/source/core/gamehud.h

8 lines
221 B
C

#pragma once
#include "v_2ddrawer.h"
extern F2DDrawer twodpsp;
void DrawRateStuff();
void hud_drawsprite(double sx, double sy, double sz, double a, int picnum, int dashade, int dapalnum, int dastat, double alpha = 1);