raze-gles/polymer/eduke32/build
terminx 99cb974d0c Fix Mapster32 sprite selection colors when using a tiles.cfg that defines tile groups using colors from the bright half of the original 16-color palette.
In layman's terms, this fixes the effect sprites flashing black in 2d mode.

git-svn-id: https://svn.eduke32.com/eduke32@5669 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-14 00:08:02 +00:00
..
doc Novelty: Add Ken's "todo list from the Build days" alongside his other documentation. 2014-01-12 14:04:19 +00:00
include Add #pragma once to the top of a couple of the most commonly included headers in build/include. DONT_BUILD. 2016-03-14 00:07:44 +00:00
src Fix Mapster32 sprite selection colors when using a tiles.cfg that defines tile groups using colors from the bright half of the original 16-color palette. 2016-03-14 00:08:02 +00:00
Makefile.deps Add SW to our build system and make relevant changes to avoid fatal build errors. 2015-05-19 21:56:03 +00:00
buildlic.txt Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00