mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-14 16:40:40 +00:00
a6a4e30bbc
This is done by always calling FX_PlayAuto3D() to play such sounds. It now additionally takes a third argument 'loophow', permissible values being FX_ONESHOT and FX_LOOP. git-svn-id: https://svn.eduke32.com/eduke32@3631 1a8010ca-5511-0410-912e-c29ae57300e0
128 lines
5.1 KiB
C
128 lines
5.1 KiB
C
/*
|
|
Copyright (C) 1994-1995 Apogee Software, Ltd.
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
|
|
*/
|
|
/**********************************************************************
|
|
module: FX_MAN.H
|
|
|
|
author: James R. Dose
|
|
date: March 17, 1994
|
|
|
|
Public header for FX_MAN.C
|
|
|
|
(c) Copyright 1994 James R. Dose. All Rights Reserved.
|
|
**********************************************************************/
|
|
|
|
#ifndef __FX_MAN_H
|
|
#define __FX_MAN_H
|
|
|
|
#include "inttypes.h"
|
|
#include "limits.h"
|
|
#include "sndcards.h"
|
|
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
|
|
enum FX_ERRORS
|
|
{
|
|
FX_Warning = -2,
|
|
FX_Error = -1,
|
|
FX_Ok = 0,
|
|
FX_SoundCardError,
|
|
FX_InvalidCard,
|
|
FX_MultiVocError,
|
|
};
|
|
|
|
enum FX_LOOP_HOW
|
|
{
|
|
FX_ONESHOT = -1,
|
|
FX_LOOP = 0,
|
|
};
|
|
|
|
#define FX_MUSIC_PRIORITY INT_MAX
|
|
|
|
const char *FX_ErrorString( int32_t ErrorNumber );
|
|
int32_t FX_Init( int32_t SoundCard, int32_t numvoices, int32_t numchannels, int32_t samplebits, unsigned mixrate, void * initdata );
|
|
int32_t FX_Shutdown( void );
|
|
int32_t FX_SetCallBack( void ( *function )( uint32_t ) );
|
|
void FX_SetVolume( int32_t volume );
|
|
int32_t FX_GetVolume( void );
|
|
|
|
void FX_SetReverseStereo( int32_t setting );
|
|
int32_t FX_GetReverseStereo( void );
|
|
void FX_SetReverb( int32_t reverb );
|
|
void FX_SetFastReverb( int32_t reverb );
|
|
int32_t FX_GetMaxReverbDelay( void );
|
|
int32_t FX_GetReverbDelay( void );
|
|
void FX_SetReverbDelay( int32_t delay );
|
|
|
|
int32_t FX_PauseVoice ( int32_t handle, int32_t pause );
|
|
int32_t FX_VoiceAvailable( int32_t priority );
|
|
int32_t FX_EndLooping( int32_t handle );
|
|
int32_t FX_SetPan( int32_t handle, int32_t vol, int32_t left, int32_t right );
|
|
int32_t FX_SetPitch( int32_t handle, int32_t pitchoffset );
|
|
int32_t FX_SetFrequency( int32_t handle, int32_t frequency );
|
|
|
|
int32_t FX_PlayVOC( char *ptr, uint32_t ptrlength, int32_t pitchoffset, int32_t vol, int32_t left, int32_t right,
|
|
int32_t priority, uint32_t callbackval );
|
|
int32_t FX_PlayLoopedVOC( char *ptr, uint32_t ptrlength, int32_t loopstart, int32_t loopend,
|
|
int32_t pitchoffset, int32_t vol, int32_t left, int32_t right, int32_t priority,
|
|
uint32_t callbackval );
|
|
int32_t FX_PlayWAV( char *ptr, uint32_t ptrlength, int32_t pitchoffset, int32_t vol, int32_t left, int32_t right,
|
|
int32_t priority, uint32_t callbackval );
|
|
int32_t FX_PlayLoopedWAV( char *ptr, uint32_t ptrlength, int32_t loopstart, int32_t loopend,
|
|
int32_t pitchoffset, int32_t vol, int32_t left, int32_t right, int32_t priority,
|
|
uint32_t callbackval );
|
|
int32_t FX_PlayVOC3D( char *ptr, uint32_t ptrlength, int32_t pitchoffset, int32_t angle, int32_t distance,
|
|
int32_t priority, uint32_t callbackval );
|
|
int32_t FX_PlayWAV3D( char *ptr, uint32_t ptrlength, int32_t pitchoffset, int32_t angle, int32_t distance,
|
|
int32_t priority, uint32_t callbackval );
|
|
|
|
int32_t FX_PlayAuto( char *ptr, uint32_t ptrlength, int32_t pitchoffset, int32_t vol, int32_t left, int32_t right,
|
|
int32_t priority, uint32_t callbackval );
|
|
int32_t FX_PlayLoopedAuto( char *ptr, uint32_t ptrlength, int32_t loopstart, int32_t loopend,
|
|
int32_t pitchoffset, int32_t vol, int32_t left, int32_t right, int32_t priority,
|
|
uint32_t callbackval );
|
|
int32_t FX_PlayAuto3D( char *ptr, uint32_t ptrlength, int32_t loophow, int32_t pitchoffset, int32_t angle, int32_t distance,
|
|
int32_t priority, uint32_t callbackval );
|
|
|
|
int32_t FX_PlayRaw( char *ptr, uint32_t length, unsigned rate,
|
|
int32_t pitchoffset, int32_t vol, int32_t left, int32_t right, int32_t priority,
|
|
uint32_t callbackval );
|
|
int32_t FX_PlayLoopedRaw( char *ptr, uint32_t length, char *loopstart,
|
|
char *loopend, unsigned rate, int32_t pitchoffset, int32_t vol, int32_t left,
|
|
int32_t right, int32_t priority, uint32_t callbackval );
|
|
int32_t FX_Pan3D( int32_t handle, int32_t angle, int32_t distance );
|
|
int32_t FX_SoundActive( int32_t handle );
|
|
int32_t FX_SoundsPlaying( void );
|
|
int32_t FX_StopSound( int32_t handle );
|
|
int32_t FX_StopAllSounds( void );
|
|
int32_t FX_StartDemandFeedPlayback( void ( *function )( char **ptr, uint32_t *length ),
|
|
int32_t rate, int32_t pitchoffset, int32_t vol, int32_t left, int32_t right,
|
|
int32_t priority, uint32_t callbackval );
|
|
|
|
int32_t FX_SetVoiceCallback(int32_t handle, uint32_t callbackval);
|
|
int32_t FX_SetPrintf(void (*function)(const char *, ...));
|
|
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
#endif
|