mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-26 19:50:45 +00:00
1cc9d13ccf
Files moved but not modified. Changes to follow in a subsequent commit. You down with CPP? git-svn-id: https://svn.eduke32.com/eduke32@6055 1a8010ca-5511-0410-912e-c29ae57300e0
13 lines
645 B
C
13 lines
645 B
C
int ActorFollowTrack(short SpriteNum,short locktics);
|
|
void ActorLeaveTrack(short SpriteNum);
|
|
void RefreshPoints(SECTOR_OBJECTp sop,int nx,int ny,SWBOOL dynamic);
|
|
void TrackSetup(void);
|
|
void PlaceSectorObject(SECTOR_OBJECTp sop,short newang,int newx,int newy);
|
|
void PlaceSectorObjectsOnTracks(void);
|
|
void PlaceActorsOnTracks(void);
|
|
void SetupSectorObject(short sectnum,short tag);
|
|
void PostSetupSectorObject(void);
|
|
void VehicleSetSmoke(SECTOR_OBJECTp sop,ANIMATORp animator);
|
|
void CollapseSectorObject(SECTOR_OBJECTp sop,int nx,int ny);
|
|
void KillSectorObjectSprites(SECTOR_OBJECTp sop);
|
|
void MoveSectorObjects(SECTOR_OBJECTp sop,short locktics);
|